• Check out the relaunch of our general collection, with classic designs and new ones by our very own Pissog!

Creative (and good) Movesets (READ THE OP FIRST)

Status
Not open for further replies.
Actually, no thats not situational. That will happen EVERY SINGLE TIME you attempt to use a Custap Berry on a Reversal set. I guess if you eliminated every single priority user or scarfer on your opponent's team, then it could work (but how often does that happen?).

However, a Gigalith, Forretress, or stuff like that can use Custaps very effectively. Pretty much any pokemon with sturdy can guarantee 2 turns to do whatever you want with a Custap, which is pretty nice.

One more thing. Why would you use Brave over Adamant? Also, those 252 EVs are better used in HP thanks to his already gigantic Defense.

It doesn't really matter :P

Lith doesn't need Speed OR Special Attack.

And I'm using it as a lead so I'll be taking more hits with more defense from physical attacks, and when it comes to Things like Surf, Focus Blast, etc The posibility that I'll get a sturdy to activate is higher without HP.

Win, Win :P
 
Sexychamp:
Machamp♀ @Lum Berry
No Guard
Adamant Nature
252 HP/252 Attack/4 Speed
-Dynamic Punch
-Ice Punch/Stone Edge/Payback
-Bullet Punch
-Attract

The idea is to use Machamps feminine wiles and brain damaging punches to make it almost impossible for the opponent to make a move, allowing machamp to take out bulkier pokemon, frustrate the opponent into switching and allowing machamp to damage and confuse even more members of their team.
The EVs are for maximum bulk and attack so you can stick around and deal as much damage as possible.
 
However, a Gigalith, Forretress, or stuff like that can use Custaps very effectively. Pretty much any pokemon with sturdy can guarantee 2 turns to do whatever you want with a Custap, which is pretty nice.

I agree. I have a GyroBall/Endure/Explosion/Curse Custap Steelix set that worked very well in Gen 4, but probably wouldn't be good now because of Explosion's nerf. I believe I posted the set much earlier in this thread though
 
How about this set? As a disclaimer, this should not be attempted in OU, ever.

Spr_5b_157.png

Typhlosion @ Focus Sash
Timid Nature
Ability: Blaze
252 SpA/252 Spe
-Flame Charge
-Sunny Day
-Fire Blast
-SolarBeam​

The strategy of this set is to use Flame Charge as you scare something away to boost your speed, enabling you to outspeed many UU and NU scarfers. Then use Sunny Day, which accomplishes two things. One, it will boost the power of Fire Blast. Two, it lets you use SolarBeam.

The true power of this set comes out once your opponent attacks you as you Sunny Day. It will bring you down to your Sash, which will activate Blaze. At this point, you have the Blaze 1.5x boost as well as the Sunny Day 1.5x boost. This makes your Fire Blast incredibly powerful, even on resisted hits. Just to illustrate this, look at these calcs:

Fire Blast vs. 120/0 Arcanine - 100 - 118 % (OHKO)
Fire Blast vs. 252/0 Altaria - 79 - 93% (OHKO after Stealth Rocks)
Fire Blast vs. 252/0 Blissey - 63 - 75 %
Fire Blast vs. 252/252+ Registeel - 174 - 205%
SolarBeam vs. 252/0 Milotic: 63.1% - 74.3%
SolarBeam vs. 252/0 Blastoise: 79.6% - 93.9% (Slight chance to OHKO with Rocks)

This set is so powerful, Arcanine needs 252/252+ to survive this hit, and no standard Altaria will ever survive it. Admittedly, this set is probably best used in NU, and in late-game. From what I've seen, it can rape pretty much anything you can find in the tier. But in order to use the set, you need a spinner to preserve your sash.

@Tsarkey - Thats basically the standard Machamp set except not as good.
 
How about this set? As a disclaimer, this should not be attempted in OU, ever.

Typhlosion @ Focus Sash
Timid Nature
Ability: Blaze
252 SpA/252 Spe
-Flame Charge
-Sunny Day
-Fire Blast
-SolarBeam

The strategy of this set is to use Flame Charge on the first turn to boost your speed, enabling you to outspeed many UU and NU scarfers. Then use Sunny Day, which accomplishes two things. One, it will boost the power of Fire Blast. Two, it lets you use SolarBeam.

The true power of this set comes out once your opponent attacks you as you Sunny Day. It will bring you down to your Sash, which will activate Blaze. At this point, you have the Blaze 1.5x boost as well as the Sunny Day 1.5x boost. This makes your Fire Blast incredibly powerful, even on resisted hits. Just to illustrate this, look at these calcs:

Fire Blast vs. 120/0 Arcanine - 100 - 118 % (OHKO)
Fire Blast vs. 252/0 Altaria - 79 - 93% (OHKO after Stealth Rocks)
Fire Blast vs. 252/0 Blissey - 63 - 75 %
Fire Blast vs. 252/252+ Registeel - 174 - 205%
SolarBeam vs. 252/0 Milotic: 63.1% - 74.3%
SolarBeam vs. 252/0 Blastoise: 79.6% - 93.9%

This set is so powerful, Arcanine needs 252/252+ to survive this hit, and no standard Altaria will ever survive it. Admittedly, this set is probably best used in NU, and in late-game. From what I've seen, it can rape pretty much anything you can find in the tier.

@Tsarkey - Thats basically the standard Machamp set except not as good.

