Rate this team, you know you want to.

The Damned [OU RMT] Updated

Well this is my first RMT, and my first team which i have actually done good with.
This team also does not have any type weaknesses.
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Swampert (F) @ Leftovers
Ability: Torrent
EVs: 252 HP/4 Atk/252 Spd
Relaxed nature (+Def, Spatk)
- Stealth Rock
- Ice Punch
- Earthquake
- Roar
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Basic: After my Skarmory didn't do the job I wanted, I decided to turn to Swampert, and i made a good move. Its bulk is good enough to last for Stealth Rock and longer, and with it my team has no type weaknesses.
Moves: Stealth rock is obviously for the entry hazards, Ice Punch and Earthquake are to get rid of other pesky starters, and Roar is to stall and to stop ninjask from setting up.
Main Weaknesses: Grass Moves will stop my Swampert easily, and any Trickers can be annoying as hell.
Other Notes: I can take down my fair share of starters but I still am having trouble with Azelf.

ArtTogekiss.jpg
Togekiss (M) @ Leftovers
Ability: Serene Grace
EVs: 124 HP/180 Spd/204 SAtk
Modest nature (+SAtk, -Atk)
- Air Slash
- Tri Attack
- Roost
- Aura Sphere
Basic: This is my main special sweeper, and can be a devil if used at the right time. Its a basic Flinch hax one except its based more on Tri attack sweeping.
Moves: Air cutter is for the Flinch hax, while Tri attack is used for the status nightmares plus strong STAB, Roost is used for the recovery while Water pulse helps me get a strong water move on my team.
Main Problems: Jolteon and Zapdos are a major problem, and Rock Types and Electric types are trouble.
Other Notes: Togekiss can usually only sweep effectively if i get stealth rocks up, and since I don't have spikes anymore, This is more effective late-game.
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flygon.png
Flygon (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Outrage
- Earthquake
- U-turn
- Stone Edge
Basic: I first put this on my team to cover my big electric weakness, and eventually it grew into a sort of physical sweeper/revenge killer. It has really good resistances and it functions as a big part of my team.
Moves: Not much to say here, all the moves are based to cover as many types as possible, with U-turn to scout if needed.
Main Problems: Weavile is really annoying, along with Salamence and Mamoswine.
Other notes: Lots of the time I can use Flygon as a scouting buddy with Infernape, as they more or less cover alot of eachovers weaknesses.
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Cresselia (F) @ Leftovers
Ability: Levitate
EVs: 252 HP/252 Def/4 Spd
Calm nature (+SDef, -Atk)
- Moonlight
- Ice Beam
- Psychic
- Toxic
Basic: I would like to call this a wall, but in reality, It is a really tough tank. It poisons a pokemon while wearing it down with Ice beam and Psychic, and if it gets weak it moonlights.
Moves: Moonlight is to heal Cresselia, nothing more, nothing less, Ice Beam and Psychic are two of Cresselias strongest moves so its used to wear the opponent down, and toxic chips in some extra damage and annoys the other team.
Main Problems: Almost any good OU wall can outlast Cresselia, with Blissey and Umbreon the worst. Tyranitar can be trouble as it has Dark type moves and sandstorm reduces Moonlights healing to 25%
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gengar.png
Gengar (M) @ Life Orb
Ability: Levitate
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
- Focus Blast
- Thunderbolt
- Hidden Power [Fire]
Basic: My revenge killer, it easily does its job, and more. It can take down almost any pokemon slower that it with its wide selection of moves.
Moves: Shadow ball is for the STAB, Focus blast for the power (If it hits), and Thunderbolt and Hidden Power Fire help with type coverage.
Main Problems: Tyranitar and Umbreon are trouble makers, and Gengars frailness means if a pokemon attacks before it, it usually dies.
Other Notes: A neat thing about having a gengar is the fact that it can block rapid spins.
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Infernape (M) @ Choice Band
Ability: Blaze
EVs: 252 Atk/252 Spd/4 SDef
Hasty nature (+Spd, -Def)
- Close Combat
- Flare Blitz
- Grass Knot
- U-turn
Basic: My wall breaker and sometimes scout, It's type coverage helps my team, but i believe that Lucario may be more useful.
Moves: Close Combat and Flare Blitz for STAB, with Grass Knot to take down those big tanks, and to get alot of pokemon that resist against my team, U-turn helps its scouting.
Main Problems, With the large amount of water pokemon around, Infernape has alot of problems, It also is really frail and can't take a hit.

