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The First Wheneverual Safari Festival: Better Late Than Never

We'll I thought the reason we had the item clause was for limiting the amount of choice items on a team? Why did you include it Lorak? Just for exciting War Stories?
Because I like it. >.> And because I want this clause in my tourney.
 
That wouldn't be fair to the people who want to put Choice items on their Pokemon, if they weren't allowed and unlimited Leftovers were, now would it?
I think it's fair, lefties is all alone, offensive people get 5 useful items, and berries for that matter
 
Restricting the tournament to Safari Pokemon isn't a clause though. Its basically its own tier with no limits at all. The Species Clause is an obvious keeper, because the idea of a team with 2 Shuckles and 2 Heracross would obviously be over centralizing to the Safari metagame. The Item Claus though hurts this tournament. It eliminates stall teams, thus it will be lowering the amount of defensive minded pokemon we see in this tournament. Limiting the amount of poke that can be used when they are clearly not broken in any way takes away from the fun, and experimentation of this tournament. At least multiple leftovers should be allowed. Or else this tournament will turn into the Safari Offensive Fest.
 
I vote for item clause to be off.

It will make the game fair for players who are used to playing defensively as well as offensively and will even out the odds of whoever wins, it makes the game open ground.

An example of this is that people who play defensive will not play as well as those who play offense as there are only three recovery items (Shell Bell, Lefties, and Black Sludge) as opposed to offensive in which there are a lot more items to be used (Life Orb, Expert Belt, Choice Band, Choice Specs, Choice Scarf, and a few more who have little merit).
 
Then spill the beans because I'm one of those kinds of people that hates it when people just say stuff and can't back up there reasoning. If you don't have anything good to say, don't speak. I'm sure it seems like I'm being harsh, but really people, come on.
 
i think it should be two actually.
i think this because too many people's teams have become "dependent" on having 3+ pokemon holding leftovers
im sure people could pull off a stall team without having too many pokemon holding leftovers
also if we turn item clause off then what would we do with everyone running around with 6 focus sashes or something?
if you battled them i bet you wouldn't enjoy it..

and as i said already.. people have become too dependent on their items..
they should become more dependent on their pokemon instead of the items

they could find replacement items for leftovers (meh blacksludge (poison types), and dare i say it.. shell bell?) and it takes more strategy and wits to go about it without the same item on 3 or more pokemon


well basically im saying people should find new strategies then having more leftovers on most of their pokemon


oh and being in goodbars pants would just be a plus

EDIT:
for some reason my post doesn't seem too persuasive
sounded better in my head :S
 
good enough for a backstage pass ;), i just hope you don't freak out when you find out i'm a transvestite

i actually didn't consider focus sash abuse, as a reason to use a limited item clause. 3 lefties isn't going to make anything less unique, it'll just make balanced teams more useable, as well as a certain degree of stall, hopefully.
 
i like transvestites ;)
well yea 3 is ok
thats why i agreed with you
but i like 2 more :S
and then the person could just use a poison pokemon with blacksludge if they wanted another leftovers type thing :/
 
>_> Why not just allow two of the same item, but, no more? Since there are only two viable users of Leftovers in the Safari Zone- Azumaril and Kangaskan. Black Sludge can go to Drapion and Toxicroak. Staraptor can be Choiced, just as Toxicroak. I mean, c'mon there's not many possibilities in the Safari Zone, why limit them further?
 
ampharos, donphan, foretress, gliscor, miltank, noctowl, quagsire, slowbro/king, shuckle, carnivine, and swalot can all use leftovers effectively...
so why would you say there are only two viable users of leftovers?
 
>_> Why not just allow two of the same item, but, no more? Since there are only two viable users of Leftovers in the Safari Zone- Azumaril and Kangaskan. Black Sludge can go to Drapion and Toxicroak. Staraptor can be Choiced, just as Toxicroak. I mean, c'mon there's not many possibilities in the Safari Zone, why limit them further?

What about Forretress and Donphan?

Viciously beaten by Kawl, good work sir. However, I have defeated Goodbar!
 
Rhyperior, Gliscor, Forretress, Bellosom, Shuckle, Slowbro/king, you missed some ?_?, plus substitute stat booster offensive type things like Heracross
Kawl - you can forget it all now!
tuskate - booooooooooooooo
 
Oh yeah... I did forget some >_>. I was only paying attention to d/p pre-national dex.

And Kawl beat me, now I feel small :/.

Hm, Dortrio, Yanmega, Pikachu, Raichu, Vileplume, Roserade, Nidoqueen, Nidoking, the list goes on.
 
I would post what I have caught, but you all might go blind in awe. So how about we put a limit on just choice items?


Dont worry..Im keeping my dirty little secrets...secret

And as I said..

Multiple Leftovers is good because it allows stall teams to work, limiting it to no more then 3 of Leftovers or Black Sludge keeps battles from getting mundane, I agree with both sides of the arguement (Item Clause vs no Item Clause) so I really think we should settle in the middle, which is 3 between the 2 items.


Like goodie bar mentioned, without Item Clause Id probally make a team with 5 Choiced Pokemon with some sort of wall, then sweep the fuck out of teams since there really isnt that much in the way of good walls.
 
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