Root of All Evil (A Curselax Centered Wifi Team)
Introduction
When I was a helluva lot younger, I played Pokemon R/B/Y and Pokemon G/S/C and in each generation I had a Snorlax that would plow through my friend's entire teams. Then I got into D/P and a lot of things changed. I tried making alot of rain teams, some worked, some didn't, and I had a strong urge to go back to generations 1 and 2. I scrolled down the OU list, and discovered that more generation 1 and 2 pokes were there than I expected. I found a bunch of old favs, and then I found Snorlax. I had always known he was OU, but I wanted to give him a try. I decided that I wanted to sweep/clean teams with this bad boy, and my team centers around setting up for LewisBlack, who is the name of my Snorlax.
Current Memebers:
Former Members:
The Team:
Smeargle @ Choice Scarf - Pablo ♂
Own Tempo
96 HP / 120 Def / 40 SpD / 252 Spe
Jolly
-Spore
-Trick
-Stealth Rock
-U-Turn
I have experimented with many other leads, but I found that a Smeargle with this set had the biggest pay off and surprise factor. Opponents panic as to whether to send in a choice item user or a status absorber. I usually trick a slow lead like a Hippowdon into using stealth rock. I then spore the switch in, and stealth rock.
U-turn may seem like an odd choice, but I use to scout and break a suicide lead's focus sash. A popular lead on WiFi is still Azelf, and I use a pursuit trapping strategy against him with my weavile. I mostly found that opposing Azelfs have either Psychic'd, taunted, or stealth rocked, on turn one, so Weavile remains unaffected by all of these moves. Not many Azelfs who pack fire blast will use the move on little Pablo here.
Like I said, it's hard to predict, but when I do predict correctly, the pay off is huge... and when i don't predict correctly, it's nothing I can't fix, as I usually receive a focus sash.
Gyrados @ leftovers - Disco Stu ♂
Intimidate
252 HP / 252 Def / 4 SpD
Impish
- Waterfall
- Body Slam
- Rest
- Sleep Talk
Thank you Teh for this great idea. Since this big fella resists all of Magnezone's weaknesses, and my team is missing a status absorber, he fits in just fine. Body Slam is a great move, it gives water fall near-perfect coverage and provides a great 30% paralysis rate. Thanks to intimidate and his naturally high SpD, Disco Stu becomes very hard to take down
Donphan @ Leftovers - Da Huuudge ♂
Sturdy
252 HP / 252 Def / 4 Atk
Impish
- Rapid Spin
- Toxic/Roar
- Earthquake
- Stone Edge
With donphan on my team I have a great rapid spinner, and someone to help me bust through physical walls. Gyrados and Da Huuudge make a great walling duo, and getting rid of stealth rocks greatly benefits my team, especially gyra.
"Hey Dick Weed, where's ice shard? Shouldn't your Donphan have Ice Shard?" No! Fuck Ice Shard! It's garbage without STAB and when it's coming from something with 277 attack Ice Shard won't hurt much, especially opposing gyrados. Instead, I taught Da Huuudge Stone Edge and I have not regreted it. Weavile has a much more powerful ice shard for most OU dragons anyway...
Magnezone @ Choice Specs - BATTERY
Magnet Pull
6 Atk / 252 SpA / 252 Spe
Timid
-Thunderbolt
-Hidden Power Grass
-Flash Canon
-Explosion
"Lashing out the action, returning the reaction
Weak are ripped and torn away!
Hypnotizing power, crushing all that cower
Battery is here to stay!"
That about sums up good 'ol BATTERY here. The moves I chose on LewisBlack were walled by Skarm and Bronzong, so I went down their Counters list and found this guy. I experimented with a few sets and EV spreads, and when I used the standard Steel Killer set, I had a massive Scizor weakness (this was before the addition of SteviWondr), and when I revamped the EVs of the Steel Killer set, he lost all of his power. So I went with this set, as it can outrun adamant Scizor, but still fry steels and most other things. Bronzong is a little bit harder to KO, but once Snorlax gets the ball rolling no move that Bronzong has will kill him.
Hidden Power Grass is a must-have for my team, as w/o it I'll be at the mercy of the mighty Swampert. Without BATTERY, my Snorlax would be up the creek without a paddle.
Weavile @ Expert Belt/Choice Band - Maverick ♀
Pressure
6 HP / 252 Atk / 252 Spe
Jolly
-Ice Shard
-Pursuit
-Brick Break
-Night Slash
I needed a powerful pursuit to get rid of gengar, Rotoms, and Mismagius, so weavile made perfect sense. Even though it adds another figthing weakness to my team, she's an effective replacement to scizor. Maverick doesn't usually require prediction, all I need to do is pursuit. If I believe whatever flying ghost I'm facing is scarfed, I just choose ice shard. She is also a great revenge killer for the OU dragons (except kingdra, if he's weak enough though she will kill him) Most of the time Maverick does her job very well.
Due to the bravery of most Rotom-As, I run night slash to punish those who believe I'm pursuiting.
Snorlax @ leftovers - LewisBlack ♂
Thick Fat
168 HP / 120 Def / 220 SpD
Careful
-Curse
-Rest
-Return
-Earthquake
