Root of All Evil (A Wifi Team)

Root of All Evil (A Curselax Centered Wifi Team)

Introduction
When I was a helluva lot younger, I played Pokemon R/B/Y and Pokemon G/S/C and in each generation I had a Snorlax that would plow through my friend's entire teams. Then I got into D/P and a lot of things changed. I tried making alot of rain teams, some worked, some didn't, and I had a strong urge to go back to generations 1 and 2. I scrolled down the OU list, and discovered that more generation 1 and 2 pokes were there than I expected. I found a bunch of old favs, and then I found Snorlax. I had always known he was OU, but I wanted to give him a try. I decided that I wanted to sweep/clean teams with this bad boy, and my team centers around setting up for LewisBlack, who is the name of my Snorlax.

Current Memebers:
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Former Members:
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The Team:

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Smeargle @ Choice Scarf - Pablo ♂
Own Tempo
96 HP / 120 Def / 40 SpD / 252 Spe
Jolly
-Spore
-Trick
-Stealth Rock
-U-Turn

I have experimented with many other leads, but I found that a Smeargle with this set had the biggest pay off and surprise factor. Opponents panic as to whether to send in a choice item user or a status absorber. I usually trick a slow lead like a Hippowdon into using stealth rock. I then spore the switch in, and stealth rock.

U-turn may seem like an odd choice, but I use to scout and break a suicide lead's focus sash. A popular lead on WiFi is still Azelf, and I use a pursuit trapping strategy against him with my weavile. I mostly found that opposing Azelfs have either Psychic'd, taunted, or stealth rocked, on turn one, so Weavile remains unaffected by all of these moves. Not many Azelfs who pack fire blast will use the move on little Pablo here.

Like I said, it's hard to predict, but when I do predict correctly, the pay off is huge... and when i don't predict correctly, it's nothing I can't fix, as I usually receive a focus sash.


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Gyrados @ leftovers - Disco Stu
Intimidate
252 HP / 252 Def / 4 SpD
Impish
- Waterfall
- Body Slam
- Rest
- Sleep Talk

Thank you Teh for this great idea. Since this big fella resists all of Magnezone's weaknesses, and my team is missing a status absorber, he fits in just fine. Body Slam is a great move, it gives water fall near-perfect coverage and provides a great 30% paralysis rate. Thanks to intimidate and his naturally high SpD, Disco Stu becomes very hard to take down


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Donphan @ Leftovers - Da Huuudge
Sturdy
252 HP / 252 Def / 4 Atk
Impish
- Rapid Spin
- Toxic/Roar
- Earthquake
- Stone Edge

With donphan on my team I have a great rapid spinner, and someone to help me bust through physical walls. Gyrados and Da Huuudge make a great walling duo, and getting rid of stealth rocks greatly benefits my team, especially gyra.

"Hey Dick Weed, where's ice shard? Shouldn't your Donphan have Ice Shard?" No! Fuck Ice Shard! It's garbage without STAB and when it's coming from something with 277 attack Ice Shard won't hurt much, especially opposing gyrados. Instead, I taught Da Huuudge Stone Edge and I have not regreted it. Weavile has a much more powerful ice shard for most OU dragons anyway...




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Magnezone @ Choice Specs - BATTERY
Magnet Pull
6 Atk / 252 SpA / 252 Spe
Timid
-Thunderbolt
-Hidden Power Grass
-Flash Canon
-Explosion

"Lashing out the action, returning the reaction
Weak are ripped and torn away!
Hypnotizing power, crushing all that cower
Battery is here to stay!"

That about sums up good 'ol BATTERY here. The moves I chose on LewisBlack were walled by Skarm and Bronzong, so I went down their Counters list and found this guy. I experimented with a few sets and EV spreads, and when I used the standard Steel Killer set, I had a massive Scizor weakness (this was before the addition of SteviWondr), and when I revamped the EVs of the Steel Killer set, he lost all of his power. So I went with this set, as it can outrun adamant Scizor, but still fry steels and most other things. Bronzong is a little bit harder to KO, but once Snorlax gets the ball rolling no move that Bronzong has will kill him.

