Pure Utility Pokemon
Phew! Well after Electric came off with a 10 vote lead early on Posion made a stellar comeback! To Electric's it didn't take it lying down and went hit for hit right to the very last moment. But in the end the final score says 103-100 Posion's way, and nothing's going to change that.
Now, onto secondary typing! This will be done via bold voting. Everyone has two votes. The first vote being worth twice as much as the second. Types with the most votes over defined margin will progress to the clicky poll.
"No Secondary Type" is an option. All other types are also options.
Example:
Thanks GT!
Primary Typing: PosionDescription: There is a serious lack of Gravity, Rapid Spin, Wish, non Dark weak Trick Room, OU viable Heal Bell / Aromatherapy, Encore, Memento, Non Dark weak Perish Song, Psycho Shift, Safeguard, Magic Coat, Me First, Snatch, Spikes, Toxic Spikes, Tailwind and Haze Pokemon in our lovely Metagame. I don't know what type, what stat distribution or even what kind of Pokemon would effectively use all those, but I want to build a utility Pokemon for the useful yet less used utility moves. If I had to narrow the field a bit, I would emphasize Tailwind, Gravity, non Dark weak Trick Room, Rapid Spin, Wish and Encore. The normal utility moves like Reflect and Light Screen go without saying.
Phew! Well after Electric came off with a 10 vote lead early on Posion made a stellar comeback! To Electric's it didn't take it lying down and went hit for hit right to the very last moment. But in the end the final score says 103-100 Posion's way, and nothing's going to change that.
Now, onto secondary typing! This will be done via bold voting. Everyone has two votes. The first vote being worth twice as much as the second. Types with the most votes over defined margin will progress to the clicky poll.
"No Secondary Type" is an option. All other types are also options.
Example:
Sunday said:No Secondary Type
<reasoning>
Grass
<reasoning>
Thanks GT!
Code:
[B]Poison/Normal[/B]
Neutral: Fighting, Steel, Rock, Dragon, Fire, Water, Electric, Ice, Dark, Normal, Flying
Resistances: Grass, Poison, Bug
Immunities: Ghost
Weakness: Psychic, Ground
[B]Poison/Fire[/B]
Neutral: Electric, Ghost, Flying, Dark, Dragon, Normal,
Resistances: Fire, Grass(4x), Ice, Bug(4x), Steel, Fighting, Poison
Immunities: None
Weakness: Rock, Water, Ground(4x), Psychic
[B]
Poison/Water[/B]
Neutral: Grass, Rock, Dragon, Normal, Dark, Flying, Ghost,
Resistances: Fire, Water, Poison, Ice, Bug, Fighting, Steel
Immunities: None
Weakness: Electric, Psychic, Ground
[B]Poison/Electric[/B]
Neutral: Water, Ghost, Dark, Dragon, Normal, Fire, Rock, Ice
Resistances: Electric, Flying, Steel, Poison, Fighting, Grass, Bug
Immunities: None
Weakness: Ground(4x), Psychic
[B]Poison/Steel[/B]
Neutral: Psychic, Fighting, Water, Electric
Resistances: Flying, Grass(4x), Bug(4x), Ghost, Ice, Dragon, Dark, Normal, Rock
Immunities: Poison
Weakness: Ground(4x), Fire
[B]Poison/Psychic[/B]
Neutral: Psychic, Electric, Bug, Rock, Dragon, Steel, Flying, Ice, Water, Fire, Normal
Resistances: Fighting(4x), Grass, Poison
Weakness: Dark, Ghost, Ground
[B]Poison/Ground[/B]
Neutral: Grass, Steel, Dragon, Dark, Normal, Flying, Ghost, Fire
Resistances: Fighting, Bug, Rock, Poison(4x)
Immunities: Electric
Weakness: Psychic, Ground, Water, Ice
[B]
Poison/Dragon[/B]
Neutral: Dark, Steel, Normal, Rock, Flying, Ghost
Resistances: Water, Fire, Grass(4x), Fighting, Electric, Bug, Poison
Weakness: Ice, Ground, Psychic, Dragon
[B]Poison/Fighting[/B]
Neutral: Fire, Water, Ice, Normal, Electric, Ghost, Steel, Dragon
Resistances: Grass, Bug(4x), Fighting, Dark, Rock, Poison
Weakness: Psychic(4x), Ground, Flying
[B]Poison/Dark[/B]
Neutral: Normal, Fire, Water, Ice, Bug, Fighting, Rock, Dragon, Steel, Flying, Electric
Resistance: Dark, Ghost, Grass, Poison
Immunities: Psychic
Weakness: Ground
[B]Poison/Flying[/B]
Neutral: Water, Dark, Dragon, Steel, Flying, Normal, Ghost, Fire
Resistance: Grass(4x), Bug(4x), Fighting(4x), Poison
Immunities: Ground
Weakness: Electric, Ice, Psychic, Rock
[B]Poison/Bug[/B]
Neutral: Electric, Ice, Dark, Dragon, Normal, Water, Steel, Ghost, Ground.
Resistance: Grass(4x), Fighting(4x), Bug, Poison
Weakness: Fire, Flying, Psychic, Rock
[B]Poison/Grass[/B]
Neutral: Normal, Ground, Rock, Poison, Bug, Dark, Dragon, Steel, Ghost
Resistance: Grass(4x), Electric, Fighting, Water
Weakness: Fire, Ice, Psychic, Flying
[B]Poison/Rock[/B]
Neutral: Grass, Fighting, Dark, Dragon, Rock, Ghost, Ice, Electric
Resistance: Poison(4x), Normal, Bug, Flying, Fire
Weakness: Water, Ground(4x), Psychic, Steel
[B]Poison/Ghost[/B]
Neutral: Fire, Water, Electric, Ice, Dragon, Steel, Rock, Flying
Resistances: Poison(4), Bug(4x), Grass
Immunities: Normal, Fighting
Weakness: Ground, Psychic, Ghost, Dark
[B]Poison/Ice[/B]
Neutral: Water, Electric, Dragon, Dark, Flying, Fighting, Normal, Ghost
Resistance: Ice, Poison, Grass, Bug
Weakness: Steel, Ground, Psychic, Rock, Fire