This Is Pressure - OU RMT

RosebloomNixie

formerly Brammi
LCPL Champion
This is Pressure
Team by Me
Song by Eskimo Joe

This team is all around building up pressure on the opponent and eventually forcing them into submission.

"This is Pressure, Stay away from me."

This is my initial warning. If you can't stand the heat then get out of the kitchen or you will get burned. If my opponent isn't prepared then watch out because this team will find the chick and start wearing away. It was with this idea that the premise for this team came about.

"You're no better, No better than me."

I also wanted to belive in this. I wanted a team that could take on some of the best players. I knew i could never do this by adhering to norms. I was going to need a team that was quirky and hard to get a grip on.

"This is pressure. Show me how do you Bleed."

So I decided to make a toxic stall. That poison coursing through the opponent's Pokemon's veins to slowly destroy them until they couldn't take it any longer.

"This is Pressure, No you wont see me.

I knew that for a team that grinded down the opponent I needed a team that could recooperate after taking a hit or even to prevent one from striking.

With these ideals in mind I set out to create a team.

Team Building:

146.png
330.png


I picked my two main toxic stallers. They were both Pokemon that fitted as toxic stallers but were not your conventional Pokemon for the role. I hadn't used Flygon in a long time and I liked the idea and this Moltres sets is one of my favorite things to use in UU at the moment.

146.png
330.png
134.png


I needed something that could tank hits and most importantly provide healing to my stallers. They both needed to sacrifice health to bring down their opponents and would be needing some way to heal themselves without having to use a turn of their own. Vaporeon fit the bill.

385.png
146.png
330.png
134.png


I knew by now that I had no room for a spinner but still needed Moltres. I also knew that I would need something that could allow me to bring my stallers in on something they could set up a sub against. The other thing I realised is that set up sweepers were going to be hell to deal with so I wanted two scarfers. I looked around for a Scarf lead that can deal with a large amount of leads and has a chance to stop rocks being laid down. I chose Jirachi and haven't turned back.

385.png
146.png
330.png
134.png
485.png


So. That second scarfer. Heatran is a reliable scarfer. It has lots of options depending on what you want it to do. In this case it was a blanket check on scary sweepers and my late game win condition should a stell or poison type start being a nuisance.

385.png
146.png
330.png
134.png
485.png
407.png


I looked at what I needed. The three things that popped into my head as the desirable things were; A poison type to keep Toxic Spikes away from Vapereon, a cleric to stop Paralysis and poison ruining my strategy and a spiker to lay the hurt on pokes trying to escape toxic build-up. I thought all three couldn't be done but then I saw Roserade. It does all three and is an amazing Pokemon for solving the little problems that nothing else can deal with.

So my team was going well. I knew it could be better. Flygon wasn't hanging around as long as it needed to. I was also having trouble with DD Mence and Flygon wasn't helping with that so it had to go.

385.png
146.png
472.png
134.png
485.png
407.png


Gliscor was the defensive juggernaught my team needed to deal with the big physical threats as well as being able to fire a speedy toxic and sub. It has since become one of the most important members of the team.

Now my team did really well for a long period of time. I was happy with it's performance. Except for one thing. I was desperately helpless if something got a DD up and Gliscor was gone. Heatran had to go for something faster.

385.png
146.png
472.png
134.png
380.png
407.png


Latias was perfect. With a scarf it could beat all of the DDers so long as it didn't come in on an attack. To add to this it was speedy enough to give away it's scarf to a blisset switch in and then finish off all those sick Pokemon I had put into low health.

At A Glance:

385.png
146.png
472.png
134.png
380.png
407.png

In Depth:

385.jpg

Jirachi @ Choice Scarf
Serene Grace
Jolly 80HP / 252 Att / 176 Spe
~ Trick
~ Stealth Rock
~ U-Turn
~ Iron Head​

Standard lead Jirachi. Jirachi does what I want it to do. It stalls toxiced Pokemon with flinch hax. It can stop some of the most reliable SR leads such as Aerodactyl and Azelf. It can also give free entry to my other Pokemon through U-Turn. It also has offensive presence which puts the pressure on early. Do they keep their Tyranitar in to gamble the 40% chance or do they switch to something that I can then counter. It will usually give me the upper hand in my battles and has a chance to stop the Lead of the month Machamp by taking neutral damage from Dynimic punch and having flinch chance giving me a good chance of making it through the matchup without taking alot of damage. It is easily revenge killed by Magnezone but that is something I will gamble considering how good it is otherwise.

