The Old Team in D/P
The Updated Team
My Old Team Really Centered Around The calm Minding Jirachi as it's Core, with a CB Heracross that would Go Crazy Usually and a Mixed ape as Back up. As i tried the new Team on Shoddy I realzied CB heracross is just not good anymore...Infernape can't stand up to The most Common Latias And Swampert just opened me up to a mix Ape Sweep....
So This is what i came up with...I need real help but first lets get into the team.
The Lead/Physical Wall
Mud water The Swampert@leftovers
nature: relaxed
EVs: 252 HP/ 252 Def / 4 SAtk (sp. atk investment was for chomp iirc)
-stealth rock
Ice Beam
-earthquake
-roar
It was Donphan but both of these pokemon just seem to die on to my dismay. Swampert does set up SR and manage to help out my team more.
The Physical Hitter
Pepsi The Scizor @ Choice Band
252 HP/252 ATK/4 Def
U-Turn
Pursuit
Superpower
Bullet Punch
After looking through out the Metagame and seeing this little beauty beat my ass consistantly i thought why not try one out for the first time. He is a great scouter and pokemon that does wanders...I have to get some more used to using this pokemon because i can't really predict with it and i don't like spamming U-Turn lol. But as i go on Scizor will do Wanders.
The Wall Breaker
Patron The Salamence
Mild @ Leftovers
84 Atk / 216 SpA / 208 Spe
Draco Meteor
Outrage
Fire Blast
Earthquake
This Salamence ensures i cannot be stalled out which i hate very much. Even with Stealth Rock he wil Kill either a physical Wall or Special Wall everytime which i desperately need. This Salamence is used to Open up games and phaze which people can't seem to understand.
The Super Star
Champagne the Jirachi
Timid @ Leftovers
252 HP / 80 SpA / 176 Spe
Sub
Calm Mind
Thunderbolt
Flash Cannon
This is Really the guy who sweeps most teams and cleans everything up. WE POP CHAMPAGNE!!!!! lollll . Flash cannon for Tyranitars, theres nothing now that i think can stop this thing, unless you Swampert Roar it.
The Special Op/Tank
Green Tea the Cresselia
252 HP / 60 Def / 44 SpD / 152 Spe
Bold @ Light Clay
Psychic
Reflect
Lunar Dance
Light Screen
I need some type of extra trick up my sleeve...and someone who willl put me wayyy over the top. This tricky little number Counters my Mix aple problem with Psychic while giving me the Screens that can really help me CAlm Mind up or Sweep otherwise.
The Cleric/Speical Wall
Ginger Ale the Blissey
Calm @ Leftovers
252 Def / 80 SpA / 176 SpD
Aromatherapy
Thunder Wave
Seismic Toss
Soft boiled
This is my Speical wall, Aroma Therapy thing too. It just Aromas and gets out. It's Vital I keep Blissey alive Because it walls so many Threats and kills so many things because they don't expect ice beam toss.
Well i just need some help because i'm so outdated i just need some general help since i just upgraded this team..






The Updated Team






My Old Team Really Centered Around The calm Minding Jirachi as it's Core, with a CB Heracross that would Go Crazy Usually and a Mixed ape as Back up. As i tried the new Team on Shoddy I realzied CB heracross is just not good anymore...Infernape can't stand up to The most Common Latias And Swampert just opened me up to a mix Ape Sweep....
So This is what i came up with...I need real help but first lets get into the team.
The Lead/Physical Wall

Mud water The Swampert@leftovers
nature: relaxed
EVs: 252 HP/ 252 Def / 4 SAtk (sp. atk investment was for chomp iirc)
-stealth rock
Ice Beam
-earthquake
-roar
It was Donphan but both of these pokemon just seem to die on to my dismay. Swampert does set up SR and manage to help out my team more.
The Physical Hitter

Pepsi The Scizor @ Choice Band
252 HP/252 ATK/4 Def
U-Turn
Pursuit
Superpower
Bullet Punch
After looking through out the Metagame and seeing this little beauty beat my ass consistantly i thought why not try one out for the first time. He is a great scouter and pokemon that does wanders...I have to get some more used to using this pokemon because i can't really predict with it and i don't like spamming U-Turn lol. But as i go on Scizor will do Wanders.
The Wall Breaker

Patron The Salamence
Mild @ Leftovers
84 Atk / 216 SpA / 208 Spe
Draco Meteor
Outrage
Fire Blast
Earthquake
This Salamence ensures i cannot be stalled out which i hate very much. Even with Stealth Rock he wil Kill either a physical Wall or Special Wall everytime which i desperately need. This Salamence is used to Open up games and phaze which people can't seem to understand.
The Super Star

Champagne the Jirachi
Timid @ Leftovers
252 HP / 80 SpA / 176 Spe
Sub
Calm Mind
Thunderbolt
Flash Cannon
This is Really the guy who sweeps most teams and cleans everything up. WE POP CHAMPAGNE!!!!! lollll . Flash cannon for Tyranitars, theres nothing now that i think can stop this thing, unless you Swampert Roar it.
The Special Op/Tank

Green Tea the Cresselia
252 HP / 60 Def / 44 SpD / 152 Spe
Bold @ Light Clay
Psychic
Reflect
Lunar Dance
Light Screen
I need some type of extra trick up my sleeve...and someone who willl put me wayyy over the top. This tricky little number Counters my Mix aple problem with Psychic while giving me the Screens that can really help me CAlm Mind up or Sweep otherwise.
The Cleric/Speical Wall

Ginger Ale the Blissey
Calm @ Leftovers
252 Def / 80 SpA / 176 SpD
Aromatherapy
Thunder Wave
Seismic Toss
Soft boiled
This is my Speical wall, Aroma Therapy thing too. It just Aromas and gets out. It's Vital I keep Blissey alive Because it walls so many Threats and kills so many things because they don't expect ice beam toss.
Well i just need some help because i'm so outdated i just need some general help since i just upgraded this team..