OMG hax!

Just like the title says, most of this team is made to turn the odds in my favor. Has been working quite well on Shoddy, with probably a 75% win rate

Team at a glance:
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@ Choice Scarf
Ability: Pressure
EVs: 252 HP/252 SAtk/6 SDef
Modest nature (+SAtk, -Atk)
- Psychic
- Toxic
- Trick
- Stealth Rock

Something I thought I'd try out. With all the TrickScarfers around, I need something fast and with a Scarf, and Deoxys is perfect! Trick the Scarf onto something slow and you're still faster than them. Psychic hits those poor ScarfGar. Toxic and Stealth Rock are just random utility moves, maybe something else?


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@ Choice Band
Ability: Technician
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Pursuit
- Superpower

Tried the SD version, and I didn't like it, but I fell in love with Choice band. U-Turn not only is good on a Choice set, but it also gets STAB. Bullet Punch is a great move on him, with Technician, STAB and priority. Pursuit again, because Technician works well with it if they don't switch, and Pursuit is just a cool move. Superpower hits Heatran switch ins, and also OHKOs Blissey, Snorlax and other random Steel and Ice types

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@ Leftovers
Ability: Pressure
EVs: 252 HP/222 Def/36 Spd
Bold nature (+Def, -Atk)
- Thunderbolt
- Heat Wave
- Roost
- Light Screen

Stops opposing Scizor, and works fairly well against Skymin. Heat Wave for Scizor and Steel types in general. Thunderbolt is there, obviously. Light Screen helps my Scarftran weakness and also softens Skymin's hits

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@ Scope Lens
Ability: Sniper
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Waterfall
- Return
- Dragon Dance
- Focus Energy

Back with the hax theme, although he doesn't really hax that much. But if he DOES get a Focus Energy in, those critical are going to hurt. Other than that, it's normal DDing Kingdra. And yes, I know about Outrage, but I'd rather not switch out from confusion after a DD or 2 and a FE

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@ Leftovers
Ability: Serene Grace
EVs: 240 HP/252 Atk/18 Spd
Adamant nature (+Atk, -SAtk)
- Iron Head
- Zen Headbutt
- Wish
- Body Slam

Finally Jirachi gets a decent flinch Physical move again, and STAB move to boot! Pretty intuitive movest: Paralyze stuff and then flinch them, with some healing in between

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@ Leftovers
Ability: Serene Grace
EVs: 252 HP/252 Def/6 SDef
Calm nature (+SDef, -Atk)
- Air Slash
- Ancientpower
- Roost
- Silver Wind

Togekiss. Oh, Togekiss. The star of the team. The 20% chance from both Ancientpower and Siler Wind is huge for such a massive boost, and Air Slash can keep Phazers from blowing me away. Roost is just recovery
 
The team in general is not bad. I just have a few minor nitpicks. (But they could help a lot)

First of all, your only paralyzer is Jirachi and maybe Zapdos. I would definetely put Thunderwave either on Togekiss or Zapdos.

With all these hacks, I think that a slow pokemon could take advantage of the Paralysis if Togekiss fails. Here is a pokemon that has decent speed, but can really sweep if your opponent's pokemon are paralyzed. For the case of spreading paralysis, you could put Thunder Wave and Roar on Zapdos, allowing him to phaze and spread status easier.

Here is a pokemon that I would recommend in place of Kingdra, who just seems either too risky or not worth it.

Heracross @ Flame Orb
Adamant Nature
EVs: 252 Atk / 252 Spe / 6 HP

Swords Dance
Facade
Close Combat
Megahorn

Use SD on something that fears you and then you can take out all of Heracross's normal counters including Gliscor with Facade.
 
