RMT, wifi not shoddy

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yanmega
modest @ wide lens
HP-289
DEF-160 (near this)
SPA-357
SPDEF-123
SPE-264
bug buzz
air slash
hypnosis
detect

detect for a free speed boost which gets to 395, fire off hypnosis and force a switch or kill with bug buzz/ air slash, might be good to know bug buzz can 2hko garchomp

forretress
relaxed@leftovers

HP-342
ATK-202
DEF-416
SPDEF-124(cant quite remember)

toxic spikes
stealth rock
rapid spin
explosion

max DEF/HP to get off toxic spikes and stealth rock, with this ev spread its actually really easy to get them all off, rapid spin away any hazards and explode

calm minding blissey
modest@leftovers
HP-648
DEF-101
SPA-269
SPDEF- 343
SPE- cant remember

calm mind
t bolt
ice beam
soft boiled

ice beam OHKOs nonyache chomp, tbolt OHKOs gyara, can take an adament salamence DD dragon claw

Alakazam
timid@life orb
HP-224
DEF-123
SPA359
SPDEF162
SPE 372
psychic
calm mind/energy ball
shadow ball
focus blast

calm mind would be great to have but its hard to get off, this is also for mid-late game so being able to hit everything my opponent has left is good to have, more SE attacks the better for late game, life orb over choice specs because life orb raises its SPA by a lot and it can choose different moves, this also outspeeds almost everything in the late game including timid gengar, its SPA is a bit low but with life orb its f blast is a 2hko on bronzong, it equals jolly garchomps max attacks

agiligross,
adament@life orb,
HP-296
ATK-405
DEF-284
SPDEF-cant remeber but no evs, 30 IVs
SPE-229
meteor mash
ice punch
EQ
agility

212 gets it past adament Choice scarf garchomp and outspeeds the metagross that went for 228, ice punch kills garchomp, dragonite, salamence, and gliscor, EQ for coverage and power, meteor mash for even more power

well kinnda realized that chomp was hacked, got it in a trade and it seemed legit but realized it was hacked, gonna test DDmence and compare DD to SD

DDmence
252 ATK 140 SPE 116 SPA
adament @lum berry/yache berry

DD
EQ
dragon claw
fire blast

standard DDmence, dragon claw for STAB, EQ for coverage, fire blast for skar, forry, and bronzong, im still raising this but it does have max attack



blissey is unable to wall my special sweepers for a long time because of toxic spikes, choice scarf hera may get a free KO but if it chooses close combat yanmega comes out, megahorn also lets yanmega come out and forry walls it, forry can come in on both moves and explode, for stone edge garchomp can get a free Swords dance or metagross can get a free agility, if hera doesnt have choice scarf than itll be too slow for garchomp/alakazam
 
Why does Alakazam have max SpD, but no Spe? I'd switch those around...

CM Blissey: it just doesn't work that well, with no Twave, things like lucario will come in, SD on your switch (or if you don't, get a free SD) and now be set-up. Also, you have Zam for SpA...

This team is also easily swept by MixApe and/or Weavile. Mamo might have some problem with Forry, but when that's gone, this team is weak to it.

Also, ScarfAzelf leads will be dificult. Flamethrower when you Detect, then again when you think you're faster. Same for ScarfGar and Tbolt.

On Forretress you may want some SpD EVs as Forry already has a massive Def Stat with minimal investment.
 
SPD=speed
spD= special defense, i should probably change that

would agiligross be able to handle mammoth and wouldnt blissey handle non focus punch gengar?

mix ape is handled by zam and forry could handle weavile, metagross could handle it if its gotten agility and if yanmega has switched out
 
its been a week so bump, and would charm bliss work because of stealth rock and toxic spikes with a combo of the calm mind set, if it can get a charm off its the ultimate wall, with no calm minds her ice beam is strong enough to OHKO garchomp and she can charm gyara and than just calm mind for a super powerful ice beam, its basically the charm bliss set with calm mind over protect which allows her to sweep

252 DEF 252 SPA 4 HP
modest leftovers
calm mind
charm
t bolt/ice beam
softboiled
 
bump
i was kinnda thinking of adding a mixed wall, blissey is kill by the yache dragons, should i keep bliss or replace it for a mixed wall thats stronger in SPDEF than DEF but still capable of physical walling, like curselax, still very good SPDEF and HP and curse walls physically, forry has trouble against salamence because they carry flamethrower and it can kill blissey if it holds yache berry
 
FYI:

HP-Hit Points
Atk-Attack
Def-Defense
SpA-Special Attack
SpD-Special Defense
Spe-Speed

Spe is what you are looking for on Alakazam, for abbreviations you rarely take the last letter in a word like you did.

Also, it is hard to read this, so maybe:

Pokemon @ Item
Ability:
Nature:
EV:
Move 1-
Move 2-
Move 3-
Move 4-

Or atleast something along those lines. It looks a lot better than having everything in one row.

EDIT: There is no such thing as a good mixed wall. The closest thing you will get when it comes to good all around defenses is Cresselia, but then again, without a reliable recovery move and a weakness to Pursuit, Megahorn, Crunch, and Shadow Ball, it is unlikely it will be performing that well either.

Also, CurseLax is not a physical wall. It is a special tank, but not a wall.

Other than that I think this would work decently. Wifi is the pretty much the same concept as ingame-pretty much everything works, but to a lesser extent on Wifi of course as we aren't dealing with AI.
 
Please observe the RMT rules before posting a team.

You are not entitled to two threads such as this open at the same time.
 
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