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Creative (and good) Movesets (READ THE OP FIRST)

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Its Win Win.

If they Switch to a Steel, Free protection from potential EQ, Magnet Rise, HP Fire, If they stay, they die, Fighting Type? Weavile can Kill it,

its Insured and limits my weaknesses to a few, Namely Pranksters and a Bulky Spirit Tomb.

Wear them down, Roll them out.
 
Its Win Win.

If they Switch to a Steel, Free protection from potential EQ, Magnet Rise, HP Fire, If they stay, they die, Fighting Type? Weavile can Kill it,

its Insured and limits my weaknesses to a few, Namely Pranksters and a Bulky Spirit Tomb.

Wear them down, Roll them out.

My point is that if you give Low Kick to Weavile, you don't even need a Magnezone, and you can potentially free up a team slot.

Also, I don't think Weavile has a shot against any Fighting type whatsoever...
 
No not really:

Pokemon used sleep talk, pokemon uses one move. (win)
Pokemon uses sleep talk, pokemon uses the other move. (win)
Pokemon uses sleep talk, pokemon uses rest. (loss)

66% is pretty good good for me.

Okay yeah, running Sleep Talk carries with it all the risks of that kind of set, but that isn't really the point here. At +2 CMs your defensive stats are roughly even, and Relicanth already has some pretty nice natural physical bulk to fall back on. Scald just makes dealing with physical attackers easier.

Trust me, I understand. By all accounts this really REALLY shouldn't work. And then it kind of did.
 
My point is that if you give Low Kick to Weavile, you don't even need a Magnezone, and you can potentially free up a team slot.

Also, I don't think Weavile has a shot against any Fighting type whatsoever...

Um... Does Scizor's Buller Punch mean anything to Weavile?
 
My point is that if you give Low Kick to Weavile, you don't even need a Magnezone, and you can potentially free up a team slot.

Also, I don't think Weavile has a shot against any Fighting type whatsoever...

Above beat me to it -_-

and 2 turns of 2 layer Toxic Spikes puts it in an OHKO window. Just got to beware Mach Punch and Bullet Punch
 
Above beat me to it -_-

and 2 turns of 2 layer Toxic Spikes puts it in an OHKO window. Just got to beware Mach Punch and Bullet Punch

What's "it"?

Do you have the damage Calcs of Ice Punch against common Fighting types?

Edit:

Yeah, non-CBed Ice Punch isn't even a 2HKO on Machamp, and I doubt it's gonna be much better against Conkledurr, which'll just Mach Punch you anyway.
 
Okay yeah, running Sleep Talk carries with it all the risks of that kind of set, but that isn't really the point here. At +2 CMs your defensive stats are roughly even, and Relicanth already has some pretty nice natural physical bulk to fall back on. Scald just makes dealing with physical attackers easier.

Trust me, I understand. By all accounts this really REALLY shouldn't work. And then it kind of did.

I wasn't talking about your relicanth set at all actually >.>. But on the subject is seems solid, but I feel other pokemon might run it better, with more special attack and such, like Suicune. Maybe in lower tiers, but then again you have slowking or milotic.
 
Okay yeah, running Sleep Talk carries with it all the risks of that kind of set, but that isn't really the point here. At +2 CMs your defensive stats are roughly even, and Relicanth already has some pretty nice natural physical bulk to fall back on. Scald just makes dealing with physical attackers easier.

Trust me, I understand. By all accounts this really REALLY shouldn't work. And then it kind of did.
Let's just cut the middleman and go all out with a CHOICE SPECS RELICANTH.

Relicanth @ Choice Specs
Swift Swim
Modest/Timid
4 HP/252 SpAtk/252 Speed
-Hydro Pump
-Ice Beam
-Earth Power
-Hidden Power Rock/Ancientpower

You should obviously be running this in the rain, the surprise factor is what you need to utilize the most. He get's nice coverage, but unfortunately lacks a reliable special rock STAB, I recommend HP Rock over Ancientpower, if only due to the low PP, but there's always that chance you could get the massive boost.
 
why are we even discussing weavile; this thread is about good movesets and that implies good pokemon

before anybody starts talking about the merits of weavile: its main STABS are godawful in all respects. 75 and 70 BP is far from adequate. For god's sake, every one of Electivire's coverage moves meets it in power. It is stealth rock weak and has terrible defences. The only merit it has is that it is fast; if you really need speed that badly, a choice scarfed pokemon can be used. It is reliably OHKOed by one of the most common pokemon in the metagame. Just... don't use Weavile. It's a n00b poke and it has been since the chomp ban in DP.

