I would argue against polt aegislash being good in this meta since so many items are consumable and variety is forced due to item clauseItem Clause might be interesting, and it's not like we have items that are very spammable outside of Lefties. Still gonna suck for some mons, but the items not being present (Band, Specs, Life Orb, Toxic Orb for Gliscor, Flame Orb for Guts users, HDB, etc) will be more of a problem anyway. It'll drastically change the way we approach the tier, and ngl... I'm all for it?
On the metagame itself:
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Yeah no they'll quickly get very very banned lmao, they all go stupid for reasons I don't need to specify.
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Interested to see how these 2 Uber mons will do here, as they have a lot less reasons to be banned. Kangaskhan lost Seismic Toss and PuP, it will still be a very good mega (Parental Bond makes it have the equivalent of 165 base Atk), while Sneasler will certainly be balanced at least before we get Surge setters. It has to rely on White Herb, or Normal Gem, or Focus Sash to get Unburden up, Dire Claw is still very stupid but we'll see.
This one will go very stupid, Swords Dance even without Return on this profile is scary, SD/CC/Facade/Mach Punch or Triple Axel is very stupid.
Biggest buff of the bunch, getting Poltergeist in this meta might make it very good, too bad no Choice Band or Z move or Life Orb but it'll manage I think, it can still do the same SD sets it used to do, or mixed, no SubToxic tho.
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I expect all of these new megas to be really good. Item clause and the poor pool of items means a mega slot isn't as bad as it used to be, and it helps Greninja or Clefable in particular, I can even imagine regular Clefable running its mega stone anyway and mega evolving if it needs the Ground immunity or Magic Bounce. Greninja-Mega will go hard, one of the fastest unboosted mons, behind Sceptile-Mega, Beedrill-Mega and Aerodactyl-Mega, combined with a really great coverage. Delphox-Mega after a Nasty Plot will go hard. I expect Meganium, Feraligatr and Froslass to at least have some viability in the tier. Finally Floette will go very stupid, we have some annoying Steels for it, but otherwise you need to be very careful around that thing, I might try to run some SubCM sets with DKiss, it might be worth a try.
Very stupid.
I'm a believer but I don't expect it to be that good.
I fully expect it to go stupid.
No Toxic Orb RIP bozo
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Not much to say, we have a lot of very good utility mons, it's cool to see.
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Also a very good pool of offensive threats, Gardevoir-Mega in particular will shine because no Tapu Lele to steal its spotlight.
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Sun is very interesting, it has like, one great setter and 2 great abusers, no Great Tusk means removing hazards will be slightly less easy but we have Excadrill so it's fine.
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Rain on the other hand lost MegaPert, but will also manage just fine I think? We'll be able to experiment with the mega slot (I can already imagine Greninja-Mega going stupid, but maybe Manectric will have a niche).
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Sand might shine.
I would argue against polt aegislash being good in this meta since so many items are consumable and variety is forced due to item clause
I heard they work on mega stones.Has anyone tested yet how polergeist works with mega stones yet? That may be a factor. Since they are "special" items I could see gamefreak making the move fail on them
That's indeed a good point. In NatDex or any other regular metagames it'd be good, but it's true that you won't be able to use it that much, especially when Sneasler will certainly be very good and be an Unburden merchant.I would argue against polt aegislash being good in this meta since so many items are consumable and variety is forced due to item clause
I think Erie Spell would be better just like how heal block isn't really used but psychic noise is niceI'm interested to see if the general PP nerfs are enough to make Spite actually worth using for the first time. Probably it's still not worth the opportunity cost, but something like:
Sneasler @ Leftovers
Pressure
- Substitute
- Spite
- Dire Claw
- Close Combat or w/e
Seems like it'll be fun to try out. Grab a free Sub on something you can force out, and then you can just make life miserable for anything relying on the plethora of 8 and 12-pp moves in the game. Even a 20pp move can be drained entirely without taking a hit if they come in as you sub, I think.
Curious if dropping a selected move to 0pp before it's executed causes the user to struggle - would make this much more effective if it does, but I suspect not.
How long until we ban quick draw quick claw?slowbro will carry this playstyle
Why we would do that?How long until we ban quick draw quick claw?
It's already banned in SV OU along with bright powder and king's rock. 10% chance effects that you cannot outplay, only hope it doesn't proc. And they're super strong when they do proc.Why we would do that?
Neither Quick Claw nor Quick Draw is banned in SV OU.It's already banned in SV OU along with bright powder and king's rock. 10% chance effects that you cannot outplay, only hope it doesn't proc. And they're super strong when they do proc.
i talked abt this earlier and while yes sleep has gotten nerfed i do still think thatFwiw I'm likely going to advocate for a sleep unban. With it's mechanic change in Champions, it is incredibly more palatable and causes much less variance. Inaccurate sleep is likely just bad now, with you at best getting one free turn, with no opportunity for two. I think the only real two use cases of it will be for:
A) Faster setup sweepers that will attempt to abuse the potential free turn
B) Slower spore users that use it for the free pivot.
Turn 1 of sleep: Does not wake up
Turn 2 of sleep: 1/3 to wake up
Turn 3 of sleep: Guaranteed to wake up
I'm not advocating for sleep clause, I think this is an opportunity to try unrestricted sleep, I'd like us to take another look at sleep with it acting completely differently rather than grandfathering in a ban.i talked abt this earlier and while yes sleep has gotten nerfed i do still think that
no sleep is more competitive than any amount of sleep
Sleep Ban is more faithful to the games than Sleep Clause