Pokemon Black & White, aka Gen 5. Coming to Japan in Fall 2010.

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his is true but they should also get to hit fighting for SE
i thought they did?

I always thought Poison should be SE against Bug, too... ever heard of pesticide?
wasnt poison SE on bug in gen 1?

That'd be funny if both of these changes were implemented... Scizors the world over would plan an assassination attempt against me

especially if there wa a special poison priority move
 
im really sick of steel type pokemon, i think that poison should hit SE on them (corroding acid?)

And Psychic. What exactly are Alakazam's bent spoons made of? Is Psychic hit Steel for at least neutral, it'd become a much more viable attacking type. Not overpowered, not underpowered, but perfectly balanced. And Grass needs less types it's weak to and resisted by - resisted/weak to Flying and Bug, resisted by Dragon and possibly weak to Ice need to go - none of them make any sense, bar Ice to a degree.
 
And Psychic. What exactly are Alakazam's bent spoons made of? Is Psychic hit Steel for at least neutral, it'd become a much more viable attacking type. Not overpowered, not underpowered, but perfectly balanced. And Grass needs less types it's weak to and resisted by - resisted/weak to Flying and Bug, resisted by Dragon and possibly weak to Ice need to go - none of them make any sense, bar Ice to a degree.
this
 
Heh, I've always held onto this explaination too for Poison to be buffed a bit... because Poison has had NO love whatsoever from Game Freak. And ever since the originals, I always thought Poison should be SE against Bug, too... ever heard of pesticide?

That'd be funny if both of these changes were implemented... Scizors the world over would plan an assassination attempt against me.

Toxicroak would become the Anti-Scizor,give it nasty plot and it would destroy.
 
Poison is intended to be a defencive typing. it's not supposed to be able to hit tons of things SE, it's supposed to resist things. I agree that it should hit something else SE, but Bug is the only one that would work without throwing off the balance. one could argue that steel hits two types SE, while being bullshit defencive, but the types it hits are meant to have bad defences so it evens out.

And Grass needs less types it's weak to and resisted by - resisted/weak to Flying and Bug, resisted by Dragon and possibly weak to Ice need to go - none of them make any sense, bar Ice to a degree.
what do you think most bugs eat? it makes perfect sense that Bug resists/SE's Grass. the others... not so much, so I agree regardless.
 
Poison is intended to be a defencive typing. it's not supposed to be able to hit tons of things SE, it's supposed to resist things. I agree that it should hit something else SE, but Bug is the only one that would work without throwing off the balance. one could argue that steel hits two types SE, while being bullshit defencive, but the types it hits are meant to have bad defences so it evens out.

what do you think most bugs eat? it makes perfect sense that Bug resists/SE's Grass. the others... not so much, so I agree regardless.

Poison's not a very great defensive type, either, as it has weakness in the most common move: Earthquake.

@Filth090: Special Priority kind of doesn't make sense to me. Whereas with physical attacks, it makes sense that you can move faster.

Volt Tackle should have priority :(
 
If they change the type chart, I'd say they should add...

Poison SE Water
Psychic SE Steel
Dragon NVE Ice
Rock Neutral Ice

Poison and Psychic need better STAB, Dragon needs a worse STAB, Steel and Water are too good defensively, and Ice is awful defensively. This should rectify that nicely.
 
Poison's not a very great defensive type, either, as it has weakness in the most common move: Earthquake.

it has the second largest amount of resistances aside from steel, i believe, and it is only weak to two types one being common but the other is extinct, also weezing has levitiate and its a beast
 
it has the second largest amount of resistances aside from steel, i believe, and it is only weak to two types one being common but the other is extinct, also weezing has levitiate and its a beast

Well, water resists 4 and it's weak to only 2 types too. And we all know how water pokes are.
Also, number of resists is relative. Look at Fire.
 
Yea,poison is really intended to be a good special attaker,thats why it needs to be SE to more types,I think they will give it a upgrade in B&W. The thing is,poison is always used for the bad guys,so they are horrible in general,if they had more dark types,it might give poison a chance.
 