Hidden Power Grass is a must-have for my team, as w/o it I'll be at the mercy of the mighty Swampert. Without BATTERY, my Snorlax would be up the creek without a paddle.


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Weavile @ Expert Belt/Choice Band - Maverick ♀
Pressure
6 HP / 252 Atk / 252 Spe
Jolly
-Ice Shard
-Pursuit
-Brick Break
-Night Slash

I needed a powerful pursuit to get rid of gengar, Rotoms, and Mismagius, so weavile made perfect sense. Even though it adds another figthing weakness to my team, she's an effective replacement to scizor. Maverick doesn't usually require prediction, all I need to do is pursuit. If I believe whatever flying ghost I'm facing is scarfed, I just choose ice shard. She is also a great revenge killer for the OU dragons (except kingdra, if he's weak enough though she will kill him) Most of the time Maverick does her job very well.

Due to the bravery of most Rotom-As, I run night slash to punish those who believe I'm pursuiting.


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Snorlax @ leftovers - LewisBlack ♂
Thick Fat
168 HP / 120 Def / 220 SpD
Careful
-Curse
-Rest
-Return
-Earthquake

The whole reason everyone else is on this team. His name makes perfect sense; he curses a lot. LewisBlack has gotten me out of plenty of tight situations. He serves as my main sweeper/cleaner and special wall. His ability thick fat and earthquake allows him to counter Heatran quite well, and his high HP and SpD allow him to somewhat absorb most other Special based hits and curse in their faces. Trick is a big pain in the ass to this fellow, but I do have three choice item users, and only KILL FACE will mind taking a pair of sparkly spectacles.

Return and Earthquake provide the most coverage and most things which can wall me are taken care of by the other members of this team. Thanks to rest, LewisBlack doesn't mind taking status or repeated hits, as he can just snooze it off. When his counters are eliminated and he gets 2 or 3 curses up it's usually game, set, and match.

LewisBlack is best when hidden and used late game, but on two occasions I've brought this guy on turn 5 and swept the entire opposition.

Former Members:
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Gliscor @ Leftovers - SteviWondr ♂
Sand Veil
252 HP / 252 Def / 6 Atk
Impish
-Roost
-Taunt/Toxic
-Aerial Ace
-Earthquake

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Starmie @ Leftovers - Da Sheriff
Natural Cure
136 HP / 156 Def / 216 Spe
Timid
-Recover
-Rapid Spin
-Thunderbolt
-Surf


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Scizor @ Choice Band - KILL FACE ♀
Technician

252 Atk / 176 Spe / 80 HP
Jolly

- Bullet Punch
- Pursuit
- U-Turn
- Superpower

Outro:
This team is very much a hit or miss. I can get murdered, or I rape with it. I've been considering changing out many guys but everyone here mostly works for me. That doesn't mean I won't take advice, I need as much help as I can get

Threat List:
1. Scizor: I can send in magnezone on a predicted bullet punch or swords dance, and KO with thunderbolt, simple as that. If I mispredict and he superpowers, Scizor can Bullet Punch him if he's below half health.

2. Heatran: Gyrados resists its main STAB move and can threaten with waterfall. Snorlax also has a fire resist and can threaten with earthquake or can curse up in its face.

3. Suicune: It is not easy for me to cover this threat, and I recognize him as one of my weaknesses. My only options are tricking my scarf if I still have it, thunderbolting w/ BATTERY, or praying that it isn't packing roar.

4. Salamence: No team can have one poke which can safely switch in, that's just the way the game is.... I can always play the GuessMence game by switching around and trying to find out what the hell it is. If it's physical and locked into outrage, Da Huuudge, Scizor, or Magnezone can take the blows, and strick back w/ powerful moves. Either Da Huuudge or KILL FACE can revenge kill it w/ ice shard and bullet punch, respectively.

