Most Generation PRNG Help / Information

It's not meant to take any particular time, but doing the calibration is time consuming and difficult, sorry about that, but it is.

Your delay range is horribly inconsistent, though. If you can't button mash from reset to continue consistently enough to get a delay that is always within about 10 you might not want to bother at all.




They are talking about legends. Very different than resetting for IVs.

You don't seem to understand the offset, and it's a bit confusing but the thing is the offset is generally going to be a random number between 1 and 6 when you get eggs. You can usually lock it to a certain value by re-saving your game and then checking the offset of an egg. Please note that the offset of your egg has NOTHING to do with the offset value you will see in the seed finder. Ever.

:(
The DPPt RNG is a lot harder than it seems.

I think i get it now but how can we control the delay?
I thought the seconds were the result of "button mash from reset to continue consistently"?
I timed it as I mashed and was 14/15 all the time.

Code:
My new Calibration results:

Time: [B]20:25[/B] Delay: [B]649[/B] Seconds: [B]0[/B] Offset: [B]99[/B]
Time: [B]20:34[/B] Delay: [B]636[/B] Seconds: [B]14[/B] Offset: [B]71[/B]
Time: [B]20:42[/B] Delay: [B]660[/B] Seconds: [B]15[/B] Offset: [B]371[/B]
Time: [B]20:59[/B] Delay: [B]645[/B] Seconds: [B]14[/B] Offset: [B]66[/B]
Time: [B]21:15[/B] Delay: [B]654[/B] Seconds: [B]15[/B] Offset: [B]25[/B]
Time: [B]21:25[/B] Delay: [B]626[/B] Seconds: [B]14[/B] Offset: [B]135[/B]
Time: [B]21:36[/B] Delay: [B]632[/B] Seconds: [B]14[/B] Offset: [B]58[/B]
Time: [B]21:57[/B] Delay: [B]628[/B] Seconds: [B]14[/B] Offset: [B]33[/B]
Time: [B]22:06[/B] Delay: [B]622[/B] Seconds: [B]14[/B] Offset: [B]258[/B]
Time: [B]22:17[/B] Delay: [B]630[/B] Seconds: [B]15[/B] Offset: [B]630[/B]
Time: [B]22:37[/B] Delay: [B]622[/B] Seconds: [B]14[/B] Offset: [B]39[/B]
Time: [B]22:57[/B] Delay: [B]654[/B] Seconds: [B]14[/B] Offset: [B]67[/B]
Time: [B]23:10[/B] Delay: [B]643[/B] Seconds: [B]15[/B] Offset: [B]38[/B]


Are these enough to start hatching??
When I tried with offset 3,
I found a spread 31/b/31/a/31/b delay 644
and another spread b/b/a/31/31/31 delay 639

How will I know if the offset is wrong?
and is the hatching / sr process as time consuming as the calibration process?
 
It only checks up to a certain delay or offset. That may be the problem if you are doing it.

Right, I believe I've solved this problem using a formula in Excel. It doesn't have the option to add nature or IVs, but it works off the same formula mentioned in the first page, and you can work out the seed with any given date/time combination.

Assume the following:
Cell A2 = Year
B2 = Month
C2 = Day
D2 = Hour
E2 = Minute
F2 = Second
G2 = Delay

The formula will look like this (I had to use the decimal figures of the 3 Hex figures for the formula to work):

=MOD(256,(B2*C2+E2+F2))*16777216+(D2*65536)+((A2-2000)+G2)

You can then reference the cell the above formula is in to the following to convert it into your Hexadecimal seed:

=HEX2DEC(*cell*,8) (the 8 guarantees it will be an 8-Digit hex figure.

This is useful if you want to know your seed but the Sed finder is saying your delay or offset is too big. The only reason I was driven to do this is that I was sick of getting the message saying there was no reasonable seed lol, but I think if you keep getting the same message and are determined to go as far as it takes, this is a useful alternative.
 
Mikeeeey: You got the seconds to stay at 14 and 15 which is good, but it would be better to consistently get one or the other. Also, your delay range is so high that you will probably never be able to do it. You have to press A as fast as you can or just at the same speed every time. Your delays are so different. If you can't manage to get a smaller range of delays, I would give up.
 
:(
The DPPt RNG is a lot harder than it seems.

