Shedinja Sweep? Well..It has me 28-4 on the ladder.

This is a team I made with Shedinja in mind. Originially meant to be an UU team, but it has fared much better in OU after I added Bronzong and Starmie (Over Grumpig and Claydol if you were wondering). And this change has worked greatly, 27-3, with 2 of those wins coming from me making a mistake and Rain Dancing with Kabutops when I shouldnt have. I won't be making that mistake again.

The goal of this team of the defeat any Shedinja counters and let him sweep it up. And it is very good at accomplishing this goal.




MY TEAM AT A GLANCE:

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The Lead:
electrode.png
@ Damp Rock

Hasty
Ability: Static
EVS: 252 ATK/228 SPD/28 SP.ATK
~Thunder
~Rain Dance
~Explosion
~Taunt

This is a great Rain Dance lead...OU or UU. He first opening move is Rain Dance followed by Taunt (depending on the pokemon). Thunder allows me to attack without killing myself if the need should arise. Explosion really doesnt need much explaining...it is for going out with a BOOM. The Atk Ev's allow Explosion to kill ALOT of stuff, only one time has a poke survived his explosion, and that was a Mamoswine which survived with 12%. Damp Rock to extend the first Rain Dance.




The Physical Sweeper:
kabutops.png
@ Life Orb

Adamant
Ability: Swift Swin
EV'S: 200 HP/252 ATK/56 SPD
~Rain Dance
~Rock Slide
~Waterfall
~X-Scissor

My physical sweeper. Life Orb is so he can replenish the Rain if he needs to (since he is normally the last surviving Rain Dancer). Waterfall and Rock Slide for STAB and X-Scissor for coverage. I am thinking of giving him more Speed Ev's for no reason than to just be safe. He hasn't been outsped in the Rain once...but you never know.


The Wall:
bronzong.png
@ Leftovers

Relaxed
Ability: Levitate
EV's: 252 HP/128 ATK/128 SP.DEF
~Explosion
~Rain Dance
~Stealth Rock
~Gyro Ball

Bronzong is a fantastic poke. He is able to take a hit (he has no weaknesses actually) and set up Rain Dance again if need be. Explosion is to go out with a BOOM just like with Electrode and Gyro Ball is for a attacking move that doesn't kill me (again like Electrode). Stealth Rock is incredible with this team, I don't remeber who the person I was facing was but when it came down to me only having Shedinja and his last 2 pokes...thanks to Stealth Rock...I won...never had to attack actually.



My Rapid-Spinner:
starmie.png
@ Leftovers

Timid
Ability: Natural Cure
EV's: 160 HP/216 SPD/132 SP.ATK
~Rapid Spin
~Recover
~Surf
~Thunder

Okay, on a team with Shedinja as the main focus, a rapid spinner is a must and Starmie covers that role perfectly. Starmie is normally (which means if my gameplan comes through) the last pokemon to come out before Shedinja. She rapid-spins and then does any last-minute sweeping possible, to make the job easier for Shedinja (if he even needs it at that point).



The Special Sweeper:
omastar.png
@ Choice Specs

Modest
Ability: Swift Swim
EV's: 4 HP/252 SPD/252 SP.ATK
~Ancient Power
~Surf
~Ice Beam
~Hidden Power {Grass}

Omastar has been able to sweep teams before Shedinja even comes out. After the Electrode and Bronzong get their job done, next to come out is likely Omastar (he sometimes comes out after Electrode). He then proceeds to sweep with 540 Sp. Atk and doubled speed. Surf is usually the move of choice, but the others are for coverage and if for some reason Omastar comes out late game he needs some other options.


The Star:
shedinja.png
@ Focus Sash

Adamant
Ability: Wonder Guard
EV's: 255 ATK/255 SPD
~Will-O-Wisp
~Shadow Sneak
~X-Scissor
~Sword Dance

The Star of the team and the person who normally finishes the opponent off or sweeps the last 3 or 4 pokes from the team. Shadow Sneak and X-Scissor for STAB. Sword Dance to pump up his already decent ATK. Will-O-Wisp is mostly filler and if someone has a better idea I would appreciate it. Shedinja normally comes in on a poke that can't hit him and then Sword Dances on the switch, if there is no switch and the opponent has some negative reaction (FUCK, OH GOD DAMNIT, STUPID SHEDINJA WHORE are just some of the ones I have gotten...hell some people just leave the room) then I have won the game right then and there. Focus Sash is to let him get an extra SD so he can sweep more efficiently.


So, obviously this team is a lotta Rain Dance with a little Shedinja, but the fact that Shedinja normally ends the battle (and the fact that he has taken 6-1 to 0-1) makes him the star and focus of this team, easily.

