Please rate my horrible team!!! (OU)

Greetings. I am a major noob at competitive battling, having only been introduced to it recently. I have decided to make a team that utilises great synergy, and serves multiple purposes. So, without further ado...


AT A GLANCE:
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CLOSER SHOWING:

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Gliscor:
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Jolly Nature, Sand Veil, Yache Berry, 216Speed, 204HP, 88Atk

I was looking for a suitable lead on my team, and then I saw this pretty scorpion. His high speed, coupled with his natural bulk and decent attacking prowess, makes Gliscor quite an ideal lead for setting up Stealth Rock. Against quicker leads, he either sets up the rocks without much hassle, or Earthquakes them, but against slower, bulkier leads, he can just Taunt them to stop the opposing Stealth Rock from being layed, or he could Knock Off their item and make them slightly less of a threat in the late game. In short, Gliscor can serve as a bulky lead or a suicide lead, depending on the situation. Sand Veil is there so that Gliscor can annoy people later on if the opponent has a Tyranitar.
: Stealth Rock: Arguably the most common move in the game, an essential choice for any lead.

: Earthquake: A staple on Gliscor. One of the best physical moves in the game, plus STAB and x2 damage on Steel types? Count this in.

: Taunt: Gliscors way of torturing slower leads. He prevents them from setting up the Rocks, then switches out into something that can beat its adversary.

: Knock Off: This move may seem odd on such a fast Gliscor, but believe me, it has proven to be very useful against its common switch-ins. Nobody likes losing their item after all!

Weaknesses:



Potential problems: I was thinking of putting Roost or X-Scissor on Gliscor, but all the moves it has right now are very useful for it.

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Vaporeon:
Bold nature, Water Absorb, Leftovers, 252Def, 188HP, 68SpAtk

Water is a fantastic type. There's a very very good reason why the term bulky water is so well known. Vaporeon is one that sees very high usage, mainly due to it's ability to pass Wish unto other members of the team. I noticed that Vaporeons synergy is fantastic with Gliscor, as it can switch in easily on either of Gliscors weaknesses, whilst Gliscor is immune to Vaporeons electric weakness, and grass type moves are fairly rare anyway. People often tend to underestimate Vaporeons attacking prowess, as its special attack is pretty impressive.

: Surf: Obvious choice. Surf is a fantastic water move, and with Vaporeons impressive base 110 Special Attack, Surf can hurt quite a bit.

: Hidden Power: This allows Vaporeon to become a very efficient Gyarados counter. With Vaporeons high defence, it can usually survive a +1 Earthquake, and OHKO back with this move.

: Protect: This can allow Vaporeon to become a stalling machine, and it also ensures that Wish has its full effect if used as self recovery.

: Wish: The reason why Vaporeon is #18 on the OU rankings. Vaporeon can recover half its health, or pass it onto another weakened teammate.

Weaknesses:



Potential problems: Nothing major encountered so far, although it has problems against Crocune.

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Heatran:
Naive nature, Flash Fire, Choice Scarf, 252Speed, 252SpAtk, 4 Atk

Looking further at the synergy aspect of this team, I decided to add a Heatran on my team, to absorb the occasional Grass attack. Of course, it's the bog standard Choice Scarf set. Boring as heck, but extremely effective. Nothing (except for sucky Ninjask) can outspeed this magma beast without a boost. Heatran is undoubtedly the 2nd best fire type in the game (1st is Ho-oh), and for very good reason. With a massive 130 base Special Attack, it can drill right into its foes with its powerful moves. Heatran isn't a defensive slouch either. Base 106 defences allows it to take a non-ground hit or 2 before going down.

: Fire Blast: I'm normally a very accuracy wary person, but the sheer power that Fire Blast presents was too enticing for me to ignore. With Stealth Rock up, many 2HKOs become OHKOs, and a base 120 power move commanded by a base 130 Special Attack is insanely powerful.

