I've got sand in ma' shorts! And a Ghost...

Well, hello Smogon! Many of you have seen me around here in the RMT forum, rating teams and supporting others. Well, after long weeks of experimenting, I was hoping some of you awesome folks could help contribute to my knowledge and the structure of my team. Before you go to read my RMT, let me explain my team. Now, I know Sandstorm is becoming rediculously overused and cliche this Gen. However, my goal since the beginning of 4th Gen has been to use Sand in a different, more unorthadox way to promote more diversity and a more enjoyable metagame. Something you'd see in the "RMT Archives", you know? Just for future reference, I alternate between Japanese and English names due to being used to the Japanese names, as well as preference. Well, here's the team! Use the "HIDE" tags to take the tour! :D

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R.I.P Cacturne. R.I.P....
EP398_Cacturne_de_Harley_(2).png


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HIPPOWDON @ Lum Berry
Sand Stream
Impish - 252 HP / 4 Atk / 252 Def
~Roar Ice Fang
~Earthquake
~Slack Off
~Stealth Rock

Well, you think I'm abandoning my pride and enjoy. Physical tank, Sand-Streamer, occasionaly a great physical wall, Stealt Rock Support, Dory "counter"; what more could I ask for? Ice Fang used to be Roar because of my liking of Mind Games, but Ice Fang works alot better for coverage and switching purposes. Earthquake is my all-powerful STAB move that allows me to leave heavy dents in my opponents leads, as well as their switch ins and physical threats. Slack Off allows my Hippo to relax and continue eatin' up some hits.












Things to consider~
  • I sometimes want to opt for Leftovers, but Lum Berry seems to precious when taking Smeargle, Machamp, Breloom, and Erufuun into consideration.
  • I've found that my team lacks a bit of Special bulk for Hippowdon to all back on.
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Ienzo @ Life Orb
Levitate
Timid - 252 HP / 252 SpA / 4 SpD
~Shadow Ball
~Focus Blast
~Substitute
~Pain Split

Ah Gengar; pissing you off with a Ball to your face and a Blast to the thigh since 1996. Shadow Ball and Focus Blast are my means of offense, and always score multiple KOs in a match. Substitute not only protects me from statuses that would ruin his power, but boosts his ability to cripple sweepers and walls, in conjunction with Life Orb. Now comes the main event;Pain Split. While many see Pain Split as a means of recovery, I see it as a crippling move with amazing effects. Because of Gengars low health and ability to lose tons of HP each turn, Pain Split has the ability to rob almost half, if not more, of the opponents HP. This allows Gengar, as well as the rest of the team, to score easier KOs, while Gengar gets to keep the change and use that wonderful HP to build more Subs and go on longer sweeps.

Things to consider~

  • Well, not much. I do, however, feel that he has trouble dealing with things like Metagross and Bronzong, but the former falls to the other half of my team, while Bronzong is a rare sight nowadays.
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Mumble @ Life Orb
Torrent
Modest - 4 HP / 252 SpA / 252 Spe
~Agility
~Surf
~Ice Beam
~Grass Knot

A new, and appreciated member of the team. While looking for a bulky water type, this guy actually gave me some very good means of type coverage and team synnergy. After an Agility, my shmexy penguin's waddlin' with 438 Speed and 353 Special Attack. His beautiful, Life Orb boosted Special prowess with his wonderful speed makes him a scary sweeper. The wonderful thing is his ability to wreck other Sandstorm team, alot of Sun teams, and certain Hail teams. Rain is also fun to play in due to the omega-Surf. Surf allows me to cover things like Shanderaa, Ninetails, and pretty much anything that doesn't resist it. Ice Beam is wonderful and rapes Gliscor, Landlos, Voltolos, Whimsicott, and gets nice damage on Gyarados. Grass Knot is amazing. It allows me break toys like Hippowdon, Tyranitar, Terrakion, Swampert, CLOYSTER (just found this out), and Donphan with relative ease, while Donphan can actually be hit harder with Surf AND Ice Beam depending on the weather.