How Jirachi deals with the most popular leads.

dpicon482.png
Azelf - Iron Head for the flinch. Trick Scarf leads hit me and I switch to Moltres to take the second Fire Blast. All other variants die in two hits.
dpicon260.png
Swampert - Trick. If it Stealth Rocks I U-turn out. If it EQs I go straight to Moltres.
dpicon376.png
Metagross - Switch to Moltres. If it EQs then I got in for free. If it SRs then better that I got Moltres in then. Moltres can sub up for Explosion or the switch.
dpicon142.png
Aerodactyl - Iron Head.
dpicon385.png
Jirachi - U-turn. If it switches then I bring in a counter. If it doesn't then Moltres takes it's U-turn and Iron Head best.
dpicon392.png
Infernape - Switch to Vaporeon who can take everything except the rare Thunderpunch or HP electric.
dpicon407.png
Roserade - Prey on its low Defence with Iron Head. If it gets in a Sleep Powder Moltres can set up.
dpicon248.png
Tyranitar - Iron Head is a 2HKO and it usually can't get a shot off. If it somehow manages to make me faint it will be set-up on with Gliscor.
dpicon291.png
Ninjask - I hate these. I Trick. If it doesn't switch I get it with a scarf. If it does at least I forced it out. if it BPs then a scarf doesn't really help if it already has speed passed to it.
dpicon472.png
Gliscor - Same as Swampert seeing as both lead sets do the same.

146.jpg

Moltres @ Leftovers
Pressure
Timid 248 HP / 84 Def / 176 Spe
~ Toxic
~ Substitute
~ Roost
~ Flamethrower​

This thing is a star. What the hell is SR? Well as far as Moltres is concerned they don't matter. It can do it's job at almost any health so long as it is over 25% and has a sub. That happens to happen quite often. Very few people know what to do once it has a sub. Take into account that there are so many Scizor's running around and Moltres almost completely walls it and you have one easy to set up staller. Noone expects Fire or Flying types much in OU and I use that to my advantage. It is amazing what you can do when you decide you don't care about Stealth Rock. Once I have something Toxiced even if it has a DD I can stall it. I just sub in anticipation of their attack until they die. I will usually Roost on the last turn of poison so that I have HP spare if I need to switch out and there are rocks up.

472.jpg

Gliscor @ Leftovers
Sand Veil
Jolly 252 HP / 40 Def / 216 Spe
~ Toxic
~ Substitute
~ Roost
~ Earthquake​

Gliscor was a requirement on this team. It is perfect for Toxic Stalling. It is a scary thing to face and as such it gets alot of opportunity to set up. Now why would I use another Water weakness as my second staller? Fire and Ground together hit everything that stops toxic except Gengar for Super effective damage. Anyway to Gliscor itself. When looking for a replacement for Flygon i needed something with a large defence stat but was still fast enough to Tocix Stall properly. It can deal with alot of threats to my team such as Tyranitar, Heatran and hits the other poisons and steels of OU with a Super effective earthquake. It is also my fall back against Swords Dancers that need to be switched into to rack up toxic damage. This isn't a standard set on Gliscor so I made it with the basic ingredients of a toxic staller. I then gave it the spread of a similar Gliscor set and I haven't looked back since.

134.jpg

Vaporeon @ Leftovers
Water Absorb
Bold 188 HP / 252 Def / 68 Spe
~ Protect
~ Wish
~ Surf
~ Ice Beam​

Standard Vaporeon. This thing is almost a must on any stalling team. My team is no different. Bulky waters and Gyarados are stopped by my other Pokemon so my Vaporeon doesn't need HP Electric so it is free to run Ice Beam to stop Gliscor who can get annoying sometimes. Wish protect is the optimal healing option for a toxic stall team. Two turns of damage with no differnce to if I were using recover or softboiled other than the extra damage. Wish is an integral part of my team and it allows my Pokemon to come in more times than if Vaporeon wasn't there. It also deals with almost everything Infernape can throw at it which is useful considering the major threat Infernape poses to my lead. To be honest it plays a simple role and plays it well which is why it is here.