: Earth Power: An obvious choice. Heatran wouldn't be able to cope with himself if he didn't have this move.

: Hidden Power: This allows me to take care of that pesky midget dragon Salamence. Poor dragon won't know it's coming =D

: Explosion: Where would a Heatran be without this move. If it couldn't explode in a gory magma mess, Blissey would wall this set all day. It also serves as the ideal move to use against something Heatran can't beat. (If I go down, I'm taking you with me! -Andross)

Weaknesses:

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Potential Problems: It's just a pity Heatran can't learn Grass Knot... I'd replace Explosion in favour of this otherwise... I originally had Hidden Power Grass and Dragon Pulse on this, but I needed something that could OHKO Mence, so I had to rid myself of the Swampert killer. Dragon Pulse had poor coverage with HPIce, so I decided to put Explosion on. Moving along, Heatran has to Explode to rid itself of bulky waters like Swampert and Vaporeon, so that's a major weakness.

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(BOOOOOOOO!)
Scizor:

Adamant nature, Technician,Leftovers, 252 Atk, 200HP, 56Speed

Well, every team has to have a Scizor, right? This Scizor focuses more on its large bulk than its massive Attack. I decided to add a Scizor because it can easily switch in and wreak havoc. It can switch in on anything that is unable to threaten it, and start setting up. It can then unleash its wrath on the unfortunate Pokemon switching in.

: Swords Dance: Though Swords Dance has seen less use compared to when Platinum was first released, Scizor can still be very dangerous with it. A +2 Attack boost is very attracting when you consider Scizors already huge 130 base Attack stat.

: Bullet Punch: How could any Scizor cope without this move? Its undeniable coolness aside, a 90 base power move factoring in Technician and STAB? Check. Priority? Check. No Scizor should go past the woods without this move.

: Superpower: Scizor also recieved this little treat of a move in Platinum. Whilst it does have the unfortunate side-effect of slightly lowering your attack and defence, the overwhelming power it presents is too much to ignore. Besides, it can always switch out of its opponent anyway to negate the losses.

: Roost: Although Scizor isn't a flying type, Roost still allows it to recover half of its health if its feeling a bit down. This contributes largely to Scizors bulk.

Weaknesses:


Potential Problems: I've noticed that a Bug Type move (Bug Bite would be preferred, although U-Turn is still useful) would be fairly useful on Scizor, but like Gliscor, all of its moves are very good, and I don't really want to change the whole set (especially not to a Choice Band set).

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Gyarados:
Jolly nature, Intimidate, Leftovers, 184Speed, 156HP, 96Def, 72Atk

This Pokemon... is an utter monster. Gyarados is arguably the most improved Pokemon from the 3rd Gen. to the 4th. Similarly to Scizor, I decided to make Gyarados a little bit more bulky in exchange for less power. Dragon Dance is very obvious, allowing Gyarados to boost its high attack and mediocre speed, then when the time comes, strike!

: Dragon Dance: The move that made Gyarados a star. Dragon Dance allows a boost to Gyarados' very high attack and mediocre speed stats. Even after just 1 Dragon Dance, you can massacre most of the opponents team.

: Waterfall: An obvious choice. Waterfall is Gyarados' new and most definately improved STAB. After a Dragon Dance, this can do massive amounts of damage to its unfortunate opponent.

: Taunt: This move is very fun to use. It allows Gyarados to stop fellow stat uppers right in their tracks, whilst Gyarados just keeps on dancin'.

: Payback: This is a very odd choice, but it can allow Gyarados to have a move that can hit the Rotom Formes hard. I might change this slot to be honest, as I haven't seen much use for it elsewhere.

Weaknesses:



Potential Problems: I don't really know what to put for Gyarados' moveset. Other than that, the Rotom Appliances completely own him. I might try out Stone Edge in place of Payback, but its accuracy somewhat puts me off.