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Please Rate.
 
Okay, first thing's first. Skarmory is a terrible lead. It just doesn't work. It gets out-sped and either killed or Taunted. If you want to keep your bulky lead, switch it out for a MixPert over a Skarmory.

You do not want Air Cutter on Togekiss. You want Air Slash. I'm praying that's a typo. Also, you want Aura Sphere over Water Pulse. Much better coverage.

Flygon wants Choice Scarf.

Give Gengar Leftovers, and change the set to Substitute/Focus Blast/Shadow Ball/Pain Split. Or, if you still want to cover Scizor, Protect/Hidden Power [Fire]/Shadow Ball/Focus Blast.

Infernape wants Life Orb.
 
He said it all. You may want to put Rest/Moonlight, as Cress hates Toxic and Sandstorm/Ttar is common as...is common.

Or, since you have no water resist, drop Cress for Crocune.

Switch Nape's EVs to 64 Atk / 252 SpA / 192 Spe Naive with Fire Blast/ Close Combat/Grass Knot/Hp Electric, getting KOs on Blissey, Lax, and Ttar.

Finally, Tri Attack is shit. Air Slash/Aura Sphere have all the coverage in the world, resisted by...Rotom, who is immune to Tri Attack. Put Nasty Plot, Twave, or Flamethrower, to sweep, spread status, or hurt Scizor/Forretress.
 
First of all, I'm still trying to find a lead that can set up both stealth rocks and spikes and still survive, so if you have any ideas please say.
And for Togekiss, Air cutter was a typo, i meant air slash. And come to think of it, it makes WAY more sense to have Aura sphere, but now i have no water moves, so i may need to do some work to get another water move.
Also, Choice Flygon is in, and maybe life orb infernape too, I just don't like the recoil on blitz (unless i take darkambers suggestion). I will be keeping the gengar though.
 
There are none. Leads that set up spikes efficiently...Froslass, Smeargle, and Roserade, who aren't bulky. (Mmm, Froslass). Bulky Stealth Rock? Swampert, Metagross, Hippowdon, Gliscor, Bronzong...the list goes on. Perhaps Metagross, who can take Dragon attacks your team has no resist to.

Why do you want a water move so badly? Water hits ground (only hippo gets hit harder by air slash), rock (aura sphere), and fire (air slash hits 'nape, aura sphere hits tran). Exactly. You don't need it.
 
I don't need water, I just thought it would be helpful, and i guess i will just have to stick with a swampert then.
 
Hey I got your VM, let's get started.

First, big things. This team is weak to Bulky Gyarados (only revengable by Flygon) and SD Lucario (only stopped by Gengar- if it has Bullet Punch, it kills anything). To help this weakness, I'd put in Zapdos over Togekiss, who is overall better defensively and covers a lot more threats. Also, in my opinion, just a better Pokemon. This team actually isn't weak to Mence, so good job there.

Now, just a nitpick. Why is swampert relaxed if it has no special moves? Give him Ice Beam or make him Impish.

That's all I got. Good Luck.
 
The relaxed was when i had ice beam, but i forgot to change the RMT to a different nature, even though my team has been changed, and I'll try Zapdos, it will probably work out better.
 
