Since Infernape has the same stabs and many people think outclasses it, then yeah.so has nothing changed about Emboar? is he still UU at best?
No. Why you'd ever use EQ is just mindboggling when it has redundant coverage with Hammer Arm and he actually gets STAB on Hammer Arm. Also Mixed doesn't work very well but by god you will lose count how many times you wish you had Grass Knot when TR is up, piggy manages to attract Water/Grounds like flies.In the Trick Room set he should run Hammer Arm and Earthquake again expanding how many things he can hit.
Good point, competitively a lot of Emboar's battling options are gimmicky and sound better on paper.Wifi Emboar is embarassingly bad, its simply too suicidal while lacking the power to do anything without its DW ability which even then it needs Trick Room to abuse. Seriously, this thing much like Samurott manages to take the worst of every elemental starter of its kind from previous gens with little redeeming abilities.
EQ doesn't drop speed, which matters in a trick room set, but I agree that the coverage can be a little redundant and EQ would serve better than Hammer Arm, hits fire types if that even matters. And Emboar draws those pokes b/c common Water/Grounds in OU and UU>EmboarNo. Why you'd ever use EQ is just mindboggling when it has redundant coverage with Hammer Arm and he actually gets STAB on Hammer Arm. Also Mixed doesn't work very well but by god you will lose count how many times you wish you had Grass Knot when TR is up, piggy manages to attract Water/Grounds like flies.
Hammer Arm > Earthquake. As said before, Hammer Arm gets STAB, giving it an effective power of 150, and lowers speed, which is basically a speed boost in TR.EQ doesn't drop speed, which matters in a trick room set, but I agree that the coverage can be a little redundant and EQ would serve better than Hammer Arm, hits fire types if that even matters. And Emboar draws those pokes b/c common Water/Grounds in OU and UU>Emboar
yeah, unless something srsly weird happens this might even be NUso has nothing changed about Emboar? is he still UU at best?
Emboar can do Trick Room better than them both, but that's not enough for him to be OU (although, TR is better in doubles, so...). This is partially the reason VGC doesn't allow Pokemon from Generations 1 - 4, is because this gives us a chance to try the new Pokemon without them being outclassed by older Pokes.Emboar is completely outclassed by infernape and blaziken, outside of a little bit more bulk and wild charge. Its clearly only viable in lower tiers and the only set that actually allows it to sweep would be an offensive choice scarf.
Yes, at least Emboar has something going for it. Shiny blue flames and the ability to rock in Trick Room. Reminds me of a Rhyperior in that aspect.Emboar can do Trick Room better than them both, but that's not enough for him to be OU (although, TR is better in doubles, so...). This is partially the reason VGC doesn't allow Pokemon from Generations 1 - 4, is because this gives us a chance to try the new Pokemon without them being outclassed by older Pokes.
Not sure what set you're talking about, but 110 spA isn't that bad.Why use life orb when the piggy's defenses aren't that great? It seems like the muscle band would be a better choice to me. He isn't going anywhere with sp. attack, so why get a slightly bigger boost in both at the price of hp?
Doesn't Emboar have 100 Special Attack? It's still not that bad, but it could be better.Not sure what set you're talking about, but 110 spA isn't that bad.