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Tyranitar:
Adamant nature, Sand Stream,
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Choice Band, 252Atk, 164HP, 90Spd

Originally, this team had a Starmie in its place. But, taking note of a suggestion from AceAttorney (many thanks for helping me!), I have decided to fit a Tyranitar here. Whilst I am unsure of how easy it is to switch in on and how good its synergy is in comparison to the other team members, it still worked well when I used it. It trades the Rapid Spinner and (somewhat) Mixape check I had from Starmie with a 1.5X special defence boost for Scizor, Gliscor and Heatran, as well as a great check to the Rotom Appliances and Latias. This thing has absolutely monstrous power, which more than makes up for its low speed. With a Choice Band, it has enough power to eradicate anything in existance with just 2 blows. A 604 Attack stat is certainly nothing to scoff at.

: Crunch: Obvious choice. STAB, plus a respectable 80 BP makes it a very reliable move.
: Stone Edge: Again, I am normally very accuracy wary, but Stone Edges power is unfathomable, so I had to keep it on just to keep the many OHKOs it offers intact.
: Pursuit: This move is awesome. Poor little Latias wants to go home to her mummy, but Tyranitar won't allow it, and it takes it down while it's switching in! What a badass...
: Aqua Tail: Hippowdon would infinately wall poor Tyrant if he couldn't use the power of water. Now even Hippowdon is brought down to its 4 knees.

Weaknesses:







Potential Problems: Tyranitar sure has a heck of a lot of weaknesses doesn't it? This, along with the removal of Starmie, may make me very prone to Mixape sweeps. If anyone has a more reliable alternative, or if you want me to keep Starmie, let me know!

I know this team is probably the worst you'll ever see, sorry if your eyes burnt from rating this garbage!

JUST SO YOU DON'T FORGET:

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Man, this team is not horrible.
Thios team is good, but i have a sugestion:
Life Orb on Starmie, and you want to change the Payback of Gyarados, yeah? I Recommend EQ/Stone Edge.
Well... thats it.
Hope i help!
 
Man, this team is not horrible.
Thios team is good, but i have a sugestion:
Life Orb on Starmie, and you want to change the Payback of Gyarados, yeah? I Recommend EQ/Stone Edge.
Well... thats it.
Hope i help!

If I pick Life Orb, Starmie shall be killed off too easily. The purpose of a Rapid Spinner is to stay in as long as possible so that Stealth Rocks and Spikes won't affect any other team members. Plus, I don't want to waste a moveslot on Recover, and Expert Belt still deals more damage to Pokemon such as Latias switching in on an Ice Beam.

As for Gyarados' moveslot, I was thinking about Earthquake, but there are many key Pokemon (such as Salamence and Gyarados itself) that resist Waterfall and aren't affected by Earthquake. Stone Edge seems like a good choice though, apart from its accuracy. I'll try that out.

Thank you very much for trying help anyway.
 
Great team, but Stone Edge > Payback. It 2HKOs each of the forms (your concern) with your given EVs and after a DD, guaranteed OHKO and outspeeding of Non-Scarfs.

On Starmie, Grass Knot is a good choice for getting rid of the possible Gyara + Electivire boost trick, but in all honesty, thunderbolt is better for 3 reasons. 1) It takes care of Bulky Waters (bar Swampert, which Grass Knot covers) that try to wall you. The main wall problem is Empoleon with your set, he can take anything of yours and you can of his, though your defenses are weak, so he'll get through with Ice Beams and such.