Latias @ Choice Scarf


Levitate​

Modest 4 HP / 252 SpA / 252 Spe

~ Thunderbolt
~ Dragon Pulse
~ Psychic
~ Trick​





This was a custom moveset to cater for my team's needs. Latias is here because Heatran wasn't fast enough to deal with DD Mence. First move on the agenda was Dragon Pulse. It needs Thunderbolt for Gyarados and whatever else is hit hard with it. Psychic may seen weird especially since very few things run it. Remebering this team has unique needs and that I like to be unpredictable my Latias runs psychic. Gengar is one of the single greatest threats to my team. It is fast, immune to poison, immune to earthquake and neutral to every other attack on my team. Psychic is definantly needed. Trick deals with those annoying walls such as Blissey who can switch out to cure their poison status. Latias works well with Gliscor seeing as Latias has good SpD and Gliscor has dood Defence. All in all it fits but may be able to be replaced by something a bit more suitable. I have thought of Porygon 2 for this slot but I like how diverse Latias is. (Wish I could use Krilowatt here lol.)



pokepeople


Salamence @ Chioce Scarf

Intimidate
Naive 252 Att / 4 SpA / 252 Spe
~ Outrage
~ Earthquake
~ Thunder Fang
~ Fire Blast​






Salamence replaces in for Latias, who in turn replaced in for Heatran. What I wanted from this team slot was a revenge killer that can switch into Dragon Dancers and kill them in one shot. This is my newest and favorite answer yet. The EVs are different from the usual Scarf mence set and that has a purpose. The Max Speed means that is is able to tie with Jolly DDMence and outspeed Adamant versions. The Naive nature is needed to allow Fire Blast to be as powerful as I can allow it to be and Max attack is so that there is as little doubt about it's kills as possible. Earthquake works with Fire Blast to take out everything that can't be Toxic Stalled by the rest of the team. Thunder Fang is needed to always kill Gyarados in one shot. Outrage is for STAB and to give me an answer to DDKingdra who can potentially be difficult to deal with. Thunder Fang is open to changes so long as the replacement move is able to KO all variants of DD Gyarados in one hit. Salamence is alo able to perform a late game sweep with it's good coverage moves of Outrage and Earthquake which is always a valuable tool for any team.​




407.jpg


Roserade @ Leftovers
Natural Cure
Calm 252 HP / 120 Spe / 136 SpA
~ Spikes
~ Aromatherapy
~ Energy Ball
~ HP Ground​






This this is pretty weird. HP Ground is unpredictable but still fits the needed role. It helps me to deal with Empoleon and Tentacruel two things that were originally beaten with Heatran. Spikes is always useful and when stacked on with the constant switching to escape Toxic damage build up. Aromatherapy was a must on a team like this. Every single Pokemon on the team other than Roserade itself is hindered greatly by status. Roserade fits this role well as it isn't expected but still has the special bulk to pull it off. Energy ball is a fall back to beat an un-poisoned Vaporeon which can become a real bitch if left unchecked. If I were to use anything else here I would be giving up something my team wants. If it ain't broke then don't fix it. That said if something better was proposed I suppose I could swap it for something different.​




Thanks for reading. Feel free to leave a comment on the team even if you aren't suggesting something. I would love to hear if you like the team and even if you hate it. All suggestions will be taken on board. Not all will be implemented, but all of them will be given cosideration and possibly tested. I know this isn't the best team but I have fun playing with it.​
 
This team is really cool, i like the use of different pokes to suit what you needed and not using staple teams, and your decisions along the way are very smart :P

Firstly, AWESOME PICTURES! They're really cool, you'll have to give us a link, if not here then pm or something.

Anyways onto the rate. With Latias it seems like a great check to many things here, but Psychic kinda wierds me out here, you just said "Psychic is definantly needed" but state why and i'll agree with you on why. It's just really it'll hit Poison and Fighting, and it would indeed make a good Gengar and Machamp counter but Gengar's frail anyway, and Gliscor could wear Machamp down anyway. Consider Surf for another Heatran check, or even Grass Knot for bulky waters because they in general could be quite troublesome.

Hidden Power Ground is good on Roserade and realistically doesn't NEED the change, but considering that if you opt for Surf on Latias then the Heatran problem is resolved, and you also have Thunderbolt on Latias for Tentacruel anyways. Also with Gliscor out speeding and having some good HP, it could live a hit as long as it's not ice beam and do big damage with Earthquake.

On raising those points with Hidden Power, you could consider having Fire or Ice as other options to replace it, helping with coverage that isn't too common on this team, which will help if Moltres dies if you opt for Fire, or helping if Vaporeon died covering Ice Beam.

