RIGHT.
This has turned into a fucking flame war.
Let's get this party started and take a huge fucking look at every single ability that we're voting on.
Battle Armor - Pokémon with this ability cannot be hit by critical hits.
Arguably the 3rd most broken ability respectively after Greenhouse and Solar Power. This thing is the Epitome of bulky, and with it this thing cannot be hit by a crit, making the god of Antihax. Not only does this leave it completely in theorymon (You can't cry "What about a crit!"), It ensures that everything is as it says it is EG CBTar's Stone Edge is ALWAYS a OHKO, Adamant 252 Tar's Stone Edge is ALWAYS a 2KO, CBWeavile's Night Slash is ALWAYS a XKO, ect. This appeases the Gods of theorymon by limiting the possible situations in what happens. However, from a hardcore battlers point, it makes it extremely frustrating if it comes down to 1vs1. Also, we'd need to limit the stat up moves we give it if this is chosen.
Totally Viable.
Chlorophyll - Sun doubles the Speed of Pokémon with Chlorophyll. This is not a stat boost. If the sunlight ends or a new weather condition is brought into play, the Pokémon's Speed returns to normal.
Since this has turned into a bulky shit, this seems useless on the surface. However, with those 70/95 Offenses, it can still do some damage under the sun especially. For those wondering how this clashes with my view on Greenhouse, It or another pokemon has to waste a crucial moveslot on Sunny Day. But that's not the point. This ability allows it to Sweep decently, while not being totally broken.
Totally Viable.
Flash Fire - When this Pokémon is hit by a Fire move, it takes no damage, and all Fire moves used by this Pokémon are 50% stronger. Further hits by Fire moves simply do no damage, they do not boost damage further. This power boost is lost upon switching out. Will-O-Wisp also activates Flash Fire. If a Pokemon with Flash Fire is frozen, when it is hit by a Fire move, it will be defrosted and take damage without boosting Flash Fire.
This originally was the ability to go. However, it seems that popular opinion has swayed against it due to the list of hypothetical counters. This not only removes a neutral offensive threat, it also neutralizes quite a lot of the counters hypothesized. That's bullshit. However, if we give it this, then the counters list will be revised.
Totally Viable, Hinging on broken.
Greenhouse - Causes 5 turns of sun upon switching in.
This is the most controversial ability of the whole CAP so far, perhaps barring Mountaineer. This increases the viability of Sun teams so much that it's not funny. Just to recap my previous post:
Aki said:
I'm still dying to know why you people are all voting greenhouse.
Let's have a look at all the pokemon with a Sun boosting ability, or that significantly benefit from the sun:
Chlorophyll:
Bellossom
Exeggutor
Jumpluff
Shiftry
Sunflora
Tangrowth
Tropius
Victreebel
Vileplume
Leaf Guard:
Jumpluff
Leafeon
Tangrowth
Solar Power:
Sunflora
Tropius
Honourable Mention:
Heatran
Woodman
Typlosion
(Generic fire type sweeper)
Crap.
Jumpluff under sun has enough speed to outspeed Neutral 252 SCARFED DEOXYS-E and 1 SPEED BOOST JOLLY NINJASK.
Shit.
Tangrowth says fuck you shits because he either recieves a doubled speed or gets a semi-hydration.
Not to mention that Specs Heatran now has a 591 SpA and a 270 power fire blast to work with. That's more then Explosion ffs.
Woodman itself has a 226 (no ev's, neutral nature) SpA, and it also has a 270 power fire blast, as well as a 180 power turbo charged SolarBeam.
That just makes stuff cheap. However, people are claiming that it is distinctly not broken as it only provides a hypothetical 3 turns of sun. However, it frees up the Moveslot needed for Sunny Day. On a Sunny day/Trick Room/Rain Dance/Gravity team, you usually need 2 providers of the appropriate move. However, this is proven null and void now. This thing is Extremly bulky, and it just has to switch in and out to provide gamebreaking sunlight, not to mention the rest of the team can use the appropriate full and proper movesets. Because this thing is slower than Tar, it can run -speed, below Boah, and guarentee the sun. On top of that, it allows Woodman to run a full movepool (Think Fire Blast/(SubSeed/Restalk)/(SolarBeam/GK) ), instead of compromising it for a Sunny Day and denting in the moveset.