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Hacker @ Balloon
Sand Rush
Adamant - 4 HP / 252 Atk / 252 Spe
~Swords Dance
~Earthquake
~Rock Slide
~X-Scissor

You had to see this coming, right? It may be cliche, but for a good reason. With Adamant and Sand Rush, Dory is sporting 405 Attack and 550 Speed. That still outspeeds a Scarfed Latios/as (falling behind at 425). With a Swords Dance, Dory has the potential to shred through teams with his shmexy claws. Earthquake is a rediculously powerful STAB moove that destroys the likes of other Doryuuzu, T-Tar, Heatran, Jirachi, Metagross, Blaziken, etc. Rock Slide is Earthquakes partber to hit those pesky Flying types (ie Gyarados and Staraptor), as well as Levitators and Volcarona. X-Scissor is his best filler in that it allows me to wreck Rankurusu, Latios/as, Alakazam, Sazandora, Espeon, and Whimsicott. I love to use Balloon because it usually allows for easy set-up, while not sacrificing his survivability like Life Orb.

Things to consider~

  • My main problem is that I have to be extremely difficulties when trying to deal with Gliscor, Hippowdon, and opposing Doryuuzu.
  • I often ask myself if Life Orb is worth it to score easier KO, but I often feel that that really decreases his longetivity as a sweeper, thus throwing off my momentum.
  • Now, I'm sure a bunch of you are thinking "But Toast, he's so broken! Nothing can stand up to it!He's not going to pass round 3 of suspect testing! Whine snivel whine snivel whine snivel snivel. I digress. Gliscor, Bronzong, Skarmory, Hippowdon, Roobushin, Hitmontop, Azumarril and Desukan all crack Dorys spine. Believe me. Luckily, I often have Gengar and Rank to fall back on.
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Scrump @ Toxic Orb LEFTOVERS
Magic Guard
Bold - 252 HP / 252 Def / 4 SpA
~Calm Mind
~Recover
~Psychic
~Focus Blast

Whoever said an alien baby encased in pear jello isn't scary was, and will always be, wrong. Rank has the bulk and power to take some hits and dish some out, all while healing up, setting up, and fightin' the SS damage. A Toxic Orb screws over Trick users, while protecing me from Paralysis, Sleep, and being Frozen. I safely run it over Flame Orb since my two most powerful sweepers are immune to poison. Leftovers is now an alternative to improve his bulk, due to the lack of Sleep in 5th Gen, while Doryuuzu can take the Toxic and Paralysis. Calm Mind and Recover are amazing move that boost my survivability, while raising my already respectable Special Attack. Psychic and Focus Blast provide excellent coverage, as well as great STAB support.

Things to consider~

  • So far, this guy has been a great success. The only thing I can think of is that, with Psychic and Focus Blast, I have a really hard time against Latios/as, and Skarmory.
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Chimeiteki @ BrightPowder LEFTOVERS
Sand Veil
Jolly - 4 HP / 252 Atk / 252 Spe
~Swords Dance
~Earthquake
~Dragon Claw
~Fire Fang

Omnomnom. It's all fun and games until Garchomp comes in. Garchomp is my late game sweeper, and an excellent way to screw up stall. I run BrightPowder to not implement luck, but merely for the occasional assistance for easier Swords Dances. Leftovers, however, has replaced Bright Powder because of Evasion Clasue and for longer sweeps. Earthquake and Dragon Claw are both excellent STAB moves that provide excellent coverage. They allow me to eliminate Doryuuzu, Haxorus, Sazandora, Shanderaa, Heatran, and Blaziken; all of which are prominent threats to my teammates. Fire Fang works wonders in combination with Earthquake and Dragon Claw, being able to easily defeat Nattorei, Scizor, Forretress, Skarmory, as well as the occasional Mamoswine and Balloon-Doryuuzu.


Well, surely you now have a good understanding of my team. Now it's you're turn to be the rater and Rate My Team! :D Thanks for readin' and ratin'!

Here are some more references to help you think.

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- My hatred for opposing rain and DrizzleToed burns with the white-hot intensity of 1,000 suns. Almost nothing I can do because of its respectable bulk and typing. There was a CMLandlos I saw a while back that could help, but I'm not sure he's worth it.