Poison's not a very great defensive type, either, as it has weakness in the most common move: Earthquake.

it also resist Fighting and Bug (and grass to a lesser extent), and is immune to Poison status. these are useful resistances. Ground being a common attacking type isn't a reason why it's bad, since it's strengths outweigh it's weaknesses.

also, I'm not talking from a competitive standpoint. I'm talking in game, where ground moves are much more spreed out, and thus makes Poison more effective defensively.
 
ghost and dark need more powerful moves. so far they're the only types without a >80 bp move (I don't consider shadow force to count). would a 95 bp equivalence of flamethrower/ice beam/tbolt be so much to ask for? I mean seriously it doesn't help that gengar's base special attack is 130 if its most powerful move is only hitting as hard as a non STAB fire blast.

dusknoir also needs some physical STAB thats better than piss weak shadow punch or shadow sneak. so it doesn't have to rely on non STAB elemental punches and eq all the time (for fucks sake celebi walls it). maybe it'll have a chance at becoming viable in OU again.
 
IMO, Poison is really only good if you pair it with Water or Dark. Water/Poison gets good offensive coverage and takes away Water's Grass weakness, which is especially helpful for trying to take Grass Knots. Ground and Electric are common attacking types but most Ground Pokemon are fairly slow and STAB SE Water moves can take them out. Psychic is never used without STAB and there aren't many common Psychic types. Toxic immunity is also always welcome on a Water-type.

Dark/Poison is only weak to Ground (which is the most common attacking type) but its Psychic immunity, Fighting and Bug nuetrality, and Ghost resistance makes it arguably the best type to counter Psychics and Ghosts.

I hope that place with the shuriken sign is a Dark gym. They still haven't made one after all this time. (We also need an Electric Elite Four member but that's another story.)
 
They could always do Pokemon Michael Jackson.

This actually isn't as retarded as you would originally think. Once of MJ's songs was "Doesn't Matter if you're Black or White", or something, I cba to remember the official names of everything. So, you could somewhat make a correlation, but I'm assuming the poster didn't think of that and was trying to make a really bad joke on MJ's skin color. And it's actually pretty fail because he died one year ago yesterday. You could have at least done it at another time so people wouldn't think you are a complete moron. =P

Pokemon Clear also is very viable, since Black and White are the opposite spectrums of the color wheel, and clear is... not a color at all, tbqh. And yes, that would make an Ice-type that much more viable as the third Pokemon, although I don't think it'd matter. You saw the Diamond-Dialga relationship with a shared bluish color, and the Pearl-Palkia relationship with the shared pinkish color. But Platinum and Giratina? They don't really share colors, tbqh.

Red/Blue/Yellow(/Green) were all colors.
Gold/Silver were colors or metals, Crystal is a crystal.
Ruby/Sapphire/Emerald are all precious gemstones.
Diamond/Pearl were precious gems, Platinum is a metal.

So, only the first two games are guaranteed to have some sort of correlation, and we already see that with Black-White, two ends of the color spectrum. But the third game doesn't have to be a color as Gen I was, or doesn't have to be the same (a color, really) as Gen III games were. I hope that it is either Gray or Clear, but just pointing out that Gens II and IV didn't have any sort of linkage between the three games.

EDIT: Poison isn't a defensive nor offensive type. For offense, it only gets super-effective coverage on Grass, it has four resistances and one extremely common immunity, that being Steel. It also doesn't get very good offensive moves (although that is subject to change) outside of Cross Poison or something. Toxic gets wide distribution so I don't even consider that a Poison-type move.

On defense, it takes damage from Ground-type attacks, and only has Grass, Fighting, Bug and Poison resistances. Grass is not very seen, Fighting and Bug let it counter Heracross, but not really anything else, and the only thing good about a Poison resistance is that it gets Toxic immunity. DDRMaster, in the previous post, stated Dark/Poison. I liked the type at first, but you lose the key Fighting and Bug resistances you had before with mono-Poison. So you can't really switch into Megahorns or Close Combats/Dynamicpunches without having a bunch of HP and DEF EVs.

And we have Water/Dark in the form of Sharpedo(phile), but I wouldn't mind a faster, not-so-frail one for OU.
 
IMO, Poison is really only good if you pair it with Water or Dark. Water/Poison gets good offensive coverage and takes away Water's Grass weakness, which is especially helpful for trying to take Grass Knots. Ground and Electric are common attacking types but most Ground Pokemon are fairly slow and STAB SE Water moves can take them out. Psychic is never used without STAB and there aren't many common Psychic types. Toxic immunity is also always welcome on a Water-type.