5. Gyrados: Gyrados makes a near-perfect switch in, he can do good damage with

6. Metagross: Gyrados resists its STAB moves, and even though Clear Body blocks Intimidate, he can take most neutral hits from any Metagross. Donphan can take a few hits, and can threaten it w/ earthquake. If Snorlax has enough curses he can survive many hits and rape w/ earthquake as well.

7. Infernape: Gyrados resists both of its STAB moves and can KO with Waterfall. If LewisBlack has at least one curse up, he can take the close combat, and prey on Infernape's lowered defenses with earthquake.

8. Tyranitar: Donphan can come in on most choice banders and threaten with earthquake. Scizor can come in on a predicted Crunch or can revenge kill it with superpower or bullet punch.

9. Swampert: If magnezone comes in on a predicted surf or ice beam, swampert is a goner. Donphan can take plenty of hits from physical version, and can toxic it. Even if it's a mixpert I'm sure he can survive at least one surf to toxic it. If Swampert doesn't have roar, he's set-up bait for Lewis Black.

10. Rotom-A: I really hate this thing. Snorlax deosn't stand a chance other than stalling, magnezone can't do a thing, gyrados has to get him w/ waterfall on the switch, and scizor cannot switch into Rotom-H safely. My only hope is a combonation of donphan and scizor. Donphan is immune to thunderbolt/discharge, can take an unboosted shadow ball and toxic him. I'll have to either predict with careful switces, or just ice shard it until donphan dies. Then my scizor with the new spread can come in and pursuit, hopefully toxic has taken it's toll by then. Scizor does have a considerably better chance of switching into Rotom-W, but he has a tougher time as he cannot outspeed. I really need helping taking care of this douche bag.

To add more later.
 
CMcune will give you problems, you may be able to wall it but it can kill your snorlax with enough calm minds, and can roar you away. It will cause problems but battery might be able to ko.
 
Since you are using Magnezone, why don't you consider using a RestTalk 252HP/ 252Def Gyarados instead of Gliscor. With Intimidate it's considerably more bulky, and with sleep talk you can counter breloom's tendency to spore to a certain extent (Not that Breloom's that common but Gliscor carries Aerial Ace for Heracross and who?). "Also a +1 Life Orb Stone Edge from an opposing Gyarados will never KO you even after Stealth Rock damage." So essentially a Lucario with Life Orb will not OHKO you either, seeing as Lucario has 110 base attack while Gyarados has 125.

Weezing is also an option, albeit one that doesn't compliment Magnezone's weaknesses quite as well but at least it doesn't have a rock weakness, and it does learn Will-O-Wisp which will cripple any fighter except Heracross/Machamp. He also gets the elemental options through HP Ice, T-bolt, Flamethrower and Memento to help force switches for "LewisBlack" to set up. And Explosion does bait ghost switch in's for your Weavile to abuse. And by abuse I mean pursuit. I use my forretress to a similar effect. =)


Beh, I hope that helped at least a little bit.



EDIT: Consider using dragon dance and 12Spd EV's to get the jump on Zapdos and co. Just in case. A boosted waterfall will EVENTUALLY kill/flinch breloom, right? xD No, but in all seriousness I've never seen a Breloom using Spore, Swords Dance, Seed Bomb AND Substitute at the same time. So what's my point? Well, verses a sub set, your worst fear is either a focus punch or leech seed, where as on the swords dance set your worst fear is a boosted seed bomb. So.... if it's the swords dance set, he's not going to hide behind a sub and if he's the sub-seed set he's not going to power up behind that sub to smack you with a seed bomb. Either way if you accidentally select dragon dance, it won't break you. Besides, they're going to be very weary of taunt because Gyarados tends to make an ass of people who rely heavily on passive movesets. Well, anyways you should be able to work yourself into an advantageous postion with just waterfall. Just watch out for Vaporeon and don't let them pick up on the fact that he's not BulkyGyara with taunt, right? =)


EDIT 2: Oh yeah, and I completely forgot about Stone Edge. An Adamant, Max Attack, Breloom with the Life Orb can deal serious damage, but without a critical hit or a Swords Dance your Gyarados will survive easily assuming it's at full health. If I remember correctly the most it can possibily do is 210HP/394HP. It's a hefty hit, but remember that Stone Edge is super effective!