I was planning on trying a set like this with Quilava @ Eviolite. Not sure if it would work though though.

Basically Flame charge up for the speed, Blaze, go to town.

Have a Drought tails so I don't have to use sunny day
 
The mere concept of that Machamp set gives me laughter. It's probably better than the standard Attract user!

How could you use that set on Eviolite Quilava, since it would be lacking Focus Sash? It wouldn't get down to Blaze range and would just faint because it's, well, Quilava.
 
The mere concept of that Machamp set gives me laughter. It's probably better than the standard Attract user!

How could you use that set on Eviolite Quilava, since it would be lacking Focus Sash? It wouldn't get down to Blaze range and would just faint because it's, well, Quilava.

Quilavas defenses are better with Eviolite, but eh, practically no Starter can run an Eviolite set well.
 
Why bother with Sunny Day? It'll be dead by then. Can't you just use Vulpix to set up Sun in UU like how Hippopotas sets up Sandstorm in UU?

The idea is to use Sunny Day with a Sash so you can activate both the Sunny Day boost and the Blaze boost. If you have a Vulpix, you can run something else in the last slot.
 
Then again... I may have spoken too soon

Not for High Tiers

Wartortle @ Eviolite
Nature: Sassy
Ability: Rain Dish
252 Def/252 SpD

Aqua Ring
Toxic
Protect
Substitute.

Speed isn't the greatest but someone like Swanna with Tailwind can make this set highly annoying

of course steel and poison types ruin it but, it's on a rain team, you better have something for that
 
Then again... I may have spoken too soon

Not for High Tiers

Wartortle @ Eviolite
Nature: Sassy
Ability: Rain Dish
252 Def/252 SpD

Aqua Ring
Toxic
Protect
Substitute.

Speed isn't the greatest but someone like Swanna with Tailwind can make this set highly annoying

of course steel and poison types ruin it but, it's on a rain team, you better have something for that

Taunt, Toxic Spikes, loss
 
@EtherDrive

Blastoise does the same set except with Leftovers recovery. Given that the goal of the set is to get a LOT of after-turn recovery, Blastoise probably accomplishes the set better. Also, I don't see why you would use Substitute over Surf or Scald.
 
Audino Moveset

Don't Hurt Yourself!

Ability: Regenerator/Healer Item: Leftovers/Iron Ball

Simple Beam
Substitute
Swagger
Wish/Fling/Protect/Rest

EV's HP/252 Def/130 SpD/ 126 Sp/0

This set is actually a ton of fun to use and works really well if executed correctly. Its slim to none that someone would be expecting this setup on Audino. Its obviously supposed to be running on a Trickroom team but it works outside of it as well. The last move slot is up to personal preference because he might not stay around long enough to benefit from it. Audino can take down some of the best bulky pokemon with this setup...you just have to time it right.

The EV spread is self-explanatory.
 
Hmmm

Hitmonlee @ Normal Gem
Nature: Adamant
Ability: Unburden
252 Atk/ 252 Spe

Fake Out
Blaze Kick
Close Combat
Reversal/EQ/Stone Edge


As a lead or switch in.

You abuse lee's good attack with a Fake out Normal Gem combo, and once your speed is doubled, Stab Close combat. Blaze Kick as a filler, Reversal if you survive something so you can dish out some more damage, or EQ or SE for type coverage.. Probably Just Stone Edge
 
ahh thats right. man, that does suck. I would just use pursuit in place of it then.

With reckless hi jump kick gets 1.2x attack power! Youll more than likely get hit pretty good in the first turn so just endure and use reversal next turn. That means youll probably have a 200 power reversal being dealt out and no one wants any of that beef. haha
 
@ Virizion

I know that. I wasn't commenting on his set, just talking about how lee lossed a good coverage move this gen with a great ability it can abuse.

@ Above

His base speed scares me. While not bad, many sweepers, and Espeon, Sigilyph, and various flying types step on it >_<

hopefully 3rd game has a tutor.

Then that set with unburden would own
 
Well you wouldnt be leading with him or anything so youll be able to scope your opponents strategy somewhat. My setup is a late game devastor to an opponent. So if you are down one or two pokemon Hitmonlee will make up for the slack with my moveset for sure. It really catches people off guard.
 
That knows unburden? :/

I would gladly take one. Sucker Punch > Blazekick.
You were commenting on a set that had Reckless. You're talking about two different things here...

Besides, with your Speed doubled, you don't need priority, and Hitmonlee has EQ, which gives it perfect coverage with CC and Stone Edge.
 
Has this been mentioned yet?

Exeggutor @ Chesto Berry
Bold w/Harvest
252 HP/252 Def/4 SpA
Rest
Light Screen
Energy Ball
Psyshock

It's a personal set I use, and it managed to sweep an entire team, and all but 1 had Ice Beam, one was LO boosted. The reason I chose Chesto Berry over Lum was because if Exeggutor gets paralyzed that turn, Lum activates, and rests, the Harvest probably won't work, and I'll be paralyzed for the next turn, when I can ignore the paralysis and just sleep it off.

@The Analyst Ohh....now that you mention Reckless in that light, I now see use for Reckless Mienshao. I thought that Reckless applies to recoil moves that always have the recoil dealt, not when the move has a slight chance of missing. So Hi Jump Kick has use with Reckless...you learn something new everyday xD
 
Status
Not open for further replies.
Back
Top