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- A serious thorn...well,..tree...monster...snowman...thing, in my side. Changing the weather and being able to hit ma' lovely Hippo hard is pretty sad, but I tend to be able to destoy it (along with most of its team) with Gengar or Rankurusu.
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Again, thanks for putting in the time to read and rate. Comments? Suggestions? Replacements? Friendly remarks? Want me to rate a team? Don't be afraid to be open and honest! :D

~ToastTyrant13:toast:
 
To me, it looks like some variants of suicune, especially sub-CM, can pose a threat to this team. After 1 CM Ice Beam 1-hit KOes chomp and cacturne, and Surf takes care of Dory and Chomp. Gengar and Reuniclus´ moves wont be too big of a deal for it either, as CM raises its SpD too. Though Reuniclus can CM up with Cune, some Calm Mind ones carry roar, wich can stop the setup war very sudden. Watch out for that!
 
To me, it looks like some variants of suicune, especially sub-CM, can pose a threat to this team. After 1 CM Ice Beam 1-hit KOes chomp and cacturne, and Surf takes care of Dory and Chomp. Gengar and Reuniclus´ moves wont be too big of a deal for it either, as CM raises its SpD too. Though Reuniclus can CM up with Cune, some Calm Mind ones carry roar, wich can stop the setup war very sudden. Watch out for that!

Ah, thanks for that! I rearely see them nowadays, but I hate not rmembering to be prepared for a certain 'mon.
 
I have a stall team that uses Starmie and Blaziken as sweepers and it wants to get a piece of this team! It's Garchomp's nightmare, rendering it nearly useless. you may want to throw in a forretress or something for spinning. It's an overall good pokemon anyway.. you can check out my team to know exactly what I mean by going to the Epic Stall team on the first page of the OU Team forums.
 
I have a stall team that uses Starmie and Blaziken as sweepers and it wants to get a piece of this team! It's Garchomp's nightmare, rendering it nearly useless. you may want to throw in a forretress or something for spinning. It's an overall good pokemon anyway.. you can check out my team to know exactly what I mean by going to the Epic Stall team on the first page of the OU Team forums.


Ooh! I shall be over to rate your team soon! Garchomp=scared of Blaziken? Besides Doryuuzu, Hippowdon, and Garchomp have him pretty well covered. You are right about Starmie in that I don't have much outside of Cacturnes Sucker Punch and Dory's X-Scissor. I'm actually trying to find a way to deal with him, but I wouldn't have a clue as to where to put Forretress onto this team. Donphan and Claydol always looked like great options, but I'd run into the same problem of not knowing where to put them.
 
As you've pointed out, you're weak to virtually any type of Drizzle team as well as bulky physical walls like Gliscor and Skarmory. You're also going to have to replace Garchomp's and Cacturne's items since Brightpowder was added to Evasion Clause and effectively banned from use. To handle your problems with Politoed, I would recommend trying defensive Rotom-W on your team. With a Calm nature, Rotom-W can handle Politoed's Surfs and Ice Beams with ease, and it can come in on Gliscor and Skarmory equally as well thanks to its typing and Levitate. Its dual STAB is also super effective on all three, making Politoed a great way to take them out to open a sweep for Excadrill. I would personally slot Rotom-W over Cacturne since it's not nearly as effective without Brightpowder, but Rotom-W can also fit over Gengar if that's what you prefer.

Rotom-W @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature (+SpD, -Atk)
- Hydro Pump
- Thunderbolt
- Will-O-Wisp
- Pain Split

You also have no switch in for Latias or Latios, and although Latios may be banned soon, nothing on your team can take a Draco Meteor from any Dragon for that matter. You should really consider bulky Tyranitar over Hippowdon as your weather inducer, especially since you have Reuniclus to handle physical threats like Conkledurr and Excadrill (to an extent). Tyranitar can set up Stealth Rock just as easily, and it has great Special Defense and access to Pursuit to counter Latias and Latios. Thanks to its boosted Special Defense, it will also be far easier for you to beat Drizzle teams.

