Pokemon Black & White, aka Gen 5. Coming to Japan in Fall 2010.

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So, if anyone checked Serebii, it's been said that Hihidaruma's ability increases the power of his attacks but negates their secondary effects, and NOW I'm hoping he's fire/fighting, Overheat does not decrease his special attack, Superpower and Close Combat would not decrease his attack/defense/special defense and flare blitz wouldn't make him take recoil damage!

At least I think so, but I'm curious to what extent the ability works, like... I'm assuming he'd still have to charge for focus punch/solar beam, but I don't know :/

I saw this too. He will be a hell of a Sweeper. He could spam Overheat/Flare Blitz and other recoil moves without worrying about what would come in. Imagine it spamming Giga Impact and Hyper Beam. Not to mention the possibility of him evolving into a Fire/Fighting type. Even if it only has base 100 speed, I think it would be more powerful than Infernape. Close Combat/Superpower with no stat drops.
 
Am I the only one that's thinking that it won't negate effects like stat drops and recoil? It's probably just going to negate effects like flinching and being able to casue a Burn. That's not to say that it won't be useful. Even a 1.2 boost can be deadly when it's given to every move and happens all the time. Do we really want to see an ability that has the potential to be so broken that Gamefreak plays it safe and gives Hihidaruma terrible stats to compensate? Note that they might not even give it Flare Blitz if it ends up negating recoil (Overheat is all but garenteed).
 
Am I the only one that's thinking that it won't negate effects like stat drops and recoil? It's probably just going to negate effects like flinching and being able to casue a Burn. That's not to say that it won't be useful. Even a 1.2 boost can be deadly when it's given to every move and happens all the time. Do we really want to see an ability that has the potential to be so broken that Gamefreak plays it safe and gives Hihidaruma terrible stats to compensate? Note that they might not even give it Flare Blitz if it ends up negating recoil (Overheat is all but garenteed).

I agree.
I think this could work very well, in a very simple way: The only effects negated are the ones beneficial to the user. So adversary stat drop, status infliction and such are negated. Own stat drop, need for charge is still in play.
I believe a 1.2 boost is a fair trade for this. Although, should he still get it even if he's not losing anything? e.g. when using earthquake?
 
no your not, i mean that would be too good. It sounds like when you use Hihidaruma or any poke with encourage, you sacrifice the chance of making the opponent flinch or burn etc for more power. It seems that recoil and drops will still occur.
I mean, the regis (except for gigas) have clear body and still experiance stat drops with superpower and Metagross has clear body yet it still loses speed when it uses hammer arm.
I ,overall, still think it is a useful ability but i think we are just interperting it too extremely
 
With such an ability I can see some down falls. Maybe a poor speed stat. Maybe low defenses? Or even a poor movepool.

All, the Legendary pokemon that represent the games, all have huge movepools, in Ubers, with Fire Blast, Kyogre will still check it, the whole point of the Ubers metagame is to stuff everything broken in there, and see how they fare
Kygore will still check the Fire/Dragon legendary. Though the Electric/Dragon will still be a new check to Kyogre.
Ubers. is. supposed. to . be. unbalanced
 
All, the Legendary pokemon that represent the games, all have huge movepools, in Ubers, with Fire Blast, Kyogre will still check it, the whole point of the Ubers metagame is to stuff everything broken in there, and see how they fare
Kygore will still check the Fire/Dragon legendary. Though the Electric/Dragon will still be a new check to Kyogre.
Ubers. is. supposed. to . be. unbalanced
I was talking about the crazy gorilla fire poke lol. I know what you mean about uber though. The reason they are in uber is because they are broken anyway.

Should have been more specific with my post.
 
I see Turbo Blaze and Tera Voltage as boosting the power of their Fire/Electric moves, respectively. Such as the effects of the Adamant and Lustrous Orbs. That's what I think.
 
Am I the only one that's thinking that it won't negate effects like stat drops and recoil? It's probably just going to negate effects like flinching and being able to casue a Burn. That's not to say that it won't be useful. Even a 1.2 boost can be deadly when it's given to every move and happens all the time. Do we really want to see an ability that has the potential to be so broken that Gamefreak plays it safe and gives Hihidaruma terrible stats to compensate? Note that they might not even give it Flare Blitz if it ends up negating recoil (Overheat is all but garenteed).

a move that drops the opponents stats as a secondary effect (like Rock Smash lowering defence) would be included in the negating effect the ability has; it only makes sense, since it is a secondary effect. moves that lower the users stats would follow along the same lines, if the above happens to be true.

what I'm wondering, is if stat effecting moves don't have their effects negated, do they still get a boost?
 
i know we've moved on but i spent a while writing it before 10 pages popped up :/

To all those who doubt mun'na will evolve into drowzee I think I may have an explanation of how this could occur:

