The Underappreciated [A UU Team]

What can I say? OU just sounds absolutely boring, so I hope to focus most of my energy onto a UU Team. I have no idea of the UU Threats, so my team may be a little off at first, but I appreciate any advice given. Thanks

Overview:
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Witness this team in all it's glory. I feel like they cover each others weaknesses well, covers most of the UU threats and are just some of my favorite UU Pokemon. So it's a win, win situation?​

Pokemon that Interest me in UU!:
- Miltank (Def Wall)
- Ambipom (Lead, Physical)
- Blaziken (Mix Attacker)
- Good UU Spinners: Claydol, Blastoise, Donphan
- Hitmonlee (Physical)
- Moltres (Special, Lead)
- Nidoqueen (Physical Tank)
- Registeel (Physical Tank)
- Sceptile (Special)
- Slowbro (Bulky Water)
- Yanmega (Lead, Special)

Each Individual Pokemon:

The Lead / Special Sweeper (1)

roserade.png


Roserade @ Focus Sash
Ability: Natural Cure
Timid Nature
6 HP / 252 SpA / 252 Spe
~ Sleep Powder
~ Sludge Bomb
~ Grass Knot
~ Hidden Power Ground

This used to be a common lead. But it moved to UU, I still think it does the job well. Put other leads to sleep and then continue to sweep. HP Ground to beat most of it's threats including Drapion.

The Physical Sweeper (1)

feraligatr.png


Feraligatr @ Leftovers
Adamant Nature
28 HP / 252 Atk / 228 Spe
~ Dragon Dance
~ Waterfall
~ Ice Punch
~ Earthquake

My favorite starter of all time and it knows Dragon Dance, my replacement Gyarados for UU. I love it, love it...LOVE IT! This guy has such great coverage and a wonderful powerup move, this is a force to be reckon with.

The Special Sweeper (2)

houndoom.png


Houndoom @ Life Orb
Ability: Flash Fire
Timid Nature
40 HP / 252 SpA / 216 Spe
~ Nasty Plot
~ Fire Blast
~ Dark Pulse
~ HP Flying

If this guy can effectively get up a Nasty Plot or two, he's nasty. Fire Blast and Dark Pulse do nasty amounts of damage since they're both STAB. And the HP Flying is there to hit those Hariyamas.

The Physical Sweeper (2)

hitmontop.png


Hitmontop @ Leftovers
Ability: Intimidate
Adamant Nature
252 HP / 252 Atk / 6 Def
~ Rapid Spin
~ Foresight
~ Close Combat
~ Stone Edge / Sucker Punch

I've never actually used a Pokemon that uses Foresight, so this will be interesting. Then again, if I have Sucker Punch would that even matter? Though, Spiritomb isn't much of an attacker so I'd need another answer to them.

The Wall (1)

steelix.png


Steelix @ Leftovers
Sassy Nature
252 HP / 6 Def / 252 SpD
~ Gyro Ball
~ Earthquake
~ Stealth Rock
~ Toxic / Roar

Since he was just added, I haven't really had the time to test him. I can't decide between Roar and Toxic, they both bring great things to this team. It's EVs and Nature have been modified so that it can take a special hit.

The Wall (2) / Stallbreaker

mismagius.png


Mismagius @ Leftovers
Calm Nature
252 HP / 36 Def / 220 Spe
~ Shadow Ball
~ Taunt
~ Will-O-Wisp
~ Pain Split

This is a set that was suggested by Malkyrian. It will act as my Special Wall and Stallbreaker. Shadow Ball hits threats such as Slowbro, while Taunt pretty much shuts down stall. Then I can Pain Split my threats away and Will-O-Wisp some special attackers.
 
You definitely need a plan to beat stall. I would recommend Blaziken over Hitmonlee, as it's one of the best UU stallbreakers. You could also try Altaria over Mesprit. It can wall special attackers very, very well (as most of them are much less inclined to carry Ice Beam since Altaria is pretty much the only thing it hits in UU), can help a lot with stallbreaking by running a mixed set, and has the ability to use Heal Bell.

That being said, you have a pretty good team here. Good luck with it.
 
You definitely need a plan to beat stall. I would recommend Blaziken over Hitmonlee, as it's one of the best UU stallbreakers. You could also try Altaria over Mesprit. It can wall special attackers very, very well (as most of them are much less inclined to carry Ice Beam since Altaria is pretty much the only thing it hits in UU), can help a lot with stallbreaking by running a mixed set, and has the ability to use Heal Bell.