Roar is another option over Avalanche, by the by.
 
Since you are using Magnezone, why don't you consider using a RestTalk 252HP/ 252Def Gyarados instead of Gliscor. With Intimidate it's considerably more bulky, and with sleep talk you can counter breloom's tendency to spore to a certain extent (Not that Breloom's that common but Gliscor carries Aerial Ace for Heracross and who?). "Also a +1 Life Orb Stone Edge from an opposing Gyarados will never KO you even after Stealth Rock damage." So essentially a Lucario with Life Orb will not OHKO you either, seeing as Lucario has 110 base attack while Gyarados has 125.

I did consider adding a rest talking gyrados to my team, but I shied away from it due to its massive electric weakness and the fact that gliscor is part ground to absorb electric attacks for starmie. However, I will make one and test it out when I get the chance.

Weezing is also an option, albeit one that doesn't compliment Magnezone's weaknesses quite as well but at least it doesn't have a rock weakness, and it does learn Will-O-Wisp which will cripple any fighter except Heracross/Machamp. He also gets the elemental options through HP Ice, T-bolt, Flamethrower and Memento to help force switches for "LewisBlack" to set up. And Explosion does bait ghost switch in's for your Weavile to abuse. And by abuse I mean pursuit. I use my forretress to a similar effect. =)


I tried Weezing and did not like him at all. I loved the fact that he can counter heracross, but a wall without a reliable recovery move is garbage, especially on a team without wish support. It's great that he had only one weakness, but I have quite a few things on my team who resist Ice and Water for Stevi Wonder.


Beh, I hope that helped at least a little bit.


Yes, you did. Thank you, I'll begin making Gyrados immediatly. :D
 
One more idea for you is a physically bulky Salamence. It's fun to see the other guy panic when you get a Dragon Dance, or get depressed when his Life Orb'd Lucario uses Ice Punch on your incoming Salamence... yet fails to get you into the range for a speedy kill with extreme speed. xD

It's really the same principle as the 'Dancing Tank' set for Gliscor, except you can hit flying types 100% of the time with Dragon Claw as opposed to 80% of the time with Stone Edge. And you power up your speed along with your attack (although not as fast, obviously).

...BUT...

Don't eat any Stone Edges with that Salamence from anything with 300 attack or more after Intimidate... like for instance a Dragon Dance'd Gyarados... who I hoped had Return instead damn him... >_> ... because Salamence will probably die horribly.

But yeah, Salamence covers Magnezone pretty well too, he just needs to watch out for those burns though.
 
Small improvements

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Weavile @ Expert Belt - Maverick ♀
Pressure
6 HP / 252 Atk / 252 Spe
Jolly
-Ice Shard
-Pursuit
-Brick Break
-Ice Punch/Night Slash

Naming her "Iceman" would have been way too cheesy so I went with the name Maverick. Both are from the movie Top Gun. That has nothing to do with this team but I like nicknaming my pokes. Since Return/Earthquake does not hit Gengar, I needed something to just make him go away. My options were Tyranitar and Weavile. I hate Tyranitar's guts, and I hate its ability even more, so i went with Weavile. Despite all the choice scarfers, I still find Weavile to be a very useful revenge killer. His STAB moves greatly help my team against most OU dragons and the aforementioned Gengar. I went with expert belt because I didn't like the idea of having two choice users on one team, and I don't like being stuck into low base power moves. Plus if I successfully pursuit something and they send in a Dark resist, I can brick break it into an early grave... unless I suspect that it's a choice scarfer.