On a side note:
Base Power of STAB vs. Base Attack needed to be more powerful than Weavile Ice Punch
80: 110 Base Attack
85: 100 Base Attack
90: 92 Base Attack
95: 84 Base Attack
100: 78 Base Attack

You can see a trend here.

EDIT: Swift Swim is banned in Rain. SS CM Relicanth does seem like an appealing gimmick though...
 
yeah but 8 turn rain is pretty terrible, especially considering the fact that you have competition from tar, who creates infinite sand.
 
xatu.png

Pivotu @ Leftovers
Magic Bounce
Jolly
252 HP/ 252 Spd/ 6 Def
-U-Turn
-Featherdance
-Thunderwave/ Psychic/ Psycho-Shock/ Hidden Power (Ground)
-Roost

"Wait, Xatu?"
"Why not Espeon?"
"You suck!"

Now hear me out! How often does Espeon actually succesfully DO something after blocking Hazards? Most of the time he's limited to Screen support, or blindly firing off a HP Fire, only to boost Heatran/ Chandelure to insane powers.
Instead, meet Pivotu. Come in on the hazard/ status, reflect it back and Featherdance either the set-up-er, rendering it incapable of harming you, or the switch in.
Escavalier, Excadrill, Tyranitar and pretty much any other Physical threat all get stalled out by this set, and anyone slower can just be U-Turned allowing your sweeper to come in, sponge a -2 attack and proceed to sweep.
The EV's could use work, and the move for the 3rd slot is still something I'm not sure on, but it's an awesome set over all, and works great on offensive teams who don't like entry hazards.
 
why are we even discussing weavile; this thread is about good movesets and that implies good pokemon

before anybody starts talking about the merits of weavile: its main STABS are godawful in all respects. 75 and 70 BP is far from adequate. For god's sake, every one of Electivire's coverage moves meets it in power. It is stealth rock weak and has terrible defences. The only merit it has is that it is fast; if you really need speed that badly, a choice scarfed pokemon can be used. It is reliably OHKOed by one of the most common pokemon in the metagame. Just... don't use Weavile. It's a n00b poke and it has been since the chomp ban in DP.

On a side note:
Base Power of STAB vs. Base Attack needed to be more powerful than Weavile Ice Punch
80: 110 Base Attack
85: 100 Base Attack
90: 92 Base Attack
95: 84 Base Attack
100: 78 Base Attack

You can see a trend here.

EDIT: Swift Swim is banned in Rain. SS CM Relicanth does seem like an appealing gimmick though...

yeah because a Priority Ice Shard OHKOing MixMence and Dragonite and Landorus isnt important
 
yeah because a Priority Ice Shard OHKOing MixMence and Dragonite and Landorus isnt important

Mamoswine can do that too, with greater defenses, better STAB in Icicle Crash and Earthquake, along with much better defensive typing. Weavile is useless, end of story. He's definitely UU this gen, possibly even lower UU.
 
why are we even discussing weavile; this thread is about good movesets and that implies good pokemon

before anybody starts talking about the merits of weavile: its main STABS are godawful in all respects. 75 and 70 BP is far from adequate. For god's sake, every one of Electivire's coverage moves meets it in power. It is stealth rock weak and has terrible defences. The only merit it has is that it is fast; if you really need speed that badly, a choice scarfed pokemon can be used. It is reliably OHKOed by one of the most common pokemon in the metagame. Just... don't use Weavile. It's a n00b poke and it has been since the chomp ban in DP.

I have been using Weavile for a good amount of time in Gen 5 and it was simply amazing.

First of all, I used a choice band, which helps out the low power of his STAB moves, and it hit like a truck. It revenged very popular pokemon in OU right now, and can even switch in on Psychic moves.

Landorus ,Gliscor , Zapdos, Garchomp ,Thundurus ,Sigilyph ,Salamence , Dragonite ,Virizion ,Serperior , Hydreigon and Jellicent are just some of the things that come to mind right now.

Just use a rapid spinner if stealth rocks really bother you... and Weavile actually has passable special defense. I agree it won't survive boosted hits but it should survive unboosted, neutral hits on the special side. The reason why Weavile is used because it's fast and has STAB (physical) ice moves, or just ice moves in general. What is really fast and gets STAB on ice? Nothing but Weavile. Froslass doesn't have the power and it slower than weavile, the same thing goes from Cryogonal. That is why it is used- nothing else can do it's job better, or even try in the first place.