That being said, you have a pretty good team here. Good luck with it.

I'd rather trade out the Altaria.

I love my Hitmonlee...
 
Id consider sludge bomb over Tspikes on roserade. Maybe just change it to a scarf version. Any good UU team has a Tspike absorber and unless its really working, I think its a completely useless move in UU.
 
Id consider sludge bomb over Tspikes on roserade. Maybe just change it to a scarf version. Any good UU team has a Tspike absorber and unless its really working, I think its a completely useless move in UU.

Seems kinda pointless as a Lead without the T-Spikes...
 
Sleep Powder is more than sufficient to make it a good lead, though you could use Spikes over it (I'd put it over T-spikes but Sleep Powder and Spikes are illegal on the same set). -Zer0- is right; Toxic Spikes are pretty bad in UU. Especially since you have Toxic on Registeel anyway. Most good teams (heck, even many bad teams) have at least one of Roserade, Drapion, Venusaur, Toxicroak, Muk, Nidoking, or Nidoqueen. Not to mention Rapid Spinners, especially Claydol who doesn't even care that they're there to begin with. Granted, Muk is NU, but that's still a lot of common Pokemon that can nullify your T-spikes.
 
Sleep Powder is more than sufficient to make it a good lead, though you could use Spikes over it (I'd put it over T-spikes but Sleep Powder and Spikes are illegal on the same set). -Zer0- is right; Toxic Spikes are pretty bad in UU. Especially since you have Toxic on Registeel anyway. Most good teams (heck, even many bad teams) have at least one of Roserade, Drapion, Venusaur, Toxicroak, Muk, Nidoking, or Nidoqueen. Not to mention Rapid Spinners, especially Claydol who doesn't even care that they're there to begin with. Granted, Muk is NU, but that's still a lot of common Pokemon that can nullify your T-spikes.

Hmm...then what might I use over T-Spikes?

Also, what options do I have as far as adding a Stall Breaker to the team?
 
Updated, Mismagius is my stallbreaker.

Though, I may consider putting Honchkrow (replacing Roserade) or Altaria (replacing Mismagius) on the team.

I don't like the lack of T-Bolt or Ice Beam on my Pokemon though.
 
Update #2:
I changed Houndoom's Wisp to HP Fighting since Mismagius has the Wisp.

I need to decide if I want to use EQ or Explode on Registeel

Here are some Pokemon in UU that intrigue me currently:
Honchkrow [Seems like a powerful MixLead]
Lanturn [Special Sponge]
Yanmega [It's like the UU Ninjask!]

I just realized I could have just put Taunt on Houndoom to break stallers instead of adding Mismagius...hmm..oh well HP Fighting is good.
 
Why don't you use swords dance on Feraligatr? It's basically the only thing that makes Feraligatr good. You could increase the Speed and change the item to Life orb and then it would have its full potential. On Registeel, I think it would be best if you have earthquake, because with Explosion, if a steel comes in, Registeel is useless. That's all I could find.
 
Problems:

Polish Torterra
Hariyama

How to fix:

The opening is slim but once it finds time to switch in on Hitmonlee's attacks, one Rock Polish can cause this team alot of trouble. I would suggest a Venusaur on Hitmonlee's slot. Trust me, this one is tough to handle most of the time. It also handles Hariyama to a good degree:

Venusar
@ Leftovers
Adamant Nature (Atk+ / SpA-)
252 Atk / 4 Def / 252 Spe

- Swords Dance
- Seed Bomb
- Double-Edge
- Sleep Powder

This would be a solid addition to the squad, adding another resist to Fighting-type moves and a good check to Torterra. Sleep Powder is your baisc move and unleashing Swords Dance the second should be your next move. If your lucky, you can throw in a second one, beating Altaria with Double-Edge in one hit. Seed Bomb is your STAB move, for obvious reasons.

Other things you really want to consider is an Arcanine for your lead slot to provide good instant damage to your opposing leads. Its Arcanine @ 194 HP / 252 Atk / 64 Spe with the moves Flare Blitz / Extremespeed / HP Grass / Toxic equipped with Lum Berry. It gives a good Fire / Water / Grass core to your team. Also you might want to replace Hp Fight in UU because HP Flying is a better option, which beats Hariyama harder because of its ability Thick Fat which halves the attack of Fire attacks and resists your Dark attacks. HP Flying nails it. Also have you considered a 252 HP / 36 Def / 220 Spe spread of Mismagius? I've always found it useful imo, faster Will-o-Wisp before the opponent strikes you and faster Pain Splits. You could try that out. gl.
 