On the whole though, quite a solid team. I can't see a particular threat that has a good time with this team. However if stalling becomes difficult considering he isn't the most offensively powerful threat, Rotom-A could be annoying. Just that it has Super Effective moves for your two Toxic Stallers, so maybe even considering Shadow Ball on the slots for debate on Latias and Roserade is a good choice.

Hope that helps! Good luck with the team ^_^
 
I have thought of Shadow ball instead of Psychic on Latias. With your input it seems like a good idea. Add to that the fact that this team got embarrassed the other day by a sleep talking rotom-a.
I will definantly test that. Thanks for the rate. I will PM you the link.
 
Nice PIctures! Your theam is quite nicely built. I just have to point out a few things:

1) Why not use Grass Knot instead of Energy ball on Roserade? Grassknot will hit Tyranitar harder, Bulky waters harder, Blissey harder, and countlessw pokemon harder than Energy ball. Grass knot also picks up STAB.

2) Rotom - A could have an easy time decimating most of your team. With both Thunderbolt and Shadow ball along with Overheat/Leafstorm/Air Slash, it could take out the following things:
a) Jirachi (Overheat)
b) Moltres ( STAB Thunder Bolt / Hydro Pump)
c) Gliscor (Leaf Storm, Hydro Pump / Will-o-wisp)
d) Latias (STAB Shadowball)
e) Roserade (Overheat / Air Slash)
f) Vaporeon (Leaf Storm / STAB Thunderbolt)
I suggest you use Gengar instead of Roserade, as Gengar can take it, Tyranitar, Bulky Waters, and what-not out.

3)You should switch Vaporeon for Starmie unless you are in dire need of Wish. Starmie can Rapid Spin (for Moltres), and function as a more offensive Water type, allowing you to get more kills.

4)Alongside Rotom-A, one threat to your team stands out, Salamence. As long as Vaporeon is eliminated, you have no way of taking it out besides Latias, and even with your Choice Scarf, Salamences can survive the hit and OHKO with Dragon Pulse/Dragon Claw/Outrage/Draco Meteor. IT also can use its fearsome stats to destroy a majority of your team.

5) On a side note, Dragonite can also cause massive losses for your team, espessially if paired with a set-up sweeper (Cough, cough, Salamence). It can easily survive Vaporeon's Ice beams (being bulkier than its brother) and retaliate with the ability to 2HKO every pokemon in OU. To solve the problem against Salamence and Dragonite, you should replace Psychic on LAtias for Ice BEam, or get a Starmie instead of Vaporeon (Starmie can OHKO Salamence and 2HKO Dragonite with Ice Beam).

7) Lastly, replacing LAtias with either of the 2 Dragon Borthers (Dragonite or Salamence) will push your team in a more offensive position. They both possess the advantages Latias has and more due to better attaking stats. Just watch out for Ice / Water types. Both can also defeat Stall teams.

All in all, your team is nice, but fails to counter some of the top threats in the metagame. Just a few tweaks and you can enjoy a nice win streak. Just be sure to constantly update your team, the metagame is constantly changing.
 
Hey what's up ILoveLiza?

Few suggestions I recommend, Why do you have Moltres? It's not going to work well since it does take 50% damage from Stealth rock and you don't currently have a rapid spinner on your team to help out with the possibly toxistalling you're trying to pull with Moltres, plus Moltres gets outclassed by by it's related family member Zapdos, doesn't take 50% Stealth rock, Has greater speed and overall typing. Plus still takes care of Scizor well. So what I recommend changing is Moltres into the SubRoost Zapdos set

Zapdos @ Leftovers
Nature: Timid
EVs: 248 HP / 184 SpD / 76 Spe
Moveset: Roost, Substitute, Thunderbolt, Toxic
(Similar to your set so I'm pretty sure I shouldn't explain)

