RMT... Standard Is NOT Lame

RMT... Isn't it Sexy? *UPDATED*

Well as I stated in the title it is sexy but am in need of some hugggeeeeee help.
Here is the incredible Sexyness:
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You can tell right off the bat I'm not really going for an offensive team more of a stall team
So first:
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Swampert @ Leftovers
Relaxed
Stealth Rock/Ice Beam/Roar/EQ
236 Hp/ 216 Def/ 56 SpD
Well I had Forretress as a lead and many actualty EVERYONE told me to ditch him. People told me to replace with Swampert. After some thinking I found this VERY helpful. Start with a Stealth Rock and EQ/Ice Beam my way through my enemy. He is very basic I come in Stealth Rock and then attack. If I don't like my oppenent then I roar
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Rotom @ Choice Specs
Levitate
Calm
Hydro Pump/Shadow Ball/Discharge/Trick
252HP/ 136 Def/ 120 SpD
I understand most of you don't no much about him so you can check it out here : http://pokemon.marriland.com/platinum/pokedex/504/#dex_nav_info. He can go both ways (stop with your dirty thoughts) Sweeper or Wall. I'm trying to do a little combo of both I am curious what you guys would think about it. He has all atks and trick to be annoying. More of something to test out and see what you think.

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Blissey @ Leftovers
Natural Cure
Calm
Softboiled/Thunderbolt/ Toxic/ Flamethrower
252 Def / 80 SpA / 176 SpD
Blissey Blissey Blissey how useful she is. Well the only thing worth arguing over in this set is my choice of attacks. Here is my explanation: . Toxic to get a little extra dmg and maybe Wish my way through a cheap kill. Wish also incase I need to heal another teammate. Protect to garentee a kill and as pointed out by many of you to ensure I wish Succesfully. Overall, Just annoying and useful
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Cresselia @ Leftovers
Calm
Rest/Sleep Talk/Ice Beam/Charge Beam
204 Hp/196 Def/108 SpD
Cresselia just makes a great supporter. Some things I should point out. Moonlight>Rest because I don't want to be useless for 1-5 turns even at the cost of less HP. Another thing worth pointing out, no Ice Beam. Normally Cresselia would have it but if you look at my team overall Dragon/Flying/Grass/Ground are more then covered. I was in need of an electric attack so i decided to replace it with Ice Beam. Also Phychic is a key on this team since I'm lacking Phychic attack. Reflect can come in handy right before I plan on switching out or there is a physical sweeper up agianst me.
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Lucario @ Life Orb
Jolly
Swords Dance/ Close Combat/ Extremespeed/ Ice Punch
252 Atk/ 252 Spe/ 4 SpD
A great physical sweeper. If I can manage to stay alive one turn to use Swords Dance he is AMAZING. Great coverage. Ice Punch which is becomming very popular and over used on Lucatrio Movesets but all for a reason and it is very useful. Close Combat is perfect incase I need some heavy neutral DMG. Extremespeed when there is 25% or less hp and want to garentee a kill.
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Breloom @ Toxic Orb
Poison Heal
Jolly
Substitute/ Leech Seed/ Focus Punch/ Seed Bomb
132 HP/ 252 ATK/ 124 Spe
There are a few things to point out. Why do I have 2 physical sweepers? Well if you take a look at my WHOLE team apart from Lucario they are all Sp Atk. So I was in need of one. I was also in need of a grass attack since Swampert can and will go RIGHT THROUGH this team without it. I was considering Spore but I am in huge need of a grass attack for those annoying swamperts. Other then that the rest is standard. Substitute then Leech Seed. This allows me to heal plus because of Toxic Orb mixed with Poison Heal and combined with Leech Seed im looking at healing 1/4 of my HP. Which cancels out the Substitute Dmg. So the rest is simple, when I'm attacked I Substitute again and line up a Focus Punch. I can also use Seed Bomb if it happens to be ground/water and does more DMG.
 
My two cents:

Forretress: NO stealth rock is baaaaaaaaaaaaaaaaaaaad! I actually recommend replacing forretress with a standard skarmory and switch with choice scarf jirachi.

Rotom: Change it to rotom-h and give it overheat. Your team lacks a scizor counter. Please tell me why hydro pump is better then the hits on scizor or lucario.

Blissey: I think protect should go over softboiled, but thats just my desicion.

Electavire: Horribly outclassed. I reccomend a choice band infernape who acts as lure for latias with u-turn, and a luke counter with mach punch. Or you could use choice or swords dance scizor.


Togekiss: I honestly think that a scarf jirachi could be much better here, as it can still parasweep and give your team stealth rock. Just make it a lead and put skarmory or forretress here.

Kingdra: I think there are better dragon dance sweepers out there, but whatever floats your boat.


Thats my rate
 
My two cents:

Forretress: NO stealth rock is baaaaaaaaaaaaaaaaaaaad! I actually recommend replacing forretress with a standard skarmory and switch with choice scarf jirachi.

Rotom: Change it to rotom-h and give it overheat. Your team lacks a scizor counter. Please tell me why hydro pump is better then the hits on scizor or lucario.

Blissey: I think protect should go over softboiled, but thats just my desicion.

Electavire: Horribly outclassed. I reccomend a choice band infernape who acts as lure for latias with u-turn, and a luke counter with mach punch. Or you could use choice or swords dance scizor.


Togekiss: I honestly think that a scarf jirachi could be much better here, as it can still parasweep and give your team stealth rock. Just make it a lead and put skarmory or forretress here.

Kingdra: I think there are better dragon dance sweepers out there, but whatever floats your boat.


Thats my rate

Thanks that really helps I will update the thread based on what you said. Just one comment, do you think focus sash azelf could replace fortress instead of jirachi? A ip lucario for electivire?
 
