I'm a new battler and here's my first team

Arcanine @ Life orb
Nature: Adamant
EV spread: 102 Hp /252 attack/ 156 speed
Ability: Flash Fire

-Flare Blitz
-Thunder Fang
-Iron Head
-Crunch

Arcanine is one of my main sweepers and can take out many threats with relative ease. I chose flash fire over intimidate because its an immunity that greatly benifits my team. Flare blitz is arcanines main source of attacking and with life orb leaves a dent in most teams. Thunder fang is for coverage against water types. Iron head is here so arcanine can actually hurt rock types such as rhyperior which otherwise would proceed to KO arcanine with ease. Crunch is here for the abundance of psychic and ghost types allowing arcanine to KO them easier.



Togekiss @ Lum berry
Nature: Modest
EV spread: 100 Hp/ 252 special attack/ 58 special defence/ 100 speed
Ability: Serene Grace

-Air slash
-Extrasensory
-Aura sphere
-Fire Blast

The special attacker of the team, that 120 base special attack stat doesn't go to waste. Air slash is the main attacking move and provides stab. Extrasensory is for those fighting types that think they can get around togekiss. Aura sphere is for the rock and steel types that would otherwise KO togekiss. Fire blast is to round out the coverage hurting nearly everything else.


Dragonite @ Leftovers
Nature: Adamant
EV spread 150 Hp/ 252 attack/ 108 speed
Ability: Inner Focus

-Outrage
-Fire punch
-Aqua tail
-Extremespeed

Outrage is an amazing move with dragonite with 120 base power and stab is destroys teams. Fire punch is for steel types such as skarmory which without this move could proceed to stall dragonite plus it gets neutral damage on empoleon. Extremespeed is there to pick off weakened pokemon for the KO.


Scizor @ Expert belt
Nature: Adamant
EV spread 252 attack/ 155 defense/ 103 special defense
Ability: Technician

-Bullet punch
-Bug bite
-Night slash
-Brick break

Pure power right here I take full advantage of scizor's ability with this set. Bullet punch has stab, priority, and extra technician damage a near perfect move for scizor. Bug bite recieves a big boost with technician and stab and puts a dent in almost everything it hits. I chose night slash over pursuit because overall night slash still does more damage even after the technician boost and the critical hit is always nice. Brick break is for other steel types.

Rhyperior @ Focus sash
Nature: Brave
EV spread 130 Hp /252 attack/ 128 defense
Ability: Solid Rock

-Stone edge
-Earthquake
-Hammer arm
-Payback

Man this pokemon is a beast. Stone edge nearly KO's anything that doesnt resist it along with being a stab move. Earthquake has great coverage with stone edge and also has stab. Hammer arm is for putting the hurt on dark types such umbreon. Last but not least is payback and let me tell you this move is no joke with 100 base power for rhyperior being slower than the opposing pokemon it decimates unprepared psychic and ghost types for the unexpected KO.

Empoleon @ Leftovers
Nature: Calm
Ev spread: 90 Hp/ 43 defense / 125 special attack/ 252 special defense
Ability: Torrent

-Surf
-Ice beam
-Grass knot
-Stealth rock

Empoleon is here as my "absorber" as 3 pokemon on this team have a weakness to ice and empoleon bearing a 4x resistance can take these attacks with ease. Surf is the stab move and main way of causing damage. Ice beam is for the grass types and the ground types that think they can switch in without any trouble. Grass knot is for rounded out coverage and can hurt opposing empoleon. Stealth rock is for support and this entry hazard is important for this team to successfully sweep.
 
Hi,

This is a unique team you have here but I want to suggest something.

Since you said that Arcanine is your main sweeper and your using it in OU, meaning there are a lot of very fast pokemon there, therefore, you should max it's speed and one thing's for sure, you're going to use Flare Blitz a lot, so there's a lot of recoil and Arcanine will need a healing move, luckily they added Morning Sun to Arcanine's arsenal, so you should add that. One last thing, try testing Extremespeed, it is extremely useful for killing weakened pokemon or since your using it as a lead, Arcanine will be an Anti-lead.

