EVOlution 1 - Part 2 - Typing Poll

which type should we change?


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Farfetch'd won (by a margin smaller than I expected) so this poll has three options!

Change Flying-type
Change Normal-type
Make no Typing Changes
 
Its not that Farfetch'd to see that an evolution could be Grass/Flying, Water/Flying, or my favorite, Fighting/Flying. This is why the normal type should be changed, because we can do so much with that.
 
Voted to change Normal, as everyone else.

When will art for the evo start? I am really excited to see what this thing would look like.
 
Voted for "Change the Normal-type". Hoping to rally the troops for a Steel/Flying special tank KnightFetch evo :D. Screw Samurais, Knights are way cooler.
 
I voted to change the normal typing.

To make the evolution worth the trouble, we must give it a unique niche, and there are way too many flying/normal pokes around.
 
Farfetch'd type purity for a better tomorrow:

So you want to evolve Farfetch'd, but you're afraid its evolution will basically say Farfetch'd is horrible and we should simply ignore its strengths?

Well, Farfetch'd type purity is here for you!

Benefits:

Pay tribute to Farfetch'd by honoring its typing.
Focus on attributes that aren't completely sweeper focused.
Remember Farfetch'd as an expert Samurai rather than some fanboy revamp knockoff.

Farfetch'd type purity.

You know you want to.


DO IT NOW!
 
i think either steel type or fighting type are fine as long a we have no basis.... wait this is evo?

we're abitrarily choosing a new type?

how is this differnet frfrom cap except for flavor. it is not worth creating a new name for thi *process* if it's only negligeably different from cap in that *it should be flying type* a priori

we are building a new fraework based of barely anything substantial (farfetchds current niche ) and that is really not all that differnet frfrom straight up CAP

how is this helping explore the metagame in new ways besides creating a new niche that we have no idea how it will perform.

i really need to fight this im really sorry darkie.
 
No contest, change the normal type.

Fighting, Steel, Grass, and Water are the most viable for the second typing.

Although... I've always wanted to see a pure flying type, but I don't see how that's possible here. >_>
 
how is this differnet frfrom cap except for flavor. it is not worth creating a new name for thi *process* if it's only negligeably different from cap in that *it should be flying type* a priori

Its to appease the fanboy in all of us. Its not meant to differ from the normal CAP.

we are building a new fraework based of barely anything substantial (farfetchds current niche ) and that is really not all that differnet frfrom straight up CAP
See above.

how is this helping explore the metagame in new ways besides creating a new niche that we have no idea how it will perform.
How did Tenzing and Hillary explore Everest when they had no idea what the climb would be like except that it was cold and big and steep? They just _did_ it. This is the same concept, you can't explore unless you do no things and carve new niches. Then, once we make it, we play test/revise based on how it performs.
 
We could also change the normal type into a dark type, seeing as this Farfetch'd could turn mischievous. Maybe like a second Honchkrow except more attack oriented? Plus. It already can learn Knock Off and Night Slash.
 
Its to appease the fanboy in all of us. Its not meant to differ from the normal CAP.

oh wow


is this the process you were all defending? is this the ultimate slealed in stone process you dicussed for months?

something i should have been around for, why wasnt i around back then?

im really
sorry.

why does this project have a subforum if i am asking the regulars to take it seriously and they are telling me to fuck off
 
oh wow


is this the process you were all defending? is this the ultimate slealed in stone process you dicussed for months?

something i should have been around for, why wasnt i around back then?

im really
sorry.

why does this project have a subforum if i am asking the regulars to take it seriously and they are telling me to fuck off

Take what seriously, someone from the forums who knows a ton about the normal metagame but nothing about the CAP metagame telling us to change our whole process just because he says so? I have a ton of respect for you gorm, but really, the process works so far. This is the test run. Lets just get through it once, then you can tell us how to change it.

We take it seriously because we made it ourselves. We listen to criticism. We take suggestions into consideration. However, when someone just walks in and acts like he owns the forums, telling us we're doing it wrong without even trying the process first, that ticks me off.

I'm not saying the forum is always right. But there's a time and a place for everything, and this is neither.
 
Voted to change Normal, as everyone else.

When will art for the evo start? I am really excited to see what this thing would look like.

After the Type Choice, the Stat Spread Submissions and Art Submissions are simultaneous, according the EVO process guide.
 
Take what seriously, someone from the forums who knows a ton about the normal metagame but nothing about the CAP metagame telling us to change our whole process just because he says so?
to be fair i thought it was clear that i wanted camer applied to the normal metagame. the cap metagame is really too immature and *random* for me and yeah i dont know about it. i wanted camer evo only in the current pt metagame. sorry if this wasnt clear in the op (notice no mention of other cap pokes ever by me but i should have been more clear)

I have a ton of respect for you gorm, but really, the process works so far.
has it? youve produced pokemon bu honestly they are all kind of randomly thrown into niches and kind of ... alien? i thought evo was a much more interesting project because it gave us the opportunity to build upon a solid enoguh known framework.

