In loving memory of Keiji Inafune's beloved franchise.
May he find success and prosperity, no matter if he works for Capcom or not.
"I never cared about justice, and I don't recall ever calling myself a hero. I have always only fought for the people I believe in. I won't hesitate... If an enemy appears in front of me, I will destroy it!" ―Zero, Mega Man Zero 4
The only Mega Man series to be consistently good through 4 entire games, it is the best series of the entire franchise. Mega Man Zero series brought the difficulty back to the genre after the MMX series had already long since dropped the ball. (MMX3 and MMX4 is pretty bad, don't let your nostalgia fool you). Zero himself is probably the second most popular character of the entire franchise, as his character appears in more of the Mega Man series than any other character (The only ones he has not appeared in is the Star Force and the Legends series). Rock on, Zero~
At a glance..........
+Enough bulk to drag battles out if I want to annoy
+Can flip the switch to a high octane offense at a moment's notice
+This RMT looks pretty cool. I spent a while on trying out different layouts to get a nice little design
-No Roar/Whirlwind/Yawn/general purpose phazes
-I pretty much have to sac something every time a sub goes gets in
SAGE HARPUIA
Harpuia (Latios
) (M) @ Choice Specs
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Thunderbolt (or Thunder)
- Trick
- Hidden Power [Fire]
Latios' job is to serve as my lead. Draco Meteor hits just about everything hard so long as they do not resist it. Thunderbolt and Surf give me a weapon against the new weather threats.
FIGHTING FEFNIR
Fefnir (Hihidaruma) (M) @ Choice Scarf
Trait: Encourage
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Flare Blitz
- U-turn
- Superpower
- Rock Slide
Scarf Hihidaruma IS a beast. This guy serves as my revenge killer and scares away some of the more common walls. Flare Blitz and Superpower both give me coverage in areas I'd otherwise be lacking. No, this isn't happening! There's no reason for me to go on!! Wha..WHAT AM I FIGHTING FOR!!!? U-turn serves as a nice scouting utility. Earthquake takes care of those pesky fire types.
FAIRY LEVIATHAN
Leviathan (Empoleon) (F) @ Shuca Berry
Trait: Torrent
EVs: 172 HP / 252 SAtk / 84 Spd
Modest nature
- Surf
- Aqua Jet
- Grass Knot
- Stealth Rock
Empoleon serves as my SR buffer. The majority of the time, Empy finds herself on the receiving end of an Earthquake just as she throws agility down, which suits her just find because Torrent is always potent. What she lacks in coverage she makes up in utility.
HIDDEN PHANTOM
Phantom (Zoroaaku) (M) @ Life Orb
Trait: Illusion
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Night Burst
- Flamethrower
- Grass Knot
- Nasty Plot
This guy gives me all sorts of mindgame opportunities. I think he works especially well as a "Wobbuffet". He waaas an all out attacker, but under the guise of Wobby, I'm presented no shortage of opportunities to NP up.
OMEGA
Omega (Scizor) (M) @ Life Orb
Trait: Technician
EVs: 32 HP / 252 Atk / 224 Spd
Adamant Nature (+Atk, -SAtk)
- Bug Bite
- Bullet Punch
- Brick Break
- Swords Dance
Mid / Late game sweeper. He also serves as a secondary revenge killer. There is a lot more things flying around that's dangerous to Scizor, but when he gets going he get going. Bug Bite provides excellent STAB damage. Bullet Punch tears through things that are already weakened by SR. I'm still debating Brick Break > Super Power, though it seems about right since I'd rather keep him in as long as possible once SD goes up. And there is the odd dual-screen teams I rarely run into, but run into nonetheless.
COPY X
Copy X (Wobbuffet) (M) @ Leftovers
Trait: Shadow Tag
EVs: 28 HP / 252 Def / 228 SDef
Calm Nature (+SDef, -Atk)
- Encore
- Counter
- Mirror Coat
- Safeguard
My second favorite revenge killer in the entire game. Safeguard provides some utility. Encore takes away a bit of prediction. It also allows me to drain PP from the enemy. Mirror Coat allows me to kill special attackers. Counter allows me to kill physical attackers. Encore gives me some sort of answer to all the setups running around.
