I read it. Here's the catch: we're not Gamefreak. As long as we don't slap on random moves and abilities, and we have an explanation for each, we're good. We don't have to follow trends.
You know, with all do respect, I honestly can't agree with that at all. We're here, from my understanding, to create believable Pokemon that'll mix up the metagame. That's the entire point. I would think following Gamefreak's lead would be the entire point. We're just doing what Gamefreak does in the areas they haven't yet explored. A Ice/Bug sweeper or a Poison/Ground utility, or whatever else.
This idea that we can just bend the rules to fit whatever we want really just brings out the ultimate inner fanboy (in a project that already attracts that way too much).
So yeah, I'm all for following the trends. I roll my eyes every time someone suggests creating a new Ability. I think we should try to play within the rules and ideas that Gamefreak has already established. And of course, I know that there are exceptions, but that doesn't mean we have to work in that murky area.
Also, Daddy long-legs follows the spiking, cute, and encore categories. Tailwind could be accounted for by the physics of the wind going past all it's arms and hands. Trick room is a bit tricky, but then again, you could take it in the literal sense and it's "tricking" you into going slow/faster.
I agree about spiking and encore, without question.
Cute is a little bit harder. What Lorak was presenting wasn't just a non-threatening face, it was more the cute, bouncy fairy. Unless we want to say that the Daddy long-legs is literally holding opponents down, then I think Gravity would be debatable.
Tailwind is hard to justify on all designs thus far, I think.
We can justify anything with quick explanations.
Even Gamefreak has lazied out with why some pokemon learn some moves.
Just because Gamefreak has lazied out, doesn't mean we should as well.
All I'm saying is that some of the designs would be out of place in the groups of Pokemon that learn the attacks we want this Pokemont to use. Don't get me wrong, many of the designs themselves are amazing, but I don't feel they fit the purpose very well. And I think that's a valid arguement against them.