Grass/Dark/Fight screams Toxicroak cactus rape.
Oh yeah, forgot. Only Toxicroak resist that combination. My bad. But anyway it works. At least for me.
Grass/Dark/Fight screams Toxicroak cactus rape.
As much as I hate bumping my own set, I really didn't get many comments on it the last time. I'd really appreciate it if people let me know what they think of it, if they think it's viable, etc. Thanks.
If I get lots of positive feedback then I might do a peer edit of it if Arcanine becomes UU and we are allowed to do them. Of course, if people don't like it, I won't.
*Working on a LO-Hippowdon.
Here's what I got so far:
Hippo@LO
216atk/116def/40sp.def/136hp
-Slack Off
-EQ
-Fire Fang/Ice Fang
-Stone Edge/Thunder Fang
This thing is pretty similar to a CBhippo, but it has more freedom than CB, while sacrificing a lot of phsical bulk.
Slack off to heal is obvious.
EQ as standard attack.
Fire Fang to stop bulky roost Scizor from setting up on you, and to hit grass and floating steels.
Stone Edge is to hit a lot of bird with one stone. Its main target is salamence and gyrados.
The evs given doesn't always OHKO 0/0 mence and 0/0 dos after intimidate, but it always does without intimidate. so thunder fang and ice fang can be used to stop these thing. The only thing that resist the rock/ground/fire combination in ou is flygon. Ice fang can also be used for that.
The defense evs can make it take a grass knot from celebi, a DDed Outrage from mence, a DDed LO-less waterfall from max+ gyra.
It's kind of like a Mi-LO-tit, except milotic excels at special attack and defense, while this guy excels at attack and defense. It's like the exact opposite.
Except that the one thing Hippo's good for is tanking hits. It can survive with CB, but 10% for lefties is stupid, especially when it doesn't have the speed of Milotic.
I got a new one for ya: CM Lucario.
Lucario @ Life Orb
EVs: 4 HP/252 SpA/252 SpD
Nature: Modest
Calm Mind
Aura Sphere
Shadow Ball
Vacuum Wave
The trick here is that this Lucario is significantly more specially defensive than the average one you see. This allows you to lure out the standard things that think they can do a good amount to it with Special Attacks, then make yourself resilient to them with Calm Minds. Once they realize what the problem is, you've got several CMs under your belt. Lucario's +2 Aura Sphere can 2HKO Blissey unless she's got a heavy Special Defense investment. Shadow Ball provides perfect coverage with Aura Sphere, and Vacuum Wave gives Lucario a way to circumvent his lack of speed. Great for wrecking Walls and Stall Teams.
Actually, this thing is nothing new (at least it's popular in Germany since... the beginning of DP...), but I would not use Vaccum Wave and Aura Sphere, because otherwise, you're Gyara and Mence fodder... I run HP [Rock], which also helps against Zapdos, and a timid nature on my CMLuce. Also I like Leftovers on it, you won't be able to break stallteams with Spikes and LO-Damage. I seriously like this thing more than SpecsLuce, mainly because of it's special bulk, which allows it to set up on Tentacruel and Spiritomb, whereas SpecsLuce will have problems against those. Seriously, an awesome stallbreaker, I think not a single wall in OU can handle this ;)I got a new one for ya: CM Lucario.
Lucario @ Life Orb
EVs: 4 HP/252 SpA/252 SpD
Nature: Modest
Calm Mind
Aura Sphere
Shadow Ball
Vacuum Wave
The trick here is that this Lucario is significantly more specially defensive than the average one you see. This allows you to lure out the standard things that think they can do a good amount to it with Special Attacks, then make yourself resilient to them with Calm Minds. Once they realize what the problem is, you've got several CMs under your belt. Lucario's +2 Aura Sphere can 2HKO Blissey unless she's got a heavy Special Defense investment. Shadow Ball provides perfect coverage with Aura Sphere, and Vacuum Wave gives Lucario a way to circumvent his lack of speed. Great for wrecking Walls and Stall Teams.
I recently made this set as almost novelty, but it turned out to work quite well...