Dark/Poison is only weak to Ground (which is the most common attacking type) but its Psychic immunity, Fighting and Bug nuetrality, and Ghost resistance makes it arguably the best type to counter Psychics and Ghosts.

I hope that place with the shuriken sign is a Dark gym. They still haven't made one after all this time. (We also need an Electric Elite Four member but that's another story.)
I really value Poison as a defensive type as well. I use Curse Muk in my UU teams and his typing affords him plenty of opportunities to switch in and start boosting. But I still want a slight rebalance of the type chart... because on that same curse Muk, I can't even run my STAB attack because it's coverage is so miserable. I'm not saying I want something dramatic, but perhaps hitting Bug SE and at least being neutral against Steel would be a welcomed change.

Poison/Dark is nice, but honestly, there's thousands of gleaming eyes in a cave somewhere, staring at you, cursing you for forgetting the Poison/Flying typing... yes, it's the omnipresent Zubat family. Everyone seems to overlook Crobat, but 4x resists to Fighting, Bug, and Grass with Immunity to EQ that plagues Drapion is wonderful. Granted, Electric, Ice, and Rock weaknesses aren't much fun, but it's still a very solid typing.

And I'm all for the idea of a Dark Gym. I also want to see that Dark/Fighting dirty-fighter Pokemon I've wanted for a couple generations...
 
I really value Poison as a defensive type as well. I use Curse Muk in my UU teams and his typing affords him plenty of opportunities to switch in and start boosting. But I still want a slight rebalance of the type chart... because on that same curse Muk, I can't even run my STAB attack because it's coverage is so miserable. I'm not saying I want something dramatic, but perhaps hitting Bug SE and at least being neutral against Steel would be a welcomed change.

Poison/Dark is nice, but honestly, there's thousands of gleaming eyes in a cave somewhere, staring at you, cursing you for forgetting the Poison/Flying typing... yes, it's the omnipresent Zubat family. Everyone seems to overlook Crobat, but 4x resists to Fighting, Bug, and Grass with Immunity to EQ that plagues Drapion is wonderful. Granted, Electric, Ice, and Rock weaknesses aren't much fun, but it's still a very solid typing.

And I'm all for the idea of a Dark Gym. I also want to see that Dark/Fighting dirty-fighter Pokemon I've wanted for a couple generations...

The only thing I'd change about the type chart for Poison on the offense is a Bug super-effective hit. Because we all know that bugs die to toxins. Then again, pretty much every living thing would die to some sort of toxin, so I think we should make Poison super-effective against everything except Steel.

And the Steel immunity is justified when you think that steel irl is a nonliving object and isn't affected by toxins. I just don't get how Fighting beats Steel, because I punched a steel wall and bled. D':
 
DDRMaster, in the previous post, stated Dark/Poison. I liked the type at first, but you lose the key Fighting and Bug resistances you had before with mono-Poison. So you can't really switch into Megahorns or Close Combats/Dynamicpunches without having a bunch of HP and DEF.

That's true but I was specifically listing types that can use Poison as a complimentary type to allow the Pokemon to do their specific jobs better (IMO, Poison isn't really useful unless the combination of it and the Pokemon's primary type is better than a single typed Pokemon of that type). Dark types are good at taking out Psychic and Ghost types and adding Poison helps out a lot with that. The way I look at it is, it's taking a Dark-type and making it better instead of taking a Poison-type and making it about the same.

Shroomisaur: I didn't really think of Poison and Flying because it really only doubles up a few resistances instead of taking away weaknesses. It's still a good type to pair with Poison, though.
 
I hope that place with the shuriken sign is a Dark gym. They still haven't made one after all this time. (We also need an Electric Elite Four member but that's another story.)
What place with the shuriken sign? The only place I see that looks vaguely similar are those windmills (#6) within that big map of Issue.
 
What place with the shuriken sign? The only place I see that looks vaguely similar are those windmills (#6) within that big map of Issue.

Apparently, there's new pictures on Serebii and one of them has a building with a sign with a shuriken on it on top of it. Someone posted about it a page or two ago.
 
If there is a shuriken, that symbolizes a ninja. And which two idiots do we know who are ninjas?

...that's right, Koga and Janine. Oh god, I don't want a Poison-type Gym. I just got done saying how useless (for the most part, Muk and Weezing are cool beans) I thought Poison-types were.
 
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