NU Discussion Thread

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Yeah I originally brainstormed the list with Underdawg (or Voiceofreason on shoddy) and we mentioned Jumpluff a few times but I was reluctant to create a 'support' category - I.E. My fault lol. Thanks for the additions!

EDIT: We also talked about Shedinja but Rock and Stealth Rock are pretty common - even more so with players opting to 'hold back' the SR to put it up later. For example, I run a Persian lead with Shuckle to set up rocks.
 
Wow thanks for those lists Alchemator and Pizzaman.

Not sure if Victreebel is ever seen in NU, but twash posted a set in Analysis Workshop back in November that I have used to great success in UU and even some OU teams.

Victreebel
name: Swords Dance
move 1: Swords Dance
move 2: Leaf Blade
move 3: Sucker Punch
move 4: Sleep Powder
item: Life Orb
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe
 
Sneasel (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Ice Punch
- Brick Break
- Pursuit

oh man this set is just so fuckin' good. first of all, it completely eliminates the huge threats that are haunter/kadabra. pursuit is so fantastic with all the fast, frail shit that fears sneasel. secondly it outspeeds pretty much the whole tier. 115 base is only rivaled by floatzel, who speed ties. yes, that means he outpseeds tauros! and it's ridiculously easy to get in a swords dance. after one, he becomes almost impossible to stop. i can almost guarantee you'll lose a pokemon to this beast.

Beats 4HP Tauros after a SD and Intimidate with Brick Break once SR is factored in, Adamant nature gets a clean OHKO. However, this is setup bait for anything running a Mach Punch.
 
Beats 4HP Tauros after a SD and Intimidate with Brick Break once SR is factored in, Adamant nature gets a clean OHKO. However, this is setup bait for anything running a Mach Punch.
Use Bite in place of Pursuit. I admit that in some situations Pursuit may have some uses, but it's supposed to sweep, not revenge kill. If you want revenge killer, go with Life Orber or Choice Bander ;). Nothing will switch out from Swords Dancer. I would rather say that something will switch in to try stop it for sure ;). And 30 points difference in power makes a difference. Bite with STAB has 90 BP points and Pursuit only 60. Also Bite has a chance to flinch, so it may save you in some situations ;).
 
I would put Masquerain as a Support threat or Offensive threat( O_o? )

Decent Spc def, Intimidate,, Stun spore, air slash, roost and hydro pump to get rid of Probopass and Flareon is no joke.
 
I would put Masquerain as a Support threat or Offensive threat( O_o? )

Decent Spc def, Intimidate,, Stun spore, air slash, roost and hydro pump to get rid of Probopass and Flareon is no joke.

Problem is that it is 4 times weak to stealth rock, has mediocre speed and defence and its typing isnt very good to wall special attacks being weak to fire, flying and ice. Its also heavily outclassed by venomoth.
 
Venomoth it's very different from Masquerain.

The speed doesn't matter it you're gonna parahax, or does Togekiss care about speed?

And it's Spc def isnt to wall special hits, its for not dying in one super effective hit and roost to reduce the super effective damage (unless it's fire or flying, still the may paralize)
 
I would put Masquerain as a Support threat or Offensive threat( O_o? )

Decent Spc def, Intimidate,, Stun spore, air slash, roost and hydro pump to get rid of Probopass and Flareon is no joke.

I'm with you on this one, Riverside.

Intimidate and decent SpD give it a chance to switch in, and he can defeat Hypno and Grumpig one on one with Bug Buzz. Also, on my test team, he searved as a Choice Scarf Revenge killer and Fighting type sweep ender. 4x resistance + Intimidate + STAB Air Slash = goodbye Medicham. Just don't switch in on Fire or Thunder punch.

My set looks like this:

Masqurain @ Choice Scarf
SpA 252, Spd 252, Hp 6.
Bug Buzz
Air Slash
Hydro Pump
Shadow Ball/Ice Beam

In Nu, ice beam has less uses, but can still be used. BB and AS are the main attacks, deadly when used with prediction. Hydro Pump is for Rocks and Steels who are week to it. It also is what stops Magnaton. Shadow Ball is for ghosts like Drifblim.
 
I would put Masquerain as a Support threat or Offensive threat( O_o? )

Decent Spc def, Intimidate,, Stun spore, air slash, roost and hydro pump to get rid of Probopass and Flareon is no joke.

Masquerain is pretty horrid, even in NU. 70 / 62 / 82 defenses are shit, even with Intimidate, especially with Stealth Rock. Venomoth can sweep better and support better, with the same 4x fighting and grass resist, but instead of a ground immunity, it takes half as much from SR. Tinted Lens means nobody should be using Masquerain > Venomoth for sweeping purposes, while Toxic Spikes and Sleep Powder offer more on the support side. When it comes to "tanking"(if you can call it that), Masquerain is outclassed by Exeggutor, Flareon, Gardevoir, Gastrodon, Grumpig, Hypno, Mantine-the list goes on. BTW, Hydro Pump won't 2HKO tanking Flareon, who will stall you out with Roost, while offensive variants will outspeed and OHKO.
 
