Pokemon Black & White, aka Gen 5. Coming to Japan in Fall 2010.

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Speaking of getting it, Brave Bird is only available to birds, which leaves out a lot of other pokemon who would love to abuse their Flying type STAB. Drill Peck is even less distributed. Gyarados and Gliscor would both have near-perfect STAB coverage if they had a reliable flying move.

Nitpick: Crobat gets it, so the move isn't necessarily given to birds exclusively. If Brave Bird becomes a tutor next gen, it would be a fair bet that Gliscor would get it, as well as Aero, the legendary birds and several others. Gyarados probably not, but who knows?
 
Nitpick: Crobat gets it, so the move isn't necessarily given to birds exclusively. If Brave Bird becomes a tutor next gen, it would be a fair bet that Gliscor would get it, as well as Aero, the legendary birds and several others. Gyarados probably not, but who knows?

Gyarados with Brave Bird would probably be uber. I'm thinking a Bulkydos with either Restalk+Waterfall+BB or maybe Chestorest with DD. Perhaps the Electric-resist berry could be handy as well. Or maybe a suicidal wallbreaker with LO and DD could do the trick. Either way, it's an immensely powerful move to be giving a high-OU Pokemon.
 
i think gyara with brave bird is going a little bit too far, he got the hp to take the recoil and a base 125 atack is just broken with that shit....
 
I'm hoping for shiny versions that are a little more creative instead of the standard purple/pink on water types or blue Pokemon looking red and vice versa (it looks good on Gyrados though).
 
On my opinion of the light type talk, although it would make Pokemon look like any other RPG with the yin and yang element, I really don't think it is needed. There are two reasons:

  • I think fighting and dark fits the role of good > evil. Sure maybe light > dark makes sense as well, but it's not like an angels > demons kind of scenario as the majority of the dark types are not demonic or spiritual (and by majority, I mean things that are not Spiritomb or Sableye; their ghost typing gives them a spiritual element). Dark typing is used to describe a Pokemon's deceitful nature, and the fighting type's honour code seems to be the perfect yang to dark's yin.
  • Let's say that the light type was introduced, how many Pokemon would get them? I mean, when you look at 2nd gen where the steel and dark types were introduced, there weren't that many steel and dark types. I could think of the Magnemite family, Skarmory, Scizor, Forretress, Steelix, Murkrow family, Houndoor family, Umbreon, Tyranitar, and Sneasel. Steel and dark got 6 and 7 Pokemon that uses these types respectively, and I really think that it is too little. Should light type be introduced I predict that there will be a few Pokemon that gets the light typing unless if it becomes the main focus of 5th gen or if they introduce 200+ Pokemon, neither of which I see happening. Furthermore, they would also have to keep light type in mind during the development of the 6th gen.
So yeah, I don't see light type would come along anytime soon. Stick with fighting and dark for the good > evil conflict. According to this logic maybe the mascots of the BW versions will be a dark and fighting type respectively.

On a different issue, here are some things that I would like so see:

  • Normal/Ghost typing to a hypothetical Banette evolution. I mean, it IS a puppet after all, and maybe the new evo could look like an innocent doll (giving it a normal type) with an evil spirit possessing it (giving it the ghost type). This would negate one of Banette's weaknesses completely.
  • A pure Electric type Pokemon with Levitate.
  • A Grass type attack with 70-ish base power and a side effect to induce sleep at a 30% probability. This way you can screw some people over when you switch in on a Swampert and the likes.
  • A Poison type attacking move that has a chance to inflict TOXIC poison instead of regular poison upon impact. Make the said probability 70% to make Poison types feel special.
  • A Dark-type Regi. I mean, all Regi's are weak to Fighting and they should put in a Dark-typed one to complete the set. Maybe it could be the opposite of Regigigas in a way; Regigigas was to some extent a symbol of creation (as it created the original 3 Regi's and possibly pulled continents with ropes to reshape the land) and maybe the Dark Regi could be the incarnation of destruction.
On the topic of Grass types being shitty and all, it does have Leech Seed, though I agree that Grass types suck defensively...
 
Poison Fang says "Hi." Well, the odds are less than you wanted, but it still does that.

GameFreak indicated big things are on the way (shocking new developments or something), so I'd agree that anything that changes the mechanics is possible. (And please, oh please, could the weather glitch be fixed?) While I don't think they would put in a new type, it does seem like something they'd do to even it out, like they did with GSC - depower the Psychic Type. In this case, Dragon and Steel would be hindered. However, I think they might try adding new stats in (such as a stat for accuracy and evasion that is changed outside of battle).
 
