Because I like it. >.> And because I want this clause in my tourney.We'll I thought the reason we had the item clause was for limiting the amount of choice items on a team? Why did you include it Lorak? Just for exciting War Stories?
Because I like it. >.> And because I want this clause in my tourney.We'll I thought the reason we had the item clause was for limiting the amount of choice items on a team? Why did you include it Lorak? Just for exciting War Stories?
I think it's fair, lefties is all alone, offensive people get 5 useful items, and berries for that matterThat wouldn't be fair to the people who want to put Choice items on their Pokemon, if they weren't allowed and unlimited Leftovers were, now would it?
Lorak said:Because I like it. >.> And because I want this clause in my tourney.
Just as much as my decision to limit it to Safari Zone Pokemon or have a species clause.So basically, there is no justifiable reason to your decision to have an Item Clause?
>_> Why not just allow two of the same item, but, no more? Since there are only two viable users of Leftovers in the Safari Zone- Azumaril and Kangaskan. Black Sludge can go to Drapion and Toxicroak. Staraptor can be Choiced, just as Toxicroak. I mean, c'mon there's not many possibilities in the Safari Zone, why limit them further?
I would post what I have caught, but you all might go blind in awe. So how about we put a limit on just choice items?
Multiple Leftovers is good because it allows stall teams to work, limiting it to no more then 3 of Leftovers or Black Sludge keeps battles from getting mundane, I agree with both sides of the arguement (Item Clause vs no Item Clause) so I really think we should settle in the middle, which is 3 between the 2 items.
Like goodie bar mentioned, without Item Clause Id probally make a team with 5 Choiced Pokemon with some sort of wall, then sweep the fuck out of teams since there really isnt that much in the way of good walls.