Before I go on, learn how to fucking paragraph stuff. Its harder to discuss shit when its harder to read shit. Basic communication skills are pretty vital.
Attacking mew, the set you mentioned previously, is killed by blissey. people will counter this with "but blissey can't touch mew and mew can aura sphere it" but look at these calcs. A calm 252hp/0sp.def blissey takes 70.73% - 83.19% from a 6+ mew aura sphere.
If Mew packs Taunt, the only real option Blissey has is Seismic Toss. It would actually be pretty easy to set up Mew on Blissey. Nasty Plot on the switch, Taunt, Nasty Plot again, and depending on the situation
now (if say the Blissey switched) you can either Nasty Plot again, Baton Pass, or attempt to sweep yourself.
But you do know that Mew doesn't
have to Aura Sphere Blissey right? Mew is just as capable attacking from the Physical spectrum. If you switched Blissey in, and Mew Swords Dance, Blissey is going to get wrecked or allow further setting up if it switches out.
Now if anyone lets mew get 6+ then somthing will happen to them. If anything gets 6+ it will sweep you 9/10 times. Add some sp. def evs, not even a substantial amout, say, 78. These numbers get reduced to 66-78%. Remember this is with 6+. With 2+ and this spread, blissey only takes 33.61% - 39.50%, not even a 2hko!
A special attacking Mew would be stupid to attempt to sweep Blissey. And as I pointed out,
Mew can attack with physical attacks coming from the same base stat in attack as special attack.
Now come the offense as we can easily see it can take at least 2 hits. Slap cm on this blissey. With 0 sp. atk evs, it can 2hko mew in stealth rocks with 1 cm. It can come in, force mew to taunt or be cmed against, and hit it with say seismic toss or shadow ball for 30ish damage. Mew will be fighting a losing battle because he has not recovery as the sweeper set and blissey does.
Again, this is assuming a
special attacking Mew that is dumb enough to stay in on the best special wall in the game. Obviously this situation is realistic. Also note that if Mew taunted,
Blissey won't be able to recover with Soiftboil.
Blissey could also easily paralize him and then tar with have a free cb crunch.
Assuming Blissey isn't taunted already. Which is pretty easy to do considering Mew's speed advantage. And I'm sure Tyranitar isn't going to enjoy Aura Sphere much (or possibly even Brick Break) with
any +2 modifiers attached.
Deoxys-s also counters the bper to perfection. I agree with the statement that others should be tested first, but there is no reason to write mew off as "overpowered" until it has been proven by cold hard facts.
And Deoxys-S has issues handling attacking variations. A Modest 252 Sp Att Deoxys-S with Choice Specs does
68.71% - 80.99% with Shadow Ball to a 6 HP neutral spDef Mew. If Mew happens to have a Nasty Plot or Swords Dance.... yeah. Good luck with that.
Those arguing for ban can say "this might happen" or "he could cause this or that" but they cannot back these statements up until they are tested and proven true..
So what you're saying is we cannot possibly ever make educated assumptions about a Pokemon based on its stats, move pool, or damage calculations? Obviously testing is the only way to definitively prove anything, but we can take our logic far enough to determine if we actually have to test the Pokemon in question. I am completely unconvinced we need to test Mew to determine if it deserves its current spot in Ubers. None of your supposed "counters" changed anything.
We also have to remember that each mew can only have 4 moves. When ever a counter is proposed, all pro ban people can dip into mew's move pool and pick a move to counter the counter. You cannot do that mid battle.
Indeed, but you do this during team building. You're also dipping in the entire pool of Pokemon by proposing random counters to every type of Mew set that is proposed. The fact is Mew can have any set it wants, and if any popular counter pops up, we can effectively alter Mew to beat that counter.
Move set syndrome isn't a negative. It just makes the Pokemon much more flexible and dangerous, because you can't assume jack shit about it before sending in a counter or you've effectively lost a Pokemon and even possibly the entire battle.
And to top that off, you can do that with every sweeper. An example would be "gyrados counters garchomp because it's immune to ground and not weak to dragon or fire."
Forgetting how Garchomp could have set up swords dance and possibly packs Stone Edge, is faster then Gyarados, and I doubt Gyarados would enjoy an SD Outrage all that much even with Intimidate factored in. Going "Oh, I'm not weak to this attack! I can safely switch in!" is a terrible thought for any "counter".
Any one arguing that chomp is too powerful could say "not if he has stone edge."
What? Are you saying that Gyarados is too powerful because if counters a SE~less Garchomp (which is lulz)? Individual match ups don't exactly push Pokemon into "too powerful" area. Just because my Ninetails wrecks Sunkern doesn't mean Ninetails is Ubers or is too powerful for the environment that Sunkern plays in.
Most counters to dangerous pokes can be written off if a certain move from its move pool is selected.
Then it wouldn't be a counter to a Pokemon, but a
set. If you counter a Pokemon out right then there is literally nothing they can do to beat you. Period.
The reality is, in most cases it is not efficient to do this soley because it has better options. who would put flamethrower on a mew if it could have perfect coverage from shadow ball and aura shpere?
If a popular counter(s) to Mew ended up being all weak to Flamethrower, I would drop Aura Sphere or Shadow Ball in a heart beat. Aura Sphere/Shadow Ball coverage is about hitting as many things as possible for neutral damage. If you can hit a supposed counter for super effective damage then it is clearly a better option.
Just because a threat can do somthing, does not mean they will.
Which is why making assumptions on what counter to use is bad. Oh hey, thats what you are doing. I was simply pointing out how Mew can beat any counter that is used against the wrong set.
But hey, just because a threat can do something, doesn't mean they
won't.
It is impossible to counter a pokes whole move set but that is why they can only learn 4 moves. These arguments take me a while to write fyi Lord Alchemy.
And they take even longer to respond too because of the terrible formating. Also I believe you mean "Impossible to counter a pokes move
pool". You can counter move sets. In fact, thats about your only option with Mew. And even then, these "counters" are shaky at best.
So don't refer to my arguments like they are some one liner from a noob with 5 posts. I have 208 as of now, so i think i have been here long enough to have a decent understanding of the situation.
This is taken directly from a GameFAQs nub line of thought. Karma or number of posts means jack shit when evaluating someone's understanding of the situation. I would never judge someone based on how few or many posts they have, newbs exist at every level of society.
I know at least enough for you not to write off my arguments with flaming and not considering my points seriously. "What the crap is this" does not make it sound like you actually took the time to look over the post and give constructive feed back,
The fact that I've gone through your entire mess of a post should give you a inkling that I took the time to go through your post and respond to everything seriously. I'm not a robot that just reads a post and responds, I generally add in tasteless insulting for my own benefit.
or state your point of view in a constructive way. Next time, actually post why my arguments are so "what the crapish" and do it in a moderatly civilzed manner, because flaming gets you, and the community, nowhere fast.
If you took the time to go through my post, I actually do respond to the various situations you brought up and why I feel they're bad theorymon. Just because I go "What this shit is this?" doesn't mean an explanation isn't following.