Three of your pokemon are affected by Stealth Rock, which sucks a lot by the way. So you'll probably need a Rapid Spinner. What's with Scizor's spread? Change it to Choice Band set and so are the EV's. Rhyperior with Focus Sash is definitely new but mind you, it won't do any good as almost OU teams are sure to put Stealth Rock or Spikes down, meaning it's going to break your Sash, rendering it useless. One last thing, I really want you to try this set.

Dragonite@Leftovers
Ability: Inner Focus
EV: 252 HP / 52 Atk / 204 Spe
Nature: Adamant Nature ( +Atk , - SpA )
~ Dragon Dance
~ Dragon Claw
~ Roost
~ Fire Punch/Earthquake

Yep, this shit shows clear advantage over stupid Salamence that shouldn't be UBER!! Anyways, Dragon Dance and Roost is very cool complemented with Dragonite's bulk. When you Dragon Dance, obviously, it raises your Attack and Speed by 1 Stage, so you're probably faster than other pokemon's(not all), therefore, you can heal with ease and get another Dragon Dance and proceed to sweeping.

That's all!! Good Luck!!
 
First off, you need something more than empoleon to stop MixApe from ruining your team. With togekiss out of the way, it can run rampant all over your team with just Fire Blast/HP Ice/Grass Knot/Close Combat, not to mention the fastest Pokemon on your team is Arcanine at base 95... Also, your EVs are really weird. They should all be multiples of 4 for max efficiency so having something like 43 and 125 is not doing you any favors. Arcanine is outclassed by Infernape in OU, while Rhyperior is outclasses by basically and rock, ground, or steel type. In addition, your moveset for Scizor is very unorthodox. If you aren't running a choice band set, run a Swords Dance set with Bullet Punch, Brick Break, and Bug Bite/Roost. SD and CB Scizor are really the only useable sets. Your team is also incredibly weak to anything possessing the infamous Edgequake combo, so be wary of that. In addition, your Empoleon set is not doing anything remarkable for your team either. Try one of Smogon's sets. Agility Subpetaya is most frightening when fully set up. To make a long story short, try to refrain from using UU pokemon in OU, because they are not as effective.

Anyways, just my two cents. Hope I helped and good luck.
 
Why do you have Lum Berry on Togekiss? Very unnecessary. Replace it with leftovers.

Scizor's power is being wasted on your item choice and EV spread. U-turn over Bug Bite because although Bug Bite hits harder, U-Turn is better at scouting. Try this set:

Scizor @ Choice Band
Techinician
HP 252 / Atk 252 / 4 Def
Moves:
- Bullet Punch
- U-turn
- Superpower
- Pursuit

Good luck, and be sure to make changes in bold.
 
SD and CB Scizor are really the only useable sets.

Mind explaining why you think Scarf Scizor isin't usable? It allows Scizor kill quite a few more threats than Choice Band Scizor can (Bullet Punch doesn't stop everything), including +1 Babari Tyraniatr, Infernape, Starmie, Celebi, Azelf, and some other things I can't remember.
 
Mind explaining why you think Scarf Scizor isin't usable? It allows Scizor kill quite a few more threats than Choice Band Scizor can (Bullet Punch doesn't stop everything), including +1 Babari Tyraniatr, Infernape, Starmie, Celebi, Azelf, and some other things I can't remember.

Lol i forgot about the Scarf set because I have yet to see it. Though it could still be a viable option.
 
First of all, NEVER lead with Arcanine. It can function adequately when used as a sweeper, but it is outclassed 13 times out of 16 by other common leads. Azelf laughs in it's face, setting up Stealth Rock without a care in the world. LeadApe does the same, but better due to Fake Out and an attacking move other than Explosion. It can't touch Machamp, and Swampert makes swiss cheese out of it. Gyarados 2KOs it before it can, and ExtremeSpeed can't touch it. The other leads do similarly. Therefore, I would recommend a set such as the following:

Azelf@Focus Sash
Ability: Levitate
EVs: 4 HP, 252 Spe, 252 SpA
-Stealth Rock
-Fire Blast
-Explosion
-Taunt/Psychic

It's pretty basic, but it's very efective.


With Togekiss, replace Modest with Timid, Extrasensory with Nasty Plot, and Lum Berry with Leftovers.


