Stop shaming Washington!
you stated the exact reason why this is the case -a loophole in the Tier System, so to speak.
There was no testing at all done in D/P about any Ubers in OU, they were banned from the start (with the exception of Manaphy's feeble test period because it came out after the others). This meant that things like Deoxys-E and Wobbuffet were kept in Ubers for a year only to be unbanned now and not overcentralize / overpower the OU metagame in the slightest.
This wave of other pokemon pushing for a "de-Uberization" is the natural consequence of that, since the alternative option of unbanning the doubtful ones and then banning them back is a tad too revolutionary.
anyway, back on topic x_x
Do you see what I did there? And I don't mean to pick on you, because a lot of people are doing it ITT, but seriously... you can only use the "BUT THIS GUY DOES THIS SO MEW ISN'T BROKEN" argument so many times. Repeating something doesn't make it more correct or more based in fact. Mew isn't being said it is broken because Garchomp is broken, or Gengar is broken, or Ambipom is broken, or Smeargle is broken, or Pichu is broken. It is being touted as broken because it is able to try its hand at any of the roles these Pokemon take up or at least provide coverage for them. When you have a Pokemon that can be tailored to any situation or any hole in your team, its strength level needs to come into question; if it can do ANY role wellAnd Apple is still OU after D/P has been out for 13 months in the US.
If Apple can be OU for that long, I think Orange has a pretty good argument for being an OU-pokemon as well.
If you're going to use anything Mew has as a comparison, use the proper "OU Theory" moveset and not the assumed Uber standard: NP, Taunt, Aura Sphere, Ice Beam/Shadow Ball (where Ice Beam is resisted by Slowbro and Tentacruel but offers coverage against Dragons and Shadow Ball offers mirror-match coverage and No Weak typing).My point was that it can be walled by something with that set, although what walls it will vary. If it's carrying BP, Nasty Plot, and Taunt it only has one slot left for an attacking move. Dangerous and powerful? Naturally, but just because it's unpredictable doesn't make it unstoppable.
If it's carrying shadow ball, it's walled by any normal type as well as dark and steel, with aura sphere, it's walled by other psychic, poison and flying.
If it carries both? It's nasty to counter, but is missing out on another key move.
When you have a Pokemon that can be tailored to any situation or any hole in your team, its strength level needs to come into question; if it can do ANY role well
And I ask, why do people keep bringing up the Mew can do anything argument? Does this ability to do anything make Mew broken? If not, then why bring it up every single time? People need to start naming sets and EV's that would be broken for OU (which I see you did, good stuff)
And of the set you listed, what EV's, nature, and item are you giving that set? (before I start any arguments on how that Mew gets countered)
im not saying this is particularly a good idea, but mew could even use rock polish, then nasty plot/ swords dance (hanging on with a focus sash if necessary) then BP to a recipient. this is actually quite easy to pull off for mew, and would lead to quite an easy sweep, because anything with double speed and doubled attack is going to kick the shit out of you
This is a small nitpick, but Taunt is best used when passing defensive or speed boosts because, unlike Nasty Plot/Swords Dance, you cannot take advantage of the boost with attacks. So, covering only the +2 boosts, Agility/Barrier/Amnesia is best used in tandem with Taunt, and Nasty Plot/Swords Dance is best used in tandem with two attacks. With two stat boosts, you would probably stick with Taunt.The only issue here is that it is easily Hazed or Phazed because Mew isn't doing anything directly threatening as you switch in and Haze/Phaze. This is why Taunting or directly attacking is preferred since you can directly eliminate the threat of losing your +2 stat ups.
Scizor can do the same (minus taunt) and has (arguably) better typing.
If having a lot of sets doesn't matter, how are you going to know the counter you're bringing in is going to be the correct one for the Mew I'm using? What game of Pokemon have you been playing where you get to see your opponent's IVs, EVs, Nature and hold item once they send something out? If you are given that information every time, I would have to agree that Mew's "unpredictability" wouldn't count for anything. Unfortunately, the game you're playing and the game Mew exists in are two entirely different things.And of the set you listed, what EV's, nature, and item are you giving that set? (before I start any arguments on how that Mew gets countered)
So basically an Orange can also provide you with a dose of Vitamin C, but is also a completely different fruit from an Apple?Scizor can do the same (minus taunt) and has (arguably) better typing.