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Absol (F) @ Life Orb
Ability: Super Luck
EVs: 112 HP/144 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Sucker Punch
- Thunder Wave
- Attract / Superpower
Meh spinner that's weak to Stealth Rock, basically a Super Delibird, I'm actually hoping 1 particular pokemon get's rapid spin next gen, but we will wait and see. Back to the set Claydol does this alot better 1 resisting Stealth Rock, and 2 Having better defenses-overall, 3 being Immune to both Spikes and Toxic Spikes. Though the ability to switch and threaten a KO on froslass is welcome granted the sash is already broken, and Claydol has Shadow Ball, and can hit both Ninetails and Raikou for super-effective.
Here's a cool set that came to mind:
Forretress
name: NOT Electrode
- Rock Polish
- Earthquake
- Rain Dance
- Explosion
@ Damp Rock
Jolly
4 HP / 252 Atk / 252 Spe
Forretress is known to be a dreadfully slow Pokemon; in fact, it is best to completely reduce its Speed in IVs, EVs, and nature, to power up Gyro Ball. However, this set throws out that mentality entirely and uses max Speed EVs with a positive Speed nature!
Rock Polish makes taking on Magnezone much safer, because Magnezone won't outspeed it to the KO or use Magnet Rise before the Earthquake. Standard Forretress's strategy against Magnezone is Earthquaking on the switch, but a Flying-type or Levitator would get an safe switch in. At an abysmal Speed, Forretress should be hesistant to use support moves when Magnezone is on the prowl. Rock Polish turns the tables against that UFO MoFo.
Switch into a weak or resisted hit, which shouldn't be difficult given Forretress's many resistances. Then, Rock Polish on the switch, netting 392 Speed, enough to outspeed Forretress's best counters: Timid Scarf Magnezone and +1 Jolly Gyarados. Fortuitously, max Attack is just enough to OHKO 172 HP / 0 Def Magnezone (Steel Killer) with Stealth Rock. If the switch-in isn't going to get KOed by Earthquake, then immediately Rain Dance, which will halve Forretress's sole, albeit hefty, weakness. Most Fire-moves still have a great likelihood of a OHKO even in the Rain. Explode when you are done, which kill nearly everything not resistant and will create a clean opening for your Rain sweeper. You can use Spikes or Stealth Rock instead of Earthquake if OHKOing Magnezone isn't a concern (Dugtrio), but Thunderbolt will OHKO Forretress with Stealth Rock.
Be sure to be in good health, because if Forretress uses Rain Dance then max Attack Adamant Life Orb Gyarados uses Waterfall, it will do 70 - 82% damage. The best case scenario would be if Gyarados gets cocky and Dragon Dances instead of Waterfall, so +2 Forretress will still be faster to use Explosion.
-1 Explosion vs Bulky Gyarados: 82 - 96% (OHKO with SR)
-1 Explosion vs Offensive Gyarados: 100%
Claydol is so meh though... And and (toxic0spikes isnt a problem for me usually since it goes hand in hand with Roserade and WishClefable. Basically it works but only if you know how to work it :)
Well, as much as I shouldn't, I'm going to post a set that I've tried to some degree. It still needs fine tuning (mainly with EVs and strategy), but it's not bad. Gimmicky as of right now, but after some adjustments it could be something special.
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Vaporeon @ Leftovers
Careful || Water Absorb
252 HP/ 252 Sp Def / 4 Def
~Curse
~Wish/Rest
~Waterfall
~Frustration
One may question, "Curse Vaporeon?" I actually did get this response. Curse has interested me for awhile. Well after searching the users for awhile, I figured Curse Flareon would be decent if his movepool was better. Then it donned on me: Curse Vaporeon. Like Flareon, Vaporeon has a stellar Special Defense stat and a much better HP stat. The attack stat is pretty bad, but that is remedied by Curse for the most part. After comparing stats with the king of Curse, Snorlax, and looking at the moveset of Azumarill, I figured it would be viable.