Normal/Ghost typing to a hypothetical Banette evolution. I mean, it IS a puppet after all, and maybe the new evo could look like an innocent doll (giving it a normal type) with an evil spirit possessing it (giving it the ghost type). This would negate one of Banette's weaknesses completely.

Agreeing completely. But I'm a Banette fan (and Dusclops hater), so I guess I don't count.

A pure Electric type Pokemon with Levitate.

Rotom. No, seriously. It's your usual Ghost-type with resistance to Electric, Steel and Flying. It's perfect.

A Dark-type Regi. I mean, all Regi's are weak to Fighting and they should put in a Dark-typed one to complete the set. Maybe it could be the opposite of Regigigas in a way; Regigigas was to some extent a symbol of creation (as it created the original 3 Regi's and possibly pulled continents with ropes to reshape the land) and maybe the Dark Regi could be the

Nah. The Regis are man-made (or at least have a strong correlation with "materials"). What would a Regiblack be made of? Racist jokes?
 
Those weaknesses don't mean a lot when you consider all the great pairings steel has, and as I keep repeating steel isn't that bad offensively.

Also regarding the bug thing, I was mostly talking about powerful bug moves, since most u-turns are just unstab'd and the damage really isn't the big deal sbou them.


Oh dear God what the hell have you created?
That thing is a goddamn monster and you want to give it a dragon fire blast?


Yeah... But it'd be fun to use in ubers.
 
If we got Normal/Ghost Banette evolution it would be the new Garchomp.
Not really. Garchomp actually has a usable speed and two good really good STABs in the form of Outrage and Earthquake respectively. Banette's evolution that I suggested won't really get much other than Ghost-type immunity and STAB Return, but it still has a shitty Ghost STAB physical move, is slow, and is still Pursuit bait.
 
I don't know why Light necessarily has to represent Good. Why can't Dark be both evil and, well, darkness?

Plus of the three most over used types, Dragon, Water, Steel, I can see how Light, being electromagnetic, could be super effective to Water and Steel.

Also, danilyu, some Pokemon (Ampharos, the lightning bugs) could become retroactively Light types. Not that it'd really matter, because some non-light types would get Light moves, probably.
 
Not really. Garchomp actually has a usable speed and two good really good STABs in the form of Outrage and Earthquake respectively. Banette's evolution that I suggested won't really get much other than Ghost-type immunity and STAB Return, but it still has a shitty Ghost STAB physical move, is slow, and is still Pursuit bait.
It'll have an excellent typing with only one weakness and great stats. It'll be a force to be reckoned with and Dark would be an even bigger type.
 
It'll have an excellent typing with only one weakness and great stats. It'll be a force to be reckoned with and Dark would be an even bigger type.
It really isn't as good as you think it is. Sure being immune to three types is great but she wouldn't get much in the way of resistances, would still be pursuit-bait, and get walled by steel types offensively something bad.

It comes down to stats and movepool in the end, but I'm saying that it's a Spiritomb/Sableye complex basically.
 
I strongly believe we are getting a rock/electric or ground electric type next gen. If you look at the screenshots, one of them shows a cave with rocks that have electric properties.

Also, I hope we get a fire/dragon and/or an ice/dragon... they would absolutely smash everything...

and also evolutions to pokes that are horrible, like farfetchd (there are a lot of these in HG/SS so that might be a foreshadowing to an evo?)

I read that the coro-coro article mentioned something about "third evolutions" which would mean some pokes would get four stage evolution-lines (Charizard, for example. is a 2nd evolution). This would completely change everything about battling as we know it, something that they claimed they are going to do.

What would these 3rd evolutions look like? You can't get more bad-ass than what we have already seen... I hope they don't make them ridiculous...

On the topic of appearance, I hope they draw influence from Generation 1/II rather than Gen III when making the new pokes. Generation IV is on the right track, and I am especially hoping for starters that rival the awesomeness of charmander, bulbasaur and squirtle.
 
I really think the starters thing is pure nostalgia, because back then starters really meant something [you got one per game, no breeding, no extras, just one] and they were usually your trump card.
Today they're kinda disposable and so they don't appear as impressive as they did back then.
Plus today we realize most starters are shit.

I really doubt the three evolutions thing, I think even fusions are more likely than that.

But I agree about evos, gen4 did it really well, with a good part of them ending up being OU.

