Ask a simple question, get a simple answer - mark 17

Status
Not open for further replies.
Why do you want the most used natures? You should know what the best ones are.

EDIT: Veedrock, my point was that he should be more worried about the best natures than the most used ones. Most used does not necessarily mean best.
 
While it really depends on the pokemon, 4 "must have" natures are Adamant, Jolly, Modest, and Timid. Naive is another common one on mixed attackers.

EDIT For Objection: Why don't you answer the question rather than saying "you should know." Come on.
 
Do I really have to fight EVERY SINGLE trainer in Platinum to fill my Sinohdex?

I'm only playing it through for the L50 Heatran at the end.
 
Do I really have to fight EVERY SINGLE trainer in Platinum to fill my Sinohdex?

I'm only playing it through for the L50 Heatran at the end.


No, but I don't think its really worth 'dodging' many.
I didn't play with any walkthroughs, I sped through the game and at the end I was only missing Ambipom from my dex which was from a trainer in Vic. Road, or someone near snowpoint.
 
If Jolteon isn't setting up the rain himself, he should not have Baton Pass. That wastes way too many turns. If you're attempting a SubPetaya pass, that's even worse as it'll kill 4-5 turns of your rain (not including the turn you switch in or pass). You should either go full sweeper or have him set up the weather for something else and baton pass out (boost or no boost).

I'm guessing something like this may be better?

Thunderbolt
Thunder/Baton Pass (Baton Pass to scout, or Thunder for a Rain-boosted attack)
Shadow Ball
HP Ice
 
I was so near fighting Tycoon Palmer the second time, but got owned by porygon2, does this mean I have to restart over w/ first Palmer challenge?
 
Hello, I'd like to know my Secret ID (I swear I've been searching this whole site for some other way to find it other than AR with no luck).

Shiny Pokemon: Staravia
ID: 13673
Nature: Quiet
IVs:
HP: 26
Att: 16
Def: 19
Sp Att: 23
Sp Def: 17
Sp: 30

Thanks in advance!
 
Hi, I was wondering. How effective are moves like stealth rock, spikes, and toxic spikes in Doubles?
Are they less effective or more effective then in singles?
 
Hello, I'd like to know my Secret ID (I swear I've been searching this whole site for some other way to find it other than AR with no luck).

Shiny Pokemon: Staravia
ID: 13673
Nature: Quiet
IVs:
HP: 26
Att: 16
Def: 19
Sp Att: 23
Sp Def: 17
Sp: 30

Thanks in advance!

Assuming you caught that yourself, I can help out; though I haven't personally tested this method:

http://www.serebiiforums.com/showpost.php?p=9581758&postcount=3

Be warned that SPPF is lagging a lot right now.

Hi, I was wondering. How effective are moves like stealth rock, spikes, and toxic spikes in Doubles?

Not very. Less switching out. Also, while you're setting up, your opponent is knocking you around.
 
ty, so would you probably not recommend them from your own personal view?

If this is for the official tournament, I would not. I'd suggest looking at the Youtube links in the tournament thread and watching the videos. Many Pokemon are taking on drastically different roles in Double Battles. It's debatable if 6v6 doubles how useful they'd be, but they usually aren't very common in the 4v4 tournaments hosted by Nintendo/PUSA

EDIT: But I'm by no means an expert. Maybe someone has made a great Stealth Rock set somewhere that can work in Doubles. I'm just posting what I've seen elsewhere, and it seems to be the consensus.
 
In the battle frontier, can you only battle the frontier brain if you chose single battle or if you can have them battle you in a double battle too?
 
where is the outrage and trick move tutors located?
Trick: Route 212 (just west after the end of the swamp west of Pastoria).
Outrage: Route 226 (Pretty much, just go east out of the Survival Area, and go all the way up when you see a place you can Rock Climb, then go back west).
 
Concerning Trick Room and Rain Dance Doubles teams, if Trick Room were to be set up along with Rain Dance, which of Swift Swim or Trick Room would take priority?
 
Concerning Trick Room and Rain Dance Doubles teams, if Trick Room were to be set up along with Rain Dance, which of Swift Swim or Trick Room would take priority?

Uh...I'm not sure I quite understand your question, but I'll go ahead and answer variants of it. XD

If each is set up by both players in the same turn, Rain Dance would go first regardless of each of the Pokemons' speed simply because Trick Room has -6 priority.

A Swift Swimmer has it's speed doubled, whereas Trick Room makes slower Pokemon go first. Therefore, the slower Pokemon would go first under Room and Rainy conditions and the Swift Swim would "make the Pokemon even slower" in Trick Room.


Edit: POO CURSE YOU
 
I just wasn't sure if Swift Swim actually doubled speed, thus making it go last in Trick Room, or made it automatically go first, thus conflicting with Trick Room.
 
Ho ho ho, yet another Double Battle question. How does the ability Trace work in doubles? Does it randomly select an opponent's ability to Trace? Can it be used to copy a partner's ability? I've checked the on-site list of abilities as well as Bulbapedia, but they only describe Trace's effect in single battles.
 
Status
Not open for further replies.
Back
Top