- On the physical attacking side, Rhydon literally 2HKOs the entire metagame. The top 10 highest Def NU Pokémon are all weak to one of EQ, SE or Megahorn. LO Rock Polish is bound to do some damage.
Heh, rhydon also 2hko's nearly everything in UU (though it needs CB). Will a NU ladder be implemented? I'm looking forward to trying out NU.
Mix Flareon
My team works very nicely, much better than expected, but I am still having trouble figuring out what to use as a lead. So far I have tried a Taunting Haunter @ Focus Sash and a ScarfHaunter.
Dusclops is invaluable. I wouldn't be surprised if it gets bumped up to UU because it's a pretty mean contender, especially with Pain Split and Leftovers. It can stay against most things if they don't get lucky on it.
I'm considering popping something Anti-Ghost in because Ghosts are pretty threatening here. Suggestions?
>That's not how it works. If Dusclops proves too strong in NU then it gets bumped up to the NU equivalent of BL. It will only enter UU through sufficiently high usage there.
I get that. All I'm saying is that it has some merit and may be able to find decent use in UU.
Though from some more recent usage I've found that the set I'm running (basically Dusknoir lite) probably won't be as well received in UU as it's already having some issue with fellow walls and doesn't stall as effectively as it could. It still shows itself to be a pretty solid wall but I'm not sure if it's scary enough to force switches or powerful enough to get rid of threats. Toxic, maybe?
>What are these threatening Ghosts you speak of? Anyway, if you need something that can switch in and Pursuit them, Sneasel, Skuntank, Slaking and Munchlax make decent choices, although they all have their flaws and you have to watch out for Will-o-wisp. The only NU Pursuiter I can think of that absorbs status is Raticate, but there may be others.
Hm, I'll look into Raticate. I have been running Chimecho on most of my teams to Heal Bell away stuff like that but it's still rather frail and I have trouble setting up effective enough Wishes to keep her around when I really need her.
I tried going for a BoltBeam-style punch duo and found that it was a bit more practical but with some of the corners its gotten stuck in, I'm tempted to go for Shadow Punch or something so I'm not dead in the water against fellow Ghosts.Dusclops probably would be UU if Spiritomb was still OU, or didn't exist at all, but anyway.
I wouldn't have expected Dusknoir's OU moveset to work for Dusclops in NU anyway. I mean, sure, Dusknoir is Dusclops with its stats a tiny bit higher (they call that an evolution?), but they're in completely different environments, so it'll be necessary to take different approaches. Dusknoir's OU set may be a good place to start, but you may have different Pokemon to outspeed, and all that sort of stuff. Then there's the fact that NU is dominated by Rock and Grass types, rather than Steel and Dragon types (this is probably because Rock and Grass are bad types, so they haven't made it into the higher tiers, and now they're left behind, and have higher stats than everything else, if you get my gist).
Is it just me or is it even harder to effectively switch in Spinners in this tier? I already had a hard time getting my Donphan on the field in OU and even Cloyster has trouble staying around. Has anyone found a more effective Spinner or am I going to have to settle for Cloyster/Sandslash?
Meh I'm really not liking NU very much, the majority of walls either have bad stats or bad typing.
Ursaring can work pretty well if you pass defense and speed from Lunatone. +2 Speed, +1 Def and Sp.Def, and +1 Attack from Flame Orb, it's beastly.