Okay, Regarding your lead, It's not bad, but predicting against Deoxys bay get a bit difficult. If it's a DS variant, you could probably just hit with Night slash. Pursuit would help against Azelf, but unfortunately you're still slower than it, as well as Gengar, so Azelf is still a bit of a problem if it carries Fire Blast. Though you can Magic Coat Gengar's Hypnosis back, The set of choice nowadays is the scarf set. It also has problems against Lead Machamp. So, mainly for Azelf, I'd recommend sucker punch over night slash, just so you can break the sash and get the KO.
I've never really understood why people think that Superpower is good for heatran when it OHKO's Scizor with flamethrower or fire blast, but I haven't played much of the new metagame, so I'm still a bit unfamiliar with all this. To counter Heatran's fire blast, I'd reccomend a simple change; replace Zapdos with Blissey. Since your team is heavily offensive minded, I'd suggest WishBliss, since it not only is capable of healing itself, but can also heal your sweepers which is always quite useful. Try this set out:

Blissey@ Leftovers
Natural Cure
Calm
252 Def / 80 SpA / 176 SpD

-Wish
-Protect
-Flamethrower
-Toxic

She can Protect heads-up to see if they used Pursuit, intending to deal a heavy blow to a switching Blissey.

For your Zapdos, If you feel like running an offensive set, then try this EV spread: 4 Def/252 Att/252 Spe
If HP Ice is not appealing, then I'd reccomend metal sound. HP Ice could replace Heat Wave though. Metal Sound is here because after one use, Thunderbolt averages about 40% or 47% damage to Blissey, depending on her EV spread. That means that with some residual damage (Stealth Rock, Spikes, and/or Sand Stream), Zapdos may actually manage to beat Blissey. Calm Mind and/or Ice Beam will make it a lot tougher though.
Finally on Togekiss, Ancientpower and Silver wind do not offer any significant type coverage that Aura Sphere and Air Slash do not already. If you want to Run a Parahax set, try this out:
Togekiss@ Leftovers
Serene Grace
Calm or modest if you perfer a more offensive feel
252 HP / 6 Def / 252 SpD or 252 HP / 152 SpA / 104 Spe if you perfer offensive

-Roost
-Air Slash
-Aura Sphere
-Thunder wave or Nasty Plot for an offensive set

Aura Sphere can help against Rock and Steel-types, or you can use Nasty Plot to increase your chances of sweeping. Substitute is also a good option to scout for full paralysis and provide protection against status.

Good Luck with your Team! ^___^
 
The team in general is not bad. I just have a few minor nitpicks. (But they could help a lot)

First of all, your only paralyzer is Jirachi and maybe Zapdos. I would definetely put Thunderwave either on Togekiss or Zapdos.

With all these hacks, I think that a slow pokemon could take advantage of the Paralysis if Togekiss fails. Here is a pokemon that has decent speed, but can really sweep if your opponent's pokemon are paralyzed. For the case of spreading paralysis, you could put Thunder Wave and Roar on Zapdos, allowing him to phaze and spread status easier.

Here is a pokemon that I would recommend in place of Kingdra, who just seems either too risky or not worth it.

Heracross @ Flame Orb
Adamant Nature
EVs: 252 Atk / 252 Spe / 6 HP

Swords Dance
Facade
Close Combat
Megahorn

Use SD on something that fears you and then you can take out all of Heracross's normal counters including Gliscor with Facade.

Good suggestions, except I never wanted to spread Paralysis. I might replace Kingdra, but not with Heracross. My team is weak enough to Scarftran as it is

Okay, Regarding your lead, It's not bad, but predicting against Deoxys bay get a bit difficult. If it's a DS variant, you could probably just hit with Night slash. Pursuit would help against Azelf, but unfortunately you're still slower than it, as well as Gengar, so Azelf is still a bit of a problem if it carries Fire Blast. Though you can Magic Coat Gengar's Hypnosis back, The set of choice nowadays is the scarf set. It also has problems against Lead Machamp. So, mainly for Azelf, I'd recommend sucker punch over night slash, just so you can break the sash and get the KO.
I've never really understood why people think that Superpower is good for heatran when it OHKO's Scizor with flamethrower or fire blast, but I haven't played much of the new metagame, so I'm still a bit unfamiliar with all this. To counter Heatran's fire blast, I'd reccomend a simple change; replace Zapdos with Blissey. Since your team is heavily offensive minded, I'd suggest WishBliss, since it not only is capable of healing itself, but can also heal your sweepers which is always quite useful. Try this set out:

Blissey@ Leftovers
Natural Cure
Calm
252 Def / 80 SpA / 176 SpD

-Wish
-Protect
-Flamethrower
-Toxic

The Wish / Protect combination is all the more appealing on Blissey in DP thanks in large to the popularity of Choice item users. The silver lining to this set resides in the fantastic safety net Protect casts over Blissey. At any point over around 50% HP, WishBliss will not be threatened by Choice-boosted Pursuit from Pokémon like Tyranitar, Weavile and Heracross simply because of Protect. She can Protect heads-up to see if they used Pursuit, intending to deal a heavy blow to a switching Blissey.

For your Zapdos, If you feel like running an offensive set, then try this EV spread: 4 Def/252 Att/252 Spe
If HP Ice is not appealing, then I'd reccomend metal sound. HP Ice could replace Heat Wave though. Metal Sound is here because after one use, Thunderbolt averages about 40% or 47% damage to Blissey, depending on her EV spread. That means that with some residual damage (Stealth Rock, Spikes, and/or Sand Stream), Zapdos may actually manage to beat Blissey. Calm Mind and/or Ice Beam will make it a lot tougher though.
Finally on Togekiss, Ancientpower and Silver wind do not offer any significant type coverage that Aura Sphere and Air Slash do not already. If you want to Run a Parahax set, try this out:
Togekiss@ Leftovers
Serene Grace
Calm or modest if you perfer a more offensive feel
252 HP / 6 Def / 252 SpD or 252 HP / 152 SpA / 104 Spe if you perfer offensive

-Roost
-Air Slash
-Aura Sphere
-Thunder wave or Nasty Plot for an offensive set

Aura Sphere can help against Rock and Steel-types, or you can use Nasty Plot to increase your chances of sweeping. Substitute is also a good option to scout for full paralysis and provide protection against status.

Good Luck with your Team! ^___^

Superpower is good on Scizor because the most common switch in is Heatran. And, like above, while Blissey looks good, I'd lose a Fighting resist and gain a Fighting weakness. About Togekiss, Ancientpower and Silver Wind, together with Air Slash, hit for neutral damage every Steel in OU, and while 20% may not look much, out of 16 PP I will get on average 3 boosts
 
See the broblem with Zapdos, is if you send him in on Machamp, likely the most common fighting type, is that you either get Confused or Stone Edged. I'm saying your Blissey could support your team by healing it, which Zapdos cannot do.
BTW, I also included comments on how to improve Zapdos if you don't want to remove it for Blissey.
 
I already said that, no? Losing my only Fighting resist for a Fighting weak is meh, no matter how good Blissey may be. And I thought about your Zapdos advice, and I'm still not sure about it. Though I'm sure I don't want an offensive Zapdos
 
Then you'd be wise to throw on Light Screen to help against Scarftran/Skymin and/or Toxic to help against Blissey. Thunderbolt and HP Ice are enough coverage attack wise, but you can switch HP Ice for Heat Wave if you notice that steel types are causing serious trouble. I would in fact, reccomend this since you really have nothing attack wise, other than maybe scizor, but even then it's a long shot, to handle Bronzong.
 
Ah, Light Screen. THAT is a suggestion. I'd rather not lose Heat Wave, though. What does HP Ice hit in Platinum's metagame that Thunderbolt can't?
 