The user above me pointed out 2 big threats to your team, but you also have another big one too - SD Drapion. With a set like Swords Dance/Night Slash/Poison Jab/Earthquake @ Life Orb, he can:

-OHKO Roserade (163.74% - 192.75% with Poison Jab) pretty handily, while you do absolutely nothing in return.
-Close to OHKO Feraligatr (83.96% - 98.74% Poison Jab). With Adamant, you don't outrun Jolly variants so you can't do anything. With Stealth Rock in play, you only have around a 20% to live and retaliate (which is pretty unlikely).
-Obviously OHKO Houndoom (254.49% - 299.34% with Earthquake). You outrun it and can hit it very hard with LO Fire Blast, but that isn't a reliable check at all.
-OHKO Hitmonlee (175.70% - 206.77% with Poison Jab). Since you are running Adamant, you fall short of outspeeding Jolly Drapion, so it can just OHKO before you can do anything.
-Get very close to a OHKO on Registeel (85.99% - 101.10% with Earthquake). Obviously you aren't doing anything back at all, since it can survive your Earthquake, is immune to Toxic and even has a chance to OHKO you like Feraligatr.
-Obviously outspeed and OHKO your Mismagius (I don't really need to run a calc for that, it's pretty obvious lol).

There are a number of things you can do to keep such a threat in check. Firstly, I don't really like CB Hitmonlee there because locking itself into any of those moves can bring horrid results. For example, locking yourself into Sucker Punch lets something set up on you, locked on Close Combat lets Mismagius/Rotom come in for free etc. Luckily, you can replace Hitmonlee with a much bulkier Fighting type to cover Drapion. You can choose from Hariyama or Hitmontop. Hariyama is a little more bulky but Hitmontop has access to Intimidate. This means that physical attacks will do even less, and can cover your Rock Polish Torterra weakness too. A set like:

Hitmontop @ Leftovers
Intimidate
Adamant - 252 HP/252 Attack/6 Defense
-Rapid Spin
-Foresight (can be replaced with another attack if you want)
-Close Combat
-Stone Edge/Sucker Punch

Adding such Hitmontop would mean Drapion/Rock Polish Torterra will hardly trouble you. Hitmontop is a solid counter to both of them and can take them on relatively well. The choice between Foresight or another attack is up to you, since Crotomb can be a bitch to you if Houndoom goes down. It's just food for thought really.

You can even add a lot more insurance against Drapion if you want by replacing your Registeel with a Steelix who can run the exact same set but has more Physical Defense than Special Defense:

Steelix @ Leftovers
Sturdy
Sassy - 252 HP/252 Sp.Defense/6 Defense
-Gyro Ball
-Earthquake
-Stealth Rock
-Toxic/Roar

This isn't /as/ essential as Hitmontop but could still make a valuable addition to you team. Obviously this is more of your preference but still, it works. Adding Steelix makes you a little more vulnerable to water type attacks but between Roserade/Feraligatr/Bulky Mismagius, you got that sorted pretty well.

Good luck with your team, it's very good :).
 
Problems:

Polish Torterra
Hariyama

How to fix:

The opening is slim but once it finds time to switch in on Hitmonlee's attacks, one Rock Polish can cause this team alot of trouble. I would suggest a Venusaur on Hitmonlee's slot. Trust me, this one is tough to handle most of the time. It also handles Hariyama to a good degree:

Venusar
@ Leftovers
Adamant Nature (Atk+ / SpA-)
252 Atk / 4 Def / 252 Spe

- Swords Dance
- Seed Bomb
- Double-Edge
- Sleep Powder

This would be a solid addition to the squad, adding another resist to Fighting-type moves and a good check to Torterra. Sleep Powder is your baisc move and unleashing Swords Dance the second should be your next move. If your lucky, you can throw in a second one, beating Altaria with Double-Edge in one hit. Seed Bomb is your STAB move, for obvious reasons.