Your team is owned by MixVire. Ice Punching Gliscor, Tbolting Vapo Gyara and Starmie, and Flamethrowing Scizor, and Cross Chopping Heatran. And you don't have a counter to him. If I may suggest some ways to parry this:
1. Yache Berry on Gliscor. Ice Punch will do at max 30% dmg and you can easily retaliate with EQ.
2. Earthquake for Payback on Gyarados. If you get a DD off before MixVire's presence, he's as good as done, as you outspeed him and he can't attack you.
3. CB on Scizor; Special Def. Bulk. This is less effective, but it does counter MixVire due to the fact that Electivire's SATK isn't so great (but it is still a force) in the first place, and Scizor has a fairly good amount of Special Defense, with the right EVs, Scizor can barely survive a Flamethrower (BOO to Fire Punch variants) and Bullet Punch back. CB Bullet Punch is a guaranteed 2HKO on Electivire, even on the Bulky build. I wouldn't recommend this, however, for the above 2 are far more effective and cover most forms of Electivire and other threats.



Just think about switching and covering up your weaknesses more. MixVire may not be so omiscient as say, Scizor, but he is THE problem on your team.

Aside from that, this team has good coverage and fills in most holes (only exception i can think of being MixVire) and the bulky offense variants are quite nicely EV'd I'll give you that. Just think of re-formatting/replacing a little bit.
 
Stop demoralizing yourself. You are pretty nice for a newb. =)

Anyhow, I suggest Return (or even Bounce although, it sucks IMO but it KO's Starmie switch-ins :D) on Gyarados over Payback because with Dragon Dance, Gyarados will be as fast as fuck so you Payback is near useless.If you wanna have something destroy Starmie, try Bite (although it is not recommended).

Also squeeze in a Choice Band Tyranitar there, it works wonders with Gayardos.

Tyranitar @ Choice Band
Adamant
252 HP / 252 Att / 6 SpD

Crunch
Aqua Tail
Stone Edge
Pursuit

This set lets you destroy Rotom-A's and Starmie which would hinder your Gyarados sweep. Pretty simple really. Just Pursuit them or let them be Crunched.


Also, why Yache on Glis? Give it Lefties so it could be a potent wall. Also drop speed in your Vaporeon, it does not need them. Try to aim for a 2HKO on a Gyarados. Oh another thing, give Scizor a Choice Band or just follow the Scizor set on Smogon's Strategy Dex.

Good luck with your team.
 
Nice choice using Bulky SD Scizor since many dont see it comin'. But I would change Superpower to Brick Break since Superpower lowers your sky rocketing Attack stat. Brick Break can also break supporting screens. Although Brick Break is much weaker, Scizor doesnt lose any Attack power needed to hit crucial OHKO's ko's.
 
