Pokemon Black and White (SPECULATIONS ALLOWED HERE)

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I doubt Fighting type attacks will be thrown to check Zoroarks. Any move will do it, and if you're wrong you may as well go the neutral move.
 
I doubt Fighting type attacks will be thrown to check Zoroarks. Any move will do it, and if you're wrong you may as well go the neutral move.

I suppose it depends on how the Illusion breaks.. Have we ever seen it break without the use of a SE move? The trailer did show Raikou breaking it with Aura Sphere. It probably just breaks when Zoroark loses enough HP, but perhaps it will have to be hit with a SE move?
 
We still don't know if Zoroark will be frail or not, he might turn into an Umbreon with way lower HP and Sp. Def, but good Atk, Sp. Atk, Def, and Speed. And Lucalibur, that is epic, I would like a wyvern too, but it would be in OU this quickly and possibly into uber this much quicker
 
Zoroark is looking to have a Lucario-esque build; someone ran a few calculations based on the stats shown in a Corocoro magazine scan. Besides, the Dark type doesn't exactly have a wide amount of resistances. Dark, Ghost, and Psychic is all. Being weak to U-turn and fighting is a slight thorn in its side, everything else is neutral so it shouldn't be too hard to uncover the Illusion.
 
I suppose it depends on how the Illusion breaks.. Have we ever seen it break without the use of a SE move? The trailer did show Raikou breaking it with Aura Sphere. It probably just breaks when Zoroark loses enough HP, but perhaps it will have to be hit with a SE move?
Yes, at least twice. iirc it was Tsutarja's Grass Mixer, and a different battle had Hihidharuma used Fire Punch.
 
Zoroark is looking to have a Lucario-esque build; someone ran a few calculations based on the stats shown in a Corocoro magazine scan. Besides, the Dark type doesn't exactly have a wide amount of resistances. Dark, Ghost, and Psychic is all. Being weak to U-turn and fighting is a slight thorn in its side, everything else is neutral so it shouldn't be too hard to uncover the Illusion.

Perhaps then the dangerous part of Illusion will not be discovering what the Pokemon is, but rather what that Pokemon can do while undercover. Ex:

Player sent out Alakazam (hidden Zoroark)

Player 2 withdrew Swampert!
Player 2 send out Blissey!
Alakazam (Zoroark) used Claw Sharpen/Swords Dance!

Or instead of boosting stats, maybe it was a CB Zoroark that could put a dent in the switch.
 
Dunno if this has been posted yet.
http://pldh.net/home/index
^Info on how to trade from gen IV to gen V. It's called the PokeShifter, it involves two DSes and a timed minigame. I personally think having a minigame for it is stupid, but whatever.

Wait, so you can only trade the pokemon over once? WTF?

Also, I can't figure out the secondary abilities Nitro Charge and Grass Mixer have. Can anybody translate those pokebeach videos?
 
The first year or so after a new generation has always been my favorite. You would see a huge variety in teams, get shocked by surprises (Gyarados can use Stone Edge? Porygon-Z has Nasty Plot?, Magnezone is that slow?), see the birth of standard movesets, etc. You never knew exactly what to expect, because OU wasn't very solid. After awhile though, things get stale and just aren't that amusing. I assure all you players who just started competitive Pokemon in the middle of Gen IV, the start of a new gen is like nothing else.
I'm looking forward to this. Gen IV was well developed when I got into competitive Pokemon, so most stuff was standard by then, though the metagame has changed a ton since then. Recently when I try to make a team I feel pretty bored with the options I have, so a new wave of Pokemon and moves will be very refreshing.

I don't think Zoroark will be too much of a problem as it doesn't look like it'll be too bulky. If scouting with U-turn is as common as it is now, then it shouldn't be a problem. I think that the illusion would probably be broken once it's hit. If you switched Zoroark into a U-turn under the guise of a Magnezone, for example, your opponent would know that it must be Zoroark anyway.
 
I don't see what's so bad about this.

At the very least, it will be quicker then plain-jane trading.

Which, by the way, will probably harder due to a no doubt low amount of pre gen 5 Pokemon littering the region. And don't need to worry about deleting new moves and getting one with an old ability.
 
I think it'll be easier, but really, timed? And the secondary effects are that Nitro Charge has a 70% chance to boost speed, and grass mixer lowers accuracy both are useful
 
Still say it won't be more then ~8 or so and will mostly/all be Pokemon teased so far+ Broccoli dude and Onokkuso (assuming the Playdough packaging just didn't misspell Ononokuso).

edit: Oh, maybe Hatoppo since he's in the demo.

We'll probably get a random few more, but it'd be nice to finally get info on the ones that we are missing (Mole, spider, broccoli, etc)

What the hell happened to just straight up transferring from one game to the other? Gen 4 brought the dumb Pal Park, and now this timed mini game-thing.

Pal Park wasn't that bad, but a timed mini game sounds like bleh :/. Hopefully you can send multiply Pokemon at once and it isn't like... send one, play minigame, send another, etc. x_x

I miss Pal Park now D:
 
Pal Park took 5 to 10 minutes for 6 Pokemon

The minigame will probably be a good minute or so (maybe minute and a half) for a similar amount.

And it may, in fact, and better hold on to your seats here, fun.
Phew okay you can let go now.
 
Honestly, some of the designs turned me WAY off; from the get-go. They've come to grow on me, but I have a feeling I'm disabling battle animation. Tacky zoom feature is tacky.

I'm intrigued by 3v3, that holds some serious promise. But, this is coming from someone who almost exclusively battles 2v2. More may not be better; but I'm holding hope for it not being unbelievably broken.

Side-note: Ability-triggered Trick Room/Tailwind/Gravity could be undone with a new nullifying attack. Just food for thought as we wait to find out what comes to pass. Personally, I'm keeping my fingers crossed on that one.

Oh, and new Battle Frontier features are much-needed.
 
Pal Park wasn't that bad, but a timed mini game sounds like bleh :/. Hopefully you can send multiply Pokemon at once and it isn't like... send one, play minigame, send another, etc. x_x

I miss Pal Park now D:
I HATED Pal Park. I had to make sure the six pokemon I wanted to transfer didn't have HMs, if they did, I had to delete them, then I had to go to Serebii to see where they were located in the damn place so I wouldn't wonder around aimlessly, and then I had to go through the whole catching sequence. Simply clicking and transferring is all that's necessary; leave the scavenger hunts and mini-games for the casino and Pokeathalon.
 
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