UPDATES IN RED. I'm more of less settled with the whole accuracy issue. I would like, however, require help with a few changes. Firstly, shall I overhaul the mixape and make it a dedicated physical sweeper? I enjoy the laughs it gets by OHKOing most attempted counter Gyrados' with a boosted grassknot, but apparently, a physical sweeper with Mach punch would be more useful.
Secondly, Gengar. Overhaul required?
Hi folks. I'm fairly new to fourth generation battling though had some experience on Netbattle.
A fews weeks ago I made up a shiny new team, headed down to the Smogon server and was slightly surprised that it wasn't actually that bad.
After some alterations, the team reached a stage where I needed the opinion of some more practised battlers. Enjoy.
Oliver
MAMOSWINE, male
ADAMANT nature
EVs: 4HP, 252 ATK, 252 SPD
Item: LIFE ORB
Ability: SNOW CLOAK
My one big issue is with Stone Edge/Rock Slide. Back in third generation, accuracy was paramount. Flamethrower was taken over Fire Blast, Thunder over Tunderbolt. Now, every moveset and their dog is reccomending stone edge, fire blast, hydro pump... Why? What changed while I was gone?
Polly
SNORLAX, female
ADAMANT nature
EVs: 4HP, 252 ATK, 252 SPDEF
Item: CHOICE BAND
Ability: THICK FAT
Self Destruct is on the list because I like explosions.
Note: Probably a weak link. Never does much of note except scare ghosts away with crunch. If anyone has a suggestion for a replacement, I'm all ears.
Gary
GENGAR, male
NAIIVE nature
EVs: 4HP, 252 SPATK, 252 SPD
Item: CHOICE SPECS
Ability: LEVITATE
Elle
JOLTEON, female
TIMID nature
EVs: 4HP, 252 SPATK, 252 SPD
Item: CHOICE SPECS
Ability: VOLT ABSORB
Ryan
INFERNAPE, male
NAIIVE nature
EVs: 64 ATK, 252 SPATK, 192 SPD
Item: LIFE ORB
Ability: BLAZE
Quentin
STARMIE, male
TIMID nature
EVs: 136 HP, 156 DEF, 216 SPD
Item: LEFTOVERS
Ability: NATURAL CURE
Summary and Conclusion
My team is choice item heavy, hits hard and switches frequently. As such, focus has been placed on Pokemon with immunities or safe switch ins.
Mamoswine is quite efficient at dealing with most leads, Snorlax works in tandem with Gengar who gets a switch in from the weaknesses of Snorlax, Jolteon and Infernape, who all hit hard and fast. Starmie, who I once believed to be a weak link, has proven to be invaluable.
I've battled with this team quite a bit recently, and have had quite some success. I now wish some more experience eyes to spot any crippling flaws or crucial improvements.
Much obliged.
Secondly, Gengar. Overhaul required?
Hi folks. I'm fairly new to fourth generation battling though had some experience on Netbattle.
A fews weeks ago I made up a shiny new team, headed down to the Smogon server and was slightly surprised that it wasn't actually that bad.
After some alterations, the team reached a stage where I needed the opinion of some more practised battlers. Enjoy.
Oliver
MAMOSWINE, male
ADAMANT nature
EVs: 4HP, 252 ATK, 252 SPD
Item: LIFE ORB
Ability: SNOW CLOAK
- Earthquake
- Stone Edge
- Ice Shard
- Stealth Rock
My one big issue is with Stone Edge/Rock Slide. Back in third generation, accuracy was paramount. Flamethrower was taken over Fire Blast, Thunder over Tunderbolt. Now, every moveset and their dog is reccomending stone edge, fire blast, hydro pump... Why? What changed while I was gone?
Polly
SNORLAX, female
ADAMANT nature
EVs: 4HP, 252 ATK, 252 SPDEF
Item: CHOICE BAND
Ability: THICK FAT
- Earthquake
- Body Slam
- Crunch
- Self Destruct
Self Destruct is on the list because I like explosions.
Note: Probably a weak link. Never does much of note except scare ghosts away with crunch. If anyone has a suggestion for a replacement, I'm all ears.
Gary
GENGAR, male
NAIIVE nature
EVs: 4HP, 252 SPATK, 252 SPD
Item: CHOICE SPECS
Ability: LEVITATE
- Shadow Ball
- Thunderbolt
- Focus Blast
- Explosion
Elle
JOLTEON, female
TIMID nature
EVs: 4HP, 252 SPATK, 252 SPD
Item: CHOICE SPECS
Ability: VOLT ABSORB
- Thunderbolt
- Shadow Ball
- Hidden Power (Ice)
- Signal Beam/Baton Pass
Ryan
INFERNAPE, male
NAIIVE nature
EVs: 64 ATK, 252 SPATK, 192 SPD
Item: LIFE ORB
Ability: BLAZE
- Fire Blast
- Grass Know
- Close Combat
- Nasty Plot
Quentin
STARMIE, male
TIMID nature
EVs: 136 HP, 156 DEF, 216 SPD
Item: LEFTOVERS
Ability: NATURAL CURE
- Surf
- Grass Knot
- Rapid Spin
- Recover
Summary and Conclusion
My team is choice item heavy, hits hard and switches frequently. As such, focus has been placed on Pokemon with immunities or safe switch ins.
Mamoswine is quite efficient at dealing with most leads, Snorlax works in tandem with Gengar who gets a switch in from the weaknesses of Snorlax, Jolteon and Infernape, who all hit hard and fast. Starmie, who I once believed to be a weak link, has proven to be invaluable.
I've battled with this team quite a bit recently, and have had quite some success. I now wish some more experience eyes to spot any crippling flaws or crucial improvements.
Much obliged.