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Lets actually talk about Mew in OU...

Mew would be utterly broken for standard play.

For one, Mew gets any stat boost, any TM, and any status inducing move. Mew also gets all base 100 stats and Baton Pass.

Let's say I used a Mew with the set:

Mew @Leftovers
Timid Nature
EVs: 252 HP / 232 Spe / 24 Atk

Explosion/ Recover
Nasty Plot
Aura Sphere
Thunderbolt

This set is only walled by Shedinja and to be honest, it really isn't a problem unless Mew is your last Pokemon. Then again, you can always swap Explosion for Flamethrower, instead.

I could say that Mew is a bulky, no, extremely bulkier Azelf. Imagine if Azelf was able to take that Gyarados's 1 DD Waterfall and OHKO it, then what ? Mew also gets Me First, an unbelivable move for scouting, and it's coming from a base 100, well, everything. You can scout out what that Garchomp or Salamence plans to use and send it back as a STAB-powered move (1.5x boost), no matter the type. Nothing but a CB Weavile can take it out only with a revenge kill. Anything that can wall a certain set has a fear of being surprised by a different set.
 
I was just thinking, Lord Alchemy, can you name one ou poke that can be walled indefinatly be one poke? Because your definition of a counter seems to be that the attacking poke cannot touch your counter.

Also, why should any poke be written off as uber by theorymon? Now according to you, my theorymon is bad. Fine. You can assult my theory mon and oppinions and grammar until the end of time, but why, may I ask, does that make your opinion on this issue better, or more important, then mine? You act as if letting mew into the Ou teir would mean the end of competitive pokemon as we know it. Why can we just assume mew would kill everything before it has been tested?

Now, I have read multiple times now that you believe that theorymon should be used to see what should be tested and I respect that. But, was your theorymon correct on wobbufett or deoxys-s? Aparently not because they are on the ladder now and are no where near the top in use. All I'm stating in my "walls of text" (that people yell at me for just because they don't feel like reading them) is that, I'm going to bold this, just because mew may seem uber and scary, and just because it has been uber before, does not mean it is much stronger than the metagame leaders now, nor does it mean it cannot be adapted around.

Basicaly, things pan out differently in real testing than theorymon. I am sure that counters will be found. All that has to happen is a testing phase, and then we will have proof one way or the other. I can liken it to the smashbros brawl tiers. Until numerous actual tournements are held, the tiers mean nothing. Until testing has occured, mew can not fully be ruled uber as it is tetering on the edge.
 
I was just thinking, Lord Alchemy, can you name one ou poke that can be walled indefinatly be one poke?

Blissey walled by Cresselia and vice versa.

Celebi walled by Ludicolo.

Magnezone walled by Metagross and Bronzong.

There's more, should I go on?



Offtopic: =_= Wait, aren't you to guy from Smashboards who was copying Obi's team ?
 
nah i didnt copy his team. and you don't have to be a smart alec and say that walls can wall other walls. You know I meant offensive threats. And magnezone is not walled by the things it comes in to kill btw.
 
Magnezone cannot kill either meta or Bronzong and fears EQ from both... Also, meta outspeeds Magnezone anyway. And cant Bronzong take a HP Fire/Thunderbolt from Magnezone?
 
Magnezone cannot kill either meta or Bronzong and fears EQ from both... Also, meta outspeeds Magnezone anyway. And cant Bronzong take a HP Fire/Thunderbolt from Magnezone?

The standard Magnezone rarely runs HP Fire, if it does run HP Fire, Bronzong can still wall it. For one, it can take whatever on the switch in and a HP Fire. In that time, Magnezone is killed by Earthquake.
 
I just saw the title and I don't want to talk about Mew in OU.

So like...where do we go from here...

Why not? Because like I stated in the Darkrai thread, both sides could continue in pointless circular debate for hours and go no where. What needs to happen is that someone needs to take the initiative and start up a server on Shoddy with X Pokemon unbanned.

Now if you want to know why I do not wish to have Mew, it's because of what Mekkah stated...that Baton Passing potential. Mew can pass +2 in every stat...which is really fearsome.
 
I was just thinking, Lord Alchemy, can you name one ou poke that can be walled indefinatly be one poke? Because your definition of a counter seems to be that the attacking poke cannot touch your counter.

Gyarados vs Porygon2. Porygon2 switches in, Traces intimidate, drops Gyarados's attack (or cancels out its Dragon Dance), Recovers off the little damage its recieved, and OHKOs it with Thunderbolt. Porygon2 counters Gyarados and there is no Gyarados set that can do anything about it.

Heracross vs Gliscor. Erm... `nuff said.
 
The standard Magnezone rarely runs HP Fire, if it does run HP Fire, Bronzong can still wall it. For one, it can take whatever on the switch in and a HP Fire. In that time, Magnezone is killed by Earthquake.

