I must say your theorymon skills are beyond compare. Both of you quote this stuff like it is completely obvious. The only thing obvious to me is that you obviously have not done a CAP pokemon before. Because CAP history is littered with "predictions" like this that are stated as near-fact, that turn out to be completely false.
We'll see if the countless predictions I made throughout the project are proven true or false. I'll fetch them up later and post them in one big post when we can finally playtest this Pokemon. (That is, of course, if Greenhouse does
not win.)
Note how most of these proposed "theorymon" from previous CAP projects are for ideas that people thought would not be too powerful. My "theorymon" concludes that some things are too powerful.
I may have not done a CAP Pokemon before, but I have definitely made creations for a competitive..."system." That's mainly where my experience at anything within this project comes from. Well, that and a knowledge Pokemon.
On Revenankh, most people thought Air Lock/Moonlight was the superior combo to ShedRest. What did real actual non-theorymon playtesting reveal? ShedRest beats it by a MILE. So much so, that it borders on broken. How could all the oh-so-superior theorymon druids possibly miss this? Because, in the end, it is pure conjecture until it is playtested.
Well, I can't say anything to this. True enough.
You have no idea how auto-sun will play in OU. Why do I know this? Because auto-sun has never existed in OU! So please spare me all your look-down-your-nose-on-us-befuddled-peons statements of fact and proof. Feel free to voice your vote, but don't make it sound like everyone else is a total moron for having a different opinion.
Although it has nothing to do with DP: ADV - Level 1 Groudon/Kyogre. I played with a Drizzle team in OU for a while with my Level 1 Kyogre. Even there, in a metagame much less offensive than that of DP, the Rain Dance and Sunny Day teams of the time were incredibly powerful.
EDIT: "Feel free to voice your vote, but don't make it sound like everyone else is a total moron for having a different opinion."
I was pretty sure I apologized for being rude at the end of my post. -_-
I would like to repost this, because it seems like the only way to get my points across:
With an ability like “Greenhouse,” why are people even bothering with a secondary ability other than Scrappy? I think it’s obvious that if Greenhouse is chosen to be an ability, the second ability will become literally pointless with a powerful ability overshadowing it. =\
Also, why are people proposing Greenhouse, then proposing that the later CAPs can make up for it? I think that is a clear sign that it is too powerful. The CAP project was started so we can enhance and diversify the metagame, and while Greenhouse may diversify it, it is not merely “enhancing” our metagame. It is changing it into a completely different metagame.