OMG i lost to an Electivire...For the Love of God Help me

At a Glance-
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aerodactyl.png

Aerodactyl (M) @ Focus Sash
Ability: Pressure
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Stealth Rock
- Taunt
- Crunch
---

Common Aero LEad nothing to say.


tentacruel.png

Tentacruel (M) @ Leftovers
Ability: Clear Body
EVs: 204 HP/36 Spd/96 SAtk/172 SDef
Calm nature (+SDef, -Atk)
- Surf
- Toxic Spikes
- Rapid Spin
- Ice Beam
---

Absorbs the toxic spikes, and puts down my own, while taking care of salamence and other threats, i don't really understand how to use him to his full extent, but i know i need to replace him with something.


celebi.png

Celebi @ Leftovers
Ability: Natural Cure
EVs: 252 HP/220 Def/36 Spd
Bold nature (+Def, -Atk)
- Leech Seed
- Grass Knot
- Recover
- Heal Bell
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Status healer, and physical wall, he does it all and is freaking adorable.

zapdos.png

Zapdos @ Life Orb
Ability: Pressure
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Thunderbolt
- Heat Wave
- Hidden Power [Grass]
- Roost
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Special attacking form of the new plat zapdos, no metal sound is even needed because Blisseys aren't even common enough for that, this Zapdos puts a Dent in everybodys team as they expect the stalling version, when instead this one just packs straight power.

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Jirachi @ Leftovers
Ability: Serene Grace
EVs: 240 HP/56 Atk/76 Def/136 Spd
Impish nature (+Def, -SAtk)
- Wish
- U-turn
- Zen Headbutt
- Reflect
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Common wish support, but is there another Varient of this that is perhaps better?

salamence.png

(Salamence) (M) @ Life Orb
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Outrage
- Earthquake
- Stone Edge
---

Clean up man, I usually don't slide him in until last, because one dance is usually game in any circumstances.


Threat List

To My Knowledge So Far


Infernape
Anything that Curses or Calm Minds


Besides this i haven't had problems with anything else, so if you see something i haven't mentioned tell me.
 
Stick in a Donphan over Tentacruel. Donphan can Rapid Spin, takes care of Salamence with Ice Shard, discourages physical Infernape that don't have HP ice or Grass Knot and can even stop a Cursepert with Seed Bomb.

Of course, you'll need to add more Special Defence to something to compensate for the loss of the Wall, but then Tentacruel isn't too great a Special Wall anyway. And Donphan's a pretty good Physical Wall on its own right.

DONPHAN @ Leftovers
Ability: Sturdy
Nature: Impish

RAPID SPIN
EARTHQUAKE
ICE SHARD
SEED BOMB/STONE EDGE/KNOCK OFF

EVs: 252 HP, 188 Atk, 68 Def

And on top of that, it can deal with the Electivire you seem to be having trouble with.
 
Stick in a Donphan over Tentacruel. Donphan can Rapid Spin, takes care of Salamence with Ice Shard, discourages physical Infernape that don't have HP ice or Grass Knot and can even stop a Cursepert with Seed Bomb.

Of course, you'll need to add more Special Defence to something to compensate for the loss of the Wall, but then Tentacruel isn't too great a Special Wall anyway. And Donphan's a pretty good Physical Wall on its own right.

DONPHAN @ Leftovers
Ability: Sturdy
Nature: Impish

RAPID SPIN
EARTHQUAKE
ICE SHARD
SEED BOMB/STONE EDGE/KNOCK OFF

EVs: 252 HP, 188 Atk, 68 Def

And on top of that, it can deal with the Electivire you seem to be having trouble with.

Salamence isn't that much of a problem, since i'm carrying one of my own, and I don't need two physical walls to leave myself wide open to a speical sweeper, lol.
 
Once the other Salamence has got a dragon Dance in then your Salamence can do anything to it >___> If it is a probalem after one Dragon Dance you should heed his advice, maybe go with a mixed wall, Swapert will do a good job for you, Tentacruel just seems a bit obsolete on your team, and it just wastes a few turns with toxic spikes that Swampert could spread just by using toxic. Your team isn't Heavy Stall.

Swampert still deals with that Pesky Electivire, it can hit Salamence back with an Ice Beam and can use Roar or Toxic to rack up residual damage on your team. You may still find that you have some probalems with special sweepers but you'll find you can play around them, roles are overrated these days. I hope this works out for you!
 
Once the other Salamence has got a dragon Dance in then your Salamence can do anything to it >___> If it is a probalem after one Dragon Dance you should heed his advice, maybe go with a mixed wall, Swapert will do a good job for you, Tentacruel just seems a bit obsolete on your team, and it just wastes a few turns with toxic spikes that Swampert could spread just by using toxic. Your team isn't Heavy Stall.

Swampert still deals with that Pesky Electivire, it can hit Salamence back with an Ice Beam and can use Roar or Toxic to rack up residual damage on your team. You may still find that you have some probalems with special sweepers but you'll find you can play around them, roles are overrated these days. I hope this works out for you!

Um yeah, i have never used a Swampert before so um, do tell a suggestable spread =]
 
You are going to want fire blast on mence. SKarmory and bronzong wall you bad without it. Ditch stone edge maybe.
 
Well you have a suicide lead but don't back it up with any real offense at all. You have a rapid spinner so I doubt an opponent getting in early rocks isn't such a huge disadvantage.

Mamoswine completely smashes through this team. I'd change Jirachi for Bronzong who gives you the same resists but takes on Mamo better and gives you reliable SR eliminating the need for Aero.

Flamethrower > Stone Edge for Salamence gives you someone who breaks the Skarm-Bliss-Rotom combo since that Skarmory will lay down spikes all day against celebi, jirachi and mence and the others and just spam whirlwind and wear out your team with residual damage.

Boost Tenta's defence to ~200 to let it take Close Combats from Infernape if need be.

I'd recommend a scarfer over Aero as the 3 major DDers, Gyara, Salamence and Tyranitar (not so much with Bronzong now but still) all pose problems after a stat boost. Gengar can do take out Tyranitar and Gyara reliably and mence after LO damage and SR should fall to Shadow Ball anyway. It also gives you a check vs Lucario as well as being able to Trick to disrupt stall or explode on Blissey for easier Zapdos sweeping.

so your team would become something like gengar/bronzong/mence/zapdos/tenta/celebi.

I see a couple of problems with Heatran and CBTar there (Careful 252 SpDef ) with scarftran blowing holes into everything if you mispredict Tenta into an Earthpower. Hariyama in particular could help but I wouldnt be sure what to replace.
 
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