Other things you really want to consider is an Arcanine for your lead slot to provide good instant damage to your opposing leads. Its Arcanine @ 194 HP / 252 Atk / 64 Spe with the moves Flare Blitz / Extremespeed / HP Grass / Toxic equipped with Lum Berry. It gives a good Fire / Water / Grass core to your team. Also you might want to replace Hp Fight in UU because HP Flying is a better option, which beats Hariyama harder because of its ability Thick Fat which halves the attack of Fire attacks and resists your Dark attacks. HP Flying nails it. Also have you considered a 252 HP / 36 Def / 220 Spe spread of Mismagius? I've always found it useful imo, faster Will-o-Wisp before the opponent strikes you and faster Pain Splits. You could try that out. gl.
I think I'm going to go with what the person below you said.

As for the EV spread on Mismagius, is that a custom spread? And why does it have Def and not Sp Def EVs?

The user above me pointed out 2 big threats to your team, but you also have another big one too - SD Drapion. With a set like Swords Dance/Night Slash/Poison Jab/Earthquake @ Life Orb, he can:

-OHKO Roserade (163.74% - 192.75% with Poison Jab) pretty handily, while you do absolutely nothing in return.
-Close to OHKO Feraligatr (83.96% - 98.74% Poison Jab). With Adamant, you don't outrun Jolly variants so you can't do anything. With Stealth Rock in play, you only have around a 20% to live and retaliate (which is pretty unlikely).
-Obviously OHKO Houndoom (254.49% - 299.34% with Earthquake). You outrun it and can hit it very hard with LO Fire Blast, but that isn't a reliable check at all.
-OHKO Hitmonlee (175.70% - 206.77% with Poison Jab). Since you are running Adamant, you fall short of outspeeding Jolly Drapion, so it can just OHKO before you can do anything.
-Get very close to a OHKO on Registeel (85.99% - 101.10% with Earthquake). Obviously you aren't doing anything back at all, since it can survive your Earthquake, is immune to Toxic and even has a chance to OHKO you like Feraligatr.
-Obviously outspeed and OHKO your Mismagius (I don't really need to run a calc for that, it's pretty obvious lol).

There are a number of things you can do to keep such a threat in check. Firstly, I don't really like CB Hitmonlee there because locking itself into any of those moves can bring horrid results. For example, locking yourself into Sucker Punch lets something set up on you, locked on Close Combat lets Mismagius/Rotom come in for free etc. Luckily, you can replace Hitmonlee with a much bulkier Fighting type to cover Drapion. You can choose from Hariyama or Hitmontop. Hariyama is a little more bulky but Hitmontop has access to Intimidate. This means that physical attacks will do even less, and can cover your Rock Polish Torterra weakness too. A set like:

Hitmontop @ Leftovers
Intimidate
Adamant - 252 HP/252 Attack/6 Defense
-Rapid Spin
-Foresight (can be replaced with another attack if you want)
-Close Combat
-Stone Edge/Sucker Punch

Adding such Hitmontop would mean Drapion/Rock Polish Torterra will hardly trouble you. Hitmontop is a solid counter to both of them and can take them on relatively well. The choice between Foresight or another attack is up to you, since Crotomb can be a bitch to you if Houndoom goes down. It's just food for thought really.

You can even add a lot more insurance against Drapion if you want by replacing your Registeel with a Steelix who can run the exact same set but has more Physical Defense than Special Defense:

Steelix @ Leftovers
Sturdy
Sassy - 252 HP/252 Sp.Defense/6 Defense
-Gyro Ball
-Earthquake
-Stealth Rock
-Toxic/Roar

This isn't /as/ essential as Hitmontop but could still make a valuable addition to you team. Obviously this is more of your preference but still, it works. Adding Steelix makes you a little more vulnerable to water type attacks but between Roserade/Feraligatr/Bulky Mismagius, you got that sorted pretty well.

Good luck with your team, it's very good :).

Would my team still be fine without the Steelix? Cause I like Registeel and the fact that it has amazing defenses on both ends while Steelix has mediocre Special Defense so it probably wouldn't take a hit anyway.

I switched out for the Hitmontop, is that a custom spread also? Is that the best Hitmontop to use? What might I use in place of Foresight? Is the Technician set better?

To Both: Assuming I keep Registeel, is Explosion or EQ the better choice?
 
Your better off going with Steelix as crab suggested. Hitmontop isn't reliable enough to check it, as it can throw in a second Swords Dance. Steelix can still defend the other side of the spectrum and it can phaze with Roar. Test Steelix, I think it would be better. And if you want to further check it, HP Fire for Hp Ground on Roserade can catch it when its weakened and score a KO.
 