Dragonite; I agree with WoOoShoOo.


With Scizor, replace Expert Belt with CBand.


WHAT DID YOU DO TO MY BELOVED RHYPERIOR?!?!?!?!?!?!?!? Seriously, replace Hammer Arm with Megahorn (it still owns Umbreon to kingdom come), Payback with Swords Dance, Focus Sash (it REALLY doesn't need it) with Lefties or Life Orb, and Brave with Adamant or Jolly.


With Empoleon, I would replace Grass Knot with Agility, Stealth Rock with Substitute, and the Lefties with a Petaya Berry.



Also, you seem to be new to competitive battling, please lurk around in the RMT forum before making another. I don't mean to be hurtful or anything like that, I'm just being honest.

If you need any additional help, please feel free to PM me. I should respond within a day.
 
First of all, NEVER lead with Arcanine. It can function adequately when used as a sweeper, but it is outclassed 13 times out of 16 by other common leads. Azelf laughs in it's face, setting up Stealth Rock without a care in the world. LeadApe does the same, but better due to Fake Out and an attacking move other than Explosion. It can't touch Machamp, and Swampert makes swiss cheese out of it. Gyarados 2KOs it before it can, and ExtremeSpeed can't touch it. The other leads do similarly. Therefore, I would recommend a set such as the following:

Hey, unique is cool right? Arcanine can battle many leads, naming Azelf(dead with Flare Blitz and Xtremespeed), Aerodactyl(Thunder Fang and Xtremespeed), Bronzong(clean OHKO), Metagross(OHKO). Of course he's not stupid to stay in if he's battling Swampert or Machamp, right? C'mon. With the right attacks, Arcanine is really deadly, and it can heal too!! What are you saying? Infernape loses.

Infernape Fake Outs and it does 14% - 16.8% to Arcanine, Arcanine Flinches.
What will you do next? Fire Blast won't affect Arcanine, Close Combat does 58.9% - 69.5% and heavily lowers Nape's defense and Arcanine's Extremespeed already does 35.2% - 41.6%, and -2 in def(if you CC'd) would do 70% - 82.6%, so a Clean 2HKO. Stealth Rock would give Arcanine a free attack.
 
I'd chose Infernape over Arcanine for an OU lead.

It will help you take out more threats than your Arcanine and it will also let you set up stealth rocks.

Infernape @ Focus Sash
Nature: Naive/Hasty
EV's: 6 hp 252 spA 252 spe
Fake Out
Stealth Rock
Fire Blast
Vacuum Wave

Fake out will help you take off Focus Sash from the common leads while keeping yours intact. From their you either Stealth Rock or Kill off your Opponent. A good combination of Fire Blast - Vacuum wave could pretty much kill most leads.
 
Fire Blast - Vacuum wave could pretty much kill most leads.

Fake Out and Fire Blast is enough to kill most leads, so Close Combat is always a better choice.

Fake out will help you take off Focus Sash from the common leads while keeping yours intact. From their you either Stealth Rock or Kill off your Opponent.

Stealth Rock first so that Blaze will be activated, unlesss you're facing Azelf, Aerodactyl or Scarf Leads.
 
Hey, unique is cool right? Arcanine can battle many leads, naming Azelf(dead with Flare Blitz and Xtremespeed), Aerodactyl(Thunder Fang and Xtremespeed), Bronzong(clean OHKO), Metagross(OHKO). Of course he's not stupid to stay in if he's battling Swampert or Machamp, right? C'mon. With the right attacks, Arcanine is really deadly, and it can heal too!! What are you saying? Infernape loses.

Infernape Fake Outs and it does 14% - 16.8% to Arcanine, Arcanine Flinches.
What will you do next? Fire Blast won't affect Arcanine, Close Combat does 58.9% - 69.5% and heavily lowers Nape's defense and Arcanine's Extremespeed already does 35.2% - 41.6%, and -2 in def(if you CC'd) would do 70% - 82.6%, so a Clean 2HKO. Stealth Rock would give Arcanine a free attack.
Close Combat only reduces defenses by one stage each, so X-Speed would do 52.05 - 63.9%, forcing Arcanine to take another Close Combat and die.
 
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