The whole reason everyone else is on this team. His name makes perfect sense; he curses a lot. LewisBlack has gotten me out of plenty of tight situations. He serves as my main sweeper/cleaner and special wall. His ability thick fat and earthquake allows him to counter Heatran quite well, and his high HP and SpD allow him to somewhat absorb most other Special based hits and curse in their faces. Trick is a big pain in the ass to this fellow, but I do have three choice item users, and only KILL FACE will mind taking a pair of sparkly spectacles.
Return and Earthquake provide the most coverage and most things which can wall me are taken care of by the other members of this team. Thanks to rest, LewisBlack doesn't mind taking status or repeated hits, as he can just snooze it off. When his counters are eliminated and he gets 2 or 3 curses up it's usually game, set, and match.
LewisBlack is best when hidden and used late game, but on two occasions I've brought this guy on turn 5 and swept the entire opposition.
Starmie @ Leftovers - Da Sheriff
Natural Cure
136 HP / 156 Def / 216 Spe
Timid
-Recover
-Rapid Spin
-Thunderbolt
-Surf
Scizor @ Choice Band - KILL FACE ♀
Technician
252 Atk / 176 Spe / 80 HP
Jolly
- Bullet Punch
- Pursuit
- U-Turn
- Superpower
Outro:
This team is very much a hit or miss. I can get murdered, or I rape with it. I've been considering changing out many guys but everyone here mostly works for me. That doesn't mean I won't take advice, I need as much help as I can get
Threat List:
1. Scizor: I can send in magnezone on a predicted bullet punch or swords dance, and KO with thunderbolt, simple as that. If I mispredict and he superpowers, Scizor can Bullet Punch him if he's below half health.
2. Heatran: Gyrados resists its main STAB move and can threaten with waterfall. Snorlax also has a fire resist and can threaten with earthquake or can curse up in its face.
3. Suicune: It is not easy for me to cover this threat, and I recognize him as one of my weaknesses. My only options are tricking my scarf if I still have it, thunderbolting w/ BATTERY, or praying that it isn't packing roar.
4. Salamence: No team can have one poke which can safely switch in, that's just the way the game is.... I can always play the GuessMence game by switching around and trying to find out what the hell it is. If it's physical and locked into outrage, Da Huuudge, Scizor, or Magnezone can take the blows, and strick back w/ powerful moves. Either Da Huuudge or KILL FACE can revenge kill it w/ ice shard and bullet punch, respectively.
5. Gyrados: Gyrados makes a near-perfect switch in, he can do good damage with
6. Metagross: Gyrados resists its STAB moves, and even though Clear Body blocks Intimidate, he can take most neutral hits from any Metagross. Donphan can take a few hits, and can threaten it w/ earthquake. If Snorlax has enough curses he can survive many hits and rape w/ earthquake as well.
7. Infernape: Gyrados resists both of its STAB moves and can KO with Waterfall. If LewisBlack has at least one curse up, he can take the close combat, and prey on Infernape's lowered defenses with earthquake.
8. Tyranitar: Donphan can come in on most choice banders and threaten with earthquake. Scizor can come in on a predicted Crunch or can revenge kill it with superpower or bullet punch.
9. Swampert: If magnezone comes in on a predicted surf or ice beam, swampert is a goner. Donphan can take plenty of hits from physical version, and can toxic it. Even if it's a mixpert I'm sure he can survive at least one surf to toxic it. If Swampert doesn't have roar, he's set-up bait for Lewis Black.
10. Rotom-A: I really hate this thing. Snorlax deosn't stand a chance other than stalling, magnezone can't do a thing, gyrados has to get him w/ waterfall on the switch, and scizor cannot switch into Rotom-H safely. My only hope is a combonation of donphan and scizor. Donphan is immune to thunderbolt/discharge, can take an unboosted shadow ball and toxic him. I'll have to either predict with careful switces, or just ice shard it until donphan dies. Then my scizor with the new spread can come in and pursuit, hopefully toxic has taken it's toll by then. Scizor does have a considerably better chance of switching into Rotom-W, but he has a tougher time as he cannot outspeed. I really need helping taking care of this douche bag.
To add more later.
Introduction
When I was a helluva lot younger, I played Pokemon R/B/Y and Pokemon G/S/C and in each generation I had a Snorlax that would plow through my friend's entire teams. Then I got into D/P and a lot of things changed. I tried making alot of rain teams, some worked, some didn't, and I had a strong urge to go back to generations 1 and 2. I scrolled down the OU list, and discovered that more generation 1 and 2 pokes were there than I expected. I found a bunch of old favs, and then I found Snorlax. I had always known he was OU, but I wanted to give him a try. I decided that I wanted to sweep/clean teams with this bad boy, and my team centers around setting up for LewisBlack, who is the name of my Snorlax.
Current Memebers:






