Normal/Water: Only resisted by Empoleon. Commonly seen on Gyarados or Kingdra(to provide coverage without drawbacks of Outrage). A ground, electric, or fighting move rounds out coverage. In Ubers, Dialga and Giratina.
Water/Rock: Only resisted by Toxicroak(Dry Skin), Empoleon, Quagsire(Water Absorb), and Breloom. Seen on Rhyperior, Relicanth, and Aggron. Can be rounded out by a fire or ground move. Poliwrath. In Ubers, Dialga.
Agreed. And in fact, Psychic is by far the worst offensive type in Ubers, according to my Smog article I linked to previously.The way I see it the best offensive typings are based on the defensive typings of what you are facing.
Look at Psychic in Ubers. Its a Stab move for a lot of things, but as such is also resisted by most of the metagame so it sees little use. As such Psychic is a bad offensive typing in Ubers even in a 'perfect coverage combo' and following from that Fighting is a good defensive typing in Ubers because its weaknesses are mostly absent and its resists common attack-types used in Ubers.
Similarly it depends on what your Pokemon's role is on your team. Sometimes hitting select types super-effective is more important than hitting a larger variety of types neutrally. Having perfect neutral coverage isn't much good if you aren't doing sufficient damage.
My Smog article from issue #3 explains clearly which are the best attacking types, taking bulkiness, usage, type chart, abilities, etc. into account. And it also caters for different metagames.
My Smog article from issue #3 explains clearly which are the best attacking types, taking bulkiness, usage, type chart, abilities, etc. into account. And it also caters for different metagames.
2 of those have really shitty base power though, which is really important. Half the reason ice/electric is used so much is because ice beam and tbolt have such great power/accuracy ratio. Personally I find water/electric/ice to be my favorite three type combo since hydro pump is so strong. Reason being it hits the stuff that matters super effective: the bulky pokes like rock, ground, grass, dragon, and water (!), while steels, ghosts, and what not have low special defense anyways.
That's wrong. None of Latias, Latios, or Giratina-O resist Flying.Electric, Fire, Flying, Ground (418 SE, 3 NVE)
-Largest number of pokes hit for super-effective damage. Only three resist: Latias, Latios and Giratina-O
Electric, Fire, Fighting, Ground (418 SE, 3 NVE)
-Largest number of pokes hit for super-effective damage. Only three resist: Latias, Latios and Giratina-O
I have to agree with Blasphemy's chart. Most of those type combos have great coverage and great defensive backbones.
There is only 1 Pokemon who carries this moveset, iirc:
Electivire
- Thunderbolt/ThunderPunch
- Flamethrower
- Cross Chop
- Earthquake
With that you can get STAB Water Spout combined with Ice Beam + Earth Power (since all water types get Ice Beam), with only 1 (rare) weakness on top of SR resistance, T-Wave Immunity and Sand Immunity. Throw on Magic Guard as the ability, and you'd have something pretty damn insane . . .
The last subtopic at the end of the article explains exactly how you can compare moves together. Seems like you haven't reached till the end of the article! :)Could your charts be modified to reflect the wild base power differences between different move types, though? For example, the most common special Fire moves are 120 and 95 bp, while Ice is almost always 95 bp, and ghost and dark are only 80. Fighting and Fire are not only good because of the pokemon they hit, Fire Blast and Close Combat are excellent moves in general. I'm sure if there was a 120 bp drawback-free special Rock move things would work out differently...
Electric
Ice
Fighting
Ground
Hits 13 of 17 Types and is better than the above post (Elec/Fire/Fight/Ground)
it's the best type coverage, why 2 pages for 1 simple question?
Evire still has to deal with Swampert, as Swampert is immune to Tbolt, Infernape has a higher SpA than Evire, and Swampert's defenses make him shrug off Cross Chop and Earthquake anyway. At least Close Combat has a higher Base Power and STAB to hit Swampert with.When it comes to this moveset, Electivire is definitely better:
Thunderbolt/ThunderPunch
Hidden Power Ice/Ice Punch
Cross Chop
Earthquake
You can go mixed or Physical, whereas Infernape can't really compete with this, 'cause he has to deal with Swampert.
Electric
Ice
Fighting
Ground
Hits 13 of 17 Types and is better than the above post (Elec/Fire/Fight/Ground)
it's the best type coverage, why 2 pages for 1 simple question?
Electivire's base attack and special attack are generally too low to use though.