Masquerain is pretty horrid, even in NU. 70 / 62 / 82 defenses are shit, even with Intimidate, especially with Stealth Rock. Venomoth can sweep better and support better, with the same 4x fighting and grass resist, but instead of a ground immunity, it takes half as much from SR. Tinted Lens means nobody should be using Masquerain > Venomoth for sweeping purposes, while Toxic Spikes and Sleep Powder offer more on the support side. When it comes to "tanking"(if you can call it that), Masquerain is outclassed by Exeggutor, Flareon, Gardevoir, Gastrodon, Grumpig, Hypno, Mantine-the list goes on. BTW, Hydro Pump won't 2HKO tanking Flareon, who will stall you out with Roost, while offensive variants will outspeed and OHKO.

Sadly I have to agree here (although I do love Masquerain). Stealth Rock is surprisingly common in NU and this immediately puts all of these sweeping bugs at a disadvantage - unless it's SubPetaya but when are you going to get that in? I also think that some here are underestimating the power of Tinted Lens, Venomoth can almost easily take out its counters with this ability. (Well it can't take down Probopass and the like but you can't just rely on resistances anymore)
 
Pretty sure he meant Wish + Protect, but it is still quite a stretch for a typo.

What I found more odd was how anyone can say that Stealth Rock is surprisingly common. It is the most broken move in the game, of course it is very common, no matter what the tier is.
 
I really don't know how I could have messed that up that badly. Yeah, I meant Wish + Protect. I think I was thinking about Masquerain/Venomoth at the same time as Flareon... embarrassing.
 
on the swords dance sneasel set, on my NFE team i've been using ice shard over pursut. If only he got night slash or crucnch...

Pikachu is really breaking heads!
 
Wow thanks for those lists Alchemator and Pizzaman.

Not sure if Victreebel is ever seen in NU, but twash posted a set in Analysis Workshop back in November that I have used to great success in UU and even some OU teams.

Victreebel
name: Swords Dance
move 1: Swords Dance
move 2: Leaf Blade
move 3: Sucker Punch
move 4: Sleep Powder
item: Life Orb
nature: Adamant
evs: 4 HP / 252 Atk / 252 Spe
Your welcome ;D

Yeah, I've used that set before but that was waaaaaaaay back in OLD UU, when I passed some speed to it with Gorebyss 0_o

Anyways, Ninetales continues to prey on teams that don't have a solid fire resistance like Slowking, especially the one's who use regice, which is a free switch in (and it's not hard to get beacuse of the Gligar on my team ;D )
 
Eew, Hypnosis. Adding in Dark Pulse over that is better almost every time, and Flash Fire Pokemon aren't gonna save you, especially since they're not that durable (and by the way, the Pokemon you listed will all lose to +2 Dark Pulse, except maybe Rapidash if it carries Double Edge, which isn't common.
 
Dont understimate Flareon or another Ninetales.

In fact, those 2 take Special hits better than Rapidash and Flareon can KO with life orb Return I guess. (I dont have a calculator at hand)
 
Standard LO Plot Ninetales using +2 Dark Pulse on max/max Flareon:
522 Atk vs 334 Def & 350 HP (80 Base Power): 90 - 107 (25.71% - 30.57%)
No chance of 2HKO even with SR up.

Neutral nature minimum spatk HP Rock vs neutral 0/4 Ninetales:
227 Atk vs 237 Def & 287 HP (70 Base Power): 98 - 116 (34.15% - 40.42%)
Since Ninetales stayed in attacked three times with LO, there's a very good chance of 2HKOing, and guaranteed if SR was up. And since I'm using the wish set for Flareon, it can use Wish to mitigate some damage as well as making HP Rock a guaranteed 2HKO even without SR.
 
Well another Ninetales will be at a disadvantage if it comes in on Nasty Plot, nad after that it's just a matter of who dies faster.
Your right about Flareon though, I forgot it has 110 SpD, but it still takes about 85%~ with SR, and there's a chance to flinch. And I put Rapidash as the best to handle it because it actually outspeeds Ninetales
 
OK, I have finally got my NU tier server up and running, and we HAVE A LADDER!!!

Until I get it on the registry, one has to access it via "Advanced" on the Shoddy Battle Servers Welcome Window, and type in "nutier.zapto.org" into the Host field, and "20000" into the Port field.

Later I'm hoping to analyse the ladder logs for usage statistics as well.

Join up, chat strategy, build a team, and get involved!
 
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