On Gliscor, a small recommendation I think I should say is take of Substitute and put Taunt reason being you could stop statusing and Pokemons trying to setup something while not losing any Hitpoints from Taunt, Substitute doesn't do that plus it keeps taking away health from Gliscor forcing it to use Roost at some point if you're trying to Toxicstall. On Latias I don't see the reason of using Psychic it doesn't help out with gengar since already Draco Meteor inflicts 98.9% - 116.5% to Regular standard Gengar without any Hitpoints and neutral nature, so it would be 100% definitely OHKO'd with Stealth rocks. There's no reason to be carrying Psychic which is the reason you already explained in your description I honestly do recommend Surf because when you see a Scarftar or most likely any variant of Tyranitar you'll be able to hit it with surf and inflict as much damage as possible; Which could be very useful in the long run when you need it. Plus Tyranitar's the second most used Pokemon currently so it's quite popular. On Roserade I find some of your moves quite useless since you're misusing Roserades bulk, I'm sure you have to take off Aromatherapy since you don't need help with any kind of status and replace it with Synthesis and I wouldn't be worried about weather since no one on your team currently sets up any kind of weather, plus you need to recover those hit points to continue to setup Spikes if the persons trying to inflict damage. Lastly you got to change Energy ball into Grass knot since it'll be doing tons of damage more due to the wieght of things for example Tyranitar or any common rapid spinners who come in trying to spin you off while you use spikes for example Starmie, Claydol, Donphan, and Blastiose would be taking a ton of damage and wouldn't be handling it quite well.



Good luck and hope my analysis helped your team out.
 
Wish is one of the most important things on my team. It is needed. Rocks don't give me trouble so I am fine with not having a spinner.
I will try Ice Beam on Latias for Dragon Pulse and then have a look at scarfed Mixmence in the same spot.
This team is stall and due to my playstyle I would like to keep that theme throughout my team. I will not be swapping Roserade for gengar. Roserade carries Energy ball for Vaporeon while still having good coverage Base Power wise.
And thanks for pointing out the Rotom-a thing. Shadow Ball will be going on Latias ASAP.
Thanks for the rate
 
@ Abutorn: Zapdos was very underwealming when I tested it. That won't be changing.
Gliscor needs Substitute to do the job I want it to do. That will also not be changing.
As to latias I have already said what I will be testing.
 
@ Abutorn: Zapdos was very underwealming when I tested it. That won't be changing.
Gliscor needs Substitute to do the job I want it to do. That will also not be changing.
As to latias I have already said what I will be testing.

Explain your reasoning rather then making yourself look ignorant why not Zapdos? Why not Taunt Gliscor?
 
Wow, I love this team. Just a couple nitpicks first.

1) I recommend you try Taunt over Sub on Gliscor. It makes him a very efficient stall-breaker, plus it helps by not stripping him of health.

2) Psychic is USELESS on Latias. If you give her Draco Meteor over Pulse, Gengar, as well as all dragons are OHKOd. Psychic also leaves her as complete Pursuit bate from Tar and Scizor. Try Surf
 
Ok I have made some changes which I will be adding to the OP in a sec. Salamence is doing much better in Latias' role so it is staying.

Sub is very useful on Gliscor as it allows it the opportunity to beat everything common not named Skarmory or Gengar.

Zapdos doesn't get the super effective hit on Steels. That is important because Moltres (And Zapdos if it were on the team) needs to be able to force things out and set up subs. Most importantly though is that Flamethrower gives Moltres an answer to everything not named Heatran or Tentacruel. Zapdos doesn't get that sort of coverage with Thunderbolt alongside Toxic.
 
Zapdos does get a supereffective hit on Steels via Heat wave, sure it does not get STAB on it but it will do enough to make them think twice about switching in. Again Zapdos only loses 25% from SR while Moltres loses 50%. Zapdos means that SR is less of an issue and their is less emphasis on Zaporeon to pass wish's to keep it alive.

Otherwise this is a pretty awesome team!

Have a Nice Day!
 
Yeah but you only get 4 moveslots to work with. Moltres' Flamethrower provides better coverage and also covers a steel weakness just like zapdos does.

Plus where will Heat Wave go anyway? Over Roost? Substitute? Toxic? no way, and Thunderbolt will be it's main attack which won't be dropped for Heat Wave as Moltres pulls of a Flamethrower much better. Perhaps you should read Liza's signature...
 
Ok now that I have Mence to deal with Heatran much more easily I am free to make some changes to Roserade. At the moment I am thinking about Synthesis as mentioned by Abutorn and also Thinking about Shadow Ball to finally patch up that Rotom weakness. If anyone has other ideas let them fly.
And thanks cream.
 