Since Ape is so frail, I suggest using him as lead. He works best as lead in my opinion.
Ape @ Sash w/ Fake Out, Stealth Rock, Close Combat, and Fire blast.
Fake out to negate enemy Sash and use Rocks. Most leads will also use rocks with you on the 2nd turn. You can usually finish on the 3rd turn and then try to stay in as long as possible.​

You already have a revenge killer, so Gengar seems pretty useless. I suggest either switching to Mismagius for a Stallbreaker. Becuase Mismag is in UU, it's uncommon in OU and therefore there's hardly a plan for a counter.
Mismag @ leftys w/ Calm Mind, Substitute, Shadow Ball, and Ice Beam.
Come out on a blissey and they usually think your stupid becuase Blissey is a SpD wall and stay out. Then procede to Substitute and Calm Mind when necessary. Once you hit the desired amount, usually 6 CM, you get the green light to sweep behind a sub. Revenge killers are a pain as they break your substitute, but once you OHKO it, you have a turn to put it up again, just hope they don't send out a pokemon faster than you, which is unlikely becuase Mismag is fast. Mismag can sweep entire teams, I would know, it happened to me once. I would really consider it!​

Cres makes a terrible wall, being able to be killed by Blissey and Umbreon. I suggest using a Charm Blissey to wall both physical and special threats.
Blissey @ Leftys w/ Charm, Softboiled/wish, seismic toss/a special attack, and, hell bell/T-wave
Come out on a special attack and then charm on the switch. After than, wall it like a Special attacker healing when necessary.​

No comments on Flygon.​

Your Togekiss is dying to get rid of Tri Attack and get Nasty Plot to sweep.​

If you elect to use Ape as lead, you can now change your Pert set. I suggest CursePert to save as a fail safe once all your pokemon are fainted so it's not phazed.
Pert @ Leftys w/ Curse, Waterfall, EQ, and either Protect or like Ice punch or something.
Protect is only an option becuase exploding pokemon like to come out and be a buzz kill and if you can predict and explosion, they just wasted a pokemon and you get to laugh. If exploding doesn't bother you, use Ice punch or something.

Sorry for the massive wall of text.
Hope I helped and best of luck
-Lucien Lachance​
 
Well hi il try to help as much as i can here ^.^

First of all theres no point of Relaxed unless ur using Ice beam (Which i suggest u do) because it hits harder than Ice punch and Ice punch cannt k0 Mence after the intimidate which usually helps a lot.Or if u want to stick with Ice punch just run Impish theres no point in using up ur speed for no reason =P.


Basic: This is my main special sweeper, and can be a devil if used at the right time. Its a basic Flinch hax one except its based more on Tri attack sweeping.
Moves: Air cutter is for the Flinch hax, while Tri attack is used for the status nightmares plus strong STAB, Roost is used for the recovery while Water pulse helps me get a strong water move on my team.
Main Problems: Jolteon and Zapdos are a major problem, and Rock Types and Electric types are trouble.

LolWut?
Where did u get Air Cutter from and that is absolutely horrible man...I think u ment Air Slash? And U use Aura Sphere not Water Pulse lol.I dont think tri attack is really necessary seeing as Air slash provides good neutral coverage with Aura sphere its also a good Stab and hax lol.And If u use this as a sweeper try this set i really reccomend it.

Togekiss @ Lum Berry
Modest
252 Hp/152 Sp.A/104 Spe

-Air Cutter (Lol)
-Aura Sphere
-Roost
-Nasty Plot

I think this will help you much more than ur current set.U could use leftovers over Lum berry but since theres already a more stable method of healing the Lum berry helps aginst annoying status.I do recoomend u test it out..

And as you already may have noticed ur team is HUGEELY weak to Gyra.On top of that u have no water resist which is quite frankly horrible and can allow a large portin of the metagame to sweep you.Ur specially Vulnerable to Bulky versions but LO is also quite deadly for your team.So to adress this problem id suggest...

Vaporeon @ Leftovers
Bold
188 Hp/252 Def/68 Spe

-Wish
-Protect
-Surf
-Hp (Electric)

This is probably the 2nd best gyra counter in the game (Tangrowth Ftw bitchs!!!).Not only will it provide you with a reliable counter to gyra it can also help a large portion of ur team with wish support which would be greatly appreciated.Now if u werent so Gyra weak i would suggest Roar over Hp elec but some bulky versions pack Taunt so ud rather stick with this.

Now as for Gengar id suggest u take something more useful like Substitute over Hp fire because its not really gona help you much as the only thing it seems to do is kill scizor but its not very reliable because if he bullet punches (They tend to do that a lot nowadays) its a gonner.


Well thats all i can think of.Hope i helped ^.^
 
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