My Best Team Evahhh!!!!

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http://www.youtube.com/watch?v=thVsJrBxTjU

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Heatran @ Choice Scarf
Nature: Modest
6 / 0 / 0 / 252 / 0 / 252
Ability: Flash Fire
- Dragon Pulse
- Fire Blast
- Explosion
- Earth Power

Dragon Pulse takes care of the Dragons quite easily, Fire Blast for steels (oh, and i also played against a Duknoir, got a crit, and KO'd it :]), Dark Pulse isn't something you normally see on a ScarfTran set. It destroys lead Gengar, Azelf, and even Deoxys-S who think they can KO me. Earth Power for type-coverage.

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Salamence @ Leftovers
Nature: Jolly
120 / 252 / 0 / 0 / 36 / 100
Ability: Intimidate
- Dragon Dance
- Dragon Claw
- Earthquake
- Thunder Fang

My version of Salamence, and it rocks. It reaches 361 HP AND 369 Atk! The Sp.Def can shield against non-stab Ice Beams. Dragon Dance for high attack and speed, Dragon Claw gets STAB and does loads of damage with a DD, EQ is kinda staple and kills many anti-meta things. Thunder Fang kills Skarmory and Gyarados, but might replace with Fire fang or Brick Break.

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Mamoswine @ Life Orb
Nature: Jolly
64 / 252 / 0 / 0 / 0 / 192
Ability: Snow Cloak
- Stone Edge
- Earthquake
- Ice Shard
- Ice Fang

Life Orb gives it the extra boost when attacking, giving it that extra bit more extra variety than when using Choice Band. Stone Edge hits Gyarados, and Earthquake hits Magnezone - something that Lucario isn't too keen on. Ice Shard is for Garchomp, Salamence, Aerodactyl, Togekiss, Gliscor and Yanmega that will most probably outspeed me. Ice Fang has STAB and a chance of causing flinching.

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Gengar @ Wide Lens
Nature: Timid
6 / 0 / 0 / 252 / 252
Ability: Levitate
- Hypnosis
- Thunderbolt
- Focus Blast
- Shadow Ball

Late game sweeper. Wide Lens is to help with Hypnosis and Focus Blast hitting more often. Hypnosis for obvious reasons, Thunderbolt for Gyarados and Starmie, Focus Blast for steels and Blissey, and Shadow Ball for STAB and killing other Gengar, Azelf, occasional Alakazam, and Dusknoir.

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Cresselia @ Leftovers
Nature: Calm
200 / 0 / 16 / 40 / 252
Ability: Levitate
- Thunder Wave
- Ice Beam
- Charge Beam
- Moonlight

Calm works pretty well. Thunder Wave kills sweepers, Ice beam for Dragons and friends, Charge Beam is optional, but i like it due to the hurt on Skarmory and the chance of the SpA rise. Moonlight and Leftovers for general recovery.

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Gliscor @ Leftovers
Nature: Relaxed
252 / 6 / 252 / 0 / 0 / 0
Ability: Sand Veil
- Earthquake
- Roost
- Stealth Rock
- Ice Fang

My replacement for Shiny Swampert. Fits nicely into the team, and has proven to be very good during battles. EQ is for STAB and hitting most things like Nape and Magnezone that can dent my team. Roost is for basic recovery and healing off a Ice Beam. Stealth Rock because it "Rocks" (lol) and Ice Fang for Roserade, other Gliscor and T-Tar.

Credit to http://www.pokemonelite2000.com and http://www.arkeis.com for the images.

SU
 
Why Sassy for Cresselia? That lowers speed, when you could use Calm to lower attack....

Clorophyll is a better ability for Tangrowth, especially when you already have Substitute to protect from status.

I guess it looks pretty good.
 
Thanks. Sassy works just as well - Cressy doesn't need the speed, it'll get outspeeded even with Calm >.<

This Tangrowth works wonders. There's no point changing it if it can already hold it's own in a battle in my eyes.