But why use Vaporeon and not Snorlax? Snorlax has better Special Defense, HP, and Attack stats, the first two being really important for a curser. There are 2 things that set Vaporeon apart as a curser; arguably better typing and access to better healing (if chosen). Water is often held as the best single type in the game due to it's all around defensive capabilities, resisting common types such as steel, fire, and ice (Snorlax can technically resist the last 2 because of Thick Fat). Vaporeon is also completely immune to water attacks, gaining free healing if she comes in on one. As for personal healing, Vaporeon has access to Wish, meaning that if she preemptively using the move, she can stat up and gain healing the next turn. This prevents her from sleeping and letting the opponent set up. Rest can be used if Toxic is an issue (and trust me, it can be).
Water + Normal hits everything for at least neutral aside from Empoleon (which won't be doing anything back) and Shedinja. Vaporeon also gets the handy dandy STAB for Waterfall, but sadly lacks it on Frustration. Last Resort is an option, but most switchings to Vaporeon will resist Water.
Problems: It can't switch into physical threats without the initial investment of standard Vaporeon, so some EVs there might help tremendously. As mentioned, Toxic kills this set without Rest. Other than that, problems differentiating from Snorlax is the only obstacle.
Hm...I'm not sure if Rain Dance + Explosion is actually worth mentioning. I mean, yeah it's helpful, but is it really worth immediately sacrificing one pokemon to have that rain advantage? (well, I guess that's a silly question. Rain is really beneficial).
It should be noted that you won't outrun every Gyarados. Jolly with 168 Speed EVs will still outrun after a DD, but still good stuff. You'll also outpace neutral Scarf Heatran, which is good. You won't be able to OHKO Bulkier Magnezone, so be wary of that. You can OHKO Heatran after SR, but without it the chance is probably about 40% (not good at calculating ohko percentage).
Not bad, not bad at all. Not gimmicky either (not on the surface anyways). May be worth submitting (but wait for more feedback).
Here's a cool set that came to mind:
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Forretress
name: NOT Electrode
- Rock Polish
- Earthquake
- Rain Dance
- Explosion
@ Damp Rock
Jolly
4 HP / 252 Atk / 252 Spe
Forretress is known to be a dreadfully slow Pokemon; in fact, it is best to completely reduce its Speed in IVs, EVs, and nature, to power up Gyro Ball. However, this set throws out that mentality entirely and uses max Speed EVs with a positive Speed nature!
Rock Polish makes taking on Magnezone much safer, because Magnezone won't outspeed it to the KO or use Magnet Rise before the Earthquake. Standard Forretress's strategy against Magnezone is Earthquaking on the switch, but a Flying-type or Levitator would get an safe switch in. At an abysmal Speed, Forretress should be hesistant to use support moves when Magnezone is on the prowl. Rock Polish turns the tables against that UFO MoFo.
Switch into a weak or resisted hit, which shouldn't be difficult given Forretress's many resistances. Then, Rock Polish on the switch, netting 392 Speed, enough to outspeed Forretress's best counters: Timid Scarf Magnezone and +1 Adamant Gyarados. Fortuitously, max Attack is just enough to OHKO 172 HP / 0 Def Magnezone (Steel Killer) with Stealth Rock. If the switch-in isn't going to get KOed by Earthquake, then immediately Rain Dance, which will halve Forretress's sole, albeit hefty, weakness. Most Fire-moves still have a great likelihood of a OHKO even in the Rain. Explode when you are done, which kill nearly everything not resistant and will create a clean opening for your Rain sweeper. You can use Spikes or Stealth Rock instead of Earthquake if OHKOing Magnezone isn't a concern (Dugtrio), but Thunderbolt will OHKO Forretress with Stealth Rock.
Be sure to be in good health, because if Forretress uses Rain Dance then max Attack Adamant Life Orb Gyarados uses Waterfall, it will do 70 - 82% damage. The best case scenario would be if Gyarados gets cocky and Dragon Dances instead of Waterfall, so +2 Forretress will still be faster to use Explosion.
-1 Explosion vs Bulky Gyarados: 82 - 96% (OHKO with SR)
-1 Explosion vs Offensive Gyarados: 100%