I was going to post a battle log in here...but I dont know how to do it. So maybe later


so, RMT!!
 
not many main counters for heracross here other than the bronzong that has no real attacks to counter it.. team looks rather alright though
 
One minor observation...

If Starmie dies, and your opponent happens to get 1 layer of toxic spikes down, Shedinja is fucked. (This is a bit situational though) One change could be to Swap Kabutops for Quilfish (who also gets swift swim), and functions extremely well in OU, since Poison/Water is fairly good type coverage. This is not really required, but if you notice Toxic Spikes is becoming a problem, this is a change worth making.

On Omastar... As much as Choice Specs is Appealing, Vaporeon coming in on surf can be trouble. Usually life orb is a very viable option just so you can freely switch between moves, and the power drop is not too significant.
And since this is a rain team... perhaps Thunder on Starmie?

As with all rain teams, Tyranitar fucks it good as well as Abomasnow.
For Tyranitar, Dugtrio is a very viable option on rain teams since you can easily trap it, and (usually) kill it with a CB earthquake barring lots of defence EVs.
 
Well.. like I said Starmie's last move before switching to Shedinja is Rapid Spin. There is no time for the opponent to set it up

Funny you should mention Vappy. I just faced on that came in on a Surf. I switch to bronzong and that killed it (it had already set-up rocks).

So Vappy can be a problem it it is near death...but I is quite easy to get around.

I have so much Rain Dance going on that i can kill T-Tat or Snow (usually leads) and then go to someone else and start the rain again. I havent faced Abamasnow but that is what happened with T-tar.

Thunder on Starmie is good...but the Life Orb on Omastar I am still not sure about. He has done some serious damage to teams (OHKO like 4 pokes) thanks to Choice Specs.

I havent noticed a Hera weak but what do you suggest to to do about it.

And Olie..if T-tar does eventually become a problem. Who should Dugtrio replace?
 
Team looks solid, shedinja support team is just awesome. I'm going to have to second the trapping notion however, because dugtrio can take out Heatran and Tyrannitar, two pokemon that sheddy isn't likely to enjoy facing.
 
yeah...kabutops isnt is OMFG PWNAGE as Omastar..i guess I should make Omastar a Life Orb variant to take KAbutops place somewhat.

Should it be band Duggy or Scarf duggy
 
Hey if you replace Kabutops with Qwilfish as pointed out above, he could counter Heracross.

Qwilfish resists both Mega Horn, and Close Combat, and has Destiny Bond / Explosion.

So he can probably survive 1 of Scarfed Heracross' STAB attacks on the switch in, outspeed it and hit it with Rain+STAB Aqua Tail for the KO.

Try this on Qwilfish: Focus Sash

Swords Dance
Flail
Explosion / Destiny Bond
Aqua Tail


Swords Dance to get hit by an opponent down to 1 HP thanks to Focus Sash, and sweep with Flail.

Aqua Tail provides stronger STAB than Waterfall, and can score some Critical Hits.

Explode / Destiny Bond when you can't kill an opponent in 1 Hit (Empoleon).
 
Hey if you replace Kabutops with Qwilfish as pointed out above, he could counter Heracross.

Qwilfish resists both Mega Horn, and Close Combat, and has Destiny Bond / Explosion.

So he can probably survive 1 of Scarfed Heracross' STAB attacks on the switch in, outspeed it and hit it with Rain+STAB Aqua Tail for the KO.

Try this on Qwilfish: Focus Sash

Swords Dance
Flail
Explosion / Destiny Bond
Aqua Tail


Swords Dance to get hit by an opponent down to 1 HP thanks to Focus Sash, and sweep with Flail.

Aqua Tail provides stronger STAB than Waterfall, and can score some Critical Hits.

Explode / Destiny Bond when you can't kill an opponent in 1 Hit (Empoleon).

I would use waterfall over aqua tail for the 20%flinch and more accurate.
 
Qwilfish likes using Destiny Bond+Explosion, and is faster at it than Electrode.

Use :
Destiny Bond
Waterfall
Swords Dance
Return/Flail

Flail works if u have Focus Sash as ou are down to 1 HP, and Return works if you use Life Orb.

Destiny Bond when facing an opponent like Empoleon or Shedinja that you can't otherwise hurt.
 
Its no doubt a good team idea with only opposing Sand Teams/Bulky Waters and Celebi barring a sweep, but are you sure the idea's originally yours? Tangerine suggested to me in my last RMT (using a Sheddy Team) to make a team exactly like this with the only exception being Kingdra over Omastar.
 
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