Trace Ability
i have a few questions regarding the way the ability trace works:
(http://www.smogon.com/dp/abilities/trace)
1. immunity
provided that the opponent has layed toxic spikes, and you switched gardevoir against their zangoose, what will happen?:
a. gardevoir will trace immunity and thus will be immune to the toxic spikes?
b. it will be poisoned by the spikes BEFORE immunity is traced and so it will take damage from poison
c. it will be poisoned by the spikes BEFORE immunity is traced but after the tracing the poison damage will be negated
d. none of the above
2. natural cure
you switched your porygon2 into a a roserade's toxic/stun spore/grass whistle, and got status.. porygon2 was able to trace natural cure.. what happens when you switch out
a. traced natural cure will heal its status
b. trace will be reset once you switch out, so natural cure will be gone, and the status will remain
c. none of the above
3. wonder guard
your porygon2 was able to trace wonder guard from your opponent's shedinja
a. it will only be hit by super-effective fighting attacks (sweet!!)
b. it doesn't work that way (much in the same way that you can't skill swap wonder guard
c. shoddy battle hasn't programmed this particular scenario
d. none of the above
please help me out and try to answer these questions (and forgive me if some of them are pretty obvious noobish and idiotic)
also if you could find other traceable abilities that you also find doubtful on how it works, please post them in this thread
(p.s i am not sure if this is the right forum for this, so if i am mistaken please tell me where i should put this up)
i have a few questions regarding the way the ability trace works:
(http://www.smogon.com/dp/abilities/trace)
1. immunity
provided that the opponent has layed toxic spikes, and you switched gardevoir against their zangoose, what will happen?:
a. gardevoir will trace immunity and thus will be immune to the toxic spikes?
b. it will be poisoned by the spikes BEFORE immunity is traced and so it will take damage from poison
c. it will be poisoned by the spikes BEFORE immunity is traced but after the tracing the poison damage will be negated
d. none of the above
2. natural cure
you switched your porygon2 into a a roserade's toxic/stun spore/grass whistle, and got status.. porygon2 was able to trace natural cure.. what happens when you switch out
a. traced natural cure will heal its status
b. trace will be reset once you switch out, so natural cure will be gone, and the status will remain
c. none of the above
3. wonder guard
your porygon2 was able to trace wonder guard from your opponent's shedinja
a. it will only be hit by super-effective fighting attacks (sweet!!)
b. it doesn't work that way (much in the same way that you can't skill swap wonder guard
c. shoddy battle hasn't programmed this particular scenario
d. none of the above
please help me out and try to answer these questions (and forgive me if some of them are pretty obvious noobish and idiotic)
also if you could find other traceable abilities that you also find doubtful on how it works, please post them in this thread
(p.s i am not sure if this is the right forum for this, so if i am mistaken please tell me where i should put this up)