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CAP 8 CAP 8 - Counters Discussion

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Standard Revenankh is 4-5HKO'd by thunderbolt for spreads that don't invest heavily in special attack, and ones that do can't even manage a 3HKO. This gives him an excellent opportunity to start bulking up. Hammer Arm alone may not do much to CaP8, but a +4 one is a 2HKO.

If you let Rev get 4 bulk ups and you don't bring in Skarmory/Arghonaut/ect by then, you deserve to lose.
 
Standard Revenankh is 4-5HKO'd by thunderbolt for spreads that don't invest heavily in special attack, and ones that do can't even manage a 3HKO. This gives him an excellent opportunity to start bulking up. Hammer Arm alone may not do much to CaP8, but a +4 one is a 2HKO.

I agree, With those spreads, Rev can easily beat it since it can easily recover with Rest/Shed Skin and bulk up.

Edit: TennisAce beat me
 
Well, as said before Magnezone is a great counter. Magnezone resists both STAB moves and not only that but it also counts with the ever common Hidden Power Ice to hit back, coming from Magnezone's high (base 130) SA it should be able to deal alot of damage, perhaps OHKOing.

Else than that...Steelix as said before is immune to one STAB (Electric) and resists the other (Dragon). However, the CAP8 will probably get either a fire or water move taking Steelix down easily.

At the top of my mind things that can wall it are few, however, list of revenge killers can be longer for example: Dugtrio, Flyogn, Latias, Mamoswine, Weavile, Tyranitar.

I was thinking about Registeel...with its high SpDef and resistance to Dragon type moves it might become a solid counter. Not to mention the neutrality to the other moves but fire (if it manages to get a fire move). Else than that Registeel can do little to hurt the CAP8 having access to moves like Earthquake and Ice Punch, however, the lack of stab and the laughable Attack stat is somehow disapointing, perhaps the best Registeel can do is Stall with Protect + Toxic.

Well, I know it might not be the best but Claydol packs a nice base 120 SpDef aswell as a powerful Ice Beam. The immunity to Electric lets Claydol switch in easily but Dragon Moves can become a problem to Claydol. Swampert performs a similar role, it does have a lower Speed and SpDef but it has a higher HP making it generally bulkier.
 
If you let Rev get 4 bulk ups and you don't bring in Skarmory/Arghonaut/ect by then, you deserve to lose.

Yes, but by bringing them in, you have to switch out CaP8. Thus, Revenankh can reliably and repeatedly switch in and pose enough of a threat to force it out. So Revenankh is a counter to CaP8, which was to be proven.
 
Yes, but by bringing them in, you have to switch out CaP8. Thus, Revenankh can reliably and repeatedly switch in and pose enough of a threat to force it out. So Revenankh is a counter to CaP8, which was to be proven.

276 Atk vs 368 Def & 420 HP (100 Base Power): 82 - 97 (19.52% - 23.10%)

Standard Rev, no boosts, Hammer Arm vs 252 HP 252 Def +Nature CAP8.

276 Atk vs 272 Def & 420 HP (100 Base Power): 109 - 130 (25.95% - 30.95%)

Standard Rev, no boosts, Hammer Arm vs 252 HP CAP8.

355 Atk vs 297 Def & 384 HP (95 Base Power): 123 - 145 (32.03% - 37.76%)

Max Spa +Nature CAP8 Thunderbolt vs Standard Rev.

355 Atk vs 297 Def & 384 HP (95 Base Power): 160 - 189 (41.67% - 49.22%)

Same calc with Life Orb.

I can 3hko you. Meaning that even if you rest, I hit you once, twice, then KO you faster than you can rest up again. Even with Shed Skin, consider that you have to worry about crits and running out of PP. LO/Specs means I beat you straight up. I'd call it a check at most, and if it gets CM take it off the list completely.
 
I'm not so sure about everyone here, but I for one would infact run something offensive on this thing. Considering the moves it will possibly get and the SpA/bulk to back this potential offensive threat up, yeah. I can 3hko you. I could even 3hko you faster than you could get "+4 bulk ups" in. It's not reliable at all.
 
355 Atk vs 297 Def & 384 HP (95 Base Power): 123 - 145 (32.03% - 37.76%)

Max Spa +Nature CAP8 Thunderbolt vs Standard Rev.

Hmm, I suppose that 3HKO does work if Sandstorm is in play. Otherwise, leftovers keeps it from ever 3HKOing.

On the other hand, if you're running max+ satk, at best, you have 252/6 def, meaning Rev does at least 25% back to you, meaning it can kill you with 2 Hammer Arms and a Shadow Sneak after only 2 bulk ups.

Still, I suppose you're right...Rev has issues with very offensive variants. I suppose it's more of a check in that case, though it still easily sets up on more defensive variants of CaP8.
 
276 Atk vs 368 Def & 420 HP (100 Base Power): 82 - 97 (19.52% - 23.10%)

Standard Rev, no boosts, Hammer Arm vs 252 HP 252 Def +Nature CAP8.

276 Atk vs 272 Def & 420 HP (100 Base Power): 109 - 130 (25.95% - 30.95%)

Standard Rev, no boosts, Hammer Arm vs 252 HP CAP8.

