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Super Spriting/Trainer Card/other art nonsense thread

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It is Flying, but yeah, turned out sorta Dragon-ish. XD

So here's my Dragon Scizor:
drazor10.png




And wow, that sprite is awesome TBC!

Another amazing job lol. How you do it, i dont know.
 
34pm1ag.jpg


Could somebody help me out with this? Just need to know if this actually looks good enough to be a pokemon. I had to sprite a fakemon based on this description with no picture.
Code:
Appearance: a black wreaking ball with a long, unconnected chain on back with evil face.
Height: 1'0"
Weight: 100 lbs

Dex Entry 
- WRECTLE are sometimes used to destroy old buildings.
 
When I get back on here later, I'll do that. =P

Age of Kings, I still owe you a Rayquaza. X_X

EDIT: Shucklet it is.
Shucklet.png


Couldn't do much else in way of fusions.

When was this? ._. I don't remember anyone owing me a Rayquaza.

But thanks for the sprite :D

EDIt;; Oh your giveaway. xD Ohhhh.
 
Thought I'd have a go at spriting Regi DS's CAP entry.

th_CAPscratch.png


It's the first time i've tried anything like this, so i'd be greatful if you peeps could give me some advice :)

EDIT: Redid the shading, and cleared up some of the outlines. Thanks for the advice!
 
The tail looks funky, smooth out the outline. The tips of the spikes should be rounder, more like orbs. Otherwise, good pixel-over. Remember, after your done tracing the outline, go back and fix anything that got distorted during the shrinking process.

Edit: Looking at it again, I see that the shading is all wrong. The highlight on the shoulder looks kinda wierd, and there's not highlight on the head when there should be. The highlights on the legs are also in the wrong place, as are the highlights on the belly. These are all mostly because the light source that your source picture was using was between the head and the tail. Pokemon sprites are always lit from the top left (the sun).
 
When you guys scratch sprites, do you draw them normal size and shrink them down? (I mean is that all, or is there something special done on them to make them pixelated?)
 
@tennis: My technique is to do a rough sketch of the sprites pose on paper first, then scan that onto the computer, and then shrink it down to sprite size. Then, I trace over the pictures outline with colored pixels, remove the original picture, and start spriting from there. It's very hard, for me at least, to put something together out of pixels with no reference art.

Here's a step by step example:
2mcukhg.jpg
----->>
2dsmp0l.jpg
------>>
33ykxdx_th.jpg
----->>>>
2r2vtx4_th.jpg
 
When you guys scratch sprites, do you draw them normal size and shrink them down? (I mean is that all, or is there something special done on them to make them pixelated?)

What I do is I open up Paint, zoom in, and trace a 80x80 box (which is about 5 inches in length and width) onto a piece of computer paper. I save whichever image I want to sprite and resize it so that it fits nicely into the box. I then trace that picture into the 80x80 box, and then retrace that image onto paint by holding it against the computer screen and tracing carefully with the Brush tool. Afterwards I just color, shade, and voila. I made these three yesterday.

regids.gif
cyzir.gif
cartoons.gif
 
But you didn't use that that technique to make those sprites, since that is artwork drawn by RegiDS, Cyzir and Cartoons! respectively.

Could we see some sprites that you made using your "hold the paper up to the screen" technique?
 
Like I said, I made those sprites with the technique. I use the technique when spriting another person's art or my own (in that case, I use my own hand-drawn art). I guess I should have mentioned that.

Umm... I think he did cartoons!'s one on his own with that method, because if you notice, cartoons!'s one is done with a different pose.

No, it's his pose. I just flipped it.
 
Hmm, I don't really get where the computer paper comes in. Why wouldn't you just use Paint.net to just shrink the digital artwork that you downloaded and then trace over it with pixels?
 
So Snorlax14 has been asking us to make a vaporeon/snorlax sprite with vaporeon as the base since forever ago. While this isn't very good, and I had to scratch the feet and some of the left of his head, I found that I was eventually able to pull of Vapolax.
dpmfa134.png
 
So Snorlax14 has been asking us to make a vaporeon/snorlax sprite with vaporeon as the base since forever ago. While this isn't very good, and I had to scratch the feet and some of the left of his head, I found that I was eventually able to pull of Vapolax.
dpmfa134.png

Woot! It fianlly happened awesomely! Yay! Thanks!

If you couldn't tell I'm happy :toast:

new avy time
 
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