Threat List: Black= No Problem
Orange= Slight Problem
Red= Major Problem

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Scizor: Gyarados can switch in and set up on it, Vaporeon can easily take a CB Scizor locked onto Bullet Punch, Heatran can come in on any set with decent prediction.
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Salamence: Scizor can switch and set up on one locked into Outrage, Heatran can as well, and can OHKO with Hidden Power Ice.
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Heatran: Vaporeon has a field day against Scarfed Variants, LeadTrans are taunted, then Earthquaked twice by Gliscor.
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Gyarados: Vaporeon can switch in on a Waterfall and OHKO with Hidden Power Electric.
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Rotom-A: Tyranitar can switch in on anything bar a Will O Wisp or Hidden Power Fighting, and Pursuit it.
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Latias: Tyranitar can switch in on a lot of stuff with it's special defence boost and Pursuit it out.
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Tyranitar: If Gliscor is still alive, it can 2HKO Tyranitar with Earthquake. Scizors Bullet Punch owns non-Babari Berry variants.
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Metagross: Many of them are seen as leads nowadays. Gliscor Taunts and Earthquakes twice, against CB variants, Heatran can come in on any non-Earthquake move and roast it.
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Lucario: Gliscor and Gyarados can easily wall this thing, if they're alive that is. If they aren't, then Lucario is gonna be super annoying.
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Infernape: Without Starmie, it's definately my biggest threat so far. It can easily OHKO any member of my team. Any suggestions for taking it on would be very helpful!
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Gengar: If it's choiced, then Tyranitar can come in and Pursuit it. Otherwise, Scizor owns non HP-Fire variants.
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Swampert: Again, this Pokemon is a major threat to me without Starmie. Gliscor can Knock Off its Leftovers, but thats the best crippling blow I can manage pretty much...
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Blissey: Gliscors Taunt renders it nigh useless. It can then proceed to Knock Off its Leftovers, and Earthquake it down.
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Azelf: Against Lead Variants, I can't do much at all, except switch into Tyranitar and Pursuit it. NP Variants are very rare, but my team can counter Azelf fairly easily.
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Starmie: Another threat to me. I can't do much to it without severely weakening one of my Pokemon. Quite a major threat.
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Gliscor: Vaporeon can easily wall it, and Surf does quite a lot to it I hear.
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Vaporeon: Ironically, I have quite a bit of trouble with Vaporeon. If Gliscor Knocks Off Leftovers, then it's good. But I don't really have anything that can counter Vaporeon...
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Magnezone: No problem. Gliscor can come in on it and Earthquake it, whilst with good prediction, Magnezone can be killed by Scizor.
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Zapdos: Tyranitar owns it with Stone Edge.
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Machamp: UGHHHHHHHHH. Quite possibly the most annoying Pokemon in OU. I suppose Gyarados can kill it, without too much Confusion Hax...
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Kingdra: I... actually haven't fought one of these yet. But I do know it's gonna be a massive pain.
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Breloom: Easy peasy. I just let one of the bulkier Pokes absorb sleep, then Scizor Bullet Punches it.
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Skarmory: Since when was this a threat? Gliscor can Taunt it, and laugh at it whilst it pitifully tries to damage him. Meanwhile, Heatran roasts it.
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Bronzong: Taunt doesn't do this bell a lot of favours. It can Explode if it wants, but at the cost of its life.
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Celebi: Tyranitar can come in and Pursuit it, but it has to watch out for Leaf Storm.
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Flygon: Scizor can set up on this if its using Outrage. Gyarados can if its locked onto Earthquake.
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Suicune: Gyarados can come in and Taunt it, and then can set up a few Dragon Dances.
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Jolteon: They're almost always Speced. Gliscor can come in on a Thunderbolt and Earthquake it away.
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Empoleon: Vaporeon can make Empoleon a very sad penguin indeed.
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Forretress: lol. Heatran owns him without question.
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Electivire: Gliscor can come in on an Electric attack or Earthquake, and then on the next turn, it Earthquakes the sucker.
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Togekiss: Haven't fought one yet, although it could prove to be quite an annoyance.
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Weavile: Scizor saved Starmies life by Bullet Punching this sneaky devil.
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Aerodactyl: Not the greatest lead. Scizor makes his life miserable.
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Mamoswine: Scizor ensures that this wooly catastrophe won't be doing much.
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Snorlax: Taunt makes sure that Snorlax can't set up as well as he hoped to, and Knock Off removes his recovery. I then switch to Gyara and set up.
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Dusknoir: I feel sorry for this guy. Tyranitar Pursuits him out, or if I expect it to stay in and try and burn me, I Crunch it.
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Smeargle: I let Gyara sleep and then I allow Gliscor to Taunt it.
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Ninjask: Taunt stops this thing with ease.
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Tentacruel: You won't see much of this guy. Gyarados can come in and Earthquake it, since HP Electric only manages to 2HKO.
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Dragonite: Heatran can come in on anything except Superpower and OHKO with HP Ice.
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Hippowdon: Only really seen as a lead nowadays. Taunt stops it in its tracks.
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Porygon-Z: I use Scizor and his Bullet Punch of doom.
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Cresselia: Gliscors Taunt makes it unable to do much.