If you opt to keep Cacturne, both it and Garchomp will have to use different items. Leftovers is a good choice for Cacturne, while Garchomp can make use of either Leftovers or Life Orb. With Life Orb, Garchomp will always 2HKO max Defense Skarmory with a +2 Fire Fang and standard Gliscor with a +2 Dragon Claw. I also suggest you use Leftovers on Reuniclus since you have Excadrill to absorb Thunder Waves and Toxics already. Sleep is quite rare in Gen 5, so I don't think you'll be missing out on too much by ditching Toxic Orb.
 
As you've pointed out, you're weak to virtually any type of Drizzle team as well as bulky physical walls like Gliscor and Skarmory. You're also going to have to replace Garchomp's and Cacturne's items since Brightpowder was added to Evasion Clause and effectively banned from use. To handle your problems with Politoed, I would recommend trying defensive Rotom-W on your team. With a Calm nature, Rotom-W can handle Politoed's Surfs and Ice Beams with ease, and it can come in on Gliscor and Skarmory equally as well thanks to its typing and Levitate. Its dual STAB is also super effective on all three, making Politoed a great way to take them out to open a sweep for Excadrill. I would personally slot Rotom-W over Cacturne since it's not nearly as effective without Brightpowder, but Rotom-W can also fit over Gengar if that's what you prefer.

Rotom-W @ Leftovers
Trait: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature (+SpD, -Atk)
- Hydro Pump
- Thunderbolt
- Will-O-Wisp
- Pain Split
Hmmm, this sounds pretty good to be honest. I'll have to test this out later(work going on atm) As a quick question, can Rotom Formes be used over Wi-Fi without the use of AR in B/W? While I use this more on pokemon online, I plan to make this an In-Game team. Would CroCune, Burungeru, or Vaporeon work as well? I'd hate to replace Gengar with Burungeru, but I've seen how effective CroCune and Vaporeon can be, both as walls and tanks.


You also have no switch in for Latias or Latios, and although Latios may be banned soon, nothing on your team can take a Draco Meteor from any Dragon for that matter. You should really consider bulky Tyranitar over Hippowdon as your weather inducer, especially since you have Reuniclus to handle physical threats like Conkledurr and Excadrill (to an extent). Tyranitar can set up Stealth Rock just as easily, and it has great Special Defense and access to Pursuit to counter Latias and Latios. Thanks to its boosted Special Defense, it will also be far easier for you to beat Drizzle teams.
This is one thing that I've been considering the most. My only problem is T-Tars plethora of weaknesses, especially as a defensive mon. Scizor weak, Conkelderr weak, Blaziken weak, Doryuuzu weak, all seemed like poor options when considering a supporter and Sand Streamer.

If you opt to keep Cacturne, both it and Garchomp will have to use different items. Leftovers is a good choice for Cacturne, while Garchomp can make use of either Leftovers or Life Orb. With Life Orb, Garchomp will always 2HKO max Defense Skarmory with a +2 Fire Fang and standard Gliscor with a +2 Dragon Claw. I also suggest you use Leftovers on Reuniclus since you have Excadrill to absorb Thunder Waves and Toxics already. Sleep is quite rare in Gen 5, so I don't think you'll be missing out on too much by ditching Toxic Orb.
To start off with, I feel retarded for not knowing that Bright Powder was added to the evasion claus. Well, Cactunre is actually the first to go if I need to make adjustments, although its Sucker Punch is an extremly important move when talking about Latios/as. Leftovers would definetly work for Cactunre, while I'll most likely give Garchomp Leftovers as weel to support his longetivity due to his trollish 333 speed.

I've been thinking about Reuniclus as well, and I do agree that leftovers would benefit it more so I can fire off a Psychic or Focus Miss instead of feeling the need to Recover.

Thanks for the suggestions so far Iconic! As well as evan. Again, a bulky water seems that it would definetly benefit my team. OH! Any thoughts on either CursePert or a simple TankPert? I've seen Swampert doing well this gen, albeit it being a bit outdated.

Edit: Does anyone know how to do that thing where you draw a line through middle of text? Like to how something has been changed, or like that of banned users names?