This is the test run. Lets just get through it once, then you can tell us how to change it.
i just dont really understand why anyone thinks fetchd is a good idea, sorry. its a cap pokemon with a flying type prerequisite if you disagree with this please talk to doug
We take it seriously because we made it ourselves. We listen to criticism. We take suggestions into consideration. However, when someone just walks in and acts like he owns the forums, telling us we're doing it wrong without even trying the process first, that ticks me off.
doug agreed with me on many points and i kind of find you were all pretty complacent and not willing to think about being wrong.

I'm not saying the forum is always right. But there's a time and a place for everything, and this is neither.
i think i came pretty close to stopping something i consider a waste of time and energy. im not going to stop fighting just because it's inconvenient to you guys.

edit: yeah im pretty much asking you guys to question everything about the worth of this forum as a contribution to the site that granted you a subforum and alot of you dont like that idea.


thanks for your support naxte.
 
i think either steel type or fighting type are fine as long a we have no basis.... wait this is evo?

we're abitrarily choosing a new type?

how is this differnet frfrom cap except for flavor. it is not worth creating a new name for thi *process* if it's only negligeably different from cap in that *it should be flying type* a priori

we are building a new fraework based of barely anything substantial (farfetchds current niche ) and that is really not all that differnet frfrom straight up CAP

how is this helping explore the metagame in new ways besides creating a new niche that we have no idea how it will perform.

i really need to fight this im really sorry darkie.
Pretty much agree with this; don't see how it's different than CAP if we're going to create a niche for it by changing its type.

I really agree with Deck Knight as well because of this; as he's pointed out, Farfetch'd already has a viable potential role as a baton passer. Togekiss can Baton Pass Nasty Plots, yes, but not Swords Dance or Agility. All it needs to fill such a role is increased stats and a few more viable attacking options; no type changes or completely new roles needed.

I just don't want to go down the Fly/Fight or whatever road for this though; that just seems to much like a CAP project (since it's creating a Pokemon to fill a new niche without more reasoning to back up why this Pokemon is being select to fill the niche except for flavor reasons; we really might as well create a Fly/Fight CAP if that's the case, since that would seem to be what we're doing anyway), which I'd rather avoid so that there's actually some difference between the two projects and it's not something to just appease fanboys.
 
If you change the normal type to fighting, then you're just making an entirely new pokemon under the thinly veiled premise of it being a farfetch'd "evolution."
 
Pretty much agree with this; don't see how it's different than CAP if we're going to create a niche for it by changing its type.

I really agree with Deck Knight as well because of this; as he's pointed out, Farfetch'd already has a viable potential role as a baton passer. Togekiss can Baton Pass Nasty Plots, yes, but not Swords Dance or Agility. All it needs to fill such a role is increased stats and a few more viable attacking options; no type changes or completely new roles needed.

I just don't want to go down the Fly/Fight or whatever road for this though; that just seems to much like a CAP project (since it's creating a Pokemon to fill a new niche without more reasoning to back up why this Pokemon is being select to fill the niche except for flavor reasons; we really might as well create a Fly/Fight CAP if that's the case, since that would seem to be what we're doing anyway), which I'd rather avoid so that there's actually some difference between the two projects and it's not something to just appease fanboys.

I also had a cool thought of Farfetch'd evo getting some kind of Buckler or Shield so it could pass Iron Defense as well, and maybe a ? Bandana for Amnesia. Turn Farfy into an all +2 Booster. It would be quite amazing, but doesn't really work if we're giving it a new typing as well.

Something about Fite/Fly doesn't scream Farfetch'd to me. Nor does mini-skarm, Jumpluff V.2 or Pelliper MK 2.

This splice was something like it or we.

Fetchd2.jpg
 
Pretty much agree with this; don't see how it's different than CAP if we're going to create a niche for it by changing its type.

I really agree with Deck Knight as well because of this; as he's pointed out, Farfetch'd already has a viable potential role as a baton passer. Togekiss can Baton Pass Nasty Plots, yes, but not Swords Dance or Agility. All it needs to fill such a role is increased stats and a few more viable attacking options; no type changes or completely new roles needed.

I just don't want to go down the Fly/Fight or whatever road for this though; that just seems to much like a CAP project (since it's creating a Pokemon to fill a new niche without more reasoning to back up why this Pokemon is being select to fill the niche except for flavor reasons; we really might as well create a Fly/Fight CAP if that's the case, since that would seem to be what we're doing anyway), which I'd rather avoid so that there's actually some difference between the two projects and it's not something to just appease fanboys.

So why can Nintendo change the type of their pokemon upon evolution? Farfetch'd has many fighting like qualities in appearance, and a lack of a flying/fighting type in the metagame implies that it would be a good option for the evo. Also, normal/flying is very overused typing. Rather then just create another staraptor/pigeot/fearow with a different sprite, we are making something that would work well in the game as we know it.

Must I need mention the numerous typing changes upon evolution?
 
Farfetch'd has many fighting like qualities in appearance

I guess we just have different definitions of "fighting-like qualities." To me, nothing about a duck with a leek screams "fighting pokemon." Add in the fact that he has no fighting-type moves in his entire movepool (unless I missed one).....I'm just not seeing it.
 
as much as we diss nintendo mintyfrensh im gonna go ahead as say we should be seeking to emulate them a little bit more. nintendo knows what its doing when it comes to making pokemon in alot better terms than cap, and i challenge anyone to disagree.


the rest of your arguments have nothing to do with exploring the new metagame.
 
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