Oh, and regarding the artstyle - keep hoping. I can already tell from the two we have that this is clearly gen3 inspired.
Just compare the ugly fox thing without legs to Vulpix. Or the god forsaken anorexic furry.
 
Gyarados Brave Bird would hit just as hard as Honckrow's.
OTOH, Gyara can boost its attack and it gets at least one DD very easily.

Crobat and Blaziken get Brave Bird and Empoleon gets Drill Peck.
It seems that Gyarados' creative relation to Dragons is what's keeping him from getting these moves.

In any case, every generation sees new moves and there might be a good Flying move Gyarados can learn in BW.
Bounce is usable but the iffy accuracy and delay can work against it at times.
Like Bounce, if the Flying move does not reference wings, or beaks or birds there's a chance Gyarados could learn it.
Flying and Water is not a bad STAB combination at all since you can sweep with Water's good natural coverage while hitting the few resists hard with a Flying attack.
 
I think some alterations could be made to the type chart, just no new types.

This.

I think Grass should keep its weakness to Bug (bugs eat plants, so it has some justification) but the Flying weakness makes no sense.

Poison should also be made stronger. It should be super-effective against Water (water pollution) and Bug (like it used to be back in RBY). Those two would make a lot of sense flavor-wise. More sense than Bug being SE against Dark, at any rate.

I think that, if Poison is made stronger (and hopefully, some kick-ass new Poison-types are introduced) Psychic will begin to see more use automatically, thus solving two problems with the typing chart at once. But, if Psychic does get another SE hit, I'd like it to be Steel.

"Steel? WHAAAAT?" Yeah, Steel. Just look at Alakazam and Kadabra. What are those things they're always bending with their Psychic powers? Spoons. And what are spoons made out of? Metal. I rest my case. In any case, Steel shouldn't resist Psychic. A neutral hit, maybe. Holla at me if you agree.
 
It'll have an excellent typing with only one weakness and great stats. It'll be a force to be reckoned with and Dark would be an even bigger type.

It still wouldn't be the next Garchomp, though. Garchomp was a bulky, insanely offensive threat. Ground/Dragon is pretty much the best offensive typing you can get. Ghost/Normal is a very defensive typing, making an excellent spinblocker that can counter Rotom. Its STABs are relatively terrible, though still allowing for good offense. I'd predict it to be an excellent Choicer, with Scarf if speed isn't upped and Band if it is. It might even get a bulkiness upgrade and become a Rotom substitute.
 
Lol, the only reason I stated those "new" types was because IF they decided to make a new one, it might be one of those. Then the reason why I made that SE, NVE, etc. list for sound is because someone said it would have 0 impact on the metagame.

Just for heck of it, let me explain why sound is SE to those types:
Steel- Sound waves vibrates steel to where it can't function.
Water- Pretty much the same as steel.
Psychic- Psychic types need to concentrate to attack, and loud sound can disrupt them.
Bug- Most bugs communicate through sound, so loud sound waves can disrupt them.

Hey it makes as much sense as bug being SE to dark and psychic and ice being SE to flying.


Now they probably won't make a new type, but they could and there are things to use for that type. I will not be surprise if they do introduce a new type this time around.
 
This.

I think Grass should keep its weakness to Bug (bugs eat plants, so it has some justification) but the Flying weakness makes no sense.

Poison should also be made stronger. It should be super-effective against Water (water pollution) and Bug (like it used to be back in RBY). Those two would make a lot of sense flavor-wise. More sense than Bug being SE against Dark, at any rate.

I think that, if Poison is made stronger (and hopefully, some kick-ass new Poison-types are introduced) Psychic will begin to see more use automatically, thus solving two problems with the typing chart at once. But, if Psychic does get another SE hit, I'd like it to be Steel.

"Steel? WHAAAAT?" Yeah, Steel. Just look at Alakazam and Kadabra. What are those things they're always bending with their Psychic powers? Spoons. And what are spoons made out of? Metal. I rest my case. In any case, Steel shouldn't resist Psychic. A neutral hit, maybe. Holla at me if you agree.
Hm...

For type changes, I can see...

Steel should be SE against Flying. Rock hurts birds because it's harder than their hollow bones. Steel hurts Rock because it's harder than Rock. So why doesn't Steel hit birds for extra damage?

Poison should be NVE against bugs if bugs are NVE against Poison. Because most bugs either resist a kind of poison or are very prone to it, if bugs are NVE, so should poison, because right now bug isn't SE against Poison. They should both have the same matchup.