Edit 2:Updated the OP
 
Hey so this is the Sandstorm team you run? Puts mine to shame lol. I also run a similar one (we have 3 pokes in common lol). Let's see here:

Hippowdon: Needs Ice fang. Put it over roar. It 2HKOs all but the bulkiest gliscors

Gengar: Looks great!

Cacturne: I'm skeptical but if it works it works.

Excadrill: Change nature to jolly. Other than that it looks good.

Reuniclus: Looks fine.

Garchomp: Well if this is a late game sweeper run LO on it. Since you struggle with gliscor you can run aqua tail, but again personal preference.

Oh and for your bulky water? Try Rotom-W, it's amazing.
 
Hey so this is the Sandstorm team you run? Puts mine to shame lol. I also run a similar one (we have 3 pokes in common lol). Let's see here:

Hippowdon: Needs Ice fang. Put it over roar. It 2HKOs all but the bulkiest gliscors
I've actually strongly considered it because of Gliscor, Erufuun, and Voltolos. I'll try it out! :D

Gengar: Looks great!
Thanks. Nothing less from the all powerful Gengar!

Cacturne: I'm skeptical but if it works it works.
I'm actually replacing this with either Swampert, CroCune, or Vaporeon, as I'm turning this into a team in White (So poor Rotom-W is a sad loss :( ).
Excadrill: Change nature to jolly. Other than that it looks good.
I'm quite torn between the two, but Adamant is SO much more connvenient in tandom with Sand Rush.

Reuniclus: Looks fine.
Nice. Alakazam has been considered an option, but Rank is so much better in reality.

Garchomp: Well if this is a late game sweeper run LO on it. Since you struggle with gliscor you can run aqua tail, but again personal preference.
Life Orb definetly sounds like a good option, as the extra power is great. My problem with accuracy is that I would lose ALOT of covergae by dropping either one of my moves. The obvious choice to drop would be Fire Fang, but I need it for Scizor, Forretress, Ferrothorn, Skarmory and Whimsicott(whom ruins my Swords Dances).
Oh and for your bulky water? Try Rotom-W(reffered to above), it's amazing.

Thanks for all of the input. So sorry to have to say that I won't be able to use Rotom (although it'll be fun to play with on PO).
 
Hippo: I personally hate Earthquake as the only attack. Even Toxic to cover would be better (especially since EQ hits Steel and Poison super effectively). Ice Fang is also good, as the most common pokemon to resist the combination would probably be Bronzong.

Gengar: Yeah, pretty simple. Only that it is capable of using Thunderbolt to ruin Water types whose coverage could tear right through your team. But it's probably fine as it is. Also, 4 EVs in Def/SpD doesn't hurt, right?

Cacturne replacement: Yeah, a bulky water would be nice, but again, I would be surprised if you weren't constantly destroyed by Water types with Ice Beam.

Excadrill: What else?

Reuniclus: Again, it has the capability in its movepool to eliminate Water types, but you can probably just set up on them instead.

Garchomp: Looks good.

Team: Until that bulky Water comes in, you currently have no Ice resists at all (pretty obvious with that chart). However, that means you definitely should not use Swampert.

For that water, I suggest 3 possible pokemon different than yours: Empoleon, Starmie and Jellicent. All three are capable of annihilating other Water types, and they all keep their Ice resistance (Empoleon even adds on!).
Empoleon never seems to fit on a team for me, and Grass Knot is unreliable. In addition, it adds on to the Fighting weakness. However, your team lacks a Steel type with many resistances to fall back on. Excadrill blows defensively.
Jellicent is another Ghost, but it can be way better than Gengar defensively, especially since Gengar is made to nearly die (again) and then sharply lower the opponent's HP. Jellicent can use Energy Ball to kill Water types, and I find it EXTREMELY useful especially because no one sees it coming, and otherwise bulky Water types wall Jellicent.
Starmie is a bit frail due to its stats, but a fast Recover is what makes anyone consider it a wall. Thunderbolt or Grass Knot can take the opposing Waters. Rapid Spin isn't that necessary for your team (except TSpikes for stuff like Hippowdon) but it helps.
 
Hippo: I personally hate Earthquake as the only attack. Even Toxic to cover would be better (especially since EQ hits Steel and Poison super effectively). Ice Fang is also good, as the most common pokemon to resist the combination would probably be Bronzong.
Yeah, I think I'm going to be running Ice Fang over Roar. Thanks man.