Former Members:



The Team:

Smeargle @ Choice Scarf - Pablo ♂
Own Tempo
96 HP / 120 Def / 40 SpD / 252 Spe
Jolly
-Spore
-Trick
-Stealth Rock
-U-Turn
I have experimented with many other leads, but I found that a Smeargle with this set had the biggest pay off and surprise factor. Opponents panic as to whether to send in a choice item user or a status absorber. I usually trick a slow lead like a Hippowdon into using stealth rock. I then spore the switch in, and stealth rock.
U-turn may seem like an odd choice, but I use to scout and break a suicide lead's focus sash. A popular lead on WiFi is still Azelf, and I use a pursuit trapping strategy against him with my weavile. I mostly found that opposing Azelfs have either Psychic'd, taunted, or stealth rocked, on turn one, so Weavile remains unaffected by all of these moves. Not many Azelfs who pack fire blast will use the move on little Pablo here.
Like I said, it's hard to predict, but when I do predict correctly, the pay off is huge... and when i don't predict correctly, it's nothing I can't fix, as I usually receive a focus sash.

Gyrados @ leftovers - Disco Stu ♂
Intimidate
252 HP / 252 Def / 4 SpD
Impish
- Waterfall
- Body Slam
- Rest
- Sleep Talk
Thank you Teh for this great idea. Since this big fella resists all of Magnezone's weaknesses, and my team is missing a status absorber, he fits in just fine. Body Slam is a great move, it gives water fall near-perfect coverage and provides a great 30% paralysis rate. Thanks to intimidate and his naturally high SpD, Disco Stu becomes very hard to take down

Donphan @ Leftovers - Da Huuudge ♂
Sturdy
252 HP / 252 Def / 4 Atk
Impish
- Rapid Spin
- Toxic/Roar
- Earthquake
- Stone Edge
With donphan on my team I have a great rapid spinner, and someone to help me bust through physical walls. Gyrados and Da Huuudge make a great walling duo, and getting rid of stealth rocks greatly benefits my team, especially gyra.
"Hey Dick Weed, where's ice shard? Shouldn't your Donphan have Ice Shard?" No! Fuck Ice Shard! It's garbage without STAB and when it's coming from something with 277 attack Ice Shard won't hurt much, especially opposing gyrados. Instead, I taught Da Huuudge Stone Edge and I have not regreted it. Weavile has a much more powerful ice shard for most OU dragons anyway...

Magnezone @ Choice Specs - BATTERY
Magnet Pull
6 Atk / 252 SpA / 252 Spe
Timid
-Thunderbolt
-Hidden Power Grass
-Flash Canon
-Explosion
"Lashing out the action, returning the reaction
Weak are ripped and torn away!
Hypnotizing power, crushing all that cower
Battery is here to stay!"
That about sums up good 'ol BATTERY here. The moves I chose on LewisBlack were walled by Skarm and Bronzong, so I went down their Counters list and found this guy. I experimented with a few sets and EV spreads, and when I used the standard Steel Killer set, I had a massive Scizor weakness (this was before the addition of SteviWondr), and when I revamped the EVs of the Steel Killer set, he lost all of his power. So I went with this set, as it can outrun adamant Scizor, but still fry steels and most other things. Bronzong is a little bit harder to KO, but once Snorlax gets the ball rolling no move that Bronzong has will kill him.
Hidden Power Grass is a must-have for my team, as w/o it I'll be at the mercy of the mighty Swampert. Without BATTERY, my Snorlax would be up the creek without a paddle.

Weavile @ Expert Belt/Choice Band - Maverick ♀
Pressure
6 HP / 252 Atk / 252 Spe
Jolly
-Ice Shard
-Pursuit
-Brick Break
-Night Slash
I needed a powerful pursuit to get rid of gengar, Rotoms, and Mismagius, so weavile made perfect sense. Even though it adds another figthing weakness to my team, she's an effective replacement to scizor. Maverick doesn't usually require prediction, all I need to do is pursuit. If I believe whatever flying ghost I'm facing is scarfed, I just choose ice shard. She is also a great revenge killer for the OU dragons (except kingdra, if he's weak enough though she will kill him) Most of the time Maverick does her job very well.
Due to the bravery of most Rotom-As, I run night slash to punish those who believe I'm pursuiting.