Broken, Unviable.
Heatproof - Fire attacks deal 50% less damage against this Pokémon, and Burn does 1/16 max HP per turn, rather than 1/8.
See the point for Flash Fire.
Totally Viable, Hinging on broken.
Intimidate - Lowers the enemy's Attack 1 stage on entering the battlefield. Affects both opponents in doubles. Activates even if gained through Trace, Skill Swap, or Role Play. When a Pokémon with this ability is first in the party, wild encounters have a lower chance of occurring.
X-act put this perfectly. After an intimidate, this thing is bulkier then Regirock. It has 75/200 defences, ffs. It also neutralizes CBTar's band and makes that OHKO a 2KO. It sorta seems to fit, but it's just too bulky to take advantage of it without being broken.
Viable, Hinging on broken.
Leaf Guard - Opponent-induced burn, paralysis, poison, and sleep are blocked while Sunny Day is in effect. This does not prevent those inflicted by the user (such as sleep induced by Rest), and it does not heal status effects that are already present when Sunny Day is used.
Like Chlorophyll, people claim that this is going to be broken. However, also like Chlorophyll, for it to take effect you have to compromise the team. See Chlorophyll. The only concerns i've got with this is it becomes immune to HaxKiss's T-Wave under the sun, and TS.
Totally Viable.
Pressure - Moves that affect this Pokémon (including Spikes, Toxic Spikes, and Stealth Rock) lose 1 extra PP per turn.
I really don't see how this seems to fit. However, taking a neutral point of view, i must point out the advantages and disadvantages. If we decided to follow through with SubSeed, this becomes the new master of Stall (It says fuck you Cradily due to substitute.), and we now have a high% counter to Blissey. But these also add to it's disadvantages: It just seems to have too many good points (SubSeed, Blissey Killing, ResTalk, ect) to give it this free "Fuck you, if you want stall i'll give it too you". We've gotta nerf the potential movepool if this gets in.
Totally Viable.
Rock Head - The ability-bearer gets no recoil if it uses a recoil move. This does not block Struggle's recoil, nor does it block the recoil from Life Orb.
Woodman@CB
252/252 Hp/Attack, Adamant
Rock Head
-Wood Hammer
-Flare Blitz
-Double Edge
-Head Smash
Quite a simple set. Using the innate Bulkiness of woodman, we can use the CB and 120 Base power moves to great effect. Wood Hammer and Flare Blitz for stab. Double edge to abuse the ability. Head Smash rewards you for putting enough trust in the Gimmick set, but like many others once you've been found out you're easily countered.
Totally Viable.
Scrappy - This Pokémon is able to hit Ghost-type opponents with Normal and Fighting moves, at normal damage. Other resistances still apply (a Fighting type move would still be not very effective on Gengar due to its Poison typing).
This was brought up for Rapid Spin. Personally, i see no use for it barring said Rapid spin, because we're not giving it strong Fighting/Normal moves, nor the attacking stats to use it. However, it is in no way broken.
Totally Viable.
Sniper - When this Pokémon scores a Critical Hit, damage is multiplied by 3 instead of the standard 2.
SPARTAN LASERS!
Seriously though, this thing is totally viable, provided that we don't go out of our way to give it an armarda of Crit hit moves. It allows it to utterly break Bulky Steels/Waters/Ground (haha fuck you CMCune) while not being utterly broken.
Totally Viable.
Solar Power - When Sunny Day is in effect, this Pokémon loses 1/8 HP per turn, but Special Attack is increased by 50%.
oshitno.
This thing is the second most debatable ability, after Greenhouse and before Battle Armour. It seems to be a fair trade off, but X-Act has posted a posted a whole thing against it. After reading it, and re-re-reading it, i've agreed with it.
Totally Viable, Hinging on broken.
My opinion and thoughts, combined with a neutral look and Review of every ability. Happeh nao?