Gengar: Yeah, pretty simple. Only that it is capable of using Thunderbolt to ruin Water types whose coverage could tear right through your team. But it's probably fine as it is. Also, 4 EVs in Def/SpD doesn't hurt, right?
Cool beans.

Cacturne replacement: Yeah, a bulky water would be nice, but again, I would be surprised if you weren't constantly destroyed by Water types with Ice Beam.
Here's where we replace him with one of yours below! :D My team really needs it.

Excadrill: What else?
Stoutland, Dugtrio, Landlos, and Sandslash, but they all suck..ish.

Reuniclus: Again, it has the capability in its movepool to eliminate Water types, but you can probably just set up on them instead.
That's how he usually rolls.

Garchomp: Looks good.

Team: Until that bulky Water comes in, you currently have no Ice resists at all (pretty obvious with that chart). However, that means you definitely should not use Swampert.

For that water, I suggest 3 possible pokemon different than yours: Empoleon, Starmie and Jellicent. All three are capable of annihilating other Water types, and they all keep their Ice resistance (Empoleon even adds on!).
Empoleon never seems to fit on a team for me, and Grass Knot is unreliable. In addition, it adds on to the Fighting weakness. However, your team lacks a Steel type with many resistances to fall back on. Excadrill blows defensively.

I actually like the sound of this. A powerful Surf, complimentary Ice Beam, great typing (Sweet jeebus, he resists 12/15 types). Trading weaknesses to Bug, Fighting, Fire, Ice, Flying, and Poison sounds great in exchange for only 3 weaknesses (Fighting, which is well covered, Ground, which my team doesn't mind, and Electric, which half of my team is immune to) AND A 4X RESISTANCE TO ICE! Have any suggestions for a good set that would benefit my team in order to deal with things like Politoed and Froslass without the use of a Hidden Power?


Thanks for the advie Zebstrika! :toast: I'll work on the OP.
 
Bulky Water Help:

Milotic @ Flame Orb
Trait: Marvel Scale
EVs: 252 Def / 4 SpA / 252 SpD
Bold Nature (+Def, -Atk)
- Hydro Pump
- Ice Beam
- Recover
- Aqua Ring

I have used this for awhile now and it works WONDERS. First turn you set up with Aqua Ring, then Flame Orb kicks in. You get the Defense boost from marvel Scale, which brings its mediocre defense up to its very good SpDef. Aqua Ring also cancels out the Burn effect. From there it is Ice Beam and Hydro Pump plus recover to, hmm, I dunno, maybe recover? Anyways, you can consider taking out Ice Beam/Hydro Pump and turn Milotic into a full on staller. You can decide what you want. Hydro 2KOs Excadrill I think, while Ice Beam 2KOs Chomp, I think. Surprisingly, I have only faced one Drill on Wifi, and no Chomps, so I don't know for sure. Hope this helps.
 
I forgot to say that Empoleon is also immune to Sand damage. Even better.

Empoleon resists 12 types...but there are 17 total...

Grass Knot is only 60 base power on the frog (making Hydro Pump actually a bit stronger), but Froslass is so frail a Surf will probably take it out.

Edit: Empoleon's DP analysis page has a specially defensive set.
 
@Kingdra-Thanks, but I've got Empoleon to work for that position now. Sorry. :(

@Zebstrika-DERP. Totally got my numbers mixed up. Still. That's crazy awesome.

So I'm thinking maybe...

Specially Defensive @ Leftovers
Calm - 252 HP / 252 SpD / 4 Spe
~Scald
~Roar
~Protect
~Ice Beam


or...

Agileon @ Life Orb
Modest - 16 HP / 252 SpA / 240 Spe
~Agility
~Surf
~Ice Beam
~Grass Knot

The first one is a set I found that utilizes Empoleons great Special bulk and wonderful typing, paired with SS immunity to pose as a great "Bulky Water" to bother opposing teams. Scald has a nice 30% chacne to Burn in order to increase Empoleons physical bulk and deal some nice damage. Ice Beam serves as great coverage and smacks Grass and Dragon types aroun a bit. Roar is more so a filler that allows me to shuffle around the opponents team to deal some extra damage.