Magnezone should never be running HP Fire anyway, because Thunderbolt has a higher base power on Bronzong because of STAB.

Thunderbolt: 95(1.5) = 142.5
HP Fire: 70(2) = 140
 
Gyarados vs Porygon2. Porygon2 switches in, Traces intimidate, drops Gyarados's attack (or cancels out its Dragon Dance), Recovers off the little damage its recieved, and OHKOs it with Thunderbolt. Porygon2 counters Gyarados and there is no Gyarados set that can do anything about it.

Heracross vs Gliscor. Erm... `nuff said.

I have personally used a Flaildos set that works quite well in OU, and would stop Porygon2 from killing it. (He is a Lead)

Gyarados: Focus Sash
Adament
252 Attack, 252 Speed, 4 HP

DDance
Waterfall
Flail
Earthquake

Focus Sash lets Thunderbolt give Gyarados a free DD (which powers up Flail), DDance cancels out Trace Intimidate, and Flail goes for the KO next turn.

Keep in mind Flail with 1 HP is a 200 Base Power Move, equal to 2 EQs.
 
I was just thinking, Lord Alchemy, can you name one ou poke that can be walled indefinatly be one poke?
Magnezone is walled by Shedinja. Suicune is walled by Shedinja. Cresselia is walled by Shedinja. Slowbro is walled by Shedinja. Any Blissey without Flamethrower is walled by Shedinja. Bronzong is walled by Shedinja. Forretress is walled by Shedinja. Non-physical (80% of them) Zapdos is walled by Shedinja. SubChomp is walled by Shedinja (barring weather). Any Milotic without Toxic is walled by Shedinja. Wobbuffet is walled by Shedinja. Any Palkia without Stone Edge is walled by Shedinja.

The list goes on.


Let's get the facts on the table:

1. In order to counter a Pokémon successfully, you have to have an idea of what they're going to do.

2. Mew has approximately 2 billion things it can do.

3. In practice, most of your "counters" will end up being revenge kills well after Mew's done its fair share of damage.

4. You're an idiot.
 
good freaking god resist, you focus sash everything. gyarados is going to be taking more than one hit, so don't sash it. then there's always the prevalence of stealth rock (oh snap, I went there), and that-

oh wait, this thread is about mew...
 
I have personally used a Flaildos set that works quite well in OU, and would stop Porygon2 from killing it. (He is a Lead)

Gyarados: Focus Sash
Adament
252 Attack, 252 Speed, 4 HP

DDance
Waterfall
Flail
Earthquake

Focus Sash lets Thunderbolt give Gyarados a free DD (which powers up Flail), DDance cancels out Trace Intimidate, and Flail goes for the KO next turn.

Keep in mind Flail with 1 HP is a 200 Base Power Move, equal to 2 EQs.
252 Adamant Gyarados using a Base 200 power normal attack vs 240hp Porygon2
68.73% - 80.86% damage
So even surviving the first hit with 1hp, it dies on the second.
 
Thanks for the paragraphs, it makes it much easier to read. That was really the only reason I was "attacking" your grammar. It isn't an opinion, but a fact. A giant wall of text that isn't separated by each 'thought' can be difficult to read and understand.

I was just thinking, Lord Alchemy, can you name one ou poke that can be walled indefinatly be one poke? Because your definition of a counter seems to be that the attacking poke cannot touch your counter.

Skarmory shuts down Scizor, Ninjask, Mamoswine.... basically anything that can't run a Special set well or have massive super effective choice banded attacks. The added ability of phazing also punishes the likes of Ninjask when they substitute. Really, true counters exist for a large number of things namely because they can't switch between using a base 100 Attack or 100 Special Attack. You can easily switch in Skarmory into Ninjask without worrying about anything but a counter switch.

Also, why should any poke be written off as uber by theorymon? Now according to you, my theorymon is bad. Fine. You can assult my theory mon and oppinions and grammar until the end of time, but why, may I ask, does that make your opinion on this issue better, or more important, then mine?

Opinions can be wrong. It is a nice little fact that many people don't want floating around because it might make some people sad, but it is true. My opinion is that your opinion is wrong based on the examples and situations (your theorymon) that you've presented in past posts.

Simple as that. If you think I'm wrong, go over the specific examples that I went over and point out the flaws in logic. Don't just sit there and ask 'So why am I wrong?'. Makes it feel like a one way discussion.

You act as if letting mew into the Ou teir would mean the end of competitive pokemon as we know it. Why can we just assume mew would kill everything before it has been tested?

It won't kill everything at all times. Nothing like that exists in the game. I've also stated that no one Mew set will rule them all, but that isn't the problem with Mew. The problem with Mew is the fact that not only is it unpredictable, say like a special attacking Snorlax, but it is actually good at what it does, which is everything.