And I want to put out another set, not really original, as it was around in gen 3, but hasn't been seen at all in gen 4 or 5 yet.

214.png

Guts Heracross @ Leftovers
Careful nature
252 HP / 252 S.Def / 4 Att
~Rest
~Sleep Talk
~Megahorn
~Bulk up

Let this thing go once you get rid of any 4x bug resists like Heatran and Skarmory. Boost your defense and your attack at the same time, balancing out defenses. Rest removes any burn and toxic attempts and sleep talk let's you do something while sleeping. The beauty of rest is that sleeping Heracross gets a guts boost, so even without any attacking investment it still hits hard. Many people quit once they see that Megahorn OHKOs their Tentacruel, Jellicent, or Gyarados. You can use a fighting type move, but Megahorn is superior because you can't use Close Combat, and there are no immunities to bug. Too bad Heracross doesn't get X-scissor for more PP, but Megahorn does get more power.
 
it being Scizor.
Did you factor in Gem Fake Out and 2 Turns of Double layered Toxic Spikes?
Scizor isn't harmed by Toxic Spikes because it's a steel type.

As for that Heracross set, it looks interesting, but it seems like Conkeldurr can do it better more consistently with both better coverage and priority. True, the low PP of Megahorn won't hurt as much thanks to Sleep Talk, but... while using Sleep Talk you only have a 33% chance of actually attacking the opponent, which puts you in a tricky position. Still, Guts boosted Megahorn coming from such a high attack without a drawback of losing health is nice :/. It just seems like Heracross is going to get killed before it can do much damage.
 
I don't know how creative it is, but this set is quite surprising and scores a lot of kills, plus it's very easy to set up.

Gilliam (Landorus) (M) @ Life Orb
Trait: Sand Force
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Calm Mind
- Earth Power
- Hidden Power [Ice]
- Focus Blast

Switch into a mon that would flee from Landorus, Calm mind up and watch your oponent panic. 115 base SpA is decent enough after a CM to do some major damage. Earth Power is also boosted by Sandstorm, getting to a power level of 180 coming of a high 400's SpA stat. Focus blast doesnt a number to nattorei and Balloon Dory. HP Ice is mainly for gliscor, but dragons also get shafted by it.
 
Now, give me a reason I should use that when I could use SD/EQ/SE/HP Ice Landorus and do the exact same thing but hit twice as hard while not getting walled by Blissey.
 
252 +1 SpAtk Life Orb Timid Landorus Focus Blast vs 252 HP/0 SpDef Skarmory: 93.71% - 110.48%
That's a OHKO with Stealth Rock or any prior damage.

EDIT: More calcs:

252 +1 SpAtk Life Orb Landorus Hidden Power Ice vs 252 HP/4 SpDef Hippowdon: 85.24% - 100%
2.56% chance to OHKO
41.02% chance to OHKO with Stealth Rock

Wait, Earth Power does more damage to the hippo.

252 +1 SpAtk Life Orb Landorus Earth Power vs 252 HP/4 SpDef Hippowdon: 105.95% - 124.52%
100% chance of OHKO (with some showers in the late afternoon)

252 +1 SpAtk Life Orb Landorus Focus Blast vs 252 HP/252 SpDef Ferrothorn: 86.36% - 101.7%
53.84% chance to OHKO with Stealth Rock, partly cloudy

252 +1 SpAtk Life Orb Landorus Focus Blast vs 252 HP/4 SpDef Blissey: 50.42% - 59.1%
Sure 2HKO with Stealth Rock

252 +1 SpAtk Life Orb Landorus Hidden Power Ice vs 4 HP/0 SpDef Virizion: 67.9% - 80.25%
2HKO though you're OHKOed in return :/

252 +1 SpAtk Life Orb Landorus Hidden Power Ice vs 12 HP/0 SpDef Breloom: 156.06% - 184.09%
100% chance to OHKO

252 +1 SpAtk Life Orb Landorus Earth Power vs 252 HP/32 SpDef Jellicent: 78.71% - 92.33%
33.33% chance to OHKO with Stealth Rock (and it dies to Sandstorm)

Landorus is looking pretty good, especially because it can 2HKO Blissey with Focus Blast. If you predict a switch-in after you show you're specially oriented...
 
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