Code:
My new Calibration results:

Time: [B]20:25[/B] Delay: [B]649[/B] Seconds: [B]0[/B] Offset: [B]99[/B]
Time: [B]20:34[/B] Delay: [B]636[/B] Seconds: [B]14[/B] Offset: [B]71[/B]
Time: [B]20:42[/B] Delay: [B]660[/B] Seconds: [B]15[/B] Offset: [B]371[/B]
Time: [B]20:59[/B] Delay: [B]645[/B] Seconds: [B]14[/B] Offset: [B]66[/B]
Time: [B]21:15[/B] Delay: [B]654[/B] Seconds: [B]15[/B] Offset: [B]25[/B]
Time: [B]21:25[/B] Delay: [B]626[/B] Seconds: [B]14[/B] Offset: [B]135[/B]
Time: [B]21:36[/B] Delay: [B]632[/B] Seconds: [B]14[/B] Offset: [B]58[/B]
Time: [B]21:57[/B] Delay: [B]628[/B] Seconds: [B]14[/B] Offset: [B]33[/B]
Time: [B]22:06[/B] Delay: [B]622[/B] Seconds: [B]14[/B] Offset: [B]258[/B]
Time: [B]22:17[/B] Delay: [B]630[/B] Seconds: [B]15[/B] Offset: [B]630[/B]
Time: [B]22:37[/B] Delay: [B]622[/B] Seconds: [B]14[/B] Offset: [B]39[/B]
Time: [B]22:57[/B] Delay: [B]654[/B] Seconds: [B]14[/B] Offset: [B]67[/B]
Time: [B]23:10[/B] Delay: [B]643[/B] Seconds: [B]15[/B] Offset: [B]38[/B]
Are these enough to start hatching??

Other questions are pretty moot at this point, as your delay range is way to high and you REALLY need to be able to accurately and consistently hit the same seconds value.

Are you hitting the A button repeatedly and quickly?

Right, I believe I've solved this problem using a formula in Excel. It doesn't have the option to add nature or IVs, but it works off the same formula mentioned in the first page, and you can work out the seed with any given date/time combination.

Assume the following:
Cell A2 = Year
B2 = Month
C2 = Day
D2 = Hour
E2 = Minute
F2 = Second
G2 = Delay

The formula will look like this (I had to use the decimal figures of the 3 Hex figures for the formula to work):

=MOD(256,(B2*C2+E2+F2))*16777216+(D2*65536)+((A2-2000)+G2)

You can then reference the cell the above formula is in to the following to convert it into your Hexadecimal seed:

=HEX2DEC(*cell*,8) (the 8 guarantees it will be an 8-Digit hex figure.

This is useful if you want to know your seed but the Sed finder is saying your delay or offset is too big. The only reason I was driven to do this is that I was sick of getting the message saying there was no reasonable seed lol, but I think if you keep getting the same message and are determined to go as far as it takes, this is a useful alternative.

A little confused here. How do you know the delay value to put into your formula? Or the seconds value with 100% certainty for that matter?

And really unless you are waiting a long time between starting your game and catching something to find an initial seed it should be picked up. I go back 1,000 RNG calls looking for the seed. I could increase this, but then the number of false positives goes up right along with it.

EDIT: And as was pointed out to me, the "simple seed generator" tab of the Seed Finder does exactly this. Lets you enter all values and calculates a seed.
 
The seed finder doesn't let you use everything though, I was using exact IVs and nature with a Pokemon I'd just cought, along with the current Date/Time and it returned an invalid response. Sometimes depending on if the Delay or Offset is too big, it says it's impractical and just doesn't bother returning anything.
 
Has anyone else experienced a slow down in their DS when resetting on the IVs? I ask because for the best part of yesterday and most of this morning, I was hitting 17 seconds everytime, but when I was trying at lunch time, they were all 18 seconds instead. It's annoyed me really because I have finally managed to get my offset back to 7 and am consistently hitting the 622 delay now, to go for this:

31/a/b/31/31/30
Time: 02.01.17
Date: 2009/04/11
Delay: 622
Offset: 7
Seconds: 17
 
Other questions are pretty moot at this point, as your delay range is way to high and you REALLY need to be able to accurately and consistently hit the same seconds value.

Are you hitting the A button repeatedly and quickly?

Well I thought i was hitting it as fast as possible but I guess I have to try again tomorrow.
I hope i get it consistent soon.

One I get a pretty common set going, it would be safe to assume that it would be similar every time after, so i don't need to do the calibration process all the time, right?

I'm probably the worst at this but if I can master it soon it would beat spending all that time breeding.
 