My problem is that when Mew comes out into play, you have literally no idea what you can do. Because it is simply impossible. It does too many things to take into account, and thus totally blows any predictions you could make. The only thing you can assume is that Mew has the advantage, which is why it came out when it did. You can't make a plan of attack based on "Oh shit, he has the advantage.". There are too many other things to take into account.

Now, I have read multiple times now that you believe that theorymon should be used to see what should be tested and I respect that. But, was your theorymon correct on wobbufett or deoxys-s? Aparently not because they are on the ladder now and are no where near the top in use.

Wobbufett is still in Limbo, and my despise for the blue blob hasn't changed. It actually got worse when someone pointed out the bastard could use Tickle. As for Deoxys-S, I was never against testing it. Deoxys-S is an amazingly good late game sweeper, but what it can do is rather limited and thus you can plan against it. But thanks for making assumptions about my positions.

In fact, if people want to take the initiative and test everything in Ubers, so be it. I won't stop them. I'll possibly argue with the test results depending on how the test was gone about, but not the actual testing. I am simply pointing out the fact that we clearly don't need to test Mew, as it would be rather broken. No theorymon posted here has really made me reflect on that at all.

All I'm stating in my "walls of text" (that people yell at me for just because they don't feel like reading them)

Walls of text are fine when properly formated and if they're on topic. Specifically in any type of research thread or any 'lets alter the standard metagame' thread. It is important to go through a number of situations and calculations if you're actually trying to make a solid point.

is that, I'm going to bold this, just because mew may seem uber and scary, and just because it has been uber before, does not mean it is much stronger than the metagame leaders now, nor does it mean it cannot be adapted around.

Anything can happen. My point is that we can't come to terms on anything that could even potentially be used to stop Mew, how would testing change this? We calculate damage in our theorizing the same way the game does. The only thing that we can't correctly theorize (all the time) is situational stuff. Things like 'Does wobbufetts ability to create a free turn cause overcentralizations?'.

With Deoxy-S it was clear that a number of existing walls and even other sweepers could handle it just fine. We could look at Deoxys-S and see that the only thing absurd about it was its speed, but bulkier things that don't care about speed (and even Trick Room teams) really didn't mind it that much outside of having the fastest Taunt in the game.

But I digress, Wobbufett and Deoxys-S are not relevant in this discussion.

Basicaly, things pan out differently in real testing than theorymon. I am sure that counters will be found. All that has to happen is a testing phase, and then we will have proof one way or the other. I can liken it to the smashbros brawl tiers. Until numerous actual tournements are held, the tiers mean nothing. Until testing has occured, mew can not fully be ruled uber as it is tetering on the edge.

Just having faith that a counter will pop up is not an argument or really helpful to the discussion, because until that counter is found, it doesn't exist. Just because you think Mew will be counterable doesn't mean anything if we don't know what does it. If we don't know the counter, it is safe to state that Mew is uncounterable.

Also take point that tiers in fighting games mean nothing anyways. We develop tiers for Pokemon because the game 100% by itself sucks. The competitive community has to take steps to make it as playable as possible. Fighting game tiers drop out of research and competition, and don't generally have an effect on competitive play.

Competitive players in fighting games find things to abuse that certain characters have, and do so regardless of the tier. It is generally this abusing that gets the character placed in the tier it is in. Also note that high level players also have strategy preferences, which effects what characters they select as many have different offensive and defensive options that alter the flow of their match.
 

3. In practice, most of your "counters" will end up being revenge kills well after Mew's done its fair share of damage.

Another thing I'd like to point out is that it is rather difficult to revenge kill Mew. Using MetalKids calculator (which apparently over shoots damage, so all the calculations are actually in opposition to Mew):

A CB Jolly 252Att Weavile Night Slash against a 6 HP neutral defense Mew:
95.91% - 112.87%

With just 6 HP, mew has a chance to survive probably one of the strongest Dark attacks in the game.

A CB Adamant 252Att Tyranitar does 129.82% - 152.63% to the same Mew, but Ttar is much slower then Mew who has access to Aura Sphere and Brick Break or could simply risk sleeping it if Mew was feeling frisky.

All these assume that our Mew is more built for sweeping as opposed to tanking, or Calm Minding or Bulking Up. Or Paralyzing anything on the switch... or burning anything on the switch.....
 
I have personally used a Flaildos set that works quite well in OU, and would stop Porygon2 from killing it. (He is a Lead)

Gyarados: Focus Sash
Adament
252 Attack, 252 Speed, 4 HP

DDance
Waterfall
Flail
Earthquake

Focus Sash lets Thunderbolt give Gyarados a free DD (which powers up Flail), DDance cancels out Trace Intimidate, and Flail goes for the KO next turn.

Keep in mind Flail with 1 HP is a 200 Base Power Move, equal to 2 EQs.

