So parafusion is really looked down upon, huh?

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So I recently started digging on the new Rotom forms. The moveset I had chosen for it was this:

Rotom-C @ Light Clay
252 HP/158 SpDef/100 Def
-Thunder Wave
-Confuse Ray
-Leaf Storm
-Light Screen

After matches on Shoddy (more than once) people would insult me usually in combo with a disconnect from the match for employing this stategy. I use it because in experimenting with WoW and Discharge, they tend to miss or not spread paralysis effectively...

I mean, I don't use SD BP Scizor. Or DD Outrage Salamence. Or even Flinchkiss. Heck, I don't even use "legendaries" in my teams. So then why do I still get flack for this set? =(
 
Parafusion isn't looked down upon by any serious battler in terms of "too cheap".

There is no too cheap. People are just sore losers.
 
That reminds me of the time someone disconnected from me because my Primeape outsped his Articuno. All I did was give it 252 speed EVs and jolly nature!
 
That reminds me of the time someone disconnected from me because my Primeape outsped his Articuno. All I did was give it 252 speed EVs and jolly nature!

lol

So it's ok to keep using it, ya think? I might try Discharge over Twave at some point to avoid obvious abuse of it... >.>

Cool nick by the way. I nick'd my Heracross "Naruhodou" after Phoenix Wright's Japanese name. It objects to escaping Gengars... by Pursuit-ing them. 0.o
 
Parafusion is a very good strategy. They have a small chance of attacking, and combined with a togekiss, dunsparce or skymin it is extremely effective
 
You got chewed out because your strategy with that set is relying on luck, not skill. To be honest I don't like these "strategies" much at all.
 
^ How is that any different from other, more accepted strategies such as putting a Pokemon to sleep? In that situation, you're basically relying on luck to keep your opponent from waking up and attacking, much like how you'd rely on luck for paralysis/confusion to keep your opponent from attacking.
 
Confusion is looked down upon in general just because it is 50/50. You're really rolling the dice every time you go for the confuse, which isn't an effective strategy long term.
 
I don't se it as really annoying, as you can just switch out of confusion, and paralysis alone isn't too bad. I just send out a wall or Natural Cure Pokémon on Parafusers. I don't get all the fuss.
 
Confuse is 50/50,Full Para is 25%. So the chance of both happenning at the same time is 25%*50% = 12.5% which is Just a tiny bit more than the chance of Ice bEAM fREEZE So I don't see what's so bad about other than the repeated reptition of it wich introduces quite a bit of luck
 
It's not possible to be "paralyzed, you can't move" and hurt yourself with your confusion in the same turn, so the 12.5 % chance means nothing. You either get passed one or both.
 
Well the goal isn't to get them to hit themselves and be FP at the same time, as that is basically the same thing as being FP. The goal of "either paralysis or confusion" is more appropriate, with a probability of (1 - 1/2*3/4) ~ 63%. This is greater than the chance of being flinched by Skymin, but it's still a strategy that will only work if probability is in your favor (assuming you need it to happen more than once in a row, in which case the probability drops below 50%)
 
I don't see any reason why you're not using Fan Rotom who can also Air Slash!

That's a pretty good idea. I mean, parafusion can work on any Rotom "appliance". I like Cut though, 1. because it can actually put a big dent into ground stuff that switches in (Swampy) to absorb T-wave and 2. because it's a freakin' lawnmower. >=P

I appriciate people up there argueing for meh. I woulda said the same thing: the luck in parafusion is the same luck it takes to land WoW, hypnosis, etc. With Paralysis and Confusion I've escaped obvious Pursuit users who switch in, on luck alone. *shrug*
 
There is nothing wrong with parafusion, what about Paraflinch Togekiss? No one looks down upon that. I'd say its easy to counter Parafusion, all you do is switch out. Although Parafusion works best with something that has body slam or stun spore, as T-Wave is resisted by many viable pokes.
 
Parafusion works best with something that has body slam or stun spore, as T-Wave is resisted by many viable pokes.

This is Amazingly important when considering moves on someone like Togekiss. I always opt for body slam, regardless of the (only) 60% Paralysis rate. The problem is that my opponent usually sends in Gliscor, Swampert and to a lesser extent - Blissey, when they see a Togekiss. Body Slam is far superior in these situations, and while it may not look like much, the extra damage is at least worth the effort to try body slam.