Dark should be NVE against Ghosts. Ghosts love the dark. Psychic should be SE against Ghosts, and Dark SE against Psychic to fix the trio.

Fighting should be SE against Bugs. It isn't very hard to squish a bug.

Flying should not be NVE against Electric. Somebody explain that to me.

Flying being SE against Grass makes sense to me, sort of. Birds can peck at leaves and rip them up very easily (and much easier than other types) and birds make trees into their homes.

Fighting is NVE against Poison and Poison is normal against Fighting. That needs to be flipped around. Strong people are harder to kill with poison.

Bug being SE against Dark and Psychic makes sense. Pokemon of those types are more likely to be intellectuals (such as Alakazam), and intellectuals usually don't like filthy things, or being forced to touch spiders or bugs... Like me...
 
This.

I think Grass should keep its weakness to Bug (bugs eat plants, so it has some justification) but the Flying weakness makes no sense.

Poison should also be made stronger. It should be super-effective against Water (water pollution) and Bug (like it used to be back in RBY). Those two would make a lot of sense flavor-wise. More sense than Bug being SE against Dark, at any rate.

I think that, if Poison is made stronger (and hopefully, some kick-ass new Poison-types are introduced) Psychic will begin to see more use automatically, thus solving two problems with the typing chart at once. But, if Psychic does get another SE hit, I'd like it to be Steel.

"Steel? WHAAAAT?" Yeah, Steel. Just look at Alakazam and Kadabra. What are those things they're always bending with their Psychic powers? Spoons. And what are spoons made out of? Metal. I rest my case. In any case, Steel shouldn't resist Psychic. A neutral hit, maybe. Holla at me if you agree.

Let's see... I don't agree with the poison>bug, bug already has three weaknesses as it is, if anything fighting needs a nerf as it has two uncommon weaknesses and is terrific offensively.

But honestly, stop giving a fuck about sense. Nobody cares about it, not even gamefreak. [yes they did when they made the original chart, but when they realized that their 'sense' made psychic overpowered they just went all fuck it and changed it up in gen2]

And I don't get why everyone is so against a new type but fuck if I care at this point.
 
Hm...

For type changes, I can see...

Steel should be SE against Flying. Rock hurts birds because it's harder than their hollow bones. Steel hurts Rock because it's harder than Rock. So why doesn't Steel hit birds for extra damage?

Poison should be NVE against bugs if bugs are NVE against Poison. Because most bugs either resist a kind of poison or are very prone to it, if bugs are NVE, so should poison, because right now bug isn't SE against Poison. They should both have the same matchup.

Dark should be NVE against Ghosts. Ghosts love the dark. Psychic should be SE against Ghosts, and Dark SE against Psychic to fix the trio.

Fighting should be SE against Bugs. It isn't very hard to squish a bug.

Flying should not be NVE against Electric. Somebody explain that to me.

Flying being SE against Grass makes sense to me, sort of. Birds can peck at leaves and rip them up very easily (and much easier than other types) and birds make trees into their homes.

Fighting is NVE against Poison and Poison is normal against Fighting. That needs to be flipped around. Strong people are harder to kill with poison.

Bug being SE against Dark and Psychic makes sense. Pokemon of those types are more likely to be intellectuals (such as Alakazam), and intellectuals usually don't like filthy things, or being forced to touch spiders or bugs... Like me...

I think Rock is SE against Flying because people throw rocks to hurt or drive away birds. "Kill two birds with one stone", that kind of thing. Of course, you can hurt birds by shooting them with steel bullets too, so yeah, Steel should be SE against Flying. Good point.

However, I don't get your point about Bug vs. Poison. Bug is NVE against Poison, so Poison should be SE against Bug. If all types interacted in the same way, Fire would be SE against water.

Fighting SE against Bug makes sense from a flavor perspective, but does Fighting really need a sixth super effective hit, and a neutral hit on Poison to boot? Also, you just made Scizor cry by giving him a 4x weakness to two priority moves. He's in his room now, screaming "It's not fair!" and Bullet Punching his pillow. I hope you're happy! :pirate:

Flying is NVE against Electric because...well, have you ever seen a bird try to sit on an uninsulated power line?

@Artix: #1 - Watch your language.
#2 - Please don't try and tell me that Gamefreak has thrown common sense out the window, just because a few of their type combinations are a bit of a stretch.
#3 - So, Bug would have 4 weaknesses. Celebii has 7, and it still rocks.
 
Rationalizing about Game Freak's decisions really doesn't solve anything and is a waste of time. I'd suggest doing something more productive.
 
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