The seed finder doesn't let you use everything though, I was using exact IVs and nature with a Pokemon I'd just cought, along with the current Date/Time and it returned an invalid response. Sometimes depending on if the Delay or Offset is too big, it says it's impractical and just doesn't bother returning anything.

Er, I allow delays up to 3600 (means you have a full minute to get from reset to the game. Even this is longer than it should/has to be) and offsets of up to 1,000 which, even in high traffic areas, should generally give you a few minutes to catch something.

So I ask again, are you just taking an incredibly long time to catch a Pokemon to find your initial seed?

And I also ask, again, how exactly do you find the initial seed using the spreadsheet when you really have no way to determine what your delay was?

I am curious as to why you seem unable to find your initial seed using the tool provided AND how you actually plan to do so with the spreadsheet.
 
Has anyone else experienced a slow down in their DS when resetting on the IVs? I ask because for the best part of yesterday and most of this morning, I was hitting 17 seconds everytime, but when I was trying at lunch time, they were all 18 seconds instead. It's annoyed me really because I have finally managed to get my offset back to 7 and am consistently hitting the 622 delay now, to go for this:

31/a/b/31/31/30
Time: 02.01.17
Date: 2009/04/11
Delay: 622
Offset: 7
Seconds: 17
If you keep getting 18 now just rest one second earlier than you are now.

@Mikey: I always calibrate to some extent, but I tend to change the time anyway so that if I hit my desired delay and offset it isn't a wasted try. You will always have to test your offset and delay after a save to see where you are. There will always be some sort of calibration involved.
 
Other questions are pretty moot at this point, as your delay range is way to high and you REALLY need to be able to accurately and consistently hit the same seconds value.

Are you hitting the A button repeatedly and quickly?



A little confused here. How do you know the delay value to put into your formula? Or the seconds value with 100% certainty for that matter?

And really unless you are waiting a long time between starting your game and catching something to find an initial seed it should be picked up. I go back 1,000 RNG calls looking for the seed. I could increase this, but then the number of false positives goes up right along with it.

EDIT: And as was pointed out to me, the "simple seed generator" tab of the Seed Finder does exactly this. Lets you enter all values and calculates a seed.
Mingot, does that simple seed fuction allow us to search the seed for method 2/3 pkm too? (I think no :( )
Testing some sweet scent offset, thanks to vliegtuig explanation I've nearly understood all about this legend SR thing.
I'm trying to find the general offset that sweet scenting cause, it was nearly always around 38/40, but I need to do more test.
It's sweet scent impossible to do while snowing? (I can't sweet scent swinub??????????????????????? ç-ç=
 

That is only in Emerald. In DPPT, it is method J.
BOth emerald and FireRed Leaf Green have wild pkm (not legendary) generated by both method 2 and 3, I've tested that.
Mingot, I really want a monster seed finder for those methods xD :naughty::naughty:
 
Ok, I'm going to try to catch that timid 31/31/31/31/31/31 Spread Azelf.

I save'd in front of the cave in the water. Can I adjust the DS Setting to the date it needs to be 31/31/31/31/31/31 spread?

And what are the further steps ? as quick as possible and try to get the right delay?
 
@Pokerealm: Mesprit has nothing to do with it. Maybe if it's not released/caught. Because I've got the same offsets for Heatran as you and don't have mesprit running wild.
 
Interesting about the runners. I have read that each one that is released will consume a seed, so it makes sense that if you have one out then you'll get two as the offset. If anyone wants to let both out and see if they land on frame three this would be helpful. Also, this would apply to egg IV frames as well.

I don't think this is always what makes folks not get frame 1, but I am pretty sure that you can't get frame 1 with a runner out, and should not be able to get frame 2 if both are out.

Anyone who wants to do some testing is welcome.
 
If anyone has aim and can explain to me how to use the rng thing for a good or shiny azelf please message me my aim is CWRegret. Or explain here pls thnx
 
Wow, you're really on a roll. Out of curiosity, are you going for IVs or just the sparkles?

I made a copy of my save before catching any legend (except Giratina and the pixies). Once I've caught all the shiny legends, I'll catch them all flawless ^^

I want the 3 other Regi's aswell, but I don't have a TRU gigas x.x
 
Anyone using the AR quick hatch/quick breed codes know if they skew your offset when you move around? The quick hatch one makes 1 step = 255 so just wondering if that advances offset.
 
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