But in regards to paraflinch... it's annoying at times, but definately not cheap. Some people are just pricks when it comes to the situation, because they do not know how to handle it, and this of course leads to very large problems.
 
There's always going to be some sort of luck involved in Pokemon. Stacking the odds in your favor is okay as long as it's what you're doing to the other guy's pokemon, and not something to yours, like Double Team.
 
Using luck instead of skill is generally looked down upon in all games, because if you don't get lucky it is assumed that you would lose. The luck in pokemon is just too infrequent, and games are over too quickly to rely on luck AND win on a consistent basis. You want to rely on paraflinching? You're going to lose almost 40% of the time, which is a really really bad winning percentage in pokemon.

Leaving your Jirachi in to attempt and paraflinch my Heatran is a terrible strategy no matter how you look at it, since if you don't stumble upon that 60-something % chance to do it, you'll be met with a fiery OHKO. If you paraflinch someone twice in a row, you're basically going from stacking the odds to pointlessly risking your life.

Things that paraflinch are fairly easily countered, and since paraflinching involves leaving your pokemon in against a counter (which is stupid), obviously people are going to be upset when your pointlessly-risky-when-tons-of-other-strategies-work-all-the-time-instead-of-just-60%-of-the-time works!

It's the same reason why Skymin will never be uber, sure it CAN be cheap and annoyingly effective at times, but relying on luck is not a winning strategy in any game in the long run.
 
Parafusion shouldn't be looked down upon. If someone wants a luck free game, play something else and stop whining about it. I don't see how parafusion is a bad strategy at all. Good parafusion teams don't rely solely on parafusion to win anyway. It's usually used as an aid.
 
I use a seaking with bounce//attract//waterfall//rain dance with brightpowder. Do people look down on that sort of thing?

Bounce for grass types and paralysys, waterfall for flinch, attract for hax, rain dance for waterfall's flinch and so it has upped power. I used to use lumineon because it is faster and funnier, but it sort of sucked a little offensively and sweetkiss missed too much + swagger screwed me over ALOT... it needs confuse ray and better stats.

LUMINEON used swagger! Gyarados' attack sharply rose! Gyarados became confused! Gyarados is in love with lumineon! Gyarados snapped out of confusion! Gyarados used dragon dance!

I am no fan of parafusion thanks to the battle tower in emerald. Stinkin' stantlers.
 
Meh. People have just bad sportsmanship. Use whatever moveset you want.

I didn't say anything when I was playing against a Lanturn with T-Wave, Confuse Ray, and Attract.

Well, maybe I cursed, a little... or a lot... but still.

You have the right to use whatever legal moveset you want.
 
It's not looked down upon, it's just a tad bit annoying even though togekiss is even more annoying.
I remember when someone called me a noob because I use Heatran with hidden power Ice, he said hidden power wasnt a real attack LMAO
 
I'm pretty sure you're the guy that fucked me over when I was laddering in Shoddy, and I said "fuck you" and I left, and then you PM'd me because apparently you think Parahaxing is a skill, which it isn't and is total bullshit.

Using luck instead of skill is generally looked down upon in all games, because if you don't get lucky it is assumed that you would lose. The luck in pokemon is just too infrequent, and games are over too quickly to rely on luck AND win on a consistent basis. You want to rely on paraflinching? You're going to lose almost 40% of the time, which is a really really bad winning percentage in pokemon.

Take the advice, you can use it and there isn't anything bad about it, but just expect people to get pissed off and fire your ass up on the spot lol (like me). I'm not trying to be mean or anything, but I just think one of those insulting people was me (and it is)
 
Parafusion shouldn't be looked down upon. If someone wants a luck free game, play something else and stop whining about it. I don't see how parafusion is a bad strategy at all. Good parafusion teams don't rely solely on parafusion to win anyway. It's usually used as an aid.

Not that I'm a huge fan of it. I've gotten pissed off about losing to Togekiss/Shaymin before but...honestly, we do so much to reduce hax in pokemon already, there really is no avoiding it.

A lot of people get pissed off when the "standard" strategy doesn't work out. That's the dictionary definition of sore losing. It's still a strategy. You can't argue against that. So what if you didn't predict flawlessly to beat your counter. You won baby.
 
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