Counter and Mirror Coat are both attacking moves; neither is blocked by Taunt.
Oh, sorry for my stupidity. I didn't know. I thought they were blocked by Taunt.
Counter and Mirror Coat are both attacking moves; neither is blocked by Taunt.
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Cresselia@Flame Orb
Bold Natured
252 HP/108 Def/72 Sp.Atck/72 Sp.Def
Rest
Sleep Talk
Psycho Shift
Psychic
I needed a MixApe counter and thought of this. The Psycho Shift idea is credited to Kuja20 of marriland. Psychic for STAB and, like I said, counters MixApe, or any other Ape of that matter.
I am very sorry. Is it really the same exact one? I thought Kuja and everyone else used Ice Beam.this has been posted on this thread like 20 something times by people who think it's new. It's not
I am very sorry. Is it really the same exact one? I thought Kuja and everyone else used Ice Beam.
Heeeere's.... CurseBreon!
Pokemon: Umbreon
Nature: Brave
Item: Leftovers
EVs; 252 ATK, 200 Sp. Def, 52 HP.
Attacks;
Curse
Payback
Moonlight
Quick Attack/Last Resort
The idea here is to use Curse to up Attack (for Payback sweeping) and Defense (to stay alive), and to lower speed (to ensure Payback goes last). Payback will be the main move here. With STAB, and the added effect of doubling in power when going last, we're talking 150 base power here! Moonlight to recover inevitable HP loss, and Quick Attack/Last Resort as filler. I posted this set WAAAAAY back, but with 52 defense EVs as opposed to HP. Any help with the EVs would be greatly appreciated.
Yes because Wake-Up Slap does so much more damage to a sleeping Pokemon than Focus Punch!
Lets put this in context. Wake-Up Slap is 60 base power, doubled if the opponent is asleep, but wakes them up. Now, the idea of putting them to sleep is so they can be disabled as long as possible, waking them up early goes against that principle, so why even bother putting them to sleep in the first place?
Also the base power isn't nearly high enough. 120 base power sounds nice, but only works once, unless you want to Spore and WUS once again, which is a lame idea. Focus Punch is 150 base power and can be used each turn. So say over 4 turns of Focus Punch you'd do 600 damage (150 times four). 4 round of your strategy wouldnt even reach half of that (120 times two = 240).
I'm sorry, why was this a good idea again, phalanx?
Wake-up slap is only really good for prediction games with ReSTalkers who come in to absorb your Spore. Which is pretty neat, but it's much too situational. Otherwise, it's useless.