The second set takes a more offensive motive that allows me to deal alot of damage and eliminate Garchomp + Excadrills counters. Agility with Modest gives Empoleon a great amount of offensive prowess. Surf and Ice Beam, provide nice coverage and destroy Dragons, alot of opposing SS teams, and strong damage on Gyarados and Gliscor. Grass Knot is my best means of covergae that allows me to hit bulky waters and Tyranitar.

Any thoughts on which set I should try out?
 
If you try the bulky set, I think you might want Grass Knot or HP electric over Ice Beam or Protect. Otherwise Water types might be able to muscle through Empoleon because of its lack of significant recovery.
 
This isn't really a pokemon comment, but you seem really happy and peppy. Like "I just had five quadruple shot coffees and I am waiting for a new toy to come in the mail" happy. Is that just your style, or like your actual personality? You don't have to answer, I am just curious.
 
I like agileon. Ive seen it work very well. Im still a fan of swampert, though. I think if you put it on your team, you could switxh out hippowdon for t tar, making your team enev more dangerous. Anything physical wont touch swampert. Ive acrually had mine with no evs in attack or satk, sweep 4 in a row because its that bulky
 
This isn't really a pokemon comment, but you seem really happy and peppy.
Me?
Im still a fan of swampert, though. I think if you put it on your team, you could switxh out hippowdon for t tar, making your team enev more dangerous.
Where? Bulky Water? With Chompy drawing in all those Ice attacks, it's nice to have something to fall back on. I admit that your plan reduces the Ice weakness to just Garchomp.
 
This isn't really a pokemon comment, but you seem really happy and peppy. Like "I just had five quadruple shot coffees and I am waiting for a new toy to come in the mail" happy. Is that just your style, or like your actual personality? You don't have to answer, I am just curious.

^Both my style, and my actual personality. I like to think "Why stare at the floor and sulk when you could look towards the stars where the UFOs are hiding?" A bit strange, but being optimistic and positive makes life alot better. I don't know, I guess I just find it hard to be mad or feel sad or uncomftorable about something. Just who I am. I mean ToastTyrant13, as opposed to, say, ChaosNebula31. IDK, just my natural attitude. Wow, I've never actually thought about it before. XD

@Evan - believe me, you and *Jeez, can't remember who it was*, have made me fall head over heels for Swampert. It's just the fact that Hippowdon is #2 on my list of awesome and flawless mons, while Swampert is sitting at #3, and T-Tar at 5th. Besides, to be honest, T-Tar makes it way too hard to construct a well balanced team with all of the good mons that share common weaknesses wth him. :/


EDIT: Just saw that ma' team has a little trouble against Hail, mainly Abomasnow and Mamoswine....

Gonna test out Agileon.
 
I'm hating to double post, but it's for good news.

Agileon is a SUCCESS! Gurantees about 2-3 KOs a round, while Grass Knot has only failed against Azumarill (funny, I thought it'd be heavy). Posting the new set in the OP, and thanks to Zebstrika for the awesome suggestion. You rock man!
 
I'm saddened by the fact that you won't use my Swampert! IT'S ALL I'VE EVER WANTED!!! *sits on floor crying*
Anyway, I have got to play your team sometime! It looks really fun!
 
I'm saddened by the fact that you won't use my Swampert! IT'S ALL I'VE EVER WANTED!!! *sits on floor crying*
Anyway, I have got to play your team sometime! It looks really fun!

I'm actually sad that I can't use it either! I've gained alot of respect fir it, especially a MixPert and CursePurt since I'm a fan of weird things like that (Ever swept with a Magcargo or a Skarmory? I have! XD)
I actually plan to build a side Drizzle-team revolving around the epicness that is Swampert, Gallade, and Ferrothorn. :D

I'd totally battle you, but I need to aquire a flawless (well, as close as to possible) Bold, Modest, and Adamant Ditto, as well as someone who can clone in order to have my team ready any time soon. Surely you go on the PO Smogon server, right?
 
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