Your better off going with Steelix as crab suggested. Hitmontop isn't reliable enough to check it, as it can throw in a second Swords Dance. Steelix can still defend the other side of the spectrum and it can phaze with Roar. Test Steelix, I think it would be better. And if you want to further check it, HP Fire for Hp Ground on Roserade can catch it when its weakened and score a KO.

What's a good set for Steelix? Straight up Impish?

Also confused on the Hitmontop Issue.

Would HP Ground still hit Roserade's threats?
 
The sets I mentioned above are the best sets really. They're taken straight out of the analysis, so their quality is assured.

Would my team still be fine without the Steelix? Cause I like Registeel and the fact that it has amazing defenses on both ends while Steelix has mediocre Special Defense so it probably wouldn't take a hit anyway.

Well since Steelix's defense is already sky-high, you invest everything in Sp.Defense. this gives it a pretty respectable Sp.Defense stat although stuff like Mismagius can hit a bit harder now. Shouldnt be too much of a problem IMO.

I switched out for the Hitmontop, is that a custom spread also? Is that the best Hitmontop to use? What might I use in place of Foresight? Is the Technician set better?

It's probably the best spread you can use. If you wanna replace Foresight, maybe go for Sucker Punch or Stone Edge. I don't think the Technitop set is too suited for this teams purpose, since you need a direct counter for Drapion/Torterra w/ intimidate, rather than a shaky counter with LO + Technician.

To Both: Assuming I keep Registeel, is Explosion or EQ the better choice?

EQ definitely. Hitting Drapion and other common switch ins like Blaziken is a pretty good thing. Keep Earthquake.

Would HP Ground still hit Roserade's threats?

Lets see, HP Ground hits:
-Drapion harder
-Blaziken harder
-Still hits Registeel for super effective.

Of course, Grass types would wall you a bit more but the thing is, your team covers them pretty nicely between Roserade's Sludge Bomb/Registeel/Houndoom.
 
Hmm...which two out of the three attacks would help my team the most?
Foresight, Stone Edge, Sucker Punch

Okay, HP Ground it is.

Well, since I switched to Steelix...now it's time to make one that's good for my team...

Steelix @ Leftovers
Impish Nature
252 HP / 120 Atk / 136 SpD
~ Gyro Ball
~ Earthquake
~ Stealth Rock
~ Toxic / Roar

That's the one that they have in the analysis...I just don't see how Steelix could take a Special Defensive hit regardless..so it couldn't hurt to max out Def?

but assuming you're right, I'd go with this:

Steelix @ Leftovers
Sassy Nature
252 HP / 6 Def / 252 SpD
~ Gyro Ball
~ Earthquake
~ Stealth Rock
~ Toxic / Roar

Even then it's a tough route as to which attack to use. Roar is handy for getting rid of threats, while Toxic-Stalling is good too. But once again, it's based on what the team needs more.
 
The EV Spread/Nature from the first set you posted is from the on site Steelix analysis, which is very outdated (back to old UU I assume). The set I posted above is from the new analysis of Steelix being done right now, so I believe that is the better choice.
Still, 350+ HP and 250+ Sp.Defense is pretty good. It helps Steelix switch into attacks like Shadow Ball, Ice Beams ETC. To be honest, maxing out Steelix's Defense would be overkill, since it already survives the physical stuff it needs to, like Drapion assaults and what not. Adding that to Sp.Defense makes it an even better wall.

in the case of Roar vs Toxic, I would go with Roar personally, but if you want to catch stuff like Hitmontop off guard with Toxic as they switch in, that is fine too. Just look at what your team needs the most buddy :)
 
The EV Spread/Nature from the first set you posted is from the on site Steelix analysis, which is very outdated (back to old UU I assume). The set I posted above is from the new analysis of Steelix being done right now, so I believe that is the better choice.
Still, 350+ HP and 250+ Sp.Defense is pretty good. It helps Steelix switch into attacks like Shadow Ball, Ice Beams ETC. To be honest, maxing out Steelix's Defense would be overkill, since it already survives the physical stuff it needs to, like Drapion assaults and what not. Adding that to Sp.Defense makes it an even better wall.

in the case of Roar vs Toxic, I would go with Roar personally, but if you want to catch stuff like Hitmontop off guard with Toxic as they switch in, that is fine too. Just look at what your team needs the most buddy :)

Sounds good, I just need to personally decide between Roar and Toxic, and then a couple things on the Hitmontop set.

