Aerodactyl @ razor fang
Pressure
255ATK/255SPE
Adamant
-Iron Head
-Fire Fang
-Stealth Rock
-Crunch
I chose aerodactyl because of his speed and ability to set up stealth rock. Stealth Rock really is so cool! cutting of hp and destroying weak anything to rock. Iron head has 30% flinch and with razor fang chances of flinching increases. Fire fang to fend of ice types and steel types. Crunch for those psychic types which is slower than aerodactyl.
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Tyranitar @ Enigma Berry
Sand Stream
90HP/240ATK/90DEF/90SPD
Brave
-Earthquake
-Crunch
-Stone Edge
-Surf/Fireblast
Since Tyranitar has high defenses Im pretty sure he wouldnt be knocked out easily so i gave him enigma berry. Earthquake for Steel, rock and mostly Electric Types. Crunch For Psychic types.. gosh i hate them since dark is immune to psychic i should kill them with crunch. Stone Edge for Ice and Flying types that can mess my team. Surf to defeat other rock types or Fire Blast For Grass Types.
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Jirachi @ Leftovers
Serene Grace
250SPD/250SPA/10SPE
Timid
-Clam Mind
-Psychic
-Energy Ball
-Flash Cannon
Calm mind really helps jirachi power up so i decided to use to start sweeping teams together with my 5th pokemon. Psychic so powerful even with 2 calm minds and with it no fighting could live long enough to cause havoc. Energy ball for water/ground types that think they can escape my wrath. Flash cannon is... I dont really know please help me a good move for jirachi.
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Gyarados @ Leftovers
Intimidate
252ATK/255SPD/3DEF
Jolly
-Aqua Tail
-EarthQuake
-Dragon Dance
-Iron Tail(Need suggestion for change)
Gyarados seems to be the only water type that focuses on offense. Aqua Tail will help me defeat most of my foes. Earthquake for those electric types out there trying to defeat me. Dragon Dance to speed me up and increase power.
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Magmortar @ LeftOvers
Flame Body
35HP/255SPE/220SPA
Timid
-Psychic
-Energy Ball
-Flamethrower
-Will-O-Wisp
Just tried him and he made me love him. Psychic for those fighting types that think they have a chance on me. Energy Ball for fire types weaknesses ground/rock/water see it covers it all. Flamethrower to finish things off with grass and steel types. I dont think will-o-wisp is needed so i also need suggestions for this.
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Forretress @ Leftovers
Sturdy
110HP/240ATK/80DEF/80SPD
Brave
-Protect
-Rapid SPin
-Explosion
-Bug Bite
Protect keeps me from fainting easily and gives me more chance to use explosion. rapid spin to remove those pesky SR's and spikes/toxic spikes and still does little damage:D. Bug bite so i can attack in case of emergency of strong dark or psychic types on loose.
Pressure
255ATK/255SPE
Adamant
-Iron Head
-Fire Fang
-Stealth Rock
-Crunch
I chose aerodactyl because of his speed and ability to set up stealth rock. Stealth Rock really is so cool! cutting of hp and destroying weak anything to rock. Iron head has 30% flinch and with razor fang chances of flinching increases. Fire fang to fend of ice types and steel types. Crunch for those psychic types which is slower than aerodactyl.
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Tyranitar @ Enigma Berry
Sand Stream
90HP/240ATK/90DEF/90SPD
Brave
-Earthquake
-Crunch
-Stone Edge
-Surf/Fireblast
Since Tyranitar has high defenses Im pretty sure he wouldnt be knocked out easily so i gave him enigma berry. Earthquake for Steel, rock and mostly Electric Types. Crunch For Psychic types.. gosh i hate them since dark is immune to psychic i should kill them with crunch. Stone Edge for Ice and Flying types that can mess my team. Surf to defeat other rock types or Fire Blast For Grass Types.
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Jirachi @ Leftovers
Serene Grace
250SPD/250SPA/10SPE
Timid
-Clam Mind
-Psychic
-Energy Ball
-Flash Cannon
Calm mind really helps jirachi power up so i decided to use to start sweeping teams together with my 5th pokemon. Psychic so powerful even with 2 calm minds and with it no fighting could live long enough to cause havoc. Energy ball for water/ground types that think they can escape my wrath. Flash cannon is... I dont really know please help me a good move for jirachi.
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Gyarados @ Leftovers
Intimidate
252ATK/255SPD/3DEF
Jolly
-Aqua Tail
-EarthQuake
-Dragon Dance
-Iron Tail(Need suggestion for change)
Gyarados seems to be the only water type that focuses on offense. Aqua Tail will help me defeat most of my foes. Earthquake for those electric types out there trying to defeat me. Dragon Dance to speed me up and increase power.
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Magmortar @ LeftOvers
Flame Body
35HP/255SPE/220SPA
Timid
-Psychic
-Energy Ball
-Flamethrower
-Will-O-Wisp
Just tried him and he made me love him. Psychic for those fighting types that think they have a chance on me. Energy Ball for fire types weaknesses ground/rock/water see it covers it all. Flamethrower to finish things off with grass and steel types. I dont think will-o-wisp is needed so i also need suggestions for this.
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Forretress @ Leftovers
Sturdy
110HP/240ATK/80DEF/80SPD
Brave
-Protect
-Rapid SPin
-Explosion
-Bug Bite
Protect keeps me from fainting easily and gives me more chance to use explosion. rapid spin to remove those pesky SR's and spikes/toxic spikes and still does little damage:D. Bug bite so i can attack in case of emergency of strong dark or psychic types on loose.