The reason I put a forward slash in between the last 2 moves is that I could use a lot of help deciding what move would better benefit my team. Just like BATTERY, Maverick has been a great help to my team, and without her many common threats would wall Lewis Black.

Sorry about the grammar point there :nerd: (lol)

Anyway, this team seems pretty solid. However, if you want to improve Weavile's versatility in switching in I would recommend a focus sash over the expert belt - but as it stands with it being a revenge killer there isn't much wrong with the expert belt. Also be aware of the fighting type weakness of your team, Starmie resists it but can't really take a close combat on the switch in.

Hope this helps a bit :toast:

EDIT: Actually Gliscor has a high base defence and since most fighting type attacks are physical you should be fine.
 
Um, Hmm. I've got yet another idea here to help minimize your Salamence problems, your fighter problems and your Suicune problem. It's really unorthodox. Here's the moveset:

Gyarados@ Leftovers
252HP/252Def/6SDef
Sleep Talk/Taunt
Body Slam/Thunder Wave/Taunt
Rest
Waterfall


Taunt should be considered for Calm Mind, Swords Dance, Status, Subs and Sleep Talkers. Thunder Wave or Body Slam for Sweepers. Waterfall for Paraflinch combo and STAB. Thunder Wave's paralysis will put everything at the mercy of your Snorlax's STAB Returns and EQ's as well as your Magnezone's Explosion and Choice Specs'd moves, but Body Slam will hit Electivire and provide Water + Normal coverage. Which would be fun considering your Magnezone will trap any Empoleon who catches on. It's not an exact counter, but I thought it was interesting. =)
 
Not a huge fan of the Earthquake/Return combo on Snorlax. With it, you can do at best resisted STAB Return damage (76ish base power) to: Aerodactyl, Bronzong, and Skarmory. You can do at best neutral non-STAB Earthquake damage (100 Base power) to Scizor and Forretress. You cannot hit Rotom-A or Gengar at all.

Yes, Weavile/Magnezone can deal with many of these Pokemon, but particularly Rotom stands out as something that will give you a lot of trouble, particularly given his popularity. Weavile has trouble switching in to the Discharge/Thunderbolt/Overheat of any offensive version, and support versions can generally set up Will-o-Wisp and/or Reflect in your face and shrug at your now-pitiful damage output while staying in and hitting you with Discharge. I might suggest using a bulkier pursuit user, such as CB Metagross, CB Scizor, or Tyranitar. Yes, Tyranitar's Sandstorm will wear down your team a bit, but the majority of combats involve Sandstorm anyways.
 
Not a huge fan of the Earthquake/Return combo on Snorlax. With it, you can do at best resisted STAB Return damage (76ish base power) to: Aerodactyl, Bronzong, and Skarmory. You can do at best neutral non-STAB Earthquake damage (100 Base power) to Scizor and Forretress. You cannot hit Rotom-A or Gengar at all.

Seems to me that the only Aerodactyl I should be worried about is the drugodactyl, because all others are 2HKO'd with return w/ one curse and stealth rocks. As long as I can see him coming on the switch, snorlax will live. If not, then with two curses I can survive 2 Choice Banded Stone Edges and get a clean 2HKO with Return.

Yes, Weavile/Magnezone can deal with many of these Pokemon, but particularly Rotom stands out as something that will give you a lot of trouble, particularly given his popularity. Weavile has trouble switching in to the Discharge/Thunderbolt/Overheat of any offensive version, and support versions can generally set up Will-o-Wisp and/or Reflect in your face and shrug at your now-pitiful damage output while staying in and hitting you with Discharge.

I don't mean to be rude, but that's why its called a revenge killer. I can just send smeargle either into its death or into a negligible will-o-wisp, and cripple it w/ a trick to make it easier to predict (just ask Ogre what I did to his friggen scizor). After Pablo dies, in comes weavile to kill it.