Ah, Light Screen. Now THAT is a suggestion.
Oh, so this is not?
Okay, Regarding your lead, It's not bad, but predicting against Deoxys bay get a bit difficult. If it's a DS variant, you could probably just hit with Night slash. Pursuit would help against Azelf, but unfortunately you're still slower than it, as well as Gengar, so Azelf is still a bit of a problem if it carries Fire Blast. Though you can Magic Coat Gengar's Hypnosis back, The set of choice nowadays is the scarf set. It also has problems against Lead Machamp. So, mainly for Azelf, I'd recommend sucker punch over night slash, just so you can break the sash and get the KO.
I've never really understood why people think that Superpower is good for heatran when it OHKO's Scizor with flamethrower or fire blast, but I haven't played much of the new metagame, so I'm still a bit unfamiliar with all this. To counter Heatran's fire blast, I'd reccomend a simple change; replace Zapdos with Blissey. Since your team is heavily offensive minded, I'd suggest WishBliss, since it not only is capable of healing itself, but can also heal your sweepers which is always quite useful. Try this set out:

Blissey@ Leftovers
Natural Cure
Calm
252 Def / 80 SpA / 176 SpD

-Wish
-Protect
-Flamethrower
-Toxic

The Wish / Protect combination is all the more appealing on Blissey in DP thanks in large to the popularity of Choice item users. The silver lining to this set resides in the fantastic safety net Protect casts over Blissey. At any point over around 50% HP, WishBliss will not be threatened by Choice-boosted Pursuit from Pokémon like Tyranitar, Weavile and Heracross simply because of Protect. She can Protect heads-up to see if they used Pursuit, intending to deal a heavy blow to a switching Blissey.

For your Zapdos, If you feel like running an offensive set, then try this EV spread: 4 Def/252 Att/252 Spe
If HP Ice is not appealing, then I'd reccomend metal sound. HP Ice could replace Heat Wave though. Metal Sound is here because after one use, Thunderbolt averages about 40% or 47% damage to Blissey, depending on her EV spread. That means that with some residual damage (Stealth Rock, Spikes, and/or Sand Stream), Zapdos may actually manage to beat Blissey. Calm Mind and/or Ice Beam will make it a lot tougher though.
Finally on Togekiss, Ancientpower and Silver wind do not offer any significant type coverage that Aura Sphere and Air Slash do not already. If you want to Run a Parahax set, try this out:
Togekiss@ Leftovers
Serene Grace
Calm or modest if you perfer a more offensive feel
252 HP / 6 Def / 252 SpD or 252 HP / 152 SpA / 104 Spe if you perfer offensive

-Roost
-Air Slash
-Aura Sphere
-Thunder wave or Nasty Plot for an offensive set

Aura Sphere can help against Rock and Steel-types, or you can use Nasty Plot to increase your chances of sweeping. Substitute is also a good option to scout for full paralysis and provide protection against status.

Good Luck with your Team! ^___^



And HP ice helps against Swampert mainly,since it resist thunderbolt, and it also deals more to Skymin, Aerodactyl and Salamence.
 
And HP ice helps against Swampert mainly,since it resist thunderbolt, and it also deals more to Skymin, Aerodactyl and Salamence.
Except Aerodactyl is hit harder than Thunderbolt. So Swampert is the only real thing I can't hit

And I already told you why Blissey instead of Zapdos sucks and that I don't want an offensive Zapdos, since I need its bulkiness
 
I was referring to the fact that you were running Defensive EVs, but your moveset was suited for an offensive Minded Zapdos.

and yeah... I ran it through damage calcs and Thunderbolt does almost twice as much as HP Ice for some reason...

So if you plan to use a Defensive set, use this:

Zapdos@ Leftovers
Bold
252 HP / 220 Def / 36 Spe

-Thunderbolt
-Hidden Power (Ice)
-Roost
-Light Screen/ Toxic

The moves in the last slot both make use of this Zapdos' defensive nature. Toxic helps wear down some counters, particularly Swampert who takes little damage from HP Ice, while Light Screen offers support to team mates. However, any of Zapdos' other support moves can fit here. Good options include Roar, Thunder Wave, and U-turn.
 
I think I'll keep Heat Wave, though, since my main goal with it is to counter Scizor. And I can still hit Skymin with it
 
If you're only packing light screen, then it's fairly useless. There may be moments when you will not even be able to use light screen. Leftovers is reliable, and there's no bad time to have it on.
 
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