Mun'na was like all the other baby pokemon, he was innocent, carefree and loving. Each day before he went off to pokeschool his mother told him “mun'na, don’t go near anyone who has spotted brown legs, there very dangerous.” The baby mun'na would always reply “ok.” And would skip merrily to school. Mun'na excelled in his courses and was very proud of himself and he was happy in every way, except one. He felt he didn’t belong anywhere, as if he had no friends and his mother didn’t care. He noticed his mother disappearing for long periods every so often, but he thought nothing of it. One day he had a terrible day at school, all the other mun'na laughed at him and called him names because he did badly on a test because he forgot to study for it. On his way home, he dreaded telling his mother, and would be very happy if she was gone. On his way home a man with brown spotted legs, and a yellow torso confronted him. Mun'na knew his mother told him to stay away from these men, but at the time he felt so bad he thought nothing of it. The man with the spotted legs said “hey kid, want to eat some dreams with me?” mun'na was scared at first because he did not know what eating dreams was, so he replied “no” and went home. His mother was indeed gone when he was home and when she got home she didn’t berate him at all for doing poorly on his test, but she just went to bed. Over the next few days this same string of events happened, starting from the mysterious man confronting him, and ending with his mother coming home late and going straight to bed, the only addition being that every day the man would try to convince him, even calling him a coward and telling him that eating dreams was harmless. Over the weeks this pattern continued, the mun'na noticed his mother start to develop brown legs and her torso became a sickly yellow color just like the stranger. The next day he decided to try eating dreams. After school he went to the man with 3 weeks worth of allowance, and mun'na bought all the dreams he could. When he got home he locked himself in his room and nibbled on the first dream, he felt nothing at first so he ate the whole thing. After mun'na ate the whole thing, he felt elated, it was the best feeling he ever had, nothing could compare to the ecstasy he was experiencing. Eventually he ate all the dreams, gorging himself when he had a bad day or the money for it. After a while he began searching his mother’s room for stuff to sell for his next meal of dreams, he found a large batch of dreams in his mother’s dresser. When he graduated school and moved on. he started to notice his legs turn brown and his torso yellow, but the words of his mother were long forgotten. After a while he moved in with the stranger, and the stranger, in a bout of dream induced high, said hey lets catch someone, so we can keep harvesting their dreams, and so mun'na and drowzee kidnapped a human, and kept eating her dreams. After a while mun'na began to realize that he was exactly like drowzee, but this didn’t bother him, and eventually he forgot he was mun'na. from that point on he was just drowzee, and he has been drowzee ever since.
 
that was a very inspired story. I was mainly sold by the fact Munna is a "Dream Eater Pokemon" I remember thinking when i first read about munna when he was revealed "another Drowzee?"
 
This made me think: Perhaps GF is going to make Dream Eater viable again? But then, the only way I can imagine doing is so is Dream Eater interrupting switches the way pursuit does...
 
About Encourage, if it blocks all secondary effects (including stuff like Solar Beam, Flare Blitz, Close Combat, Hyper Beam..etc), that'd be interesting, though admittingly I do think it's gonna have average/poor stats/movepool if that's true. If the ability only works on stuff like status secondary effects, the power boost (even if it's just X1.2) is welcomed (again still feeling it'd have average stats/movepool).
 
:) no problemo blasphemy

i hope thay make dream eater viable again
hmmm

gengar with
mean look
hypnosis
dream eater
shodow ball
might work
 
:) no problemo blasphemy

i hope thay make dream eater viable again
hmmm

gengar with
mean look
hypnosis
dream eater
shodow ball
might work

You'd need Focus Blast to hit Dark types. With Hypnosis's low accuracy, I can't see Dream Eater working unless a Pokemon with Spore gets it.
 
About Encourage, if it blocks all secondary effects (including stuff like Solar Beam, Flare Blitz, Close Combat, Hyper Beam..etc), that'd be interesting, though admittingly I do think it's gonna have average/poor stats/movepool if that's true. If the ability only works on stuff like status secondary effects, the power boost (even if it's just X1.2) is welcomed (again still feeling it'd have average stats/movepool).

No, you're confusing things that happen as part of a move with secondary effects. Charge-up, recharge, recoil and auto-stat drops (on the user, anyway) are all part of a move. A secondary effect, by virtue of its existence, can POTENTIALLY happen, but isn't guaranteed to. The ability will likely remove the ability to inflict status via moves such as Lava Plume and Thunder, prevent the user from flinching his opponent and remove the possibility of stat drops or increases (ex. AncientPower, Crush Claw, etc.)
 
So, if anyone checked Serebii, it's been said that Hihidaruma's ability increases the power of his attacks but negates their secondary effects, and NOW I'm hoping he's fire/fighting, Overheat does not decrease his special attack, Superpower and Close Combat would not decrease his attack/defense/special defense and flare blitz wouldn't make him take recoil damage!

At least I think so, but I'm curious to what extent the ability works, like... I'm assuming he'd still have to charge for focus punch/solar beam, but I don't know :/
Reme,ber when Serebii mistranslated Super Luck's description as something like "this Pokémon gets hit by critical Hits more often"? Yeah, good times.

Waiting until the games are out - preferentially in English - is the best we can do. In the meanwhile, I'll believe in either "when a stat is lowered, that lowering is ignored and said stat is increased instead" or "when a stat is lowered, raises all other stats". "Encourage" makes a lot more of sense this way. And no, Overheat wouldn't work with it for the same reason it doesn't work with Torkoal.
 
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