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Forretress @ Shed Shell
Sturdy
Relaxed
Toxic Spikes/Earthquake/Rapid Spin/Explosion
252 HP/ 112 ATK/ 144 DEF
Well Forretress works very simple. I will start with him use toxic spikes. I decided to go with earthquake over gyroball for more type coverage and you will see later on why. Next I needed a rapid spinner, which works perfect if my spiker also has rapid spin. When they use stealth rock/ one of the spikes which is on the first turn (most of the time) I can rapid spin right off the bat. Next my favorite part EXPLOSION. Thanks to sturdy if the starting pokemon just happens to be a fireblaster or another fire atack, Forrtress can survive at 1hp leaving me an chance to explode and take that fire breather down with me. Overall a great physical wall and only weak to one type.


Sturdy doesn't work like that. It only protects you from moves like Sheer Cold. A Lead Azelf with Flamethrower kills Forretress easily, so I recommend you use something else as the lead, maybe Kingdra. Alternatively, drop Forretress altogether and use a Swampert.
 
Thunderbolt > Hydro Pump on Rotom-w to beat Gyarados and do better against Salamence. Run Swampert over Forretress for a lead and maybe run Ice Beam/Stealth Rock/Earthquake/Roar or Protect. That's a good general support set as Ice Beam/Earthquake nails everything for neutral damage except Bronzong. SR is self explanatory. Roar is good for phazing purposes as you have no phazer anyways. Protect is the other option and is good at scouting your opponent's move and is great if Heatran decides to try and Explode on you.

Kingdra I've never liked if anything I would say pick someone else who opposes a good offensive threat. Lucario comes to mind as he does a great job in countering Scizor(BP doesn't do much even CBed). Provides a good late game sweeper and is good for utilizing priority attacks to their best with ExtremeSpeed. Also don't run Wish/Softboiled on Blissey even if they have Softboiled as an option to use on this set. Use something like maybe Seismic Toss because it's useful for hitting things where Ice Beam fails. Aromatherapy is an interesting option because it helps if you use Lucario.
 
Leading with Forretress?
Let's see how it fares against the top 5 leads, Metagross, Azelf, Jirachi, Infernape, Aerodactyl

Metagross: I guess you win this one, being able to spin his rocks or EQ him.

Azelf: You either get A) Taunted B) Fire attack
If A, you can only spin and explode, leaving azelf free to set up and live because of its scarf
if B, you either have to die or switch out (either way, your lead failed)

Jirachi: You'll probably get tricked a scarf, at which point you're near useless, except for finishing setting up your spikes, then exploding later.

Infernape: Fire attack-> you die, or it can encore your crap and set up its on crap then force a switch (i see this as a loss for you, too)

Aerodactyl: Taunt, you can only explode while he sets up.

In general, I think your choice of lead is too defensive; it gives the opponent too much leverage in the opening turn, and I would try replacing it with something that can disrupt them somehow, or set up easier.
 
Fortresses is not a bad lead. It beats all the other common bulky leads. Only thing to really watch out for is Infernape and a little wary of Azelf.

This team seems like a bunch of Pokemon just thrown in. By the looks of it, you want to play stall, But things like Electivire, Togekiss, and Kingdra just thrown in doesn't make much sense. Yea, Togekiss can flinch hax and Kingdra doesn't have any glaring weakness, but this team can do better. If you really wanna Flinch hax, try Jirachi. You only have one weakness to Electric, Electivire is not necessary. I rarely even seen Electivire function good in OU anymore. You can put in something with Stealth Rock like Hippodown or Swampert. Stealth Rock is a must on every team. Heck, I think you can put Spikes over Toxic Spikes on Fortresses as Spikes has most usefulness with a Phazer like Hippodown. Gyro Ball over Earthquake, too.

I like the standard Resttalk on Rotom(Bold, not Calm please cause Blissey is already a Sp.Wall whore)

Rest
Sleep Talk
Wil-O-Wisp
Discharge/Thunderbolt
 
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Rotom @ Leftovers
Levitate
Calm
Rest/Sleep Talk/Shadow Ball/Overheat
252HP/ 136 Def/ 120 SpD













I was considering Spore as well but Sleep Clauses are almost always on so if I happen to be playing one of my friends and want a kick I will pay a visit to the move tutor. .


you contrudict yourself by allowing you rotom to learn rest just to point out I know im new and all but from what i do know that doesnt seem right hope i helped thanks
 
Never run Wish and softboiled on the same set, its just a waste.

Running both is not a waste. They have two different effects and are used at different points in the game. I run both on my blissey. It really depends on what your blissey functions as. Mine focuses on walling special-based pokes, toxicising other walls, and healing up my team. I'm not saying that you should make your blissey any different. It is a pokemon that is adjusted to suit the users taste. But to say that running the two is a waste is just wrong....
 
Well I had Forretress as a lead and many actualty EVERYONE told me to ditch him. People told me to replace with Swampert.

I don't think there's a RMT on here where someone hasn't said that : /.

You might want to consider T-wave on Blissey over toxic, since your team lacks speed. It will help you win Softboiled wars, and since you are running two attacks, you will have more damage output than the standard Blissey anyway. You may also want to use seismic toss over one of the attacks (I'd put it over T-bolt, since bulky waters don't spend much time around Blissey, and he can't fight Gyarados anyway) so you don't get screwed by sub + CM.
 
Lucario is out of place on a Stall team, because stall teams should focus on wearing down the opponent with entry hazards and forced switches. I suggest a Skarmory over Lucario. It can set up the Spikes that are invaluable to a Stall team, and use Whirlwind to force switches.
 
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