"Even if we Reploids are destined to join the scrap heap when that evolutionary step does come about... We still have to fight... Not only against Mavericks, but against our own destiny as well." ―Zero, Mega Man X8
Please, fire away with suggestions / criticisms.
May he find success and prosperity, no matter if he works for Capcom or not.
"I never cared about justice, and I don't recall ever calling myself a hero. I have always only fought for the people I believe in. I won't hesitate... If an enemy appears in front of me, I will destroy it!" ―Zero, Mega Man Zero 4
At a glance..........
+Enough bulk to drag battles out if I want to annoy
+Can flip the switch to a high octane offense at a moment's notice
+This RMT looks pretty cool. I spent a while on trying out different layouts to get a nice little design
-No Roar/Whirlwind/Yawn/general purpose phazes
-I pretty much have to sac something every time a sub goes gets in
SAGE HARPUIA
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Thunderbolt (or Thunder)
- Trick
- Hidden Power [Fire]
Latios' job is to serve as my lead. Draco Meteor hits just about everything hard so long as they do not resist it. Thunderbolt and Surf give me a weapon against the new weather threats.
FIGHTING FEFNIR
Trait: Encourage
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Flare Blitz
- U-turn
- Superpower
- Rock Slide
Scarf Hihidaruma IS a beast. This guy serves as my revenge killer and scares away some of the more common walls. Flare Blitz and Superpower both give me coverage in areas I'd otherwise be lacking. No, this isn't happening! There's no reason for me to go on!! Wha..WHAT AM I FIGHTING FOR!!!? U-turn serves as a nice scouting utility. Earthquake takes care of those pesky fire types.
FAIRY LEVIATHAN
Trait: Torrent
EVs: 172 HP / 252 SAtk / 84 Spd
Modest nature
- Surf
- Aqua Jet
- Grass Knot
- Stealth Rock
Empoleon serves as my SR buffer. The majority of the time, Empy finds herself on the receiving end of an Earthquake just as she throws agility down, which suits her just find because Torrent is always potent. What she lacks in coverage she makes up in utility.
HIDDEN PHANTOM
Trait: Illusion
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Night Burst
- Flamethrower
- Grass Knot
- Nasty Plot
This guy gives me all sorts of mindgame opportunities. I think he works especially well as a "Wobbuffet". He waaas an all out attacker, but under the guise of Wobby, I'm presented no shortage of opportunities to NP up.
OMEGA
Trait: Technician
EVs: 32 HP / 252 Atk / 224 Spd
Adamant Nature (+Atk, -SAtk)
- Bug Bite
- Bullet Punch
- Brick Break
- Swords Dance
Mid / Late game sweeper. He also serves as a secondary revenge killer. There is a lot more things flying around that's dangerous to Scizor, but when he gets going he get going. Bug Bite provides excellent STAB damage. Bullet Punch tears through things that are already weakened by SR. I'm still debating Brick Break > Super Power, though it seems about right since I'd rather keep him in as long as possible once SD goes up. And there is the odd dual-screen teams I rarely run into, but run into nonetheless.
COPY X
Trait: Shadow Tag
EVs: 28 HP / 252 Def / 228 SDef
Calm Nature (+SDef, -Atk)
- Encore
- Counter
- Mirror Coat
- Safeguard
My second favorite revenge killer in the entire game. Safeguard provides some utility. Encore takes away a bit of prediction. It also allows me to drain PP from the enemy. Mirror Coat allows me to kill special attackers. Counter allows me to kill physical attackers. Encore gives me some sort of answer to all the setups running around.
"Even if we Reploids are destined to join the scrap heap when that evolutionary step does come about... We still have to fight... Not only against Mavericks, but against our own destiny as well." ―Zero, Mega Man X8
Please, fire away with suggestions / criticisms.