355 Atk vs 297 Def & 384 HP (95 Base Power): 123 - 145 (32.03% - 37.76%)

Max Spa +Nature CAP8 Thunderbolt vs Standard Rev.

355 Atk vs 297 Def & 384 HP (95 Base Power): 160 - 189 (41.67% - 49.22%)

Same calc with Life Orb.

I can 3hko you. Meaning that even if you rest, I hit you once, twice, then KO you faster than you can rest up again. Even with Shed Skin, consider that you have to worry about crits and running out of PP. LO/Specs means I beat you straight up. I'd call it a check at most, and if it gets CM take it off the list completely.

Forget Thunderbolt x3, Thunderbolt it twice and then send it packing with Draco Meteor. Or in the case of LO, Thunderbolt then Draco Meteor. Switch in, Rev? Fat chance.

355 Atk vs 297 Def & 384 HP (140 Base Power): 180 - 213 (46.88% - 55.47%)

355 Atk vs 297 Def & 384 HP (140 Base Power): 234 - 276 (60.94% - 71.88%) [LO Calc]
 
Excuse me if someone else already said this, I don't see Celebi bothered much from this thing either. Draco Meteor's drop stops it from pounding the thing down. Cel would easily just paralyze it and heal up any damage.
 
Excuse me if someone else already said this, I don't see Celebi bothered much from this thing either. Draco Meteor's drop stops it from pounding the thing down. Cel would easily just paralyze it and heal up any damage.

flamethrower and ice beam are still up for discussion, but celebi is probably a check
 
flamethrower and ice beam are still up for discussion, but celebi is probably a check

Yeah, I had them in mind, but forgot them at the same time (is that even possible...?). Best to wait after the guy has used DM already, then Cel can be brought in. Although, with the 100 bases, the two attacks probably wouldn't 2hko it anyways. Time for a quick calculation maybe.
 
Celebi is quite bulky, but it really shouldn't be in on CAP 8 unless Draco Meteor lowers it's SpA. If the usual LO Mence using Draco Meteor deals a large chunk of damage to Celebi, imagine what the LO variant of CAP 8 would do to it. You'd have to play around a bit with Celebi in order to safely switch into CAP 8. (and lol, how fitting is my avatar)
 
has anyone mentioned dusknoir yet? A sdef oriented dusknoir with ice punch could maybe be a counter / check?
 
has anyone mentioned dusknoir yet? A sdef oriented dusknoir with ice punch could maybe be a counter / check?

I thought of that, but I remembered his crappy HP (which doesn't help in case Draco Meteor is comin your way). You'd have to invest in Hp and Special Defense, leaving little for Attack, which unfortunately, is what Cap8 primarily walls.
 
Flygon should have no problem switching in on Thunderbolt but it fears a Dragon-type move. Flygon will threaten it with both of its STAB attack.
 
I'm not so sure about Flygon. CAP8 can at least survive 2 EQs from a Flygon and retaliate with a Dragon move. Again, we gave this thing hippowdon defenses, so it is a check at best. People seem to mix these terms up a bit. =/
 
I'm not so sure about Flygon. CAP8 can at least survive 2 EQs from a Flygon and retaliate with a Dragon move. Again, we gave this thing hippowdon defenses, so it is a check at best. People seem to mix these terms up a bit. =/

Even if EQ takes 2 hits a large number of Flgon carry Outrage which would surely OHKO with SR and Sandstorm
 
Even if EQ takes 2 hits a large number of Flgon carry Outrage which would surely OHKO with SR and Sandstorm


328 Atk vs 272 Def & 420 HP (120 Base Power): 312 - 368 (74.29% - 87.62%)

Nope.

Even so, I said it was a check. I'm just saying that it's not a counter. Don't assume anything else.
 
328 Atk vs 272 Def & 420 HP (120 Base Power): 312 - 368 (74.29% - 87.62%)

Nope.

Even so, I said it was a check. I'm just saying that it's not a counter. Don't assume anything else.

and that factors in SR and Sandstorm? I seriously thought it would do more
 
Looking at the stats, I think any pokemon that's supposed to fully counter CAP8 has to hit it with special moves, not physical moves. Ice Beam > Ice Punch, Earth Power > Earthquake and Draco Meteor > Outrage.
 
Looking at the stats, I think any pokemon that's supposed to fully counter CAP8 has to hit it with special moves, not physical moves. Ice Beam > Ice Punch, Earth Power > Earthquake and Draco Meteor > Outrage.

Agreed, barring Calm Mind sets. Cro-Cuine set might work well late game with this 'Mon
 
and that factors in SR and Sandstorm? I seriously thought it would do more

w/SR, SS, and Lefties, max HP lost after one unboosted Flygon Outrage is 402, or 95.71%
 
bring suicune in on a fire blast / surf / dragon pulse and you can do a lot with ice beam, I should run some calcs.

No I meant a Cro-Cune style set on CAP8:

rest/sleep talk/ DD or CM / Outrage - Dragon Pulse


Cune fear thunderbolt, as most cune's run defensively to adjust for CM boosts. But certainly adding a few EVs in SpDef might make it a worthy check, if not a counter.
 
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