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Ask a simple question, get a simple answer - mark 13

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Hey everybody I have a problem, I have a CB Tyranitar and here is my proposed moveset:

-Stone edge
-Crunch
-Earthquake
-ice fang/pursuit/dragon claw

He has 252 evs in hp and attack with 31 ivs in each

Which move should I pick for the last slot, or should I get rid of crunch?
 
Hey everybody I have a problem, I have a CB Tyranitar and here is my proposed moveset:

-Stone edge
-Crunch
-Earthquake
-ice fang/pursuit/dragon claw

He has 252 evs in hp and attack with 31 ivs in each

Which move should I pick for the last slot, or should I get rid of crunch?

Pursuit as it allows you to kill Gengar's stuck on Shadow Ball fleeing among other things.
 
Yeah, I know that pursuit is good for coming in on pokes that are weak to it, but I forgot to say that this guy will be setting up the sandstorm for the rest of my team.
 
Yeah, I know that pursuit is good for coming in on pokes that are weak to it, but I forgot to say that this guy will be setting up the sandstorm for the rest of my team.

I don't see the problem there. There's nothing stopping TTar from coming in on a resisted Special Attack and Pursuit on the way out. Correct me if i'm wrong, but Pursuit allows one to change attacks if you catch a switching opponent, right?
 
... Focus Sash Mamoswine (Swinub, swarm Pokemon) w/ Ice Shard (Swinub 28), Earthquake (Mamoswine 40)... Um... Ice Fang (Piloswine 28)... And no idea for fourth move.
Mamoswine is not a heatran counter. It cannot take a fire blast, lava plume... whatever. The point of a counter is to safely switch into an incoming attack.
 
Problem here; I've been going onto Wi-Fi, and I can't see any of my friends online. I've tried everything, even resetting my Wi-Fi. Any help please?
 
Is there any way to prevent pokemon used for parents in breeding to learn new moves and thus delete egg moves you want passed on? I'm breeding a gible and want it to keep earthquake but after breeding for a while it levels too high and deletes it for a new move.
 
Is there any way to prevent pokemon used for parents in breeding to learn new moves and thus delete egg moves you want passed on? I'm breeding a gible and want it to keep earthquake but after breeding for a while it levels too high and deletes it for a new move.
Take out before level up, Rare Candy, choose not to learn move, put back in. Repeat.
 
How important is the 31 Speed IV on Jumpluff versus having a 30? What does it fail to beat, if anything important?
 
Is there a way to do it without rare candy? I don't have any nor the means to clone.
Who needs to clone Rare Candies? Level 91-100 Pokemon with Pickup have a chance in their 10% item rate to pick up Rare Candies, among many other useful items. Get a pack of 5 of those together, and EV train a Pokemon with them in the other slots. I all but guarantee a nice haul of items, if you use Poketch application 5 and take items off of the Pickups after every battle they Pickup on.
 
Who needs to clone Rare Candies? Level 91-100 Pokemon with Pickup have a chance in their 10% item rate to pick up Rare Candies, among many other useful items. Get a pack of 5 of those together, and EV train a Pokemon with them in the other slots. I all but guarantee a nice haul of items, if you use Poketch application 5 and take items off of the Pickups after every battle they Pickup on.

Oooh! I forgot about that. Huh, well I guess I have to start leveling pickupable pokemon. Thanks!
 
What move could replace Fire Punch on a Bellyzard? You see, I don't have the luxury of good breeding parents in Emerald, so I'm stuck breeding in D/P, therefore I can't get Tutor Moves (hopefully Platinum will have them though). I was thinking Flare Blitz because it still gets STAB, flinch, for only a base power and accuracy drop of 5.
 
What move could replace Fire Punch on a Bellyzard? You see, I don't have the luxury of good breeding parents in Emerald, so I'm stuck breeding in D/P, therefore I can't get Tutor Moves (hopefully Platinum will have them though). I was thinking Flare Blitz because it still gets STAB, flinch, for only a base power and accuracy drop of 5.
That would be Fire Fang. Flare Blitz is the Fire Volt Tackle.
 
#1) Does metalkid's damage calc take into account the defense drop caused by explosion?
#2) If I wanted to figure out how much damage a multi-target move like EQ or explosion would dop in a double battle, I would take 75% of the minimum and maximum damage metalkid outputs, correct?
 
After a long night of sleeping I think it would go better with Counter because high hp pokemon won't be able to set up on its Seismic Tosses like lucario using 3 sword dances and sweeping, which by the way is what I did to a friend of mine that was Seismic Tossing with Blissey =]
What would be the point of using counter then because it will just set up while you keep doing counter, only way counter would beat a poke setting up is if it has a focus sash
 
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