Oh, and thankyou :P

SU
 
Replace Earthquake with Swords Dance on Lucario. Earthquake and Close Combat together don't provide you with much of any extra coverage (except for hitting something like Nidoqueen), while Swords Dance at least gives you a chance to sweep with the set.

Whirlwind on Staraptor? What is the point? At least use Roost or something else so if you predict a swap you can gain some HP back from Stealth Rock damage or Brave Bird recoil.

I personally favor the 252 HP/108 Defense/148 Sp Def Cresselia with TWave over Toxic, if your opponent doesn't run TTar/Hippowdon that spread and moveset can just dominate late game as you can easily throw paralysis around and probably end out sweeping with it if you take out the Gengars/Heracross/etc that take it out.

Your team has no real answer to Tyranitar either. Allll types of Tyranitar just beat your team. Sub/Dark Pule/Fire Blast/Focus Punch destroys you, CB Earthquake/Stone Edge/Pursuit/Crunch also can dish out major damage. Opposing Gengar also can steam roll your team. Your only hope is to revenge kill them with a scarf Heatran who is easily walled (could even be walled by Tyranitar on the special defensive side easily! and then your two big problems on one team means trouble) or beaten by well placed Focus Blast predictions. I want to take out Tangrowth to try and help with these problems since he is so useless outside countering Gyarados, but I can't really think of anything with coverage on Gyarados/Gengar/TTar. If you switch to the EV spread I suggested on Cresselia, and TWave, you can beat most offensive Gyarados (Dragon Dance and 3 attacking moves, no Taunt) by paralyzing them. To cover Gengar and Tyranitar both is tough with the same pokemon since they come from different ends of the spectrum. A ResTalking Machamp covers a sleep absorb for Gengar (otherwise it just sleep someone easily on your team and keeps dishing out punishment) and gives you a chance to take on Gengar with a little luck of picking the right move. You can cheat some EV's more towards special defense to make sure a Life Orb Shadow Ball is a 3HKO so you have a chance to take him on if someone else is slept already, or if you want to roll the dice and try to pick Ice Punch with Sleep Talk. Machamp also resists Tyranitar's STAB moves in Crunch/Stone Edge
 
That birdy has to die.

Weavile can OHKO with Ice Punch. Anything that outspeeds this that has a good damaging move will kill this thing, especially seeing Infernape is faster.
 
Quick Tips
-Since you already have SR with swampert, you should probably change your heatran set to FB/earth power/HP: Ice/Explosion (unless this is wi-fi, then dragon pulse is good).
-As stated above, Lucario doesn't need earthquake. replace it with either swords dance or HP ice (gliscor)

Thats all I have to offer right now >.< Good luck with your team!
 
My lead. Credit to me for the set.
LOL are you serious?

Dragon Pulse takes care of the Dragons quite easily, Fire Blast for steels (oh, and i also played against a Duknoir, got a crit, and KO'd it :]), Dark Pulse isn't something you normally see on a ScarfTran set. It destroys lead Gengar, Azelf, and even Deoxys-S who think they can KO me. Earth Power for type-coverage.
This moveset is really bad. Dragon Pulse cannot OHKO the big dragons without Choice Specs so the 4x effective Hidden Power Ice is better.

Dark Pulse is worthless considering a neutral Fire Blast does more than a 2x effective Dark Pulse.

Also, Lucario without SD = BAD. Earthquake will almost never get used.
 
So now you replace a Poke with something I used to...nvm :[

But yeah. The Lucario set needs SD > EQ/Stone Edge...or at least a CB to up those moves. And Adamant > Jolly...you have Extremespeed, what's the point of outspeeding. Well, outspeeding is good, but for the faster ones you just have E-Speed. But Gengar would say hi if you put SD > SE though. Crunch/SD over SE/EQ is a lot better. You can even use Bullet Punch instead of Crunch if you don't want to be killed by faster Ghosts before you can do anything to them.