For the most part, do you think my team is good now and beats the threats? And is the EV set on my Mismagius right?
 
i really like the uu tier, it's so diverse. there are so many good pokemon, and it's so fun! i feel uu is my best tier, so i am pretty sure i can help your team a bunch. i don't want a whole big intro, so i'm going to start rating the team. to start off, roserade is a good lead...but not that version. that roserade is more suited to ou, where t spikes fucks up a lot of things, and there aren't many grounded poisons. the only one i can think of is tentacruel. i think a change in roserade set could really help your team get off to a better start. so, right now roserade isn't doing much for your team; it sleeps the opponents status absorber and lays down useless t spikes. woo. i think a life orb roserade would definitely help you a lot more than your current one. lo rose is fantastic in uu, despite the recent dugtrio craze. she gives you some nice power, with stab leaf storm and stab sludge bomb, and also gives you a sweeper with reliable healing and some nice resistances who can come in mid game. sleep powder is awesome, crippling one of your opponents pokemon is really good.

Roserade (M) @ Life Orb
Ability: Natural Cure
EVs: 252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Leaf Storm
- Sludge Bomb
- Sleep Powder
- Synthesis
---

next i have some things that air on the side of nitpicks. the first of these is your houndoom. hariyama isnt really common, and the rest of your team doesnt have much trouble with him. i think sucker punch is a better choice in that slot. first, it lets you weaken or revenge some troublesome threats, as well as catch mismagius off guard. nailing dugtrio for an ohko after stealth rock is pretty cool as well. you have to change your evs to 252 speed / 212 spatk / 44 attack with a naive nature though, which isnt that bad.

my next suggestion is moving your steelix up to the lead position. steelix is a fantastic lead, and early rocks is awesome for an offensive team. roar is also p.cool with scouting and getting some early sr damage on the opponent. overall, you have a nice uu team, and i hope i helped!!!
 
i really like the uu tier, it's so diverse. there are so many good pokemon, and it's so fun! i feel uu is my best tier, so i am pretty sure i can help your team a bunch. i don't want a whole big intro, so i'm going to start rating the team. to start off, roserade is a good lead...but not that version. that roserade is more suited to ou, where t spikes fucks up a lot of things, and there aren't many grounded poisons. the only one i can think of is tentacruel. i think a change in roserade set could really help your team get off to a better start. so, right now roserade isn't doing much for your team; it sleeps the opponents status absorber and lays down useless t spikes. woo. i think a life orb roserade would definitely help you a lot more than your current one. lo rose is fantastic in uu, despite the recent dugtrio craze. she gives you some nice power, with stab leaf storm and stab sludge bomb, and also gives you a sweeper with reliable healing and some nice resistances who can come in mid game. sleep powder is awesome, crippling one of your opponents pokemon is really good.

Roserade (M) @ Life Orb
Ability: Natural Cure
EVs: 252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Leaf Storm
- Sludge Bomb
- Sleep Powder
- Synthesis
---

next i have some things that air on the side of nitpicks. the first of these is your houndoom. hariyama isnt really common, and the rest of your team doesnt have much trouble with him. i think sucker punch is a better choice in that slot. first, it lets you weaken or revenge some troublesome threats, as well as catch mismagius off guard. nailing dugtrio for an ohko after stealth rock is pretty cool as well. you have to change your evs to 252 speed / 212 spatk / 44 attack with a naive nature though, which isnt that bad.

my next suggestion is moving your steelix up to the lead position. steelix is a fantastic lead, and early rocks is awesome for an offensive team. roar is also p.cool with scouting and getting some early sr damage on the opponent. overall, you have a nice uu team, and i hope i helped!!!

Hmm...I have HP Ground on Roserade to hit Drapion and all of those Poison UU Threats...

as for Hariyama...I don't have much else I can do against it so it seems like the only option I've got.

As for Steelix Lead, Steelix is honestly a lead?

So Roar over Toxic if I use Steelix as a Lead?

What should I do with my Hitmontop set?
 
These are some Pokemon I'd really like to try out in UU.

Whether, it's a second team or add to this team. Either way, can any UU proffessionals help me out?

- Use Calm Mind + Sub Set on Mismagius
- Miltank (Def Wall)
- Ambipom (Lead, Physical)
- Blaziken (Mix Attacker)
- Good UU Spinners: Claydol, Blastoise, Donphan
- Hitmonlee (Physical)
- Moltres (Special, Lead)
- Nidoqueen (Physical Tank)
- Registeel (Physical Tank)
- Sceptile (Special)
- Slowbro (Bulky Water)
- Yanmega (Lead, Special)
 
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