That indeed is a nifty trick, although Porygon2 generally is bulky enough to Ice Beam first, and then Thunderbolt later :-p Bolt/Beam is standard on Porygon2 anyway, and it will handle the job of breaking the focus sash but not activating Flail.

Tis a little stupid yeah, but I'm unsure if that Gyarados really "breaks" P2 in theorymon. I can probably agree that it works out in practice because I generally just T-Bolt the Gyarados. (Where did the Gyara-Vire combo go?)
 
Mew also gets Me First, an unbelivable move for scouting, and it's coming from a base 100, well, everything. You can scout out what that Garchomp or Salamence plans to use and send it back as a STAB-powered move (1.5x boost), no matter the type. Nothing but a CB Weavile can take it out only with a revenge kill. Anything that can wall a certain set has a fear of being surprised by a different set.

Me First has 0 priority, so it ties Salamence and gets beaten by Garchomp. Not great for scouting them.
 
if you really want to play the whole 'bs set that gyara uses to beat p2' it's easy

gyarados @ wacan berry
dragon dance
endure
flail
filler

dd as you switch in, cancels it out, dd again, so if you want to fuck around and ib, i'll get in a second dd while you finally bolt to get rid of wacan. then you finally endure the last hit to get to 1 hp. at this point, you're facing +2 base 200. but then you could've just twave all along etc etc


now that was fun
 
That indeed is a nifty trick, although Porygon2 generally is bulky enough to Ice Beam first, and then Thunderbolt later :-p Bolt/Beam is standard on Porygon2 anyway, and it will handle the job of breaking the focus sash but not activating Flail.

You can always Thunderbolt immediatly, because a 200 BP Flail from Gyarados with +1 attack will not OHKO a 252 HP / 164 Def / 92 SpA Porygon2 (which is the optimal defensive spread in my opinion).

Shine said:
As convenient as it was, Electivire just wasn't doing enough damage. That's what you get for relying on Elemental Punches.

Actually, it's what players get for trying to use physical Electivire, when a special based set with Cross Chop is clearly stronger. But that is another discussion for another time.

My thoughts on Mew have been summed up. A short summery: Baton Passing sets are scary, but when you think of what Mew can do in terms of attacking on its own, that is definitivly not something I want to see in OU.
 
That's where we get to play more theory mon. If we add on a White Herb and some hp, considering 269 special attack will do 94-111% to min hp/spdef gyarados, so all we need to do is say, add 152 EVs into HP, it'll always survive.

now if p2 switches in, white herb cancels out the traced intimidate, and then you DD as it switches. so now you're at +1, as they tbolt, you DD again, now at +2, and then just endure to get to 1 hp. See how fun theorymon can be?
 
A lot of knowledgeable players have already shown exactly why mew should remain banned, so I will limit myself to a single argument:

A lot of my hesitation with mew is the same as with Manaphy, Latios, Latias, and Wobbuffet: They all make stall teams nearly unplayable. Even ignoring every other set Mew can run, the Taunt/Stat-up/BP set beats pretty much everything stall has save maybe explosion (but by the time your team can only counter what will presumably be the most common pokemon in OU with explosion you have some pretty big problems). This goes beyond overcentralization, which usually involves the rise of a few specific counters to stop a certain pokemon (e.g. Gliscor to SD Lucario); instead the introduction of Mew into OU removes an entire facet of the metagame in order to deal with just one pokemon. The advent of mew would obviously make speed even more important than it already is in order to hit mew or set up as it passes or something, but it is also important to consider the fact that Taunt/Stat-Up/BP Mew can easily set up and pass against: Blissey, Gyarados, Bronzong, Starmie, Skarmory, Gliscor, Swampert, Celebi, Forretress, Cresselia, Jirachi, Hippowdon, Milotic, Porygon 2, Suicune, Tentacruel, Donphan, Wobbuffet, Weezing, Empoleon, Slowbro, and Tangrowth. Granted, a couple of them could U-Turn into a counter for a bit of damage, and Stall teams usually run some "offensive" pokemon as well, but Mew easily sets up a sweep against pretty much anything Stall can throw at it, and, in conclusion, the general removal of defensive teams is not something which constitutes a healthy metagame.

In addition, keep in mind that this is only one Mew set, and it wasn't running Hypnosis, Recover, or even an attack. It has probably twenty other equally powerful sets; however I have focused on just this one.

It is also worth noting that I admittedly don't have a great deal of experience playing with Mew, but I think that the status quo should not be disturbed without good reason. And since this whole discussion is pretty much just speculation, my point is not any more or less valid than that of another user. However, if we want to talk about Mew (or any of the other Ubers) in OU seriously, someone needs to set up a shoddy server and report back with statistics and anecdotal accounts. As Aldaron pointed out, this thread is really going nowhere.
 
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