Snorlax @ leftovers - LewisBlack ♂
Thick Fat
168 HP / 120 Def / 220 SpD
Careful
-Curse
-Rest
-Return
-Earthquake
The whole reason everyone else is on this team. His name makes perfect sense; he curses a lot. LewisBlack has gotten me out of plenty of tight situations. He serves as my main sweeper/cleaner and special wall. His ability thick fat and earthquake allows him to counter Heatran quite well, and his high HP and SpD allow him to somewhat absorb most other Special based hits and curse in their faces. Trick is a big pain in the ass to this fellow, but I do have three choice item users, and only KILL FACE will mind taking a pair of sparkly spectacles.
Return and Earthquake provide the most coverage and most things which can wall me are taken care of by the other members of this team. Thanks to rest, LewisBlack doesn't mind taking status or repeated hits, as he can just snooze it off. When his counters are eliminated and he gets 2 or 3 curses up it's usually game, set, and match.
LewisBlack is best when hidden and used late game, but on two occasions I've brought this guy on turn 5 and swept the entire opposition.
Former Members:
Gliscor @ Leftovers - SteviWondr ♂
Sand Veil
252 HP / 252 Def / 6 Atk
Impish
-Roost
-Taunt/Toxic
-Aerial Ace
-Earthquake

Gliscor @ Leftovers - SteviWondr ♂
Sand Veil
252 HP / 252 Def / 6 Atk
Impish
-Roost
-Taunt/Toxic
-Aerial Ace
-Earthquake

Starmie @ Leftovers - Da Sheriff
Natural Cure
136 HP / 156 Def / 216 Spe
Timid
-Recover
-Rapid Spin
-Thunderbolt
-Surf

Scizor @ Choice Band - KILL FACE ♀
Technician
252 Atk / 176 Spe / 80 HP
Jolly
- Bullet Punch
- Pursuit
- U-Turn
- Superpower
Outro:
This team is very much a hit or miss. I can get murdered, or I rape with it. I've been considering changing out many guys but everyone here mostly works for me. That doesn't mean I won't take advice, I need as much help as I can get
Threat List:
1. Scizor: I can send in magnezone on a predicted bullet punch or swords dance, and KO with thunderbolt, simple as that. If I mispredict and he superpowers, Scizor can Bullet Punch him if he's below half health.
2. Heatran: Gyrados resists its main STAB move and can threaten with waterfall. Snorlax also has a fire resist and can threaten with earthquake or can curse up in its face.
3. Suicune: It is not easy for me to cover this threat, and I recognize him as one of my weaknesses. My only options are tricking my scarf if I still have it, thunderbolting w/ BATTERY, or praying that it isn't packing roar.
4. Salamence: No team can have one poke which can safely switch in, that's just the way the game is.... I can always play the GuessMence game by switching around and trying to find out what the hell it is. If it's physical and locked into outrage, Da Huuudge, Scizor, or Magnezone can take the blows, and strick back w/ powerful moves. Either Da Huuudge or KILL FACE can revenge kill it w/ ice shard and bullet punch, respectively.
5. Gyrados: Gyrados makes a near-perfect switch in, he can do good damage with
6. Metagross: Gyrados resists its STAB moves, and even though Clear Body blocks Intimidate, he can take most neutral hits from any Metagross. Donphan can take a few hits, and can threaten it w/ earthquake. If Snorlax has enough curses he can survive many hits and rape w/ earthquake as well.
7. Infernape: Gyrados resists both of its STAB moves and can KO with Waterfall. If LewisBlack has at least one curse up, he can take the close combat, and prey on Infernape's lowered defenses with earthquake.
8. Tyranitar: Donphan can come in on most choice banders and threaten with earthquake. Scizor can come in on a predicted Crunch or can revenge kill it with superpower or bullet punch.
9. Swampert: If magnezone comes in on a predicted surf or ice beam, swampert is a goner. Donphan can take plenty of hits from physical version, and can toxic it. Even if it's a mixpert I'm sure he can survive at least one surf to toxic it. If Swampert doesn't have roar, he's set-up bait for Lewis Black.
10. Rotom-A: I really hate this thing. Snorlax deosn't stand a chance other than stalling, magnezone can't do a thing, gyrados has to get him w/ waterfall on the switch, and scizor cannot switch into Rotom-H safely. My only hope is a combonation of donphan and scizor. Donphan is immune to thunderbolt/discharge, can take an unboosted shadow ball and toxic him. I'll have to either predict with careful switces, or just ice shard it until donphan dies. Then my scizor with the new spread can come in and pursuit, hopefully toxic has taken it's toll by then. Scizor does have a considerably better chance of switching into Rotom-W, but he has a tougher time as he cannot outspeed. I really need helping taking care of this douche bag.
To add more later.