Currently around 1285, looking to get higher. Need help.
Team at a glance:
And in depth:
Froslass @ Choice Scarf
Ability: Snow Cloak
Jolly, 252 HP, 4 Def, 220 Spe, 32 SPD
Destiny Bond
Trick
Thunder Wave
Taunt
I don't know what I was doing when I made this guy, but I love it. The EVs need improvement, and are one of the minor reasons why I am making this RMT. Trick is to hamper all Stealth Rock leads and then Thunder Wave the switch in. If the other lead is also a Trick Scarfer, I T-Wave or Trick right back, Trick again, hoping they switch, and then switch to Scarftran if they use Trick a 3rd time and set up. Taunt is used to ruin Baton Passers or leads that try to use an ability like Spore. I use Destiny Bond to either get an early kill on their switch in or save it for later to take out a troublesome Poke like Tyranitar. Simply put, this guy is for hampering the other team and helping mine set up easier.
Celebi @ Leftovers
Ability: Natural Cure
Timid, 252 HP, 80 Def, 176 Spe
Psychic
Recover
Calm Mind
Baton Pass
Standard Baton Pass Celebi. Either sweep with Psychic or pass to Jolteon or Heatran. My personal favorite is when a slower Fire comes in and I Baton Pass Calm Minds and Heatran gets Flash Fire at the same time. 3-4 Calm Minds is almost a guaranteed 6-0 sweep right there. Recover for longevity. This Celebi is pretty much my only Poke that can take hits. I can Baton Pass the Calm Minds to anything, sometimes going to Gyara or Lucario so they can take a hit or 2, set up, and sweep right back.
Heatran @ Choice Scarf
Ability: Flash Fire
Rash, 4 HP, 252 Spe, 252 SPA
Stealth Rock
Flamethrower
Explosion
Earth Power
Of course, Heatran. Scarftran. Celetran. Whatever. This thing is powerful. It can set up Stealth Rock, take a Fire attack for Froslass or Celebi and sweep, or use Explosion on a dangerous enemy. I use Flamethrower for accuracy. Generally bring this guy in after Froslass and set up Stealth Rock when they switch, then choose which Poke I'll bring in to counter. It's also great for seeing if my opponent has a Heatran too.
Lucario @ Life Orb
Ability: Inner Focus
Jolly, 252 AP, 4 Def, 252 Spe
Swords Dance
Crunch
Close Combat
Extremespeed
Another standard set, Swords Dance Lucario. This guy is 1 of my 2 physical sweepers. Come in on something he's weak to, Swords Dance, and attempt to sweep. Extremespeed is great for revenge kills. I'm sure you all know what this guy is used for all how to use him. It's self explanatory. Real powerhouse.
Jolteon @ Life Orb
Ability: Volt Absorb
Jolly, 4 HP, 252 Spe, 252 SPA
Shadow Ball
Thunderbolt
Hidden Power Ice
Baton Pass
Another special sweeper. I love this guy. He outspeeds most things including a Dragon Danced Gyarados which is a problem for any team. Outspeeds any Ghost except Choice Scarf Gengar for an easy kill. Same goes for Psychics and Waters. Hidden Power Ice gets a kill on low health Dragons and Flyers, it doesn't seem to ever work on those with med-high HP. With Calm Mind he is a force to be reckoned with and can Baton Pass right back to Celebi or Heatran if he gets in trouble. Can 2HKO any Special Wall with a few Calm Minds, 1 shotting some (Mainly Cresselia).
Gyarados @ Leftovers
Ability: Intimidate
Adamant, 4 HP, 252 AP, 252 Spe
Dragon Dance
Taunt
Waterfall
Stone Edge
My second physical sweeper. I love Taunt. It prevents Will-O-Wisp, Thunder Wave, and anything else that might hamper my sweep, giving me an extra turn to set up Dragon Dance. This guy is my counter to Scizor and Lucario, and I pray that Tyranitar's Stone Edge misses, he's the one true counter to my team. 3 DD's outspeeds and generaly 1 shots anyone except Vaporeon, which is easily taken care of by Jolteon. Standard Waterfall and Stone Edge.
The main problem Poke's for my team are Tyranitar, Salamence, and non-Choice Scarf Gengar. Anything else I can get rid of one way or another, but it isn't always easy and often one misprediction seals a defeat for me. I'm looking for help getting past 1250 and staying past it.
Team at a glance:






And in depth:

Froslass @ Choice Scarf
Ability: Snow Cloak
Jolly, 252 HP, 4 Def, 220 Spe, 32 SPD
Destiny Bond
Trick
Thunder Wave
Taunt
I don't know what I was doing when I made this guy, but I love it. The EVs need improvement, and are one of the minor reasons why I am making this RMT. Trick is to hamper all Stealth Rock leads and then Thunder Wave the switch in. If the other lead is also a Trick Scarfer, I T-Wave or Trick right back, Trick again, hoping they switch, and then switch to Scarftran if they use Trick a 3rd time and set up. Taunt is used to ruin Baton Passers or leads that try to use an ability like Spore. I use Destiny Bond to either get an early kill on their switch in or save it for later to take out a troublesome Poke like Tyranitar. Simply put, this guy is for hampering the other team and helping mine set up easier.

Celebi @ Leftovers
Ability: Natural Cure
Timid, 252 HP, 80 Def, 176 Spe
Psychic
Recover
Calm Mind
Baton Pass
Standard Baton Pass Celebi. Either sweep with Psychic or pass to Jolteon or Heatran. My personal favorite is when a slower Fire comes in and I Baton Pass Calm Minds and Heatran gets Flash Fire at the same time. 3-4 Calm Minds is almost a guaranteed 6-0 sweep right there. Recover for longevity. This Celebi is pretty much my only Poke that can take hits. I can Baton Pass the Calm Minds to anything, sometimes going to Gyara or Lucario so they can take a hit or 2, set up, and sweep right back.

Heatran @ Choice Scarf
Ability: Flash Fire
Rash, 4 HP, 252 Spe, 252 SPA
Stealth Rock
Flamethrower
Explosion
Earth Power
Of course, Heatran. Scarftran. Celetran. Whatever. This thing is powerful. It can set up Stealth Rock, take a Fire attack for Froslass or Celebi and sweep, or use Explosion on a dangerous enemy. I use Flamethrower for accuracy. Generally bring this guy in after Froslass and set up Stealth Rock when they switch, then choose which Poke I'll bring in to counter. It's also great for seeing if my opponent has a Heatran too.

Lucario @ Life Orb
Ability: Inner Focus
Jolly, 252 AP, 4 Def, 252 Spe
Swords Dance
Crunch
Close Combat
Extremespeed
Another standard set, Swords Dance Lucario. This guy is 1 of my 2 physical sweepers. Come in on something he's weak to, Swords Dance, and attempt to sweep. Extremespeed is great for revenge kills. I'm sure you all know what this guy is used for all how to use him. It's self explanatory. Real powerhouse.

Jolteon @ Life Orb
Ability: Volt Absorb
Jolly, 4 HP, 252 Spe, 252 SPA
Shadow Ball
Thunderbolt
Hidden Power Ice
Baton Pass
Another special sweeper. I love this guy. He outspeeds most things including a Dragon Danced Gyarados which is a problem for any team. Outspeeds any Ghost except Choice Scarf Gengar for an easy kill. Same goes for Psychics and Waters. Hidden Power Ice gets a kill on low health Dragons and Flyers, it doesn't seem to ever work on those with med-high HP. With Calm Mind he is a force to be reckoned with and can Baton Pass right back to Celebi or Heatran if he gets in trouble. Can 2HKO any Special Wall with a few Calm Minds, 1 shotting some (Mainly Cresselia).

Gyarados @ Leftovers
Ability: Intimidate
Adamant, 4 HP, 252 AP, 252 Spe
Dragon Dance
Taunt
Waterfall
Stone Edge
My second physical sweeper. I love Taunt. It prevents Will-O-Wisp, Thunder Wave, and anything else that might hamper my sweep, giving me an extra turn to set up Dragon Dance. This guy is my counter to Scizor and Lucario, and I pray that Tyranitar's Stone Edge misses, he's the one true counter to my team. 3 DD's outspeeds and generaly 1 shots anyone except Vaporeon, which is easily taken care of by Jolteon. Standard Waterfall and Stone Edge.
The main problem Poke's for my team are Tyranitar, Salamence, and non-Choice Scarf Gengar. Anything else I can get rid of one way or another, but it isn't always easy and often one misprediction seals a defeat for me. I'm looking for help getting past 1250 and staying past it.