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Heracross: Those without Stone Edge get owned by Gyarados. Gliscor can come in and wall it.
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Roserade: Roserade is fragile. Taunt ensures that Roserade can't put me to sleep or set up Toxic Spikes. It then 2HKOs with Earthquake.
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Crobat: I can't do much to it with Gliscor due to Crobats massive speed, so I switch to Tyranitar.
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Staraptor: Gyarados can switch in on a CBed Close Combat, and can then proceed to own the bugger.
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Abomasnow: I can't do much to it at all. It's almost always a lead, and thus I can't do anything to it.
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Yanmega: Heatran can come in on any of its moves (bar HP Ground) and take its life.
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Shaymin: I can't really do much to this thing at all. Thankfully, its extremely rare.

So, as you can see, Mixape and Starmie give me the most problems. If anybody can think of any countermeasures against them, I would be really grateful!
 
Change Hyper Cutter on Gliscor to Sand Veil

I use similar lead, agree with sand veil tried hyper and sand veil benefited more after switchout and against lead tt or hippo. compared to what? keeping well atk high! not as usefull when taunt, sr and potentially healing then hopefully survive then trying to attack everything.

Would then suggest roost over knock off. I feel I get more out of that then knock off would against more teams.

My last personal opinion is to use Lum berry against status. Found it to be more usefull, sometimes not on the opening but later.

First time rating a team here or any website, just felt like commenting on a similar lead I use myself.

And while I am at it hmm I think losing crunch on ttar would be a good change, stick with pursuit then replace crunch with something else more beneficial like earthquake for added effectivness. I doubt someone will stay in that can take a pursuit and guess you are without crunch, unless I am wrong?

If you do want a rapid spinner and you now got sandstorm forretress is great, hit SR with gliscor then if they get entrance traps or you have opportunity set up spikes or toxic spikes or both with forretress while also being able to rapid spin, think it is a shame you have no check for that, no spin blocker either? (forretress would be similar to standard but with spikes, maybe toxic too or yeah either, rapid spin and explosion, or rest if you put heal bell on vapoeron so you can keep using him or make sure to set up all possible traps, if you expand further on this... well nvm.)

anyway just wanted to offer something to glisc since, love the man, or woman whichever you prefer and sorry for my horrible ever first team rate ;)
 
He shouldn't change Scizor to a CB set, because SD Scizor and CBTar have amazing synergy. Tyranitar counters/checks/whatever the term is Zapdos and Rotom, and lets Scizor sweep. I'd try Iron Plate over Leftovers though, as it allows it to feign a choice item, and boosts Bullet Punch's power. I'd also go with U-turn over Brick Break on Scizor, because anything Brick Break is supposed to hit (Heatran and Magnezone) are outspeeding anyway. U-turn allows for scouting and helps the illusion of a Choice Band. Good luck with the team!
 
Actually, I always found that Bulky Gyarados and Tyranitar don't really work together that well since Sandstorm cancels out Leftovers recovery (thus taking away quite a bit of bulk).

You could change it into the standard offensive Gyarados and use it late game. However, since you said you had major problems with Infernape, I'd actually suggest going for Bulky RestTalkDos, which would help out a lot there (if you don't want to replace Gyarados all together):

Gyarados @ Leftovers
Impish
252 HP, 252 Def, 4 SpD
- Waterfall
- Stone Edge / Avalanche / Roar / Dragon Dance
- Rest
- Sleep Talk

This actually does a good job in countering quite a few threats, amongst them Infernape (and if you go for Roar, it literally means that DDKingdra doesn't stand a chance against your team). If you're still worried about Grass Knot, you might want to invest some EVs into Special Defence.
 
First, this is a very solid team.

Like uclafan101 said, but roost on gliscor over knock off. That way you have a solid counter to lucario and machamp. Next replace yache with leftovers. I really don't see why he needs to take ice hits when you have vaporeon and heatran.

Next, I see a huge crocune weakness. Gliscor can't do anything to it besides taunt while it gets hit with a stab surf. It can stall out vaporeon with pressure. Heatran is walled by it and explosion won't do enough to it. Out speeds scizor and wins 1 on 1. With stealth rock on the field and sandstorm negating leftovers gyarados won't live long. Tyranitar is 2HKOed by a +1 surf. So to fix it I suggest a latias.

