ya, it works, but the only problem is that Sandstorm will screw you over. Because of SS, i think that Lucario probably does this set much better. I'd also use Blaziken as well just for the fighting STABThe thing about Blaziken and Infernape is that no one will bring Snorlax/Blissey in on them since they know they'll be using a fighting attack while Bliss and Snorlax are often switched in to take it powerful fire attacks when it gets Reversal'd in the face. Typhlosion also has the speed to kill Specs Mence. What i like about the set most is that its 100% unpredictable. 100% of the time your opponent will think you're using Scarf Eruption
Reposting, didnt get any feedbackTired of Absol getting walled by it's standard UU counters like Aggron, or Steelix? I made this set for people like myself, who play UU in an offensive manner with the intent to break walls.
![]()
Absol @ Life Orb
Lonely nature (+Atk, -Def)
EVs: 214 Atk, 76 SpAtk, 220 Spe
Ability: Super Luck
~Fire Blast
~Hidden Power [Fighting]
~Pursuit / Sucker Punch
~Stone Edge
Hidden Power Fighting always OHKOs Aggron, and Steelix is dealt 77.97-92.09% from Life Orb Fire Blast. Sucker Punch is useful for priority against Scyther, Swellow, and other relatively frail sweepers. Stone Edge will hit Lapras and Glaceon very hard, with a 2HKO on both. If this set already exsists then im gonig to feel very stupid. Speed EVs are to outspeed base 70s.
Your opponent will never bring in Blissey or Snorlax on Blaziken anyways. The Typhlosion is sheer surprise. Also Lucario cant use Blaze Stab Fire Blast o.O which does more than eruptionThe thing about Blaziken and Infernape is that no one will bring Snorlax/Blissey in on them since they know they'll be using a fighting attack while Bliss and Snorlax are often switched in to take it powerful fire attacks when it gets Reversal'd in the face. Typhlosion also has the speed to kill Specs Mence. What i like about the set most is that its 100% unpredictable. 100% of the time your opponent will think you're using Scarf Eruption
A lack of Steels in UU? Steelix is on every other team, and Aggron sees decent usage as well.Shelgon @Leftovers
Impish
196 HP, 244 Def, 68 Speed
Dragon Dance
Rest
Sleep-Talk
Dragon Claw
This is one of the few things in UU that can Bulky Dance, since Dragon alone is a good defensive typing as well as it's respectable 100 base Defense. This one also has a Suicune-like moveset, using only one attacking move due to the lack of Steels in UU.
Persian @ Choice Specs
Ability: Technician
EVs: 252 spA/ 252 Spe/ 4 hp
Nature: Modest/Timid
- Switcheroo
- Water Pulse/Thunderbolt
- Swift
- Hypnosis/U-turn
65 base special attack is not great, but with choice specs and modest it can actually do damage, as that produces a 376 special attack stat.
The main point is to either attack a foe suspecting a physical assault, or to slap a Choice Specs on something physical which is hilarious. Surprise is a key element here; if you don't reveal this set too early and you play it right, it can be very effective.
Persian's special move pool is unlimited; if you use 60 base power for your hidden powers it gets the technician boost to 90 BP, but setting it at 59 BP is recommended for optimal IVs. Its special move pool in terms of normal moves like Thunderbolt and Dark Pulse is also way above average. Swift is Persian's main STAB attack and it actually does a lot of damage against things that don't resist it. For type coverage you can pair it with Water Pulse, which also adds a nice confusion rate to boot. If you prefer to hit certain Pokemon for a lot of damage, you can use any of the other options listed. A few examples would be Hidden Power Fighting for Aggron or Thunderbolt for Mantine. You can also run a Water Pulse/ThunderBolt combo to hit the ever popular Manlix combo; Water Pulse should easily OHKO Steelix and Thunderbolt will always 2HKO Mantine, and nearly always OHKO after Stealth Rock damage; 248 - 296 (74.25% - 88.62%).
Hypnosis may not be very useful on this set in particular, but Persian is still one of the fastest sleep inducers in UU so it's always worth a slot. U-Turn runs off Persians attack stat here so it isn't that useful, but it's always nice to be able to scout. Another reason to have these attacks is to hide that you are running a special set for just a little longer. For more type coverage you can put another special attack here.
EVs: Max out special attack and speed. The remaining four EVs don't really matter, but you may want to put them into attack if you use U-Turn. In that case you may also want to use a Mild, Rash, Hasty or Naive nature to keep your attack stat at an acceptable level.
Thoughts? Would this be viable for the UU metagame? I think that Specs switching is always good, and that this also cripples ManLix. I will do some more damage calcs if people are interested.
Posting this set from the analysis workshop. Just wanted to see if anyone would help in testing my spiking roserade.
Roserade @ Leftovers
Ability: Natural Cure
Nature: Timid
EVs: 252 HP / 252 Spe / 4 Sp Atk
*Spikes
*Grass Knot
*Hidden Power Fire
*Rest
Roserade can switch in repeatedly on several common OU threats including Zapdos (HP Ice is not a 2HKO), Celebi, and bulky waters. Use these opportunities in conjuction w/ Roserades good speed to lay down spikes. Rest replenishes your health when done spiking.
Grass Knot and Hidden Power Fire are good anti-spin measures while you lay your spikes as Donphan, Starmie, Claydol, Cloyster, and Forretress are kept in check by Roserade, and won't bother switching in (if they do, punish them).
I found with this set it's quite easy to get 3 layers of spikes in. And of course, Roserade also benefits your own team by absorbing your opponents toxic spikes.
And before anyone suggests it, Spikes is illegal with Leaf Storm and/or Sleep Powder.
Gunk shots low accuracy and low p make this set bleh. With no recovery move you can be easily pp stalled and not be ale to recovery to pp stall them yourself. With yawn you can set up easily, but you then lose eq. That means you are left with 8 attacks, assuming you have have pp. With eq you can be set up on by altarias it put to sleep before you get the chance to setup. Stockpile and pain split seem to be a better option over curse and amnesia. Thats just what i see though. ^^Swalot @ leftovers
Ability: Sticky Hold
Nature: Adament
EVs: 252 Atk/252 HP/4 Def
-Gunk Shot
-Yawn/Earthquake
-Curse
-Amnesia
Meant to be a hard hitting tank in NU, or UU if you're gutsy. The big choice here is between yawn and earthquake. Earthquake is pretty much only for steels, so if you have other ways of dealing with them, go for yawn for the sleep/free turn on switch. Use curse or amnesia depending on the opponent, and curse whenever possibly to boost the already insanly powerful STAB'd Gunk Shot.
Gunk shots low accuracy and low p make this set bleh. With no recovery move you can be easily pp stalled and not be ale to recovery to pp stall them yourself. With yawn you can set up easily, but you then lose eq. That means you are left with 8 attacks, assuming you have have pp. With eq you can be set up on by altarias it put to sleep before you get the chance to setup. Stockpile and pain split seem to be a better option over curse and amnesia. Thats just what i see though. ^^