I might suggest using a bulkier pursuit user, such as CB Metagross, CB Scizor, or Tyranitar. Yes, Tyranitar's Sandstorm will wear down your team a bit, but the majority of combats involve Sandstorm anyways.


Scizor and Metagross would bring plenty of useful resistences to my team, so I'll be sure to test them out. Although I'm a bit uncomfortable w/ two (or three if u count Pablo) choice item users on my team, I'll just have to wait and see. Unfortunatly I forgot to add a new donphan I was trying out to my team, and I'm not sure I have a way to reliably deal w/ vaporeon outside of cursing in its face. The only bad thing about metagross and scizor, is that gengar can hypnotize either of them before they can get a pursuit off.

Thank you very much for your input! :D



teh said:
Um, Hmm. I've got yet another idea here to help minimize your Salamence problems, your fighter problems and your Suicune problem. It's really unorthodox. Here's the moveset:

Gyarados@ Leftovers
252HP/252Def/6SDef
Sleep Talk/Taunt
Body Slam/Thunder Wave/Taunt
Rest
Waterfall


Taunt should be considered for Calm Mind, Swords Dance, Status, Subs and Sleep Talkers. Thunder Wave or Body Slam for Sweepers. Waterfall for Paraflinch combo and STAB. Thunder Wave's paralysis will put everything at the mercy of your Snorlax's STAB Returns and EQ's as well as your Magnezone's Explosion and Choice Specs'd moves, but Body Slam will hit Electivire and provide Water + Normal coverage. Which would be fun considering your Magnezone will trap any Empoleon who catches on. It's not an exact counter, but I thought it was interesting. =)

I'm ballsy (or dumb) enough to try that out. It seems sort of odd to be without sleep talk tho, maybe I'll just stick w/ waterfall and body slam for coverage rather than waterfall and dd. Thanks man.



I'm going to be updating the "Pokes who are being tested" section w/ all of your very helpful suggestions. Thanks you guys
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for some reason this team has a complete counter rwo scizor and heatran. they are no longer threats, so dont worry bout them
What would make you say that?
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Also I updated a bunch of errors and new guys to be tested. I'm not going to define the "Counters" Section any further due to all the changes so far.

With all ur edits you're breakin my balls Teh!
 
Another
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(if you can't see images for whatever reason, it says "bump")


I completely revamped my team, added new pokes, and took out old ones. Metagross is still being tested, but everyone else has been either scrapped or added. I still need plenty of help, and suggestions on how to deal with the Rotom Appliances.
 
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Weavile @ Focus sash - Maverick ♀
Pressure
6 HP / 252 Atk / 252 Spe
Jolly
-Ice Shard
-Pursuit
-Brick Break
-Night Slash


I find this weavile to be a good counter to the rotom appliances.
Pursuit is good for hitting fleeing rotom. if the rotom uses a choice scarf set, hold on to your focus sash the first turn while night slashing, and if it survives, then ice shard the next turn. Switching in is not too hard, as it can take boosted shadow balls relatively easily, and focus sash would ensure you dont die from discharge.

Hope this helped :)
 
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Weavile @ Focus sash - Maverick ♀
Pressure
6 HP / 252 Atk / 252 Spe
Jolly
-Ice Shard
-Pursuit
-Brick Break
-Night Slash


I find this weavile to be a good counter to the rotom appliances.
Pursuit is good for hitting fleeing rotom. if the rotom uses a choice scarf set, hold on to your focus sash the first turn while night slashing, and if it survives, then ice shard the next turn. Switching in is not too hard, as it can take boosted shadow balls relatively easily, and focus sash would ensure you dont die from discharge.

Hope this helped :)
I guess the answer was under my nose the whole time. I'll have to test this out, idk about using a sash though. The loss of power will be a big concern.

Thanks for your suggestion :D
 
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