Latias@Leftovers / Levitate
Timid 252HP/252Spd/4Def
Reflect / Calm Mind / Recover / Dragon Pulse

Reflect so that scizor doesn't trap you. Calm mind to boost you attack to beat other calm minders. Recover for when HP is low. And dragon pulse for stab. This not only helps with suicune, but against infernape that you said you had problems with(which I don't see with scarftran and vaporeon). It would also help out with other bulky waters that your team is weak to. Swampert can't do anything but roar you away or the rare ice beam but won't do nearly enough to you while you calm mind. Same with vaporeon but be aware of toxic. I would replace gyarados with her. Since now gliscor has roost and leftovers can counter fighting types better.

Now I see you depend on scizor a lot to revenge kill many threats, I know you don't want to, but I suggest slapping a choice band on him.

Scizor@Choice Band / Technician
Adamant 160HP / 176 Att / 168 SpD. / 4 Speed
Bullet Punch / U-turn / Pursuit / Superpower

Anyways good luck with the team and I hoped I helped!
 
For Gliscor, I would really suggest U-Turn. Knock Off always sounds so good on paper, but I have never gotten much benefit from it. U-Turn on the other hand is a great move in general and especially so on your lead, allowing it to Taunt or Stealth Rock and then U-Turn to the appropriate switch.

For Vaporeon, I'm not sure how to help it deal with Crocune because even Toxic gets canceled by Rest, but I'd consider giving it Toxic anyway over Protect.

Heatran looks good although to be honest I usually prefer HP Grass since any +1 Dragon (DDMence/ScarfGon) is going to outspeed you before you can Ice it, and it can't do much to Swampert without it. Up to you, though. If Swampert doesn't bother you and you don't have any fear of fighting against Dragons with the same 50% boost as Heatran, HP Ice may be better.

Scizor is pretty cool, although I really would recommend Brick Break over Superpower since your Scizor isn't a Hit-and-run type and it doesn't want to be lowering its stats. Although it takes 2 Superpowers to cancel its Swords Dance so if you're looking for more immediate power it might be worth it.

Gyarados doesn't really need Payback. STAB Waterfall will do more than Super Effective Payback since it's likely to be faster after Dragon Dance then the Rotom formes, at which point, payback won't get a boost. Replace that with Stone Edge (For Zapdos and opposing Gyarados) or Earthquake (In my opinion it isn't as good as SE but SE has pretty poor accuracy which has often let me down, so that's your choice.)

TTar looks good, but you forgot its Fighting weakness, and I think you meant to say 90 Speed instead of 9 :P
 
Nitpick, Sandstorm only boosts the SpD of rock types, not steel and ground types.

Anyways. On Gliscor, I would definitely want to put Roost in, probably over Knock Off. This lets him take advantage of both Sand Veil and his bulk. I would also put Leftovers on Gliscor, I mean you aren't going to be switching Gliscor into Ice Beams, right?

On Scizor, I would run Iron Plate. That way, you can bluff a choice band throwing around moderately powerful Bullet Punches until you are ready to sweep, or something like a Lucario comes in and tries to set up.

On Gyarados, Payback is an interesting choice, although I definitely think that if you want Payback, you should put Stone Edge on over Taunt so you can beat other Gyarados.

Now, regarding that last slot, it looks like you have a tad of trouble with electric and rock type attacks. I think the obvious option is to get another ground type. Based on your threat list, I would recommend choice scarf Flygon.

Flygon@Choice Scarf
Naive
252 Atk/252 Spe
-Outrage
-Earthquake
-U-Turn
-Fire Blast

Outspeeds Infernape and Earthquakes, outspeeds Starmie and U-Turns, letting you go to an Ice Resist (ScarfTran).

Well, gl with your team!
 
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