Toxic on Cresselia is...:/ T-Wave > Toxic...you'll understand. :/
 
So now you replace a Poke with something I used to...nvm :[

But yeah. The Lucario set needs SD > EQ/Stone Edge...or at least a CB to up those moves. And Adamant > Jolly...you have Extremespeed, what's the point of outspeeding. Well, outspeeding is good, but for the faster ones you just have E-Speed. But Gengar would say hi if you put SD > SE though. Crunch/SD over SE/EQ is a lot better. You can even use Bullet Punch instead of Crunch if you don't want to be killed by faster Ghosts before you can do anything to them.

Toxic on Cresselia is...:/ T-Wave > Toxic...you'll understand. :/

Fine. I'll fit in SD on Cario - somehow.

Jolly pwns.

Toxic stays.

SU
 
You'll understand what I mean when I say T-Wave > Toxic on Cress...eventually. :p

Adamant > Jolly on Luke >:[

It doesn't need the +Speed nature if it has Extremespeed. >_>

EDIT: Looking at Aero, your moveset explanation is weird...you say Aerial Ace hits Nape hard but EQ hits it harder, even with STAB. The Heracross part was accurate though.
 
First of all EQ on luke is not great but not bad. I like Running MixApe with EQ
tends to stop other apes and TENTACRUEL

anyways SD > EQ on luke still though :p

Heatran - HP ice> dragon pulse for coverage as i doubt kingdra will be there :p

On mamoswine wtf bite?
try hasty nature and put blizzard > bite
as a last resort it works well 2 k.o's skarm.
or stealth rock > bite and give swampert Roar then

Cressy
Calm > sassy
helps you outspeed other cressy's fist of all
 
My Cressy is already calm, and Luke already has SD >.>

I have a really good IV'd Heatran though, and i already have enough coverage on the Dragons.

Bite is actually quite good. Have you ever tested it?

SU
 
On Mamoswine I personally prefer Peck. It OHKOs Heracross if you have a Choice Band on Mamoswine. Choice is definetely a must for the item.
 
On Mamoswine I personally prefer Peck. It OHKOs Heracross if you have a Choice Band on Mamoswine. Choice is definetely a must for the item.

Yeah but Heracross KOs it before it gets a chance. Unless it's Neutral Speed CB Hera against that Mamo. But the description, like Aero is kinda iffy on a certain point. What's the point of saying Ice Shard hits Togekiss when it outruns and Stone Edges for more power ?

And I fail to see what Bite does on Mamoswine. EQ deals more damage to Dusknoir (which will Wisp it) and Stone Edge dent Mismagius and Gengar just as bad. :/
 
Dark Pulse does less to Azelf, Gengar and friends than Fire Blast. 120 x 1.5 = 180. 80 x 2 = 160. 180 > 160. It might be useful for the flinch rate, but the only thing I could see that being helpful for is Cresselia, who you wall anyways.

Toxic on Cressy seems viable, destroying Weavile, and Tyranitar in the process, but I will actually put some explanation into why I think Thunder Wave is better. First of all, it cripples Weavile just as badly, since its speed is the killer. Secondly, you don't want Jolly Heracross to have a boost while outspeeding half of your team, and easily 2HKOing, or OHKOing with CB. Next, Thunder Wave is your only way of stopping MixApe, and it also slows down SD Lucario and Scarf Heatran. With Toxic > Thunder Wave you lose the ability to slow down Scarf Gengar, which absolutely destroys this team.
 
I think, Celebi >> Cresselia as it
1- Heals Bells
2- Doesn't care about weather to heal
3- You'll have yourself the ever so successful Heatran + Celebi + <insert bulky water> Combo and you'll be switching in and out resisting alot of things.

Also Heatran wants this moveset:
Hp Ice
Fire Blast
Earth Power
Rest Talk

Sleep absorption is never bad on scarf sets and ScarfTran enjoys it tbf.
 
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