I'd reccomend Synthsis as Roserade appears to have to stick around for long periods of time. However, Rotom-A is also a big problem. The thing is, if you can refrain from tricking Jirachi's Choice Scarf until you can trick it onto a Rotom-A, you will severly hamper the defensive ones. As for the offensive ones, I don't know. Which do you consider a bigger problem: Rotom-A or Roserade's longetivity?

(Oh and by the way, where did you get the awesome pictures?)
-Marble101
 
Ok second time I have been asked about the pictures.

I got them from http://s536.photobucket.com/albums/ff326/_Absol_/pokepeople/?start=all

That is the catch. My three other moves do what they need to and are basically set in stone. All have their uses and all have been able to save me at some points. You do bring up a good point about Rotom though. It is usually the defensive ones I have trouble with because they have rest talk to beat my toxic stall. I will be testing both moves I mentioned and will come back to it.
 
If you're considering Synthesis on Roserade, I would go with Rest instead. Tyranitar is the #2 most used Pokemon so Sandstorm will be everywhere. 25% Synthesis is not a reliable form of recovery. Rest allows Roserade to heal back to full health and switch out. Natural Cure will remove its Sleep.

If you're struggling with Rotom-A, try Scarf Gengar over Salamence. Using Shadow Ball/Focus Blast/Thunderbolt/HP Ice allows you to revenge kill similar threats.
 
I am liking the fact that Mence has the mixed set and can come intimidate some things to make them easier to deal with.
I will give Gengar some thought because it does have the ability to deal with the things I need dealt with.

Also the rest idea is much better if I go along the recovery route. Thanks.
 
to be honest, i think scarfmence is meh. You have no guarantee to outspeed danced dragons, and it's weak to SR, which is pretty annoying, since you'll be doing a lot of switching. If you want to stay original, scarfed infernape could help out. No weakness to SR helps with a choiced pokemon, and you are able to outspeed positive 100s after a boost by tweaking EVs, and it can go mixed easily. I reccomend a set of close combat, fire blast, hp ice and u.turn. Heatran is still dealt with due to stab cc, and uve been seeing loads of shuca trans. You dont need thunderpunch for gyara, seeing as you have vappy. Plus, you obtain the useful fire/water\grass core
 
Actually I would need Thunderpunch seeing as Vaporeon doesn't run HP Electric. I do like that idea though. I will be testing Gengar and Infernape over the next couple of days.
 
Ok I have tried HP Electric on Vappy and it isn't working. It prefers Ice Beam. I will have to fit in T-Punch on Infernape.
 
Ok, quick rate here. I'd try Roserade as your lead to quickly set up Toxic Spikes and let your opponent make his/her moves more carefully now knowing that the Toxic will soon get to them. Try the standard Toxic Spikes Lead set and use Hidden Power Ground. This then frees up a spot for Scarf Rachi to check your problematic threats. Use Thunderpunch, IcePunch, Iron Head and either U-turn or Trick. I don't think that the Steel types are that much of an issue for you. Zapdos, imo can defeat what you need defeated. I personally think that it is better fit for a toxic stalling team, and it can also defeat Gyarados, a decently large problem for this team. Sub Roost Zapdos is severely forgot about in todays metagame. That's all I have for you. Good team.
 
Ok. In case you haven't noticed I have some SR weakness. Jirachi is needed to shut down the opponent early and let me start stalling and while I do like Roserade lead and have used it in the past, this team would work better as it is than with Jirachi and Roserade swapped around. I also don't like using Toxic Spikes on a team like this because I screw myself over if I happen to only get one layer of Toxic Spikes down.

And yes I have tried Zapdos over Moltres and have already explained why Moltres fits the team better.

EDIT: I am liking Infernape at the moment. It does lack a bit of power but it doing well. My only concern with it is that it adds yet another Water weakness and as such I am finding myself susceptable to Kingdra while I am using it. On the flipside Gengar means my team suffers against Blissey. I have worked out that my Scarfer needs a Fighting/Electric/Ice and extra move. I can acheive this with Infernape but as I said my team has trouble with Suicune and basically any Rest/Talk Bulky water. I could potentially remedy this with Grass Knot on Infernape for T-punch but I am still open to suggestions for the second scarf role.

Basic requirements for my Scarfer. At least base 100 Speed. A way to deal with Blissey, Bulky Waters and most common DDers. I can go without Gyarados coverage if it comes to that.

Thanks for all the help so far guys. Your suggestions are helping me work out the kinks on my own as well as with your suggestions.
 
Back
Top